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Ground Vehicles
▄M3A3
II
Rank
AB
2.3
RB
2.7
SB
2.7
Battle rating
Italy
Game nation
Light tank
Main role
9,200
RP
Research
16,000
SL
Purchase
General information

The history of the American M3A3 Stuart in Italian service starts in the immediate aftermath of post-war Italy. Several re-armament programs, partially supported by America and the United Kingdom, allowed them to give away surplus military equipment away to nations who needed to bolster their forces. Italy received the vehicles in the form of the Military Assistance Program, and they would be in service in several armoured regiments for many decades. They were well-liked as the doctrine of the Italian army allowed for the Stuart to fit in nicely without too many issues, mainly thanks to its compact design which made it ideal for use in Italy. It was light but armoured enough to withstand hits from lower calibre rounds.

Introduced in Update "Starfighters", the M3A3 has great mobility which can be taken advantage of at the start of matches, either to get into a favourable position or to capture a point before anyone else. It is very small, so you can hide the vehicle to set up ambushes with allies. Its crew arrangement however isn't good as one good hit means that you will likely not be able to keep fighting. Armament is good enough to fight other light tanks in your class, for more armoured targets the munitions provided can penetrate enemies from the sides which is easy to do because your mobility allows you to flank enemy teams with ease. Overall, it's a recommended addition to anyone's lineup when researching the Italian tech tree.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 25 / 25 / 25 mm
Turret 38 / 31 / 31 mm
Visibility 88 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 5865 km/h
Backward 78 km/h
Power-to-weight ratio 18.216.134.728.2 hp/t
Engine power 262232500406 hp
Weight 14.4 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
37 mm M6 cannon
Ammunition 174 rounds
Reload basic crew → aces
3.7 → 2.9 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 1411.926.419201737.627.2 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP797665544537
APCBC878473605041
7.62 mm M1919A4 machine gun
Ammunition 4,500 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min
Vertical guidance -10 / 70°
Horizontal guidance -60 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
7.62 mm M1919A4 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 436 → 627 SL
RB 499 → 717 SL
SB 618 → 888 SL
Crew training 4,500 SL
Experts 16,000 SL
Aces 160 GE
Research Aces 190,000 RP
Reward multiplier AB / RB / SB
40 / 40 / 50 % SL
118 % RP
Total cost of modifications 8,430 RP
9,500 SL
Talisman cost 640 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Like:
3
Armor protection: Not enough ratings
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Settings
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Characteristics:
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