F4U-1A (Japan)

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Rank 7 USA
F-5C Pack
▅F4U-1A
f4u-1a_japan.png
▅F4U-1A
Purchase:1 150 Specs-Card-Eagle.png
Show in game
This page is about the premium Japanese fighter ▅F4U-1A Corsair. For other uses, see F4U (Family).

Description

GarageImage F4U-1A (Japan).jpg


The ▅F4U-1A Corsair is a rank II premium Japanese fighter with a battle rating of 3.0 (AB/RB) and 3.3 (SB). This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29 and costs 1,150 Golden Eagles.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 11247  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 11247  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
885 730  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Suspended armament

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

In-game description

"Vought F4U-1A Corsair single-engine carrier-based fighter (IJNAF)

A single-seat, single-engine carrier-based fighter; an all-metal cantilever monoplane with a peculiar inverted gull wing. It was designed in the design bureau of Chance Vought for a single-seat carrier-based fighter competition announced by the USNAF. The V-166B prototype fighter made its first flight on May 26, 1940. In June 1942, the F4U fighter entered mass production.

In the middle of 1943, the F4U-1A variant began full-scale production. While creating this variant, Chance Vought's experts introduced some changes into the aircraft's design which contributed to its success as a carrier-based fighter.

The main landing gear shock absorbers' stroke was increased, and their stiffness was reduced. The pilot's cockpit was drastically redesigned; to improve forward and rear visibility, which was especially important when landing on an aircraft carrier, the pilot's cockpit canopy was made convex, and the pilot's seat was raised 17.8 cm.

The designers solved the problem of the fighter's stalling at near-minimum speeds in quite a simple way: a stall strip, 152 mm long, was fitted on the right wing in the area of the machine gun ports. When the left wing began to stall, which was typical of the F4U-1, this strip initiated flow separation over the right wing, leveling the aircraft out.

The F4U-1A's armament consisted of six large-calibre 12.7 mm Colt-Browning ANM2.5 machine guns, three on each wing.

The Corsair fighters were quite dangerous opponents for the Japanese fighters, so the Imperial Japanese Navy's experts wanted to take a closer look at the new American machine.

The Japanese managed to capture two Corsair fighters which had made forced landings. One of them was an F4U-1A, and the planes had apparently belonged to the US Marine Corps and the Royal New Zealand Air Force.

The Japanese successfully repaired one machine, using the second F4U as a source of spare parts and partially covering the damaged parts of the wing surfaces with canvas. This restored Corsair was flight-tested. After Japan surrendered, this machine was discovered by the Americans at the flying school airfield in Kasumigaura."

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

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  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on aircraft;
  • other literature.


Japan fighters
Navy 
Carrier-based fighter 
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
A7He  A7He1*
A7M  A7M1 (NK9H) · A7M2
Land-based Fighter 
J2M  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
J6K  J6K1
J7W  J7W1
N1K-J  N1K1-Ja · N1K2-J · N1K2-Ja
Fighter seaplane 
N1K  N1K1
A6M-N  A6M2-N
Army 
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu · Ki-27 otsu Tachiarai
Ki-43  Ki-43-I · Ki-43-II · Ki-43-III otsu
Ki-44  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
Ki-61  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
Ki-84  Ki-84 ko · Ki-84 otsu · Ki-84 hei
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5
  *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He)