PLAY
Aviation
N1K2-J
IV
Rank
AB
5.7
RB
6.0
SB
6.0
Battle rating
Japan
Game nation
Fighter
Main role
35,000
RP
Research
210,000
SL
Purchase
Imperial Japan
Origin country
General information

The N1K2-J, designated as Shiden Kai Mod. 21 (紫電改二一型), was developed very shortly after the N1K1-J Shiden was accepted into service, addressing most of the flaws of the previous model. The wings were moved to a low position, which permitted the use of a shorter, conventional undercarriage. The fuselage was lengthened and the tail was redesigned. The production of the entire aircraft was simplified; it was lighter by 250 kg, faster, and more reliable than its predecessor. Although engine issues were still a problem, the Homare couldn't be replaced as there was simply no alternative.

In the game since the start of the Open Beta Test prior to Update 1.27, the Shiden-Kai is a challenging aircraft to master. It has superior manoeuvrability over early jets, but they have a significant speed advantage. The only jet that can rival its agility is the Yak-15, but it suffers from low speed, climb rate, and ammunition. The N1K2-J can easily outperform most conventional propeller planes, but it faces difficulties against other superprops, which have better overall performance. The N1K2-J should rely on its mid-speed handling to gain the upper hand in dogfights. In ground battles, it can excel as a fighter-bomber employing two 250 kg bombs or Type 5 rockets next to its four 20 mm cannons which can load a solid belt of AP which can reliably destroy soft targets and top-down medium armoured vehicles.


Camouflages:

Flight performance
Max speed
at 6,000 m 650610675628 km/h
Rate of Climb 18.214.323.114.3 m/s
Turn time 1920.518.219.9 s
Max altitude 11,000 m
Takeoff Run 300 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 3.9 t
Engine Nakajima Homare 21
Length 9.3 m
Wingspan 12 m

Limits:
Max Speed Limit (IAS) 780 km/h
Mach Number Limit 1
Gear Speed Limit (IAS) 320 km/h
Flap Speed Limit (IAS) 450 km/h
Offensive armament
4 × 20 mm Type 99 Model 2 cannon
Ammunition 900 rounds
Fire rate 490 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/FI/FI/APHE2624171064
HEF-T/HEF/HEF/APHE2624171064
APHE/APHE/APHE/APHE/HEF/HEF-T2624171064
HEF-T443333
HEF/HEF/HEF/APHE/APHE2624171064
Suspended armament
Setup 1 2 × 60 kg Navy Type 97 Number 6 ground bomb
Setup 2 2 × 250 kg Navy Type 98 Number 25 bomb
Setup 3 2 × Type 3 No.1 Mod.28 Mk.1 rockets
Setup 4 2 × Type 5 No.1 Mod.9 rockets
Setup 5 2 × Type 3 No.6 Mod.27 Mk.1 rockets
Setup 6 2 × Type 5 No.6 Mod.9 rockets
Economy
Repair cost Basic → Reference
AB 2,968 → 3,989 SL
RB 7,069 → 9,501 SL
SB 10,566 → 14,201 SL
Crew training 61,000 SL
Experts 570,000 SL
Aces 1,200 GE
Research Aces 210,000 RP
Reward multiplier AB / RB / SB
100 / 240 / 510 % SL
178 % RP
Total cost of modifications 61,800 RP
102,600 SL
Talisman cost 1,800 GE

Research order:

Flight performance
Survivability
Weaponry
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