PLAY
Helicopters
AH-6M
VI
Rank
AB
9.7
RB
10.3
SB
10.0
Battle rating
USA
Game nation
Attack helicopter
Main role
370,000
RP
Research
990,000
SL
Purchase
General information

The AH-6M Little Bird (nicknamed the "Killer Egg") is a class of light helicopters utilised primarily for special operations by the US Army. The prototype was designed to compete in US Army Technical Specification 153 in 1960 for a Light Observation Helicopter (LOH) that could perform personnel extraction, scouting, and light attacks to replace the existing Bell H-13 Sioux fleet. The Hughes Model 369 competed against two other prototypes, developed by Fairchild-Hiller and Bell, for a production contract. The Hughes Model 369 had its maiden flight on February 27, 1963. The teardrop-shaped fuselage provided excellent external visibility, and thanks to its four-bladed, fully articulated primary rotor, it was incredibly agile, making it excellent for personnel extraction, scouting, and light attacks. Hughes was given a production contract by the US Army in May 1965. A gunship variant, known as the AH-6, was painted black primarily for night-time operations.

Introduced in Update "Sky Guardians", the AH-6M is a twin-seat (gunner and pilot next to each other) light helicopter that can carry up to six passengers. With a diverse arsenal of weapons at its disposal, the AH-6M can conduct a wide range of missions ingame, from scouting to anti-armour. Its exceptional manoeuvrability and small size give it remarkable agility, and enable it to perform extreme evasive manoeuvres that most other helicopters cannot. With its thermal imaging device and ballistics computer, it can readily scout targets for the team and provide close air support with Hydra-70 M247 rockets when necessary. The AGR-20 Advanced Precision Kill Weapon System (APKWS), which converts standard unguided Hydra-70 M247 rockets into precision guided munitions, is also available for the AH-6M. This enables the helicopter to precisely eliminate lightly armoured targets from a distance, making it a more "economic" alternative while the AGM-114 Hellfire can be saved for heavier armoured adversaries.



Flight performance
Max speed
at 1,000 m 252221270234 km/h
Rate of Climb 9.65.712.17.1 m/s
Max altitude 3,475 m
General characteristics
Crew 2 persons
Gross weight 1.2 t
Engine Allison 250-C30
Main rotor diameter 8.1 m
Suspended armament
Max weight 815 kg

NameWeightSlot
7 × 101.1 kg
19 × 231.6 kg
7 × 144.6 kg
7 × 160.5 kg
2 × 128.3 kg
142 kg
174.7 kg
Economy
Repair cost Basic → Reference
AB 9,599 → 13,189 SL
RB 4,333 → 5,954 SL
SB 5,592 → 7,683 SL
Crew training 280,000 SL
Experts 890,000 SL
Aces 2,200 GE
Research Aces 990,000 RP
Reward multiplier AB / RB / SB
100 / 260 / 390 % SL
214 % RP
Total cost of modifications 286,000 RP
426,000 SL
Talisman cost 2,400 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
0
Flight performance: Not enough ratings
Survivability: Not enough ratings
Defensive capabilities: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content