Difference between revisions of "Video "War Thunder - CDK: Mission Editor (Part 2)""

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==== 9.2.2 Mission failed & Send the Player to the Debriefing ====
 
==== 9.2.2 Mission failed & Send the Player to the Debriefing ====
 
==== 9.2.3 Deactivate the periodic Triggers which count Bombers and Ground Targets, both for Mission completed and Mission failed ====
 
==== 9.2.3 Deactivate the periodic Triggers which count Bombers and Ground Targets, both for Mission completed and Mission failed ====
==== 9.2.4 Eliminate Conflict "Bomber died after destroying one of the Ground Units" ====
+
==== 9.2.4 Eliminate Conflict "Last Bomber died after destroying the first and only Ground Units immediately before" ====
 
== 10 Hide Ground Units ==
 
== 10 Hide Ground Units ==
 
== 11 Launch the Mission ingame ==
 
== 11 Launch the Mission ingame ==

Revision as of 15:52, 16 April 2023

Abstract

This is a transcript of the official YouTube video "War Thunder - CDK: Mission Editor (Part 2)" ( https://www.youtube.com/watch?v=G9Zp32d3Gjw ) by Game Designer Elizaveta Mahatkova. You must pass the first part of the tutorial before.

1 Place the Enemy Planes

2 Make the Enemy Airplanes visible after the Player has reached the Waypoint

3 Create a Waypoint for the Enemy Planes

4 Tell the Enemy Planes to fly to the Waypoint

5 Create some Targets for the Bombers

5.1 Create some Ground Forces ( Vehicles, military Emplacements )

5.2 Give the moving Vehicles a Path

5.3 Make the Airfield to be a Bomb Target

5.4 Combine all Targets to a Group

6 Tell the Bombers to attack the Airfield and the Ground Forces

7 Create a Retreat Point

7.1 General Setup of a Retreat Point

7.2 Option #1: Create a Retreat Point ( just described in the Video )

7.3 Option #2: Create a Retreat Point ( used in the Video )

8 Specify the Mission Objective for the Player

8.1 General Setup the Mission Objective

8.2 Add Counters for the Bombers and the Ground Vehicles

9 Return from the Mission

9.1 Remove the Counters

9.2 Send the Player to the Debriefing

9.2.1 Mission completed & Retreat to the Base ( Mission can be completed and draw to a Close )

9.2.2 Mission failed & Send the Player to the Debriefing

9.2.3 Deactivate the periodic Triggers which count Bombers and Ground Targets, both for Mission completed and Mission failed

9.2.4 Eliminate Conflict "Last Bomber died after destroying the first and only Ground Units immediately before"

10 Hide Ground Units

11 Launch the Mission ingame

11.1. - 11.3

11.3 Test the Mission