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Ground Vehicles
␙Challenger 2
VII
Rank
AB
11.7
RB
11.7
SB
11.7
Battle rating
Great Britain
Game nation
Medium tank
Main role
General information

The Challenger 2 started development shortly after the introduction of the Challenger 1, since Vickers anticipated that new requirements for a next generation MBT will eventually arrive, when this were sent Vickers immediately submitted their proposal for the Challenger 2. Even when put against other western MBTs like the Leopard 2, Leclerc and M1 Abrams the Challenger 2 was able to complete the test and was found to be a successful proposal. The first Challenger 2 tanks were delivered to the tank regiments by 1994. The Challenger 2 participated in several operations during the '90s and into the 2000s, ranging from peacekeeping missions on the Balkans to military interventions in Iraq. A number of Challenger 2 MBTs have also been exported to Oman, with this nation being the only operator of the Challenger 2, besides the UK. Since 2008 the Challenger 2 has been upgraded with new defensive systems and upgrades to the electronic equipment.

It was introduced during Update 1.89 "Imperial Navy" as a grand prize for the 2019 YouTube Cup. The Challenger 2 is a very special top-rank main battle tank. It has access to a powerful cannon, but compared to other nations, it does not have access to HEAT ammunition, which makes it a little harder dealing with verylightly armoured vehicles that are more easily destroyed with explosive rounds. The mobility is mediocre, it is a very heavy vehicle and accelerates slowly, turning and changing direction will make you lose a lot of speed. However, your engine is still very powerful, and the top speed is very good at 60 km/h, while the reverse speed is excellent at 38 km/h. The vehicle has a good protection on the turret, however you should avoid exposing your hull, since it lacks composite armour in the lower front plate.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 130 / 45 / 20 mm
Turret 270 / 90 / 63 mm
Visibility 87 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 5966 km/h
Backward 3742 km/h
Power-to-weight ratio 18.11634.528 hp/t
Engine power 1,2171,0762,3221,886 hp
Weight 67.4 t
Optics
Gunner
Commander
Driver
Optics zoom
4.0x–10.0x
3.0x–10.0x
Optical device
Armaments
120 mm L30A1 cannon
Ammunition 50 rounds
First-order 4 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 21.718.440.829.53126.458.442.2 °/s
Vertical 7.76.226.917.2118.838.524.6 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APFSDS396394387376367357
HESH152152152152152152
Smoke333333
APFSDS493491487481474468
APFSDS564562557551545538
7.62 mm L94A1 machine gun (coaxial)
Ammunition 4,000 rounds
Belt capacity 2,000 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
7.62 mm L37A2 machine gun
Ammunition 1,700 rounds
Belt capacity 100 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 650 shots/min
Vertical guidance -10 / 25°
Horizontal guidance -180 / 78°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,932 → 6,846 SL
RB 3,843 → 6,691 SL
SB 4,861 → 8,463 SL
Crew training 200,000 SL
Experts 1,080,000 SL
Aces 2,100 GE
Research Aces 710,000 RP
Reward multiplier AB / RB / SB
150 / 190 / 210 % SL
232 % RP
Total cost of modifications 212,200 RP
350,000 SL
Talisman cost 2,800 GE

Mobility
Protection
Firepower
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