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File:Icon Smoke Shell.jpg (56 × 54 (8 KB)) - 11:05, 6 August 2019File:Vision example - smoke didn't set in.jpg ...This screenshot is second in series, to show how enemy looks like with no smoke being present, but not quite setting in yet (5 or 2 second delay still didn(1,920 × 1,080 (336 KB)) - 01:26, 6 July 2019File:Vision example - smoke set in.jpg ...ode. This screenshot is third in series, to show how enemy looks like with smoke being present.(1,920 × 1,080 (266 KB)) - 01:28, 6 July 2019File:Smoke attack - encounter with multiple tanks.jpg (1,920 × 1,080 (513 KB)) - 21:59, 10 July 2019File:Smoke attack - encounter with multiple tanks attack.jpg Screenshot shows Warrior attacking heavy tanks from smoke screen.(1,920 × 1,080 (248 KB)) - 22:03, 10 July 2019File:Ha-Go with a smoke candle launcher as a field modification.jpg Provided by the https://www.secretprojects.co.uk/threads/smoke-generator-on-japanese-tanks-ww2.35747/(450 × 362 (16 KB)) - 19:56, 8 April 2021File:Mods engine smoke screen system.png (50 × 50 (4 KB)) - 13:58, 23 December 2020File:Mods smoke screen.png (50 × 50 (4 KB)) - 14:04, 23 December 2020File:Ro43 capping with smoke cover.jpg A quick tutorial on how to cap with a use of smoke, featuring [[Ro.43]]. ...of the cap zone, then do a turn towards the middle of the cap, creating a smoke screen between you and the enemy ships, while having ample of space to comp(1,302 × 861 (303 KB)) - 18:05, 8 February 2023File:Aeri smoke .jpg (512 × 512 (103 KB)) - 19:16, 4 August 2023
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File:Vision example - no smoke.jpg .... This screenshot is first in series, to show how enemy looks like with no smoke present.(1,920 × 1,080 (544 KB)) - 01:23, 6 July 2019File:Vision example - smoke didn't set in.jpg ...This screenshot is second in series, to show how enemy looks like with no smoke being present, but not quite setting in yet (5 or 2 second delay still didn(1,920 × 1,080 (336 KB)) - 01:26, 6 July 2019File:Vision example - smoke set in.jpg ...ode. This screenshot is third in series, to show how enemy looks like with smoke being present.(1,920 × 1,080 (266 KB)) - 01:28, 6 July 2019File:Smoke attack - encounter with multiple tanks attack.jpg Screenshot shows Warrior attacking heavy tanks from smoke screen.(1,920 × 1,080 (248 KB)) - 22:03, 10 July 2019File:Icon rnd smoke.png Smoke Round Icon(54 × 54 (6 KB)) - 01:12, 20 January 2020File:Stuart III rear view smoke.jpeg Stuart III rear view smoke.(1,920 × 1,080 (512 KB)) - 13:53, 10 January 2021File:Shturm-S ESS combat 1.jpg ...d with other "ESS combat" ones. Step one is to use ESS and back off into a smoke wall. It is also recommended to move out of the firing line if possible, bu(1,920 × 1,080 (254 KB)) - 18:42, 24 August 2021File:Shturm-S ESS combat 3.jpg ...s like Falcon might not think about just randomly filling every meter of a smoke wall with bullets, allowing Shturm-S to claw out victory. [[Category:In-gam(1,920 × 1,080 (311 KB)) - 18:42, 24 August 2021File:36 cm 45 Type 41 (356 mm) SAP vs HE.jpg ...sections of the ship the HE shell did far more damage, even if SAP hit the smoke funnel it still failed to fuze inside of the ship. On the other hand HE she(1,220 × 1,080 (766 KB)) - 16:58, 12 September 2022File:Ro43 capping with smoke cover.jpg A quick tutorial on how to cap with a use of smoke, featuring [[Ro.43]]. ...of the cap zone, then do a turn towards the middle of the cap, creating a smoke screen between you and the enemy ships, while having ample of space to comp(1,302 × 861 (303 KB)) - 18:05, 8 February 2023File:Tortoise Smokescreen.png Tortoise smoke grenades.(1,900 × 1,069 (2.65 MB)) - 08:56, 7 February 2023File:Driver sight inside smoke.jpg Self explanatory. Since devs made smoke into a sprite, it's impossible to see while being inside of it when not usi(1,920 × 1,080 (204 KB)) - 18:36, 4 June 2024