PLAY
Ground Vehicles
E.B.R. (1951)
III
Rank
AB
4.3
RB
5.3
SB
5.0
Battle rating
France
Game nation
Light tank
Main role
40,000
RP
Research
135,000
SL
Purchase
General information

The Panhard Engin Blindé de Reconnaissance (E.B.R.) Modèle 1951 is the first variant of the Panhard E.B.R. armoured car family. In general, the Panhard E.B.R. armoured car is an 8x8 wheeled armoured car built on the basis of the previous Panhard AM 40 P/Model 201, an armoured car born before World War II but only at the prototype level. All variants of the Panhard E.B.R. armoured car family are powered by a 200 horsepower 6 litre 12HD horizontally opposed air-cooled 12-cylinder engine (with dual carburettors and 6.6:1 compression, allowing it to run on low-octane petrol) and had a crew of four: two drivers (front and rear), and a gunner and a commander, both sitting in the oscillating turret. The engine was located beneath the fighting compartment's floor, which necessitated the removal of the turret in order to perform extensive engine repairs. The Panhard E.B.R. Modèle 1951 was the first mass-produced variant, with around 836 units manufactured between 1951 and 1954. The main armament is a 75 mm SA 49 tank gun that was manually loaded and mounted in a round-shaped FL 11 oscillating turret. The ammunition and ballistics of the US Army 75 mm M3 and M6 tank guns were shared by the SA 49 tank gun.

Introduced in Update "Ground Breaking", the Panhard E.B.R. Modèle 1951 is a fast and agile light tank that is suited for flanking and capturing zones. On open maps, try to be the first to reach the flanking positions. Due to its low muzzle velocity and poor accuracy, its primary armament is unreliable across long distances. If you are attacked from the front, simply retreat or outmanoeuvre your opponent. Never engage in a frontal assault on an enemy or exchange shots with multiple opponents at the same time. Use your superior mobility and high speed to sneak across the maps and ambush isolated enemies in combat. Its thin armour is not able to withstand even a heavy machine gun. When confronted with multiple opponents, use smoke to conceal your retreat.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 20 / 15 / 20 mm
Turret 40 / 20 / 20 mm
Visibility 92 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 105117 km/h
Backward 105117 km/h
Power-to-weight ratio 1614.230.624.8 hp/t
Engine power 200177382310 hp
Weight 12.5 t
Optics
Gunner
Commander
Driver
Optics zoom
5.8x
Armaments
75 mm SA49 cannon
Ammunition 60 rounds
First-order 18 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -10 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 18.215.534.324.82622.148.935.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP918878675749
APCBC10410293847568
HE101010101010
Smoke333333
7.5 mm MAC 31 machine gun (coaxial)
Ammunition 4,950 rounds
Belt capacity 150 rounds
Reload basic crew → aces
6.5 → 5 s
Fire rate 550 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 1,224 → 1,777 SL
RB 1,493 → 2,168 SL
SB 1,820 → 2,643 SL
Crew training 39,000 SL
Experts 135,000 SL
Aces 550 GE
Research Aces 390,000 RP
Reward multiplier AB / RB / SB
80 / 120 / 160 % SL
154 % RP
Total cost of modifications 35,000 RP
68,200 SL
Talisman cost 1,300 GE

Research order:

Mobility
Protection
Firepower
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