PLAY
Ground Vehicles
Concept 3
III
Rank
AB
4.3
RB
4.3
SB
4.3
Battle rating
Great Britain
Game nation
Light tank
Main role
18,000
RP
Research
47,000
SL
Purchase
South Africa
Origin country
General information

In 1976, the South African Armoured Corps issued a new project for a "New Generation Armoured Car", intended to replace the 4x4 Eland 90 in service as they were struggling to provide adequate support for the heavier Ratel IFVs in tank warfare. Three 8x8 prototypes were designed, based on the Ratel (Concept 1), Eland (Concept 2), and Alvis Saracen APC (Concept 3), each fitted with a 77 mm high-velocity gun from retired South African Comet Is. However, after mobility trials in 1979, none of the prototypes were considered suitable and the project stalled. New requirements were issued in 1980, and further prototypes were developed, based roughly on the Concept 2, which eventually formed the basis of the Rooikat.

Introduced in Update "Red Skies", the Concept 3 is a well-rounded light tank with an excellent gun, a decent reload speed, and adequate ammunition. Though larger and heavier than the preceding SARCs, the Concept 3 is by no means a slouch, offering good mobility and adequate acceleration on paved surfaces, though it may struggle more when operating off road. Make good use of terrain to keep the lightly armoured hull protected, and use the vehicle's excellent reverse speed to reposition or retreat at a moment's notice. While the gun is powerful for the rank, the turret traverses slowly in both planes; combined with the extreme rocking of the hull when firing or moving, it can be difficult to achieve a suitable firing solution quickly.



Survivability and armour
Armour front / side / back
Hull 25 / 12 / 12 mm
Turret 25 / 12 / 12 mm
Visibility 96 %
Crew 4 persons
Mobility
Max speed
Forward 8392 km/h
Backward 8392 km/h
Power-to-weight ratio 14.412.827.522.3 hp/t
Engine power 209185399324 hp
Weight 14.5 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
77 mm OQF Mk.II cannon
Ammunition 60 rounds
Reload basic crew → aces
7.6 → 5.9 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 10.58.919.814.31512.828.220.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP14514213111810696
HE999999
APC14514213111810696
APCBC161158145131118107
7.62 mm Browning MG4 machine gun (coaxial)
Ammunition 2,500 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 776 → 1,069 SL
RB 954 → 1,314 SL
SB 1,188 → 1,636 SL
Crew training 13,000 SL
Experts 280,000 SL
Aces 330 GE
Research Aces 47,000 RP
Reward multiplier AB / RB / SB
60 / 80 / 110 % SL
136 % RP
Total cost of modifications 19,500 RP
31,800 SL
Talisman cost 980 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
4
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content