Difference between revisions of "CDK Reference"
(Massive addition of all known keybind shortcuts for use with the CDK. It might be worth actually making a 'CDK Reference' category and putting this page under while renaming it to "Controls reference" for future-proofing (yes i intend to add more)) |
m (Add effects list, imported from @RiderR2 's list at https://docs.google.com/document/d/e/2PACX-1vSihMgqFrUkiejp5CViPWrmvRY_cpHLoMYqmDkmGvqXcV-BcdLxhcic3U7ND9k086-HIB7FNLN8HlRD/pub) |
||
Line 19: | Line 19: | ||
* Description: Short description of what the shortcut does in-game (besides what one may assign to it through custom missions) | * Description: Short description of what the shortcut does in-game (besides what one may assign to it through custom missions) | ||
* Category: Either Plane, Tank, Helicopter, Ship, Replay, Voice Message, UFO, Walker, Ground Model, Common or Unknown; Where "Unknown" means it is currently unclear what category this shortcut is from. | * Category: Either Plane, Tank, Helicopter, Ship, Replay, Voice Message, UFO, Walker, Ground Model, Common or Unknown; Where "Unknown" means it is currently unclear what category this shortcut is from. | ||
− | * Primary: Either "Yes" or "No", It is "Yes" for all shortcuts that are known to be | + | * Primary: Either "Yes" or "No", It is "Yes" for all shortcuts that are known to be used directly in the [https://wiki.warthunder.com/Triggers#List_of_all_Conditions playerShortcutPressed] and [https://wiki.warthunder.com/Triggers#List_of_all_Conditions playerEmulateShortcut] trigger conditions. |
− | {| class="wikitable sortable" | + | {| class="wikitable sortable mw-collapsible mw-collasped" |
+ | |+Shortcuts List | ||
|- | |- | ||
! ID !! Description !! Category !! Primary | ! ID !! Description !! Category !! Primary | ||
Line 2,057: | Line 2,058: | ||
| ID_THERMAL_WHITE_IS_HOT_HELI || Changing the color scheme of the thermal sight || unknown || Yes | | ID_THERMAL_WHITE_IS_HOT_HELI || Changing the color scheme of the thermal sight || unknown || Yes | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | == Effects == | ||
+ | |||
+ | This is a list of all known effects, primarily for use with the [https://wiki.warthunder.com/Triggers#List_of_all_Actions unitPlayEffect action] | ||
+ | |||
+ | {| class="wikitable sortable mw-collapsible mw-collasped" | ||
+ | |+Effects List | ||
+ | ! ID !! Category | ||
+ | |- | ||
+ | | 7_20_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 7_20_hit_glass || Shell Hit/Damage | ||
+ | |- | ||
+ | | 7_20_hit_wood || Shell Hit/Damage | ||
+ | |- | ||
+ | | 7_20_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 7_20_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 7_20_hit_sand || Shell Hit/Damage | ||
+ | |- | ||
+ | | 20_37_ap_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 20_37_ap_hit_sand || Shell Hit/Damage | ||
+ | |- | ||
+ | | 20_37_ap_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 20_37_ap_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 20_37_ap_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 20_37_he_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 20_37_he_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 20_37_he_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 20_37_he_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 37_50_ap_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 37_50_ap_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 37_50_ap_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 37_50_ap_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 37_50_he_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 37_50_he_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 37_50_he_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 37_50_he_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 50_75_ap_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 50_75_ap_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 50_75_ap_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 50_75_ap_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 50_75_he_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 50_75_he_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 