Difference between revisions of "User:RideR2"
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:3. Go to tab Mission Editor. | :3. Go to tab Mission Editor. | ||
− | ::*Choose | + | ::*Choose the side toolbar '''Mission Settings -> mission''' |
::*Choose a name for your mission in '''name''' tab | ::*Choose a name for your mission in '''name''' tab | ||
::*Choose a name for your mission that will be displayed for other players in '''locName''' tab (you can use space there and for example write down '''[Multiplayer Mission] Test''') | ::*Choose a name for your mission that will be displayed for other players in '''locName''' tab (you can use space there and for example write down '''[Multiplayer Mission] Test''') | ||
Line 52: | Line 52: | ||
:9. Create respawn zones for players | :9. Create respawn zones for players | ||
− | ::*Choose | + | ::*Choose the side toolbar '''Triggers / Missions Obj. Navigation''' |
::*Press the '''Trigger''' button to create a new trigger | ::*Press the '''Trigger''' button to create a new trigger | ||
::*Press the '''Properties and Trigger/MissionObj info''' icon which you can find on top toolbar to show the tab with trigger properties | ::*Press the '''Properties and Trigger/MissionObj info''' icon which you can find on top toolbar to show the tab with trigger properties | ||
::*Select your new trigger and change it's '''Name''' to for example '''respawn''' | ::*Select your new trigger and change it's '''Name''' to for example '''respawn''' | ||
− | ::*Make | + | ::*Make sure that '''Enabled''' is switched on |
::*In lower part of this toolbar select '''periodicEvent {time=1.00}''' in the '''Elements:''' window, then select '''Elements''' button on the bottom and press '''periodicEvent''' (if nothing happens then select one of folders in the '''Elements:''' window and then switch back to '''periodicEvent {time=1.00}''') | ::*In lower part of this toolbar select '''periodicEvent {time=1.00}''' in the '''Elements:''' window, then select '''Elements''' button on the bottom and press '''periodicEvent''' (if nothing happens then select one of folders in the '''Elements:''' window and then switch back to '''periodicEvent {time=1.00}''') | ||
::*A new window should appear, select '''initMission''' there and press '''Ok''' or double click on '''initMission''' | ::*A new window should appear, select '''initMission''' there and press '''Ok''' or double click on '''initMission''' |
Revision as of 07:23, 22 October 2019
Just a test page.
Multiplayer Missions
How to create multiplayer missions
- 1. Run mission editor (missioned.cmd in WarThunderCDK folder).
- 2. Choose Scene view tab and load one of game levels (it is location "britain" by default) where you want to create your mission.
Note: Missions can be technically run on an location, choosing location scene is just a preview.
- 3. Go to tab Mission Editor.
- Choose the side toolbar Mission Settings -> mission
- Choose a name for your mission in name tab
- Choose a name for your mission that will be displayed for other players in locName tab (you can use space there and for example write down [Multiplayer Mission] Test)
- Choose a description for your mission in locDesc tab
- Set a mission type to domination in type tab
- Choose a location map in level tab
- Choose time of a day and weather in Weather params tab
- 4. Create a new unit by pressing Create unit icon and place it somewhere (you can control the map view by pressing SPACE)
- 5. Open it's properties (by for example pressing P)
- Change the Name: to t1_player01
- Switch it's type to armada
- Find a dummy unit in Class tab and select it
- 6. Copy t1_player01 unit
Note: We will need it to create slots for the mission, so it's preferable to create 16 of them but the game supports up to 32 players per team
- Select the unit
- Press W
- While holding Shift select one of displayed arrows and then drag it until a new unit appears
- The CDK will show you a new window, in this window change the Count of clones: amount to the number that you want for your mission
- Select Auto rename
- Press Ok
- Now you should see lots of copies of this unit named t1_player02, t1_player03, t1_player04 etc.
- 7. Create the same amount of t2_player units by copying t1_player units
- In Unit copying window change Name of clone(s): to t2_player01
- Change the Count of clones: amount to the number that equals amount of t1_player units
- Press Ok
- Now you should see lots of copies of t1_player units named t2_player01, t2_player02, t2_player03 etc.
- 8. Go back to side toolbar Mission Settings to add these units to make them usable as slots for players in your multiplayer mission
- Select player_teamA
- Press wing to add new slots and add all t1_player units there one by one there
- Select player_teamB
- Press wing to add new slots and add all t2_player units there one by one there
- 9. Create respawn zones for players
- Choose the side toolbar Triggers / Missions Obj. Navigation
- Press the Trigger button to create a new trigger
- Press the Properties and Trigger/MissionObj info icon which you can find on top toolbar to show the tab with trigger properties
- Select your new trigger and change it's Name to for example respawn
- Make sure that Enabled is switched on
- In lower part of this toolbar select periodicEvent {time=1.00} in the Elements: window, then select Elements button on the bottom and press periodicEvent (if nothing happens then select one of folders in the Elements: window and then switch back to periodicEvent {time=1.00})
- A new window should appear, select initMission there and press Ok or double click on initMission
- Now press the Action button and below Filter: type missionMarkAsRespawnPoint and press Ok or double click on missionMarkAsRespawnPoint
- Now you need to create a zone on the place where you want to players to spawn