PLAY
Ground Vehicles
FCM.36
I
Rank
AB
1.0
RB
1.0
SB
1.0
Battle rating
France
Game nation
Light tank
Main role
2,900
RP
Research
700
SL
Purchase
General information

In 1933, the French military sought for the creation of a new infantry tank to replace the Renault FT. The requirements called for a simple tank that was of 6 ton weights and used a cast turret design produced by the government APX workshop. The firm that won the requirement in 1934 was the Renault ZM design that would become the Renault R.35, however the design by FCM proved promising enough due to its welded construction and better turret design that the French army also provided them a production model in 1936. However, production complications due to the relatively advanced welding construction and other production priorities at FCM for the Char B1 bis meant late deliveries and high unit cost that the design had its production halted in 1940. Two battalions in the French army would use the FCM.36, the 4e and 7e, and they would be committed in the Battle of France against the German invasion, most notably seeing use in challenging a German bridgehead over the Meuse river. Upon the capitulation of France, the Germans would utilize the FCM.36 in their military, with one notable use being the conversion of several hulls into the Marder I with a 75 mm PaK 40 cannon as the 7.5cm PaK40(Sf) auf Geschützwagen FCM(f).

Introduced in Update 1.75 "La Résistance", the FCM.36 compares more so to the H.35 tank with similarily poor firepower, but the FCM.36 has better protection with 40 mm sloped armour all-around. The FCM.36's well-sloped armour makes it a tad beneficial for long-range combat, but the underperforming gun makes the FCM.36 act more like a shield rather than a spear. The FCM.36 does have marginally better mobility than the H.35 with better handling and a more powerful engine, allowing it to turn smoothly and reach its top speed fairly easily (even if its top speed is still a relative crawl). However, the difficulty in finding a good position to make the most use of its gun and armour makes the FCM.36 a hard challenge to use against players to begin scratching their armour.

At its introduction, the FCM.36 left a favorable impression in the community due to its unique turret shape, earning the nickname "Cone". However, due to its disappointing firepower capabilities, the FCM.36 was removed as a researchable vehicle from the main tech tree during Update 1.85 "Supersonic", though it is still unlockable after reaching rank II French ground vehicles.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 40 / 20 / 20 mm
Turret 40 / 40 / 40 mm
Visibility 88 %
Crew 2 persons
Mobility
Max speed
Forward 2427 km/h
Backward 3 km/h
Power-to-weight ratio 8.57.516.113.1 hp/t
Engine power 10593200163 hp
Weight 12.4 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
37 mm SA18 L/21 cannon
Ammunition 102 rounds
Reload basic crew → aces
4.1 → 3.1 s
Vertical guidance -17 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 9.88.318.413.31411.926.419 °/s
Vertical 10.58.436.723.5151252.533.6 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCR3633241685
7.5 mm MAC 31 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 150 rounds
Reload basic crew → aces
6.5 → 5 s
Fire rate 550 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 106 → 136 SL
RB 95 → 122 SL
SB 111 → 143 SL
Crew training 200 SL
Experts 96,000 SL
Aces 20 GE
Research Aces 1,000 RP
Reward multiplier AB / RB / SB
10 / 10 / 20 % SL
100 % RP
Total cost of modifications 2,970 RP
890 SL
Talisman cost 190 GE

Mobility
Protection
Firepower
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