PLAY
Ground Vehicles
Object 211
III
Rank
AB
5.0
RB
5.0
SB
5.0
Battle rating
China
Game nation
Light tank
Main role
33,000
RP
Research
105,000
SL
Purchase
General information

The Object 211 was a prototype developed by the Chinese People's Liberation Army in the late 1950s, designed to produce an effective amphibious tank. By 1957, the PLA's structure had been revised, integrating the Marines into the Army. The southeast coastal areas remained volatile as the Kuomintang-led Nationalist Army in Taiwan continued its goal of "counterattacking the mainland". Given that southern China is mountainous and features extensive rice paddies with intricate networks of waterways and rivers, medium and heavy tanks were deemed unsuitable, leading to the belief that amphibious vehicles would play a crucial role in defence.

In July 1958, a development codenamed "Project 211" was assigned, and China purchased Soviet PT-76s to acquire the necessary technology. The programme initially faced numerous challenges due to the limitations of the Chinese tank industry at the time, primarily stemming from World War II and the Civil War. However, by the early 1960s, the project proved successful and was ready for production as the Type 63 amphibious light tank. The in-game model represents the 4th prototype, equipped with the new Type 63 85 mm cannon, currently displayed at Block 4 of family housing units at Institute 201 (also known as the China North Vehicle Research Institute, 中国北车研究所).

Introduced in Update "La Royale", Object 211 offers players a unique perspective on Chinese tank development philosophies influenced by the Soviet Union during the late 1950s. Due to its amphibious nature, the prototype features light armour, providing minimal protection against light machine guns and artillery shrapnel. Nonetheless, Object 211's low profile and high speed grant players a tactical advantage by enabling them to secure strategic positions early in battle. The 85 mm Type 63 tank gun boasts impressive firepower, capable of quickly eliminating adversaries with well-placed shots.



Survivability and armour
Armour front / side / back
Hull 15 / 10 / 8 mm
Turret 20 / 20 / 20 mm
Visibility 101 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 6471 km/h
Backward 89 km/h
Power-to-weight ratio 21.719.241.533.7 hp/t
Engine power 400354763620 hp
Weight 18.4 t
Optics
Gunner
Commander
Driver
Optics zoom
3.5x–7.0x
5.0x
Armaments
85 mm Type 63 cannon
Ammunition 47 rounds
First-order 6 rounds
Reload basic crew → aces
9.6 → 7.4 s
Vertical guidance -4 / 22°
Turret Rotation Speed basic crew → aces
Horizontal 7613.29.5108.518.813.6 °/s
Vertical 3.12.5117.14.53.615.710.1 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHEBC13513312411410495
HE191817161514
APCBC164162154143134125
7.62 mm Type 59 machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 960 → 1,380 SL
RB 1,183 → 1,700 SL
SB 1,443 → 2,074 SL
Crew training 30,000 SL
Experts 360,000 SL
Aces 470 GE
Research Aces 105,000 RP
Reward multiplier AB / RB / SB
80 / 110 / 140 % SL
148 % RP
Total cost of modifications 29,600 RP
58,100 SL
Talisman cost 1,200 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
1
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content