SU-5-1

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The SU-5-1 in the Garage.

The SU-5-1 is a Rank I Soviet tank destroyer with a battle rating 1.3. It was introduced in Update 1.67 "Assault". It is a crude SPG based of a T-26 chassis, bringing a Rank 2 cannon in the lower BR of the russian tech tree.

The main purpose, usage and tactics recommendations

General play style

As an open-backed SPG, the SU-5-1 should never be seen by the enemy since it will lead it to certain death, especially if flanked. Since the gun's ballistics are somewhat tricky and the ammo count is limited, it is recommended to ambush enemies near capture points (preferably by your team's side).

Vehicle characteristics

The T-26 chassis of the SU-5-1 allows it to place itself with relative ease on any spot of the map. The high gun shield can lure the enemy into firing too high, missing the crew. If a hit goes into the body, with a bit of luck, APHE ammo will not detonate on contact and instead go straight through, leaving little spalling damage. The vehicle's crew of 5 will allow some casualties before loss of efficiency.

Tactics

This vehicle is the perfect SPG for Russian tech tree beginners: somewhat fragile, relatively fast and a gun similar to what is found on higher ranks, it is a great trainer for later gameplay.

It plays like an ambusher: it brings supporting fire in the rear lines of the team, never at the front but not too far, repelling enemy assaults on the point. Find a spot with a good view near a capture point or bury yourself in a dark alley and wait to see the enemy fall into your sights. Do not forget to move to the nearest captured point after each 1-2 enemy down to reload since your ammo count is that low (sometimes you won't even have enough ammo to finish the second enemy, make sure to engage only if necessary in this case).

This role can be accomplished at any time in the game but it needs two things to be fulfilled: a captured objective nearby and a cooperative team. The objective will be your ammo and target supply since when waiting on a captured point you get an ammo refill. Ammo will be refilled one by one at roughly the same rate as your vehicle can shoot (about a minute for full loadout in this case). A cooperative team will help holding the point, since you can't do it all by yourself since moving means putting yourself in high risk of being spotted in a wrong position. If your team looses the point, do not rush for it (if you're not dead yet...) since the enemy team may follow behind the person capturing the point. Wait for your allies to help and STAY HIDDEN, taking careful shots at well-chosen enemies.

Specific enemies worth noting

Anything and everything can annihilate the SU-5-1 if it gets a shot on it. Even vehicles only equipped with machine guns can pick off the very exposed crew until the SU-5-1 is left with nothing.

Counter-tactics

This vehicle is a good example of why it's always good to bring a few HE shots, especially in lower tier battles, where open-topped SPG are common. Immobilize it, flank it and land a shot on the gun crew, done. Beware it's good gun traverse angle and it's high amount of HE filler due to the 76.2 mm shells. Another tactic is to get into a plane (even a flimsy rank 1 fighter will do the job) to dive and spray the exposed rear of this SPG. A well placed bomb from a bomber (or simply lack of ammo) can also dislodge a well-hidden SU-5-1. ANY plane, tank, gun, pistol, thrown rock or bird of prey with a bit of bloodlust can defeat this SPG if it can land a few shot in its back.

Pros and cons

Pros:

  • Gun almost powerful as L-10 on T-28.
  • Fast reloads.
  • Good gun traverse angle.
  • High crew count means it can afford to take a few shots, especially from tanks without HE filler or MG.
  • Transmission in the front can absorb shots (i.e. in a sniper battle, it is the "ideal" spot to be shot).
  • Good shell diversity (somewhat meaningless since it is reccomended to fill it with APHE).

Cons:

  • Only 8 rounds for full stowage.
  • Exposed and cramped gun crew that can be killed with machine gun fire, or a HE shell somewhere in the rear.
  • Rather tall profile due to gun placement.
  • Poor gun depression of -2°.
  • weak front armour (machine guns can penetrate this vehicle).
  • Somewhat low shell speeds means it's hard to land a shot on a moving target.

