PLAY
Ground Vehicles
M26A1
IV
Rank
AB
6.7
RB
6.7
SB
6.7
Battle rating
Italy
Game nation
Medium tank
Main role
63,000
RP
Research
200,000
SL
Purchase
General information

The M26A1 is an American-made tank which was widely used by Italy during the early stages of the Cold War. The Italian Army would receive Pershing tanks from the USA as part of the Mutual Defense Assistance Act at the beginning of the 1950s. The previously supplied M4 Sherman had become obsolete and needed replacement. They would be in service for many years and quickly became one of the strongest platforms at their disposal.

Introduced in Update 1.85 "Supersonic", the Italian M26A1 can be quite an effective machine at its battle rating; however, there are some notable weaknesses that players must be aware of when using this tank. The M26A1 is quite a big platform, therefore when in tight urban maps you can be easily taken care of by enemy players which fire at you from positions you aren't able to see. Without its mobility upgrades it is also very slow, so until you unlock them you'll need to play a more supportive role rather an offensive one. Armour-wise, the M26A1 can protect you from a lot of medium calibre shells that will come your way, hull down positions are recommended if you're not advancing. The firepower of the M26A1 is good enough for you to be able to take out the majority of enemies you'll face in 1-2 shots, granted you know their weakspots. You have access to a 90 mm Cannone da 90/50 M3A1 and machine guns which will come in handy against lightly armoured vehicles. Overall, it is a great tank to have for your lineup.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 101 / 76 / 51 mm
Turret 101 / 76 / 76 mm
Visibility 104 %
Crew 5 persons
Mobility
Max speed
Forward 4854 km/h
Backward 1617 km/h
Power-to-weight ratio 11.910.522.718.5 hp/t
Engine power 500442954775 hp
Weight 42 t
Optics
Gunner
Commander
Driver
Optics zoom
5.0x
Armaments
90 mm Cannone da 90/50 M3A1 cannon
Ammunition 70 rounds
First-order 10 rounds
Reload basic crew → aces
9.7 → 7.5 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 14.712.527.7202117.939.528.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP162160148135123113
HE202018171616
APCBC185183173161150140
APCR287281259234211191
APCR291286264240217197
Smoke555555
12.7 mm M2HB machine gun
Ammunition 600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M1919A4 machine gun (coaxial)
Ammunition 5,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,325 → 4,279 SL
RB 3,870 → 4,981 SL
SB 4,954 → 6,376 SL
Crew training 57,000 SL
Experts 520,000 SL
Aces 800 GE
Research Aces 200,000 RP
Reward multiplier AB / RB / SB
120 / 180 / 210 % SL
172 % RP
Total cost of modifications 52,800 RP
90,900 SL
Talisman cost 1,700 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Characteristics:
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