HMS Hawkins

From War Thunder Wiki
Revision as of 22:20, 27 October 2021 by Colok76286 (talk | contribs) (Edits)

Jump to: navigation, search
Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
uk_cruiser_hawkins.png
GarageImage HMS Hawkins.jpg
HMS Hawkins
AB RB SB
5.0 5.3 5.3
Research:36 000 Specs-Card-Exp.png
Purchase:115 000 Specs-Card-Lion.png
Show in game

Description

The Hawkins-class, HMS Hawkins (D86), 1942 is a rank III British heavy cruiser with a battle rating of 5.0 (AB) and 5.3 (RB/SB). It was introduced in Update 1.93 "Shark Attack".

The Hawkins-class was the first class of heavy cruisers to be commissioned, and as such, HMS Hawkins is the oldest heavy cruiser in the game. Because of this, she features some rather antiquated features more reminiscent of WWI-era cruisers as opposed to other more modern heavy cruisers present in the game.

General info

Survivability and armour

Armourfront / side / back
Citadel0 / 76 / 13 mm
Main fire tower25 / 25 / 0 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section9
Displacement12 820 t
Crew749 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB64 / 22 km/h
RB55 / 19 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 64 22
RB/SB Stock ___ ___
Upgraded 55 19

Modifications and economy

Repair costBasic → Reference
AB4 855 → 6 311 Sl icon.png
RB5 785 → 7 520 Sl icon.png
Total cost of modifications37 000 Rp icon.png
80 200 Sl icon.png
Talisman cost1 200 Ge icon.png
Crew training33 000 Sl icon.png
Experts115 000 Sl icon.png
Aces590 Ge icon.png
Research Aces360 000 Rp icon.png
Reward for battleAB / RB / SB
330 / 600 / 100 % Sl icon.png
148 / 148 / 148 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
1 400 Rp icon.png
Cost:
3 000 Sl icon.png
135 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
1 600 Rp icon.png
Cost:
3 500 Sl icon.png
155 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
1 800 Rp icon.png
Cost:
3 900 Sl icon.png
175 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
2 900 Rp icon.png
Cost:
6 300 Sl icon.png
280 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
1 400 Rp icon.png
Cost:
3 000 Sl icon.png
135 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
1 600 Rp icon.png
Cost:
3 500 Sl icon.png
155 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
1 600 Rp icon.png
Cost:
3 500 Sl icon.png
155 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
1 800 Rp icon.png
Cost:
3 900 Sl icon.png
175 Ge icon.png
Mods ship venting.png
Ventilation
Research:
1 800 Rp icon.png
Cost:
3 900 Sl icon.png
175 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
2 900 Rp icon.png
Cost:
6 300 Sl icon.png
280 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
2 900 Rp icon.png
Cost:
6 300 Sl icon.png
280 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
1 400 Rp icon.png
Cost:
3 000 Sl icon.png
135 Ge icon.png
Mods tank ammo.png
102mm_uk_mkxvi_navy_SAP_ammo_pack
Research:
1 400 Rp icon.png
Cost:
3 000 Sl icon.png
135 Ge icon.png
Mods tank ammo.png
190mm_uk_bl_mk6_navy_sapc_ammo_pack
Research:
1 400 Rp icon.png
Cost:
3 000 Sl icon.png
135 Ge icon.png
Mods tank ammo.png
102mm_uk_mkxvi_navy_SAP_ammo_pack
Research:
1 400 Rp icon.png
Cost:
3 000 Sl icon.png
135 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
1 600 Rp icon.png
Cost:
3 500 Sl icon.png
155 Ge icon.png
Mods he frag dist fuse ship.png
102mm_uk_mkxvi_navy_he_dist_fuse_ammo_pack
Research:
1 600 Rp icon.png
Cost:
3 500 Sl icon.png
155 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
1 800 Rp icon.png
Cost:
3 900 Sl icon.png
175 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
1 800 Rp icon.png
Cost:
3 900 Sl icon.png
175 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
2 900 Rp icon.png
Cost:
6 300 Sl icon.png
280 Ge icon.png

Armament

Primary armament

7 х Turret7.5 inch/45 BL Mk.VI cannon
Ammunition150 rounds
Vertical guidance-5° / 19°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

4 х Turret4 in/45 QF Mark V cannon
Ammunition200 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

2 х Turret4 x 40 mm 2pdr QF Mk.VIII automatic cannon
Ammunition8960 rounds
Belt capacity56 rounds
Fire rate200 shots/min
9 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 16 x 533 mm steam turbined Mk.V torpedo
Main article: Mk.V (533 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Like many other first cruisers, the Hawkins is an awkward ship, but does have its strengths. The 7.5-inch guns are very powerful for the battle rating, doing huge damage compared to the 6-inch (and smaller) cannons it can face. They also have a pretty good reload, meaning you can duel light cruisers to good effect. Unfortunately, the guns are few in number and spread out over the ship. You can only use six on a broadside, and they are painfully inaccurate due to their positioning, meaning long-range gunnery can be frustrating. Still, when they do hit, they can be deadly. These 190 mm shells can be a death sentence for destroyers, and other cruisers should be wary of them.