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Main armament

1 x 76.2 mm 1902/30 cannon
  • Ammunition Capacity: 8 Shells
  • Gun Depression: -5°
  • Gun Elevation: 60°
  • Turret Rotation Speed: 4.8°/s (Stock), __._°/s (Upgraded), __._°/s (Upgraded + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 6.5s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 5.0s (Prior + Ace Qualif.)
1 x 76.2 mm 1902/30 cannon
  • Ammunition Capacity: 8 Shells
  • Gun Depression: -5°
  • Gun Elevation: 60°
  • Turret Rotation Speed: 4.8°/s (Stock), __._°/s (Upgraded), __._°/s (Upgraded + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 6.5s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 5.0s (Prior + Ace Qualif.)
1 x 76.2 mm 1902/30 cannon
  • Ammunition Capacity: 8 Shells
  • Gun Depression: -5°
  • Gun Elevation: 60°
  • Turret Rotation Speed: 4.8°/s (Stock), __._°/s (Upgraded), __._°/s (Upgraded + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reload Rate: 6.5s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), 5.0s (Prior + Ace Qualif.)

Ammunition

Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
BR-350A 80 78 71 63 56 50 APHEBC 665 6.3 0.15 10.0 +4° 42° 27° 19°
BR-350SP 105 104 85 69 57 46 APBC 680 6.8 N/A N/A N/A +4° 42° 27° 19°
OF-350SM 9 9 9 9 9 9 HE 680 6.2 0.05 0.1 621 +0° 11° 10°
Sh-354T 37 35 29 25 20 17 Shrapnel 680 6.2 0.5 8.0 85 +0° 28° 21° 17°

Ammo racks

Ammo rack for the SU-5-1
Full
ammo
1st
rack empty
Recommendations Visual
discrepancy
8 (+7) Full no

Crew

  • Commander
  • Gunner
  • Loader x 2
  • Driver

Total: 5 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 15 mm (0-18°) Front plate
7 mm (67-79°) Front glacis
15 mm (10-53°) Lower glacis
15 mm 10 mm 8 mm
Gun shield 15 mm (0-28°) N/A N/A N/A

Notes:

  • Suspension wheels are 20 mm thick while tracks are 15 mm thick.
  • Aside from the front gun shield, there are no armoured encasement for the gun crew members.

Engine & mobility

Weight: 10.0 ton

Max Speed: 33 km/h
Stock

  • Engine Power: 128 hp @ 2100 rpm
  • Power-to-Weight Ratio: 12.8 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 157 hp @ 2100 rpm
  • Power-to-Weight Ratio: 15.7 hp/ton
  • Maximum Inclination: __°
Weight: 10.0 ton

Max Speed: 30 km/h
Stock

  • Engine Power: 80 hp @ 2100 rpm
  • Power-to-Weight Ratio: 8.0 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 90 hp @ 2100 rpm
  • Power-to-Weight Ratio: 9.0 hp/ton
  • Maximum Inclination: __°
Weight: 10.0 ton

Max Speed: 30 km/h
Stock

  • Engine Power: 80 hp @ 2100 rpm
  • Power-to-Weight Ratio: 8.00 hp/ton
  • Maximum Inclination: 40°

Upgraded

  • Engine Power: 90 hp @ 2100 rpm
  • Power-to-Weight Ratio: 9.0 hp/ton
  • Maximum Inclination: __°

Modules and improvements

History of creation and combat usage

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

References


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Arcade ☐ Realistic ☐
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ussr_su_5_1.png

Icon-country-sov.png SU-5-1
Nation USSR
Type Tank destroyer
Rank 1
Battle Rating
1.3
1.3
1.3

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
10,000 kg
22,046 lb
Number of Crew 5
Hull armour thickness
15/15/10/8 mm
0.59/0.59/0.39/0.31 inches
Statistics
Engine power (stock)
128 hp
80 hp
80 hp
Engine power (upgraded)
157 hp
90 hp
90 hp
HP/ton ratio (stock)
12.80
13.00
8.00
8.13
8.00
8.13
HP/ton ratio (Upgraded)
15.7
15.96
9.0
9.14
9.0
9.14
Max speed
33 km/h
20.4 mph
30 km/h
18.7 mph
30 km/h
18.7 mph
Main Weapon
1 x 76.2 mm 1902/30 Cannon
Ammo stowage 8 rounds
Vertical guidance -5°/60°
Horizontal guidance -15°/15°
Economy
Required RP 4,000 RP
Vehicle cost 2,100 SL
Crew training cost 600 SL
Max repair cost*
300 SL
270 SL
250 SL
Free repair time (Stock)
14m
28m
27m
Free repair time (Upgraded)
4m
9m
9m
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