Difference between revisions of "Creating the views for Missions"
The_233wer (talk | contribs) (Created page with "== Creating the views for Missions == ==Introduction== ====Usually.One mission in Mutiplay has a perview of the mission.It is a way for you and other players to know what in y...") |
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==Introduction== | ==Introduction== | ||
====Usually.One mission in Mutiplay has a perview of the mission.It is a way for you and other players to know what in your mission.In this article.I will told you how to create a view for your mission.Just very very basic. ==== | ====Usually.One mission in Mutiplay has a perview of the mission.It is a way for you and other players to know what in your mission.In this article.I will told you how to create a view for your mission.Just very very basic. ==== | ||
− | == | + | ==Ready before editing== |
− | ====Create a mission file"MyMission.blk".Then place | + | ====Create a mission file"MyMission.blk" or ues one.Then place a plane for player.And called it "Player`s Plane" in your own mission.==== |
+ | ====Then click the"+Mission Settings" and find "Briefing"(You can enter someting in ''place_log'' and other three blanks)==== | ||
+ | ====Set "viewAreaScale" into "1"(You can change.But i have never try.Because i am not the editor`s maker)==== | ||
+ | ====Open "+part" and "+slide". Change "map""ShowAirMap" to true(Maybe not must to do?)==== | ||
+ | ==Set icons on your view map== | ||
+ | ====Click "+icon" to add a new icon.And look at==== | ||
<br> | <br> | ||
− | ==== | + | '''the blanks` meanings below:<br>''' |
+ | <br> | ||
+ | '''icontype:The type of the icon.Just show the unit(s)` type<br>''' | ||
+ | '''side:The colour of the icon<br>''' | ||
+ | '''target:What`s this icon stand for.<br>''' | ||
+ | '''lookAt:Which unit will this icon`s target face to<br>''' | ||
+ | ==Test your own mission== | ||
+ | ====Now all settings in brief is all done.You only need to test and look the result.Make sure you have set player`s spawn point.==== |
Latest revision as of 14:10, 28 March 2020
Contents
- 1 Creating the views for Missions
- 2 Introduction
- 3 Ready before editing
- 3.1 Create a mission file"MyMission.blk" or ues one.Then place a plane for player.And called it "Player`s Plane" in your own mission.
- 3.2 Then click the"+Mission Settings" and find "Briefing"(You can enter someting in place_log and other three blanks)
- 3.3 Set "viewAreaScale" into "1"(You can change.But i have never try.Because i am not the editor`s maker)
- 3.4 Open "+part" and "+slide". Change "map""ShowAirMap" to true(Maybe not must to do?)
- 4 Set icons on your view map
- 5 Test your own mission
Creating the views for Missions
Introduction
Usually.One mission in Mutiplay has a perview of the mission.It is a way for you and other players to know what in your mission.In this article.I will told you how to create a view for your mission.Just very very basic.
Ready before editing
Create a mission file"MyMission.blk" or ues one.Then place a plane for player.And called it "Player`s Plane" in your own mission.
Then click the"+Mission Settings" and find "Briefing"(You can enter someting in place_log and other three blanks)
Set "viewAreaScale" into "1"(You can change.But i have never try.Because i am not the editor`s maker)
Open "+part" and "+slide". Change "map""ShowAirMap" to true(Maybe not must to do?)
Set icons on your view map
Click "+icon" to add a new icon.And look at
the blanks` meanings below:
icontype:The type of the icon.Just show the unit(s)` type
side:The colour of the icon
target:What`s this icon stand for.
lookAt:Which unit will this icon`s target face to