PLAY
Ground Vehicles
M4/T26
IV
Rank
AB
6.0
RB
6.0
SB
6.0
Battle rating
USA
Game nation
Medium tank
Main role
46,000
RP
Research
155,000
SL
Purchase
General information

When the US Army came to the realization that the new German tanks, Panthers and Tigers, were not only getting progressively tougher and deadlier, but were also becoming more numerous on the battlefield, they began to search for solutions to adequately deal with the threat. The 76 mm M1 gun was available and implemented onto their standard M4 Sherman tank, but the 76 mm firepower proved to be disappointing against the German tank armour. The search for a bigger gun was needed for the US tanks, and one solution was to simply add the turret of the developing M26 Pershing (then still known as T26) onto the M4 Sherman hull. The single prototype test in 1944 proved that the conversion could be done, however the overall project was cancelled once it was determined that the research and development time to test out the viability of the design in combat would not make the design come any faster than the newer M26 tank.

Introduced in Update "La Royale", the M4/T26 is a strange amalgamation of components from two tanks. On one hand, the T26 turret introduces the mighty 90 mm gun into the Sherman chassis, allowing better chances against more heavily armoured foes. On the other hand, all this is being performed on top of a M4 hull and components. Aside from the additional weight of the T26 affecting the tank body, the Sherman armour is no longer competitive against its opponents. In addition, the relatively tall Sherman hull raises the T26 turret higher than from the original M26 Pershing, so players need to be aware of accidentally exposing the M4 hull that would allow enemies with any sort of high-velocity cannon to quickly pierce through the Sherman's armour and knock out the tank. That said, players would benefit from their familiarity with the Sherman handling to continue playing as though they were the 76 mm armed version, with the 90 mm gun making even heavy tanks easy picking for the player.



Survivability and armour
Armour front / side / back
Hull 63 / 38 / 38 mm
Turret 101 / 76 / 76 mm
Visibility 121 %
Crew 5 persons
Mobility
Max speed
Forward 3943 km/h
Backward 56 km/h
Power-to-weight ratio 13.912.326.621.6 hp/t
Engine power 460407878713 hp
Weight 33 t
Optics
Gunner
Commander
Driver
Optics zoom
5.0x
Armaments
90 mm M3 cannon
Ammunition 76 rounds
First-order 10 rounds
Reload basic crew → aces
9.7 → 7.5 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 14.712.527.7202117.939.528.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APBC175172161149137126
HE202018171616
APCBC185183173161150140
Smoke555555
12.7 mm M2HB machine gun
Ammunition 600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 30°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M1919A4 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 2,262 → 2,911 SL
RB 2,700 → 3,475 SL
SB 3,443 → 4,431 SL
Crew training 45,000 SL
Experts 155,000 SL
Aces 630 GE
Research Aces 440,000 RP
Reward multiplier AB / RB / SB
100 / 150 / 180 % SL
160 % RP
Total cost of modifications 40,600 RP
78,600 SL
Talisman cost 1,400 GE

Research order:

Mobility
Protection
Firepower
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