50_75_he_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 50_75_he_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 75_122_ap_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 75_122_ap_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 75_122_ap_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 75_122_ap_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 75_122_he_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 75_122_he_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 75_122_he_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 75_122_he_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 122_152_ap_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 122_152_ap_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 122_152_ap_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 122_152_ap_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 122_152_he_hit_ground || Shell Hit/Damage | ||
+ | |- | ||
+ | | 122_152_he_hit_snow || Shell Hit/Damage | ||
+ | |- | ||
+ | | 122_152_he_hit_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 122_152_he_hit_snow_stone || Shell Hit/Damage | ||
+ | |- | ||
+ | | 122_he_steel || Shell Hit/Damage | ||
+ | |- | ||
+ | | atgm_hit || Shell Hit/Damage | ||
+ | |- | ||
+ | | cannon_hit_ship_cumulative || Shell Hit/Damage | ||
+ | |- | ||
+ | | ps_hit_150mm_cumulative || Shell Hit/Damage | ||
+ | |- | ||
+ | | cannon_hit_ship_ap || Shell Hit/Damage | ||
+ | |- | ||
+ | | autocannon_hit_ship_he || Shell Hit/Damage | ||
+ | |- | ||
+ | | air_hit || Shell Hit/Damage | ||
+ | |- | ||
+ | | cannon_air_hit || Shell Hit/Damage | ||
+ | |- | ||
+ | | cannon_hit_light || Shell Hit/Damage | ||
+ | |- | ||
+ | | cannon_hit_armor || Shell Hit/Damage | ||
+ | |- | ||
+ | | cannon_hit_apds || Shell Hit/Damage | ||
+ | |- | ||
+ | | cannon_hit_armor_cumulative || Shell Hit/Damage | ||
+ | |- | ||
+ | | bullet_hit_light || Shell Hit/Damage | ||
+ | |- | ||
+ | | bullet_hit_armor_cumulative || Shell Hit/Damage | ||
+ | |- | ||
+ | | bullet_hit_armor || Shell Hit/Damage | ||
+ | |- | ||
+ | | bullet_HE_hit_armor || Shell Hit/Damage | ||
+ | |- | ||
+ | | old_ship_hit_ball || Shell Hit/Damage | ||
+ | |- | ||
+ | | ship_hit_fire || Shell Hit/Damage | ||
+ | |- | ||
+ | | hit_pieces || Shell Hit/Damage | ||
+ | |- | ||
+ | | ground_model_hit || Shell Hit/Damage | ||
+ | |- | ||
+ | | ufo_hit || Shell Hit/Damage | ||
+ | |- | ||
+ | | ufo_hit_red || Shell Hit/Damage | ||
+ | |- | ||
+ | | cannon_ricochet || Shell Hit/Damage | ||
+ | |- | ||
+ | | part_cut || Shell Hit/Damage | ||
+ | |- | ||
+ | | part_damage || Shell Hit/Damage | ||
+ | |- | ||
+ | | ground_splash || Explosion/Splash | ||
+ | |- | ||
+ | | smoke_shell_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | big_ground_splash || Explosion/Splash | ||
+ | |- | ||
+ | | art_ground_splash || Explosion/Splash | ||
+ | |- | ||
+ | | big_art_ground_splash || Explosion/Splash | ||
+ | |- | ||
+ | | big_art_snow_splash || Explosion/Splash | ||
+ | |- | ||
+ | | bullet_self_expl || Explosion/Splash | ||
+ | |- | ||
+ | | bullet_dist_fuze_expl || Explosion/Splash | ||
+ | |- | ||
+ | | water_splash || Explosion/Splash | ||
+ | |- | ||
+ | | water_splash_20_76 || Explosion/Splash | ||
+ | |- | ||
+ | | water_splash_76_00_he || Explosion/Splash | ||
+ | |- | ||
+ | | water_splash_76_00 || Explosion/Splash | ||
+ | |- | ||
+ | | big_water_splash || Explosion/Splash | ||
+ | |- | ||
+ | | flare_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | chaff_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | rocket_expl || Explosion/Splash | ||
+ | |- | ||
+ | | crv7_expl || Explosion/Splash | ||
+ | |- | ||
+ | | hydra_expl || Explosion/Splash | ||
+ | |- | ||
+ | | hlfr_expl || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_ground_explosion_big || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_ground_explosion_huge || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_ground_explosion_big_sfx || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_ground_explosion_med || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_ground_explosion_small || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_water_explosion_big || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_water_explosion_huge || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_water_explosion_med || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_water_explosion_small || Explosion/Splash | ||
