PLAY
Ground Vehicles
C13 T90
V
Rank
AB
7.0
RB
7.0
SB
7.0
Battle rating
Italy
Game nation
Light tank
Main role
82,000
RP
Research
240,000
SL
Purchase
General information

The OTO Melara C-13 was developed as a replacement for the ageing M113 and similar vehicles used by armies worldwide. The platform was designed to allow multiple different armaments to be installed and be easily modified to suit various roles. OTO Melara produced several prototypes, some of which mounted the TUA (TOW under armour) or the OTO TC-25 turret. Although several countries expressed interest, it did not gain popularity due to the saturation of the market with light tanks. The variant represented in the game is equipped with a 90 mm Cockerill cannon capable of firing HEAT and HESH munitions, and was designed to support infantry and main battle tanks.

Introduced in Update "Direct Hit", the C-13 is a decent light tank at its battle rating due to its superior mobility and low profile. It can keep up with tracked and wheeled peers and, at times, even surpass them. This makes the C-13 a perfect scouting or flanking vehicle. Like many vehicles in the Italian tech tree, it lacks proper armour, but it may occasionally deflect certain shells and is somewhat resistant to overpressure and machine guns frontally. The C-13 has a lot of empty space, so sometimes rounds may hit nothing or fail to detonate. The vehicle is vulnerable to enemy aircraft and artillery, so players should remain vigilant and use the mobility to avoid dangerous situations. The C-13 has significantly better turret handling than the AUBL, but the cannon is still inaccurate and isn't stabilized, making firing on the move slightly risky. The C-13 is a great light tank that, once spaded, can be quite effective in the right hands.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 50 / 38 / 38 mm
Turret 8 / 8 / 8 mm
Visibility 87 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 7078 km/h
Backward 1416 km/h
Power-to-weight ratio 25.222.24839 hp/t
Engine power 360318687558 hp
Weight 14.3 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x
Armaments
90 mm Cockerill Mk.3 cannon
Ammunition 28 rounds
First-order 12 rounds
Reload basic crew → aces
8.7 → 6.7 s
Vertical guidance -9 / 27°
Turret Rotation Speed basic crew → aces
Horizontal 2117.939.528.63025.556.540.8 °/s
Vertical 75.624.515.71083522.4 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS250250250250250250
Smoke333333
HESH102102102102102102
7.62 mm FN MAG 60-40 machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
7.62 mm FN MAG 60-40 machine gun
Ammunition 2,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 2,867 → 4,120 SL
RB 3,496 → 5,024 SL
SB 4,674 → 6,717 SL
Crew training 68,000 SL
Experts 240,000 SL
Aces 990 GE
Research Aces 620,000 RP
Reward multiplier AB / RB / SB
120 / 160 / 200 % SL
184 % RP
Total cost of modifications 69,000 RP
116,300 SL
Talisman cost 1,900 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
5
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
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