PLAY
Ground Vehicles
DF105
V
Rank
AB
8.0
RB
8.0
SB
8.0
Battle rating
Germany
Game nation
Light tank
Main role
61,000
RP
Research
340,000
SL
Purchase
FRG
Origin country
General information

The DF105 was a support/light tank developed between France and Germany during the 1980s by the company Thyssen Henschel. The DF105 was intended to be used only as an export vehicle and not for domestical purposes. The DF105 introduced the same gun and turret as the Austrian SK-105, and had an overall very similar design. It's design and components were also based in the French AMX-13 and German TAM, developed for Argentina. The gun was the new CN105-57 (105 mm) only found on modernized AMX-13 tanks and the already mentioned SK-105. This tank had an autoloader making good use of it's oscillating turret. The vehicle also used the same hull as the Marder I IFV and a relatively powerful powerplant. However at the end the vehicle did not evolve and stayed as a prototype due to a lack of foreign buyers.

Introduced in Update "Winged Lions", the DF105 is very lightly armoured, only having 40 mm of armour at most, but decent mobility having a 720 hp engine for its 30t weight. However, its armament is where it shines. It is equipped with a CN-105-57 cannon, with its main ammo being HEAT with 400 mm of penetration. While the shells it fires might not be the best, however it makes up by having only a 5-second reload in a 12-round first stage ammo rack. Even though its armour may be lacking it is still the hull of the Marder I IFV, this means that it would survive strafing runs from jets with 50.Cal or even 20mm cannons and it would also be enough to provide cover against autocannon shots from the front, specially from BTR-80s, Bradleys and other Marders.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 32 / 15 / 11 mm
Turret 30 / 25 / 15 mm
Visibility 88 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 7583 km/h
Backward 7583 km/h
Power-to-weight ratio 2421.245.837.2 hp/t
Engine power 7206371,3741,116 hp
Weight 30 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x
1.6x–6.5x
Armaments
105 mm CN105-57 cannon
Ammunition 38 rounds
First-order 12 rounds
Reload 5 s
Vertical guidance -6 / 13°
Turret Rotation Speed basic crew → aces
Horizontal 2117.939.528.63025.556.540.8 °/s
Vertical 75.624.515.71083522.4 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEAT400400400400400400
HE252525252525
Smoke333333
7.62 mm FN MAG 60-40 machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,160 → 4,541 SL
RB 3,734 → 5,366 SL
SB 4,745 → 6,819 SL
Crew training 98,000 SL
Experts 340,000 SL
Aces 1,300 GE
Research Aces 780,000 RP
Reward multiplier AB / RB / SB
110 / 170 / 200 % SL
202 % RP
Total cost of modifications 98,500 RP
166,800 SL
Talisman cost 2,200 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Characteristics:
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