+ | |- | ||
+ | | bomb_splash || Explosion/Splash | ||
+ | |- | ||
+ | | torpedo_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | torpedo_explosion_unit_bubble || Explosion/Splash | ||
+ | |- | ||
+ | | torpedo_explosion_unit || Explosion/Splash | ||
+ | |- | ||
+ | | stone_splash || Explosion/Splash | ||
+ | |- | ||
+ | | 122_he_stone_splash || Explosion/Splash | ||
+ | |- | ||
+ | | 122_he_wood_splash || Explosion/Splash | ||
+ | |- | ||
+ | | 122_ap_stone_splash || Explosion/Splash | ||
+ | |- | ||
+ | | 20_ap_wood_splash || Explosion/Splash | ||
+ | |- | ||
+ | | 20_ap_water_splash || Explosion/Splash | ||
+ | |- | ||
+ | | 120-203_water_splash || Explosion/Splash | ||
+ | |- | ||
+ | | 120-203_smoke_water_splash || Explosion/Splash | ||
+ | |- | ||
+ | | 120-203_he_water_splash || Explosion/Splash | ||
+ | |- | ||
+ | | aircraft_propellers_water_splashes || Explosion/Splash | ||
+ | |- | ||
+ | | aircraft_wheels_water_splashes || Explosion/Splash | ||
+ | |- | ||
+ | | rotor_water_splashes || Explosion/Splash | ||
+ | |- | ||
+ | | explosion_plane || Explosion/Splash | ||
+ | |- | ||
+ | | explosion_pony || Explosion/Splash | ||
+ | |- | ||
+ | | land_explosion_plane || Explosion/Splash | ||
+ | |- | ||
+ | | explosion_plane_pieces || Explosion/Splash | ||
+ | |- | ||
+ | | water_explosion_plane || Explosion/Splash | ||
+ | |- | ||
+ | | tank_water_splashes || Explosion/Splash | ||
+ | |- | ||
+ | | road_barrier_splash || Explosion/Splash | ||
+ | |- | ||
+ | | tank_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | slug_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | tank_fuel_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | old_ship_expl || Explosion/Splash | ||
+ | |- | ||
+ | | old_ship_expl_battle_area || Explosion/Splash | ||
+ | |- | ||
+ | | ship_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | ship_explosion_large || Explosion/Splash | ||
+ | |- | ||
+ | | ship_explosion_large_second || Explosion/Splash | ||
+ | |- | ||
+ | | pumpkin_expl || Explosion/Splash | ||
+ | |- | ||
+ | | medium_water_splash || Explosion/Splash | ||
+ | |- | ||
+ | | water_units_move_splash || Explosion/Splash | ||
+ | |- | ||
+ | | shell_expl_long_fireworks || Explosion/Splash | ||
+ | |- | ||
+ | | shell_expl_long || Explosion/Splash | ||
+ | |- | ||
+ | | shell_expl_short || Explosion/Splash | ||
+ | |- | ||
+ | | explosion_pieces || Explosion/Splash | ||
+ | |- | ||
+ | | explosion_pieces_gm || Explosion/Splash | ||
+ | |- | ||
+ | | water_explosion_pieces || Explosion/Splash | ||
+ | |- | ||
+ | | ground_model_expl || Explosion/Splash | ||
+ | |- | ||
+ | | ship_model_expl || Explosion/Splash | ||
+ | |- | ||
+ | | ship_model_expl_sfx || Explosion/Splash | ||
+ | |- | ||
+ | | object_ground_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | object_water_explosion || Explosion/Splash | ||
+ | |- | ||
+ | | building_expl || Explosion/Splash | ||
+ | |- | ||
+ | | tree_expl || Explosion/Splash | ||
+ | |- | ||
+ | | ground_explosion_fx || Explosion/Splash | ||
+ | |- | ||
+ | | rocks_explosion_fx || Explosion/Splash | ||
+ | |- | ||
+ | | beton_explosion_fx || Explosion/Splash | ||
+ | |- | ||
+ | | buildings_explosion_fx || Explosion/Splash | ||
+ | |- | ||
+ | | huge_explosion_fx || Explosion/Splash | ||
+ | |- | ||
+ | | rain_splash || Explosion/Splash | ||
+ | |- | ||
+ | | water_small_splash || Explosion/Splash | ||
+ | |- | ||
+ | | ad_explosion_small || Explosion/Splash | ||
+ | |- | ||
+ | | ad_explosion_big || Explosion/Splash | ||
+ | |- | ||
+ | | ad_chemicals_explosion_small || Explosion/Splash | ||
+ | |- | ||
+ | | ad_explosion_mine || Explosion/Splash | ||
+ | |- | ||
+ | | ad_explosion_glass || Explosion/Splash | ||
+ | |- | ||
+ | | ad_explosion_glass_snow || Explosion/Splash | ||
+ | |- | ||
+ | | ad_paper_splash_medium || Explosion/Splash | ||
+ | |- | ||
