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Ground Vehicles
Merkava Mk.3C
VII
Rank
AB
11.3
RB
11.3
SB
11.3
Battle rating
Israel
Game nation
Medium tank
Main role
175,000
RP
Research
950,000
SL
Purchase
General information

The Merkava Mk.3C was the second subvariant of the Merkava Mk.3. Produced from 1995, it received the new "Barak Zoher" fire control system, distinguished by the inclusion of a commander-independent sight on the turret roof. This addition gives the Merkava Mk.3C hunter-killer capabilities, a trait desperately needed in modern conflict. Other small upgrades, such as the insertion of composite screens into portions of the hull, were also implemented, mostly to defend the tank from RPGs and ATGMs launched from elevated positions.

Introduced in Update "Drone Age", the Merkava Mk.3C received yet another important upgrade: the commander's independent sight. With the addition of hunter-killer capabilities, players can search for possible adversaries while remaining behind low obstacles and rocky terrain. Furthermore, the commander can override controls for the main gun, allowing players to engage opponents more effectively. Together with the Merkava Mk.3B's improved weaponry, the Merkava Mk.3C is a truly modern main battle tank that combines outstanding situational awareness, protection, and firepower.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 90 / 50 / 30 mm
Turret 150 / 65 / 65 mm
Visibility 107 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 6067 km/h
Backward 2629 km/h
Power-to-weight ratio 18.516.335.228.6 hp/t
Engine power 1,2001,0612,2901,860 hp
Weight 65 t
Optics
Gunner
Commander
Driver
Optics zoom
5.0x–12.0x
4.6x–12.0x
Optical device
Armaments
120 mm IMI MG251 cannon
Ammunition 46 rounds
First-order 5 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -7 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 23.820.244.832.43428.96446.2 °/s
Vertical 10.58.436.723.5151252.533.6 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS480480480480480480
HE-TF656560585350
APFSDS589586577565553541
12.7 mm M2HB machine gun (coaxial)
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm FN MAG 60-40 machine gun (coaxial)
Ammunition 6,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
2 x 7.62 mm FN MAG 60-40 machine gun
Ammunition 3,600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 4,302 → 6,793 SL
RB 4,229 → 6,678 SL
SB 4,958 → 7,829 SL
Crew training 270,000 SL
Experts 950,000 SL
Aces 2,200 GE
Research Aces 1,210,000 RP
Reward multiplier AB / RB / SB
150 / 200 / 240 % SL
244 % RP
Total cost of modifications 273,900 RP
459,000 SL
Talisman cost 3,000 GE

Research order:
Merkava Mk.3C

Mobility
Protection
Firepower
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Settings
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Characteristics:
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