PLAY
Ground Vehicles
90/53 M41M
III
Rank
AB
3.7
RB
3.7
SB
3.7
Battle rating
Italy
Game nation
Tank destroyer
Main role
18,000
RP
Research
47,000
SL
Purchase
Kingdom of Italy
Origin country
General information

The Semovente da 90/53 (introduced in Update 1.85 "Supersonic".) was a self propelled gun mainly made to provide support infantry and take out light and medium tanks that were used by the allies. It's main armament was mounted on the rear of a lengthened M14/41 hull and chassis. The 90 mm 90/53 mod.41 was made by modifying an anti-air cannon. It would have its first combat debut during the allied landings in Sicily where it proved itself, however due to the sheer allied power both in the air and ground, the little numbers produced of this platform wouldn't be enough for Italy to defend itself. In game the Semovente 90/53 is one of the early tank-destroyer vehicles availible to players grinding the tree. It has a very potent main armament able to deal with any enemy player vehicle at its battle rating. It mobility isn't the best however, the best playstyle for this vehicle is as a sniper where you won't have to be moving a lot. You can set up ambushes as the vehicle is not too tall or wide to be easily spotted. Reload rates need to be considered when engaging multiple enemies, not only that but the vehicle does not carry a lot of ammunition on the vehicle so you need to pick you targets very carefully and make sure every hit counts. Once spotted the vehicle does not have enough armour to protect itself from the majority of enemy attacks. The crew placement means most shots directed towards your turret will mean a quick trip back to the hangar. One major weakspot that you don't want enemies to take advantage of is your behind, as your ammo and crew are completley exposed, and can be taken out by machine gun fire. Being flanked in this vehicle means you usually wont be able to make it out alive from engagements. Overall, just play smart with the Semovente da 90/53, do not go out in the open and attack only when absolutely needed.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 30 / 25 / 25 mm
Turret 30 / 15 / 0 mm
Visibility 78 %
Crew 4 persons
Mobility
Max speed
Forward 3538 km/h
Backward 56 km/h
Power-to-weight ratio 10.2917.814.5 hp/t
Engine power 160142280227 hp
Weight 15.7 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
90 mm 90/53 mod.41 cannon
Ammunition 8 rounds
Reload basic crew → aces
10.4 → 8 s
Vertical guidance -5 / 19°
Horizontal guidance -45 / 45°
Turret Rotation Speed basic crew → aces
Horizontal 7.76.513.49.7119.419.213.8 °/s
Vertical 4.23.412.88.264.818.311.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC152149139127115105
HE202018171514
APCBC145143134123114105
Economy
Repair cost Basic → Reference
AB 1,010 → 1,249 SL
RB 1,212 → 1,499 SL
SB 1,483 → 1,834 SL
Crew training 13,000 SL
Experts 280,000 SL
Aces 330 GE
Research Aces 47,000 RP
Reward multiplier AB / RB / SB
70 / 100 / 130 % SL
136 % RP
Total cost of modifications 19,500 RP
32,100 SL
Talisman cost 980 GE


Mobility
Protection
Firepower
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