+ | | ground_shock_wave_dust || Explosion/Splash | ||
+ | |- | ||
+ | | water_shock_wave || Explosion/Splash | ||
+ | |- | ||
+ | | impact_dust || Explosion/Splash | ||
+ | |- | ||
+ | | ship_water_splashes || Movement | ||
+ | |- | ||
+ | | ship_rear_water_splashes || Movement | ||
+ | |- | ||
+ | | trp_propeller_water_splashes || Movement | ||
+ | |- | ||
+ | | ship_propeller_underwater_splashes || Movement | ||
+ | |- | ||
+ | | ship_propeller_water_splashes || Movement | ||
+ | |- | ||
+ | | trail_smoke || Movement | ||
+ | |- | ||
+ | | motor_exhaust || Movement | ||
+ | |- | ||
+ | | jet_exhaust || Movement | ||
+ | |- | ||
+ | | jet_start_exhaust || Movement | ||
+ | |- | ||
+ | | jet_afterburner_exhaust || Movement | ||
+ | |- | ||
+ | | pony_exhaust || Movement | ||
+ | |- | ||
+ | | motor_exhaust_wep || Movement | ||
+ | |- | ||
+ | | trail_inversion || Movement | ||
+ | |- | ||
+ | | trail_oil || Movement | ||
+ | |- | ||
+ | | trail_fuel || Movement | ||
+ | |- | ||
+ | | contrail || Movement | ||
+ | |- | ||
+ | | trail_jet || Movement | ||
+ | |- | ||
+ | | track_dirt_back || Movement | ||
+ | |- | ||
+ | | track_dirt_front || Movement | ||
+ | |- | ||
+ | | track_dirt_top || Movement | ||
+ | |- | ||
+ | | track_move_dirt || Movement | ||
+ | |- | ||
+ | | track_sand_back || Movement | ||
+ | |- | ||
+ | | track_sand_front || Movement | ||
+ | |- | ||
+ | | track_sand_top || Movement | ||
+ | |- | ||
+ | | track_move_sand || Movement | ||
+ | |- | ||
+ | | track_snow_back || Movement | ||
+ | |- | ||
+ | | track_snow_front || Movement | ||
+ | |- | ||
+ | | track_snow_top || Movement | ||
+ | |- | ||
+ | | track_move_snow || Movement | ||
+ | |- | ||
+ | | tank_broken_exhaust || Movement | ||
+ | |- | ||
+ | | tank_exhaust_nightvision || Movement | ||
+ | |- | ||
+ | | tank_exhaust || Movement | ||
+ | |- | ||
+ | | tank_modern_light_exhaust || Movement | ||
+ | |- | ||
+ | | water_jet || Movement | ||
+ | |- | ||
+ | | trail_water || Movement | ||
+ | |- | ||
+ | | ufo_exhaust || Movement | ||
+ | |- | ||
+ | | ufo_exhaust_red || Movement | ||
+ | |- | ||
+ | | ship_exhaust || Movement | ||
+ | |- | ||
+ | | ps_exhaust_blur || Movement | ||
+ | |- | ||
+ | | ps_exhaust || Movement | ||
+ | |- | ||
+ | | ps_exhaust_large || Movement | ||
+ | |- | ||
+ | | ps_steam || Movement | ||
+ | |- | ||
+ | | boat_exhaust || Movement | ||
+ | |- | ||
+ | | ship_water_jet_ap || Movement | ||
+ | |- | ||
+ | | ship_water_jet || Movement | ||
+ | |- | ||
+ | | jet_flame || Movement | ||
+ | |- | ||
+ | | aircraft_propellers_ground_dust || Movement | ||
+ | |- | ||
+ | | aircraft_wheels_ground_dust || Movement | ||
+ | |- | ||
+ | | aircraft_wheels_ground_friction || Movement | ||
+ | |- | ||
+ | | rotor_ground_dust || Movement | ||
+ | |- | ||
+ | | rotor_snow_dust || Movement | ||
+ | |- | ||
+ | | rotor_sand_dust || Movement | ||
+ | |- | ||
+ | | rotor_water_foam || Movement | ||
+ | |- | ||
+ | | aircraft_wheels_dust || Movement | ||
+ | |- | ||
+ | | jet_haze || Movement | ||
+ | |- | ||
+ | | haze_cruisemissile || Movement | ||
+ | |- | ||
+ | | motor_100throttle || Movement | ||
+ | |- | ||
+ | | motor_wep || Movement | ||
+ | |- | ||
+ | | flare_smoke || Smoke | ||
+ | |- | ||
+ | | chaff_smoke || Smoke | ||
+ | |- | ||
+ | | rocket_smoke || Smoke | ||
+ | |- | ||
+ | | crv7_smoke || Smoke | ||
+ | |- | ||
+ | | hydra_smoke_cruisemissile || Smoke | ||
+ | |- | ||
+ | | hydra_smoke_modern || Smoke | ||
+ | |- | ||
+ | | hydra_smoke || Smoke | ||
+ | |- | ||
+ | | fx1400_smoke || Smoke | ||
+ | |- | ||
+ | | hlfr_smoke || Smoke | ||
+ | |- | ||
+ | | pylon_smoke_cruisemissile || Smoke | ||
+ | |- | ||
+ | | pylon_smoke || Smoke | ||
+ | |- | ||
+ | | land_crash_smoke || Smoke | ||
+ | |- | ||
+ | | major_engine_smoke || Smoke | ||
+ | |- | ||
+ | | minor_engine_smoke || Smoke | ||
+ | |- | ||
+ | | major_fuel_smoke || Smoke | ||
+ | |- | ||
+ | | major_skin_smoke || Smoke | ||
+ | |- | ||