The Hawkins is slow for a cruiser, doing just 55 km/h even when fully upgraded. Repositioning can be difficult, and she isn't a fast turner either. Also, the Hawkins' armour is a mixed bag. The central belt armour can be difficult for destroyers and light cruisers to contend with, but the front and rear armour sections are pretty thin, and the deck armour is dreadful. Bombs and rockets can be especially dangerous for this ship. It also boasts a poor crew size, meaning fires can be especially dangerous. Turret protection is non-existent, meaning that close-range engagements tend to go very wrong, very quickly, as every enemy volley is almost guaranteed to cripple a gun or two and light up their ready racks, making damage even harder to contend with.

The Hawkins does have a fairly adequate AA armament, though it pales in comparison to its German and American rivals. Its secondary armament is also nothing to write home about, with just four 4-inch guns, and only two on broadside. It's best not to rely on them. The Hawkins does also get torpedoes, and while they have a pretty weak distance (especially without torpedo mode unlocked), they're quite fast for British torpedoes, making them quite deadly to enemy ships at close range.

Pros and cons

Pros:

  • Powerful main guns with a good reload can make this ship's main battery deadly to almost any ship it's likely to face, even in an uptier
  • Adequate AA protection, especially at close quarters
  • Good belt armour can prove to be a challenge for light cruisers, especially at long range
  • Torpedoes have good speed and damage, making them deadly at close range

Cons:

  • Poor top speed, even for a heavy cruiser
  • Overall armour protection is weak, especially against aircraft
  • Secondary armament is close to useless
  • Layout of main battery leads to inaccurate volleys and a fairly weak broadside

History

HMS Hawkins (D86) was the lead ship of the Hawkins-class of heavy cruisers. Launched in 1917, the ship would go on to serve as the flagship of the 5th Light Cruiser squadron based in the Eastern theatre, as well as the flagship of the 2nd Wing based in the Atlantic. In 1930, she was decommissioned, had her armament removed and became a training ship. However, she was recommissioned in 1939 with the outbreak of the Second World War. Hawkins served as a convoy escort ship and participated in the D-Day naval bombardment. In early 1945, Hawkins was placed in reserve; she served as a cadet training ship and a target ship, and was scrapped in mid-1947.[1]

Design and Construction

The Hawkins was the lead ship of the Hawkins-class of five heavy cruisers. Designed during the first half of WWI, the ships were designed as a series of fast, lightly-armoured heavy cruisers capable of hunting down similar German cruisers and commerce raiders of its era. By 1915, the design had been finalized, despite there being no need for a cruiser of its configuration due to the eradication of German commerce raiders.[2]

The ship was 184 metres long and displaced 12,190 tons full load.[1] Main armament consisted of seven 7.5-inch (190 mm) guns in single mounts - five were mounted on the centreline while two were mounted at the sides. The ships initially carried a mix of 76 mm and 2-pounder (40 mm) AA guns, but these were removed in later refits. Hawkins was also initially armed with a pair of triple torpedo tubes, but these were removed in 1937. The ship had light armour protection with a maximum thickness of 3 inches (76 mm), and could make 30 knots (55 km/h).[1]

Five ships of the Hawkins-class were ordered: Hawkins, Raleigh, Frobisher, Effingham and Cavendish. However, Cavendish was reconstructed during construction as an aircraft carrier and entered service as HMS Vindictive. HMS Hawkins was laid down on June 3rd 1916 and launched on October 1st 1917. She was completed and commissioned in July 1919.[2]

Operational Service

HMS Hawkins Underway, circa 1929-1935.

Following the completion of sea trials, Hawkins served as the flagship of the 5th Light Cruiser Fleet, based in the China Sea. She served in the Eastern Theatre until 1928, when she was transferred back to the Atlantic as the flagship of the 2nd Wing. In 1930, she was decommissioned and placed in reserve, where she was used by cadets of the Royal Navy for training purposes. In 1937, she had her 7.5-inch guns and torpedo tubes removed, as required by the London Naval Treaty.[1]

Upon the outbreak of the Second World War, Hawkins was recommissioned and had her main guns reinstalled. She was immediately deployed to the southern Atlantic, serving convoy escort duties. She served in the Indian ocean between 1942 and 1944, and captured many Axis merchantmen and freighters. She also served in the naval bombardment preceding the D-Day invasions.[1]

In August of 1944, Hawkins was again relegated to cadet-training units. She was placed into reserve and 1945, and served as a cadet training ship for an additional year. In 1947, she was used as a target ship for RAF bomb-dropping tests[2] and was scrapped shortly thereafter.[1]

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

References

Citations
  1. 1.0 1.1 1.2 1.3 1.4 1.5 D-Day Encyclopedia. (n.d.)
  2. 2.0 2.1 2.2 Alvama. (1970)
Bibliography
  • D-Day Encyclopedia. (n.d.). HMS Hawkins - Battle of Normandy. Retrieved November 16, 2020, from https://www.dday-overlord.com/en/material/warships/hms-hawkins
  • Alvama. (1970, January 01). British heavy cruiser HMS Hawkins (D86) 1916-1947. Retrieved November 16, 2020, from http://warshipsresearch.blogspot.com/2017/05/british-heavy-cruiser-hms-hawkins-d86.html


Britain heavy cruisers
Hawkins-class  HMS Hawkins
York-class  HMS York
County-class  HMS Kent · HMS London · HMS Norfolk