PLAY
Ground Vehicles
Celere Sahariano
II
Rank
AB
2.7
RB
2.7
SB
2.7
Battle rating
Italy
Game nation
Medium tank
Main role
850
GE
Purchase
Premium vehicle
Status
Kingdom of Italy
Operator country
General information

The Carro Armato M Celere Sahariano is a medium tank prototype created by the Kingdom of Italy during World War II to match the speed and firepower of British cruiser tanks seen by Italian forces during the North African campaign. Following early 1941 engagements with British Cruiser tanks, the concept of a comparable vehicle swiftly evolved. As the Italian engineers did not have access to the Christie suspension patent, they gained the technology by reverse-engineering a captured A13 Cruiser Mark III. Despite the lack of armour, it was determined that speed could also provide protection to the crew through hit-and-run tactics, as the existing M13/40 variants were unable to match the A13 Cruiser Mark III's mobility. Its most distinctive features were four enormous road wheels suspended by Christie-type vertical springs, two return rollers, and auxiliary rollers in between. The hull was relatively long, with armour plates angled steeply from the front and sides. The total empty weight was 13 tonnes, and the turret had a crew of four, including the commander, gunner, and loader/radio operator. The SPA petrol engine produced 275 horsepower, allowing it to reach a top speed of 55 kilometres per hour on flat ground. The project was cancelled after the withdrawal of Axis forces from North Africa in May 1943.

Introduced in Update "New Power", the Carro Armato M Celere Sahariano is the Italian Army's answer to British cruiser tanks during World War II. The tank was designed with speed in mind as a quick hit-and-run vehicle. They were to charge through the enemy lines, attack their rear sectors, and engage the enemy in the supply line in combat. This enormous tank has very heavily sloped armour all around, which improves survivability since many poorly aimed rounds just ricochet off the tank without penetrating it. This, combined with exceptional mobility, will undoubtedly cause havoc in the enemy lines by employing quick flanking tactics early in the battle. However, its main armament will occasionally prove inadequate, as players will struggle to attack stronger armoured adversaries or targets from long distances.



Survivability and armour
Armour front / side / back
Hull 50 / 15 / 15 mm
Turret 30 / 25 / 25 mm
Visibility 66 %
Crew 4 persons
Mobility
Max speed
Forward 6067 km/h
Backward 45 km/h
Power-to-weight ratio 20.41838.931.6 hp/t
Engine power 275243525426 hp
Weight 13.5 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
47 mm 47/40 mod.38 cannon
Ammunition 122 rounds
Reload basic crew → aces
5.2 → 4 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 9.88.318.413.31411.926.419 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE555555
APBC626153463933
8 mm Breda Mod. 38 machine gun (coaxial)
Ammunition 288 rounds
Belt capacity 24 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/AP/I13127320
Economy
Repair cost
AB 424 SL
RB 404 SL
SB 505 SL
Crew training 3,400 SL
Experts 23,000 SL
Aces 160 GE
Research Aces 380,000 RP
Reward multiplier AB / RB / SB
2 x (35 / 50 / 60) % SL
2 x 118 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
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