+ | | wrecked_smoke || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_wing_1 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_wing_2 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_wing_3 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_wing_4 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_wing_5 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_wing_6 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_wing_7 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_tail_1 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_tail_2 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_tail_3 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_tail_4 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_tail_5 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_tail_6 || Smoke | ||
+ | |- | ||
+ | | aerobatics_smoke_tail_7 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_wing_1 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_wing_2 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_wing_3 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_wing_4 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_wing_5 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_wing_6 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_wing_7 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_tail_1 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_tail_2 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_tail_3 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_tail_4 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_tail_5 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_tail_6 || Smoke | ||
+ | |- | ||
+ | | longlife_aerobatics_smoke_tail_7 || Smoke | ||
+ | |- | ||
+ | | gun_smoke_0 || Smoke | ||
+ | |- | ||
+ | | gun_smoke_1 || Smoke | ||
+ | |- | ||
+ | | gun_smoke_2 || Smoke | ||
+ | |- | ||
+ | | tank_smokescreen || Smoke | ||
+ | |- | ||
+ | | tank_engine_smoke || Smoke | ||
+ | |- | ||
+ | | tank_smoke_small || Smoke | ||
+ | |- | ||
+ | | tank_smoke_big || Smoke | ||
+ | |- | ||
+ | | pv_point_smoke_blue || Smoke | ||
+ | |- | ||
+ | | pv_point_smoke_white || Smoke | ||
+ | |- | ||
+ | | pv_point_smoke_red || Smoke | ||
+ | |- | ||
+ | | tank_light_smoke || Smoke | ||
+ | |- | ||
+ | | location_smoke_city || Smoke | ||
+ | |- | ||
+ | | ship_smoke || Smoke | ||
+ | |- | ||
+ | | ship_smoke_large || Smoke | ||
+ | |- | ||
+ | | ground_model_gray_smoke || Smoke | ||
+ | |- | ||
+ | | cut_tail_smoke || Smoke | ||
+ | |- | ||
+ | | ground_model_smoke || Smoke | ||
+ | |- | ||
+ | | crash_smoke_burst_fx || Smoke | ||
+ | |- | ||
+ | | crash_smoke_fx || Smoke | ||
+ | |- | ||
+ | | hangar_smoke_fx || Smoke | ||
+ | |- | ||
+ | | ground_smoke || Smoke | ||
+ | |- | ||
+ | | volcano_smoke || Smoke | ||
+ | |- | ||
+ | | lava_smoke || Smoke | ||
+ | |- | ||
+ | | white_smoke || Smoke | ||
+ | |- | ||
+ | | am_ap_smoke_fx || Smoke | ||
+ | |- | ||
+ | | location_factory_smoke_large_fx || Smoke | ||
+ | |- | ||
+ | | location_ground_smoke_distortion || Smoke | ||
+ | |- | ||
+ | | location_factory_smoke_small_fx || Smoke | ||
+ | |- | ||
+ | | flare_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | chaff_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | rocket_fire_cruisemissile || Fire/Gun Fire | ||
+ | |- | ||
+ | | rocket_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | hlfr_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | land_crash_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | major_engine_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | major_fuel_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | major_skin_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | big_gun_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | big_gun_flame_recoilless || Fire/Gun Fire | ||
+ | |- | ||
+ | | 40mm_gun_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | 20mm_gun_flame_gatling || Fire/Gun Fire | ||
+ | |- | ||
+ | | 200mm_gun_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | 400mm_gun_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | gunpowder_gun_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | aaa_gun_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | big_gun_turbo_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | big_gun_mb_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | mg_flame_muzzle_brake || Fire/Gun Fire | ||
