PLAY
Aviation
MiG-3-34
II
Rank
AB
2.7
RB
2.7
SB
2.3
Battle rating
USSR
Game nation
Fighter
Main role
4,600
RP
Research
16,000
SL
Purchase
General information

The MiG-3-34 was an experimental variant of the MiG-3 series, that tried to address the relatively weak firepower that previous models had. The MiG-3-34 was meant to be a high-altitude fighter, and was one of the few Soviet fighters capable of doing so, but still not at the level of American or German fighters like the P-51 and Bf 109. The MiG-3 suffered from a lot of problems in its development, from negligent quality control in the assembly line to deficient armament and poor oxygen supply. The MiG-3 was caught in a tough spot during Operation Barbarossa: instead of intercepting bombers, it clashed against much more agile Bf 109s. The aircraft was deemed much inferior and quickly phased out in favour of more capable low altitude Yak and LaGG fighters.

Introduced in Update 1.41, the MiG-3-34 is a fairly competitive aircraft for its BR. It should be played similarly to aircraft like the I-185 and I-225, using its good top speed and acceleration. Since it lacks the agility and armament to go toe-to-toe against aircraft like the Spitfire and Bf 109, the MiG-3-34 should climb to high altitudes, especially to intercept enemy bombers. At altitudes above 4,000 m, the MiG-3-34's engine starts to perform at its maximum capacity, and its lack of agility is compensated at higher altitudes when speed and acceleration starts to become more important.


Camouflages:

Flight performance
Max speed
at 7,800 m 612567642585 km/h
Rate of Climb 1612.620.512.6 m/s
Turn time 2224.220.823.2 s
Max altitude 11,000 m
Takeoff Run 450 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 3.3 t
Engine Mikulin AM-35A
Length 8.3 m
Wingspan 10.2 m

Limits:
Max Speed Limit (IAS) 700 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 280 km/h
Gear Speed Limit (IAS) 320 km/h
Offensive armament
2 × 20 mm ShVAK cannon
Ammunition 400 rounds
Fire rate 720 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
FI-T/AP-I282414742
FI-T/HEF/AP-I/FI-T282414742
HEF/FI-T/AP-I282414742
FI-T333333
AP-I/FI-T/AP-I/AP-I282414742
AP-I/HEF/HEF/FI282414742
Economy
Repair cost Basic → Reference
AB 502 → 631 SL
RB 1,000 → 1,256 SL
SB 1,342 → 1,686 SL
Crew training 4,500 SL
Experts 190,000 SL
Aces 180 GE
Research Aces 16,000 RP
Reward multiplier AB / RB / SB
30 / 80 / 150 % SL
118 % RP
Total cost of modifications 8,410 RP
9,470 SL
Talisman cost 640 GE

Research order:

Flight performance
Survivability
Weaponry
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