Geniere

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Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the premium Italian Fante-class destroyer Geniere. For the premium Italian Soldati-class destroyer, see RN Geniere.
Geniere
it_destroyer_fletcher_geniere.png
GarageImage Geniere.jpg
Geniere
AB RB SB
4.3 4.3 4.3
Purchase:1 150 Specs-Card-Eagle.png
Show in game

Description

The Fante-class, Geniere (D 555), 1972 is a premium rank II Italian destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update "Danger Zone".

One of the hundreds of Fletcher-class destroyers built by the United States, the USS Pritchett (DD-561) saw extensive action during World War II, the Korean War, and the Vietnam War before being sold to the Italian Navy, who later renamed her as Geniere.

While her real life service with Italy was rather quiet and unremarkable, in War Thunder, the Geniere offers a drastic shift of play style. Unlike the other Italian destroyers that were restricted to support roles due to their slow reload, the Geniere features a suite of versatile 127 mm and 76 mm cannons, both of them are great against surface and aerial targets alike. This allows the ship to be a robust powerhouse for any Italian captain's lineup.

General info

Survivability and armour

Armourfront / side / back
Main fire tower3 / 3 / 3 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement3 005 t
Crew273 people

Being a Fletcher-class ship, the Geniere's protection is generally the same as her sister ship USS Fletcher with some slight differences. The ship features the same anti-fragmentation armour as the Fletcher, with 19 mm at the belt and 13 mm at the deck respectively. Combined with the respectable crew count of 273, this allows the ship to take a considerable amount of punishment from the other destroyers she will usually face at her rank.

When it comes to differences, the Geniere's most noticeable change is the replacement of torpedo and anti-air armaments. The twin quintuple launchers were replaced with small triple anti-submarine torpedo launchers, and one of the turrets and other anti-air armaments were replaced with three sets of 76 mm autocannons. These optimized armaments helps the Geniere to retain her crew better than her sister, and significantly reduce the risk of torpedo detonation.

However, the Geniere still retains the first stage ammo rack as her critical weakspot. Any HE shell that detonates close to it has a change to trigger it, causing significant damage to the ship.

Mobility

Speedforward / back
AB86 / 35 km/h
RB70 / 29 km/h

Being a Fletcher-class, the Geniere features good overall mobility. The ship has a high top speed and good overall agility. This allows her to execute evasive manoeuvres against incoming shells or torpedoes alike.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 86 35
RB/SB Stock ___ ___
Upgraded 70 29

Modifications and economy

Repair cost
AB1 252 Sl icon.png
RB1 877 Sl icon.png
Crew training6 900 Sl icon.png
Experts46 000 Sl icon.png
Aces320 Ge icon.png
Research Aces500 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 160 / 380 / 50 % Sl icon.png
Talisman.png 2 × 130 / 130 / 130 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods tank ammo.png
127mm_it_mk32_common_sap_ammo_pack
Mods tank ammo.png
127mm_it_mk46_special_common_sap_ammo_pack
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods he frag proxi fuze ship.png
76 mm HE-RF
Mods he frag proxi fuze ship.png
127mm_it_mk31_aavt_radio_fuse_ammo_pack
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship mortar.png
Bomb mortar

Armament

Primary armament

4 х Turret127 mm/38 Mk.12 cannon, mount Mk.30
Ammunition360 rounds
Vertical guidance-15° / 85°
Main article: 127/38 Mk.12 (127 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
127 mm AAC Mk.34 HE 36 36 36 36 36 36
127 mm Common Mk.32 Common 124 103 77 58 46 37
127 mm SP Common Mk.46 SP Common 150 125 93 71 56 42
127 mm AAVT Mk.31 HE-VT 36 36 36 36 36 36
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
127 mm AAC Mk.34 HE 792 25 0 0.1 3,220 79° 80° 81°
127 mm Common Mk.32 Common 792 24.49 0.01 6 1,150 47° 60° 65°
127 mm SP Common Mk.46 SP Common 792 25 0.01 6 906.5 48° 63° 71°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Arming distance
(m)
Trigger radius
(m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
127 mm AAVT Mk.31 HE-VT 792 25 0 0.1 457 23 3,220 79° 80° 81°

Secondary armament

3 х Turret2 x 76 mm/50 Mk.33 cannon
Ammunition3000 rounds
Belt capacity150 rounds
Fire rate50 shots/min
Main article: 76/50 Mk.33 (76 mm)

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
76 mm HC Mk.27 HE 8 8 8 8 8 8
76 mm HE-VT HE-VT 7 7 7 7 7 7
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
76 mm HC Mk.27 HE 823 5.9 0 0.1 500 79° 80° 81°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay Fuse sensitivity
(mm)
Arming distance
(m)
Trigger radius
(m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
76 mm HE-VT HE-VT 823 5.85 0 0.1 548 15 352.8 79° 80° 81°

Additional armament

Setup 16 x 12.75 inch Mark 44 torpedo
Setup 248 x Mk.10 "Hedgehog" mortar
Setup 36 x 12.75 inch Mark 44 torpedo
2 x Mk.10 "Hedgehog" mortar

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Great armaments
    • Four fast-firing and accurate 127 mm gun offers great damage output
    • Secondary 76 mm autocannons are effective against surface and aerial targets alike
  • Fairly survivable for a destroyer due to armour and crew count
  • High top speed and agility
  • Access to an air search radar and modern fire control system

Cons:

  • As with the other Fletcher-class destroyers, the first stage ammo racks is a vulnerable weak spot
  • Secondary guns overheat quickly, restricting them to short-burst usage
  • No auxillary anti-air armaments, have to rely on radar to spot an inbound aircraft
  • Very weak torpedoes, restricting its usage to a surprise weapon at best

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Seattle-Tacoma Shipbuilding Corporation
Destroyers (DD) 
Fletcher-class  Geniere*
  *USS Prichett in Italian service

Italy destroyers
  Regia Marina
Aquila-class  RN Aquila
Leone-class  RN Leone · RN Tigre
Turbine-class  RN Aquilone · RN Turbine
Navigatori-class  RN Da Verazzano
Dardo-class  RN Dardo
Soldati-class  RN Aviere · RN Corazziere · RN Geniere
Comandanti Medaglie d'Oro-class  RN Comandante Margottini
  Marina Militare
Fante-class*  Geniere
Indomito-class  Impetuoso
  * Modified Fletcher-class destroyers

Italy premium ships
Motor torpedo boats  Freccia P-493 · MAS 569 · MS 444 · MC 485
Motor gun boats  Sparviero
Sub-chasers  Folaga
Destroyers  RN Aquilone · RN Aviere · RN Geniere · RN Tigre · Geniere
Heavy cruisers  RN Pola
Battleships  RN Leonardo da Vinci