+ | |- | ||
+ | | machine_gun_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | small_gun_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | small_gun_mb_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | 23mm_aa_gun_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | tank_engine_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | tank_ammo_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | tank_fire_small || Fire/Gun Fire | ||
+ | |- | ||
+ | | tank_fire_big || Fire/Gun Fire | ||
+ | |- | ||
+ | | location_fire_composite || Fire/Gun Fire | ||
+ | |- | ||
+ | | bonfire_composite || Fire/Gun Fire | ||
+ | |- | ||
+ | | ship_engine_fire_underwater || Fire/Gun Fire | ||
+ | |- | ||
+ | | ship_engine_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | ship_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | ship_fire_large || Fire/Gun Fire | ||
+ | |- | ||
+ | | ship_ammo_fire_underwater || Fire/Gun Fire | ||
+ | |- | ||
+ | | ship_ammo_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | ship_ammo_fire_large || Fire/Gun Fire | ||
+ | |- | ||
+ | | pumpkin_flame || Fire/Gun Fire | ||
+ | |- | ||
+ | | fireworks_fountain || Fire/Gun Fire | ||
+ | |- | ||
+ | | firework_large_single || Fire/Gun Fire | ||
+ | |- | ||
+ | | firework_large_yellow_single || Fire/Gun Fire | ||
+ | |- | ||
+ | | firework_large_red_single || Fire/Gun Fire | ||
+ | |- | ||
+ | | firework_large_green_single || Fire/Gun Fire | ||
+ | |- | ||
+ | | firework_large_blue_single || Fire/Gun Fire | ||
+ | |- | ||
+ | | firework_score_ginger || Fire/Gun Fire | ||
+ | |- | ||
+ | | firework_score_turquoise || Fire/Gun Fire | ||
+ | |- | ||
+ | | ground_model_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | ship_model_fire || Fire/Gun Fire | ||
+ | |- | ||
+ | | shell_ejection_effect || Fire/Gun Fire | ||
+ | |- | ||
+ | | shell_reject || Fire/Gun Fire | ||
+ | |- | ||
+ | | flare_launch || Fire/Gun Fire | ||
+ | |- | ||
+ | | start_torpedo_submerged || Fire/Gun Fire | ||
+ | |- | ||
+ | | start_torpedo || Fire/Gun Fire | ||
+ | |- | ||
+ | | ad_car_wreck || Destruction/Wreck | ||
+ | |- | ||
+ | | ad_car_wreck_small || Destruction/Wreck | ||
+ | |- | ||
+ | | ad_buildings_destructions_big || Destruction/Wreck | ||
+ | |- | ||
+ | | ad_buildings_straw_destructions_big || Destruction/Wreck | ||
+ | |- | ||
+ | | ad_buildings_destructions_part || Destruction/Wreck | ||
+ | |- | ||
+ | | ad_metal_buildings_destructions_part || Destruction/Wreck | ||
+ | |- | ||
+ | | ad_hydrant_destruction || Destruction/Wreck | ||
+ | |- | ||
+ | | ad_hydrant_destruction_faded || Destruction/Wreck | ||
+ | |- | ||
+ | | part_meet_ground || Collision | ||
+ | |- | ||
+ | | part_meet_water || Collision | ||
+ | |- | ||
+ | | propellor_meet_ground || Collision | ||
+ | |- | ||
+ | | propellor_meet_water || Collision | ||
+ | |- | ||
+ | | tank_collision_unit || Collision | ||
+ | |- | ||
+ | | ship_collision_unit_steel_underwater || Collision | ||
+ | |- | ||
+ | | ship_collision_unit_ground_underwater || Collision | ||
+ | |- | ||
+ | | ship_collision_unit_steel || Collision | ||
+ | |- | ||
+ | | ship_collision_unit_wood || Collision | ||
+ | |- | ||
+ | | ship_collision_unit_ground_wood || Collision | ||
+ | |- | ||
+ | | ship_collision_unit_ground_steel || Collision | ||
+ | |- | ||
+ | | tank_scrape || Collision | ||
+ | |- | ||
+ | | ship_scrape_steel || Collision | ||
+ | |- | ||
+ | | ship_scrape_wood || Collision | ||
+ | |- | ||
+ | | ship_scrape_ground_wood || Collision | ||
+ | |- | ||
+ | | ship_scrape_ground_steel || Collision | ||
+ | |- | ||
+ | | crash_loudspeaker || Collision | ||
+ | |- | ||
+ | | lightning_ball || Lightning | ||
+ | |- | ||
+ | | hangar_hmb_light_hangar_ny || Lightning | ||
+ | |- | ||
+ | | hangar_hmb_light || Lightning | ||
+ | |- | ||
+ | | hangar_hmb_light_noshaft || Lightning | ||
+ | |- | ||
+ | | hangar_hmb_low_light_yellow || Lightning | ||
+ | |- | ||
+ | | light_indoor_20 || Lightning | ||
+ | |- | ||
+ | | light_indoor_10_yellow || Lightning | ||
+ | |- | ||
+ | | ground_light || Lightning | ||
+ | |- | ||
+ | | ground_flash || Lightning | ||
+ | |- | ||
