F4U-1A (Japan)
Contents
This page is about the premium fighter F4U-1A (Japan). For the American version, see F4U-1A. For other uses, see F4U (Family). |
Description
The ▅F4U-1A Corsair is a premium rank II Japanese fighter
with a battle rating of 3.0 (AB/RB) and 3.3 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27 and costs 1,150 Golden Eagles.
General info
Flight Performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 5,486 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
??? | ??? | 11247 | ??.? | ??.? | ??.? | ??.? | 250 |
Upgraded | |||||||
Max Speed (km/h at 5,486 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
685 | 653 | 11247 | 20.0 | 21.0 | 16.8 | 12.3 | 250 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | ✓ |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
470 | ~10 | ~3 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 450 | < 450 | < 500 | > 450 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
300 m | 2,000 hp | 2,270 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,785 m | 1,800 hp | 2,096 hp |
Setting 3 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
6,400 m | 1,650 hp | 1,921 hp |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Armaments
Offensive armament
The F4U-1A (Japan) is armed with:
- 6 x 12.7 mm Browning M2 machine guns, wing-mounted (400 rpg inner + centre + 375 rpg outer = 2,350 total)
Usage in battles
Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Auto control available |
Controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Controllable 3 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |
---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 12 mm | |
II | Compressor | Airframe | ||
III | Wings repair | Engine | New 12 mm MGs | |
IV | Engine injection | Cover |
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Heavy armament: 6x 12.7 MG
Cons:
Poor manuverability for a fighter
No external payload
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
In-game description
Vought F4U-1A Corsair single-engine carrier-based fighter (IJNAF)
A single-seat, single-engine carrier-based fighter; an all-metal cantilever monoplane with a peculiar inverted gull wing. It was designed in the design bureau of Chance Vought for a single-seat carrier-based fighter competition announced by the USNAF. The V-166B prototype fighter made its first flight on May 26, 1940. In June 1942, the F4U fighter entered mass production.
In the middle of 1943, the F4U-1A variant began full-scale production. While creating this variant, Chance Vought's experts introduced some changes into the aircraft's design which contributed to its success as a carrier-based fighter.
The main landing gear shock absorbers' stroke was increased, and their stiffness was reduced. The pilot's cockpit was drastically redesigned; to improve forward and rear visibility, which was especially important when landing on an aircraft carrier, the pilot's cockpit canopy was made convex, and the pilot's seat was raised 17.8 cm.
The designers solved the problem of the fighter's stalling at near-minimum speeds in quite a simple way: a stall strip, 152 mm long, was fitted on the right wing in the area of the machine gun ports. When the left wing began to stall, which was typical of the F4U-1, this strip initiated flow separation over the right wing, leveling the aircraft out.
The F4U-1A's armament consisted of six large-calibre 12.7 mm Colt-Browning ANM2.5 machine guns, three on each wing.
The Corsair fighters were quite dangerous opponents for the Japanese fighters, so the Imperial Japanese Navy's experts wanted to take a closer look at the new American machine.
The Japanese managed to capture two Corsair fighters which had made forced landings. One of them was an F4U-1A, and the planes had apparently belonged to the US Marine Corps and the Royal New Zealand Air Force.
The Japanese successfully repaired one machine, using the second F4U as a source of spare parts and partially covering the damaged parts of the wing surfaces with canvas. This restored Corsair was flight-tested. After Japan surrendered, this machine was discovered by the Americans at the flying school airfield in Kasumigaura.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Japan fighters | |
---|---|
Navy | |
Carrier-based fighter | |
A5M | A5M4 · Hagiri's A5M4 |
A6M | A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c |
A7He | A7He1* |
A7M | A7M1 (NK9H) · A7M2 |
Land-based Fighter | |
J2M | J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm) |
J6K | J6K1 |
J7W | J7W1 |
N1K-J | N1K1-Ja · N1K2-J · N1K2-Ja |
Fighter seaplane | |
N1K | N1K1 |
A6M-N | A6M2-N |
Army | |
Ki-10 | Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C |
Ki-27 | Ki-27 otsu · Ki-27 otsu Tachiarai |
Ki-43 | Ki-43-I · Ki-43-II · Ki-43-III otsu |
Ki-44 | Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei |
Ki-61 | Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai |
Ki-84 | Ki-84 ko · Ki-84 otsu · Ki-84 hei |
Ki-87 | Ki-87 |
Ki-94 | Ki-94-II |
Ki-100 | Ki-100 · Ki-100-II |
Other countries | ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5 |
*Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He) |