File:Asagao Screenshot2.jpg
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The Asagao firing its primary guns during a battle on the map "African Gulf".
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current | 07:20, 10 October 2024 | 1,920 × 1,080 (463 KB) | FFARMIGHTYMOUSE (talk | contribs) |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.52929, -0.784721, 0.32259 moonDir:p3=-0.209091, 0.698673, -0.684205 cloudsPos:p2=-1220.48, -90.4613 version{ game_version:t="2.39.0.67" gui_version:t="2.39.0.67" build_date:t="Oct 9 2024" build_time:t="05:36:24" build_number:i=18683 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050 Ti" cur_time:i=1728543975 video_vendor_info:t="GeForce GTX 1050 Ti, ver: 45751, 4095 MB (4096 MB), 139 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="10359.30" } camera{ pos:p3=573.989, 3.75575, 2124.45 dir:p3=-0.495004, 0.0902974, -0.864186 itm:m=[[-0.856089, 0.119418, 0.502844] [0.148604, 0.988729, 0.0181903] [-0.495004, 0.0902974, -0.864186] [573.989, 3.75575, 2124.45]] type:i=6 } location{ hangar:b=no scene:t="levels/avn_africa_gulf.bin" missionFile:t="gamedata/missions/cta/ships/africa_gulf_02/africa_gulf_02_ndom.blk" environment:t="Day" weather:t="clear" gmtTime:r=9.13046 localTime:r=9.79712 sunDir:p3=-0.529287, -0.784717, 0.322589 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=0 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=450, 450 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=7, 7 mie_height:p2=1.2, 1.2 mie_scale:p2=1.93432, 1.93432 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.13 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=0.85 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.85 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.0344864, 0.0344864 altitude:p2=10.5225, 10.5225 } clouds_weather_gen{ "layers[0].coverage":p2=0.090425, 0.090425 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=22482.7, 22482.7 "layers[1].coverage":p2=0.134416, 0.134416 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=6786.52, 6786.52 epicness:r=0 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.879175, 0.879175 "layers[0].thickness":p2=7.14381, 7.14381 "layers[0].density":p2=0.804628, 0.804628 "layers[0].clouds_type":p2=0.171897, 0.171897 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.38138, 6.38138 "layers[1].thickness":p2=4.08717, 4.08717 "layers[1].density":p2=1.78587, 1.78587 "layers[1].clouds_type":p2=0.0714614, 0.0714614 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=0.75, 0.75 turbulenceStrength:p2=0.299492, 0.299492 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=1 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="contrast" reinard:i=2 L_inv_white:r=0.3 uncharted_white:r=4 U_A:r=0.01 U_B:r=0.01 U_C:r=0.01 U_D:r=5 U_E:r=5 U_F:r=5 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.3 flare_ghosts:r=1 whiteTemp:r=5645.18 } player{ pos:p3=553.281, 0.0371859, 2092.3 dir:p3=0.799701, 0.00783962, 0.600346 tm:m=[[0.799701, 0.00783962, 0.600346] [-0.0279258, 0.999318, 0.0241495] [-0.599747, -0.0360776, 0.799375] [553.281, 0.0371859, 2092.3]] vel:p3=6.33984, 0.00362669, 5.2736 full_name:t="Asagao (YTE-01)" model_name:t="yuri_class_asagao" file_name:t="ships/jp_yuri_class_asagao" blk:t="gameData/units/ships/jp_yuri_class_asagao.blk" } network{ session_id:t="39bdd9c00019f87" hid:t="a16225e" } config_blk{ releaseChannel:t="" renderer3:t="auto" rdseed:i=41 graphicsQuality:t="custom" language:t="Russian" use_release_candidate:b=no forcedLauncher:i=0 doShowDriversOutdated:b=yes use_eac:b=yes lastTimeSetWin64:i=1717422500 yunetwork{ curCircuit:t="production" isExpertMode:b=yes webStatusLocalhostOnly:b=yes webStatusPort:i=23456 enableWebStatus:b=no } oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 k2:r=0.666 k1:r=0.5 fovMul:r=1.2 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=yes bg_update:b=yes bg_tray:b=yes } graphics{ enableSuspensionAnimation:b=yes backgroundScale:r=1 clipmapScale:r=1.5 cloudsQuality:i=0 contactShadowsQuality:i=2 tireTracksQuality:i=3 texquality:t="high" fxDensityMul:r=1 grassRadiusMul:r=1.8 rendinstDistMul:r=3.5 foamQuality:t="high" advancedShore:b=yes lenseFlares:b=yes waterQuality:t="ultrahigh" anisotropy:i=16 dirtSubDiv:i=2 displacementQuality:i=3 landquality:i=4 panoramaResolution:i=4096 ssaa:r=1 shadowQuality:t="ultrahigh" lastClipSize:i=8192 skyQuality:i=1 foliageReprojection:b=no physicsQuality:i=5 riGpuObjects:b=yes compatibilityShadowQuality:t="low" mirrorQuality:i=10 fxTarget:t="high" waterEffectsQuality:t="high" giQuality:t="high" motionBlurStrength:i=0 motionBlurCancelCamera:b=no } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=no dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=no upl_limit:b=no UTP2:b=no } render{ ssrQuality:i=2 staticShadowsOnEffects:b=yes haze:b=yes ssaoQuality:i=2 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes netLogerr:b=yes screenshotHiRes:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ resolution:t="1920 x 1080" vrMode:b=yes instancing:t="auto" postfx_antialiasing:t="high_fxaa" windowed:b=no mode:t="fullscreen" alpha_to_coverage:b=yes compatibilityMode:b=no driver:t="auto" vsync:b=no adaptive_vsync:b=no fonts:t="compact" latency:i=0 dlssSharpness:i=0 vrStreamerMode:b=no temporalResolutionScale:r=1 dlssQuality:i=-1 perfMetrics:i=1 monitor:t="auto" vreye:t="both" xessQuality:i=-1 } directx{ maxaa:i=0 enableHdr:b=no } gameplay{ enableVR:b=no }} |
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