+ | | lightning_ray || Lightning | ||
+ | |- | ||
+ | | lightning_ball_continuous || Lightning | ||
+ | |- | ||
+ | | golden_light_area_fx || Lightning | ||
+ | |- | ||
+ | | location_lighthouse_50_fx || Lightning | ||
+ | |- | ||
+ | | hydra_bubbles || Environment | ||
+ | |- | ||
+ | | bomb_reflection || Environment | ||
+ | |- | ||
+ | | aircraft_ground_dust || Environment | ||
+ | |- | ||
+ | | pv_gun_dust_special || Environment | ||
+ | |- | ||
+ | | ji_ha_death || Environment | ||
+ | |- | ||
+ | | xmass_tree_sparklers_composite || Environment | ||
+ | |- | ||
+ | | repair_ground || Environment | ||
+ | |- | ||
+ | | water_units_dust || Environment | ||
+ | |- | ||
+ | | tank_dust || Environment | ||
+ | |- | ||
+ | | wind_particles || Environment | ||
+ | |- | ||
+ | | haze || Environment | ||
+ | |- | ||
+ | | area_fx_0 || Environment | ||
+ | |- | ||
+ | | area_fx_1 || Environment | ||
+ | |- | ||
+ | | ps_bubbles || Environment | ||
+ | |- | ||
+ | | ps_bubbles_dust || Environment | ||
+ | |- | ||
+ | | water_foam || Environment | ||
+ | |- | ||
+ | | ad_wood_pieces || Environment | ||
+ | |- | ||
+ | | ad_wood_small || Environment | ||
+ | |- | ||
+ | | ad_wood_big || Environment | ||
+ | |- | ||
+ | | ad_wood_metal_big || Environment | ||
+ | |- | ||
+ | | ad_wood_snow_big || Environment | ||
+ | |- | ||
+ | | ad_wood_metal_snow_big || Environment | ||
+ | |- | ||
+ | | ad_snowman || Environment | ||
+ | |- | ||
+ | | ad_fence_wood_small || Environment | ||
+ | |- | ||
+ | | ad_wood_snow_small || Environment | ||
+ | |- | ||
+ | | ad_shlagbaum || Environment | ||
+ | |- | ||
+ | | ad_dust_red_bricks || Environment | ||
+ | |- | ||
+ | | ad_dust_stucco || Environment | ||
+ | |- | ||
+ | | ad_dust_snow || Environment | ||
+ | |- | ||
+ | | ad_tree_felling_snow_medium || Environment | ||
+ | |- | ||
+ | | ad_tree_felling_leaves_green_medium || Environment | ||
+ | |- | ||
+ | | ad_tree_felling_leaves_fall_medium || Environment | ||
+ | |- | ||
+ | | ad_tree_felling_leaves_sakura_medium || Environment | ||
+ | |- | ||
+ | | ad_tree_felling_leaves_green_small || Environment | ||
+ | |- | ||
+ | | ad_bush_felling_leaves_green || Environment | ||
+ | |- | ||
+ | | ad_bush_felling_leaves_fall || Environment | ||
+ | |- | ||
+ | | ad_bush_felling_leaves_sakura || Environment | ||
+ | |- | ||
+ | | ad_tree_felling_medium_ground || Environment | ||
+ | |- | ||
+ | | ad_tree_felling_small_ground || Environment | ||
+ | |- | ||
+ | | ad_metal || Environment | ||
+ | |- | ||
+ | | ad_church_bell || Environment | ||
+ | |- | ||
+ | | ad_metal_small || Environment | ||
+ | |- | ||
+ | | ad_metal_snow || Environment | ||
+ | |- | ||
+ | | ad_metal_snow_small || Environment | ||
+ | |- | ||
+ | | ad_metal_fence_grid || Environment | ||
+ | |- | ||
+ | | ad_dust_bollard || Environment | ||
+ | |- | ||
+ | | ad_sand || Environment | ||
+ | |- | ||
+ | | ad_haystack || Environment | ||
+ | |- | ||
+ | | ad_icefloe_big || Environment | ||
+ | |- | ||
+ | | ad_windows_big || Environment | ||
+ | |- | ||
+ | | px_ground_fx || Environment | ||
+ | |- | ||
+ | | px_ground_sand_fx || Environment | ||
+ | |- | ||
+ | | px_ground_snow_fx || Environment | ||
+ | |- | ||
+ | | px_fracture_fx || Environment | ||
+ | |- | ||
+ | | location_sand_wind_composite_fx || Environment | ||
+ | |- | ||
+ | | location_sand_wind_dense_composite_fx || Environment | ||
+ | |- | ||
+ | | location_waterfall_10m_composite_fx || Environment | ||
+ | |- | ||
+ | | location_waterfall_50m_composite_fx || Environment | ||
+ | |- | ||
+ | | world_map_click || Misc | ||
+ | |- | ||
+ | | world_map_marker || Misc | ||
+ | |- | ||
+ | | world_map_hover || Misc | ||
+ | |- | ||
+ | | waypoint_ground || Misc | ||
+ | |- | ||
+ | | waypoint_ground_arrow || Misc | ||
+ | |- | ||
+ | | rocket_drown || Misc | ||
+ | |- | ||
+ | | torpedo_ground || Misc | ||
+ | |- | ||
+ | | torpedo_broken || Misc | ||
|} | |} | ||
[[Category:War Thunder CDK]] | [[Category:War Thunder CDK]] | ||
[[Category:CDK Reference]] | [[Category:CDK Reference]] |
Revision as of 00:25, 28 October 2019
This page lists the known values/IDs/etc that can be used in various sections of the Dagor editor.
