PLAY
Aviation
A-4H
VI
Rank
AB
8.7
RB
8.3
SB
8.3
Battle rating
Israel
Game nation
Strike aircraft
Main role
135,000
RP
Research
380,000
SL
Purchase
General information

In 1963, Israel proposed an idea to acquire US Navy surplus Skyhawks or have a special one made for Israel. At the time the proposal was rejected as an attempt for America to remain neutral but that changed three years later. The US planned to make a new variant for Israel called the A-4H. The A-4H was intended to be the regular A-4E but better suited for land-based operations. It was powered by the J52-P-8A, the same engine found in the humpback A-4Es. The A-4H would also be fitted with two 30 mm DEFA cannons rather than the standard armament of 20 mm cannons. Israel received around 90 A-4Hs until they were replaced by the vastly superior F-16 Fighting Falcon.

Introduced in Update "Winged Lions", the A-4H (Israel) is an excellent aircraft for both air-to-air combat and ground striking. For air combat, the A-4H features a relatively light airframe and powerful J52-P-8A engine which provides a respectable thrust-to-weight ratio. The two 30 mm cannons are devastating to enemy aircraft as well as soft ground targets and some medium tanks. Unfortunately, the A-4H lacks any air-to-air missile, so players are relegated to only guns. As for ground striking, the A-4H has a multitude amount of ground ordnance options so players can make many unique loadouts. However, the A-4H lacks guided suspended weaponry.


Camouflages:

Flight performance
Max speed
at 0 m 1,0871,0631,1011,073 km/h
Rate of Climb 5540.470.140.9 m/s
Turn time 3435.932.835.3 s
Max altitude 12,500 m
Takeoff Run 1,000 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 7.5 t
Engine Pratt & Whitney J52-P-8A
Length 12 m
Wingspan 8.4 m

Limits:
Max Speed Limit (IAS) 1,167 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 410 km/h
Gear Speed Limit (IAS) 437 km/h
Offensive armament
2 × 30 mm DEFA 552 cannon
Ammunition 300 rounds
Fire rate 1,200 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/HEI/HEF3532211385
HEI/API-T/API-T/API-T3532211385
HEF/HEI/HEF/HEI/API-T3532211385
HEF/HEI443333
Suspended armament
Max weight 3,720 kg

NameWeightSlot
19 × 229.6 kg
4 × 280.3 kg
134 kg
130 kg
265.7 kg
240.9 kg
254 kg
235.9 kg
38 × 459.3 kg
8 × 716.6 kg
6 × 804 kg
6 × 780 kg
3 × 797.1 kg
3 × 722.7 kg
3 × 762 kg
362.4 kg
453.6 kg
446.8 kg
2 × 471.8 kg
439.5 kg
57 × 688.9 kg
12 × 840.8 kg
6 × 1,594.2 kg
6 × 1,445.4 kg
6 × 1,524 kg
3 × 1,340.4 kg
893.6 kg
3 × 707.7 kg
Economy
Repair cost Basic → Reference
AB 3,007 → 4,087 SL
RB 8,455 → 11,490 SL
SB 10,628 → 14,443 SL
Crew training 110,000 SL
Experts 380,000 SL
Aces 2,000 GE
Research Aces 830,000 RP
Reward multiplier AB / RB / SB
110 / 310 / 600 % SL
208 % RP
Total cost of modifications 120,200 RP
193,000 SL
Talisman cost 2,300 GE


Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
13
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content