When and where can the listed values/IDs/etc be used is specified in each category.
Contents
Controls
This is a list of all shortcuts IDs, typically used in the playerShortcutPressed and playerEmulateShortcut trigger conditions.
The following list is for all platforms, be it console or PC.
Note: According to the current knowledge of the userbase, it is currently assumed that there are no ways to use specific keybindings rather than shortcuts, supposedly because of the cross-platform nature of the game.
The list has the following fields:
- ID: The identifier of the shortcut, in most cases, they all are prefixed by "ID_"
- Description: Short description of what the shortcut does in-game (besides what one may assign to it through custom missions)
- Category: Either Plane, Tank, Helicopter, Ship, Replay, Voice Message, UFO, Walker, Ground Model, Common or Unknown; Where "Unknown" means it is currently unclear what category this shortcut is from.
- Primary: Either "Yes" or "No", It is "Yes" for all shortcuts that are known to be used directly in the playerShortcutPressed and playerEmulateShortcut trigger conditions.
ID | Description | Category | Primary |
---|---|---|---|
trackIrZoom | Control zoom with head tracking | Tank | No |
trackIrAsHeadInTPS | Fix camera position in 3rd person view | Tank | No |
trackIrForLateralMovement | Track head movement up-down/left-right | Tank | No |
trim_elevator | Elevator Trim Axis | unknown | No |
helicopter_trim_elevator | Elevator Trim Axis | Helicopter | No |
trim_elevator_rangeMin | Elevator Trim Negative | unknown | No |
trim_elevator_rangeMax | Elevator Trim Positive | unknown | No |
trim_elevator_rangeInc | Elevator Trim Positive | unknown | No |
trim_elevator_rangeDec | Elevator Trim Negative | unknown | No |
trim_elevator_rangeSet | Reset elevator trim axis | unknown | No |
trim_ailerons | Aileron Trim Axis | unknown | No |
helicopter_trim_ailerons | Aileron Trim Axis | Helicopter | No |
trim_ailerons_rangeMin | Aileron Trim Left | unknown | No |
trim_ailerons_rangeMax | Aileron Trim Right | unknown | No |
trim_ailerons_rangeInc | Aileron Trim Right | unknown | No |
trim_ailerons_rangeDec | Aileron Trim Left | unknown | No |
trim_ailerons_rangeSet | Reset aileron trim axis | unknown | No |
trim_rudder | Rudder Trim Axis | unknown | No |
helicopter_trim_rudder | Rudder Trim Axis | Helicopter | No |
trim_rudder_rangeMax | Rudder Trim Right | unknown | No |
trim_rudder_rangeMin | Rudder Trim Left | unknown | No |
trim_rudder_rangeInc | Rudder Trim Right | unknown | No |
trim_rudder_rangeDec | Rudder Trim Left | unknown | No |
trim_rudder_rangeSet | Reset rudder trim axis | unknown | No |
head_pos_x | Head movement: forward-backward | unknown | No |
head_pos_y | Head movement: upward-downward | unknown | No |
head_pos_z | Head movement: left-right | unknown | No |
head_pos_x_rangeMin | Head movement: backward | unknown | No |
head_pos_x_rangeMax | Head movement: forward | unknown | No |
head_pos_x_rangeSet | Head movement: reset position (X-axis) | unknown | No |
head_pos_y_rangeMin | Head movement: downward | unknown | No |
head_pos_y_rangeMax | Head movement: upward | unknown | No |
head_pos_y_rangeSet | Head movement: reset position (Y-axis) | unknown | No |
head_pos_z_rangeMin | Head movement: left | unknown | No |
head_pos_z_rangeMax | Head movement: right | unknown | No |
head_pos_z_rangeSet | Head movement: reset position (Z-axis) | unknown | No |
ID_FUEL_TANKS | Additional fuel tank | Tank | Yes |
ID_AIR_DROP | Air drop | unknown | Yes |
ID_WEAPON_LOCK | Weapon lock | unknown | Yes |
ID_SENSOR_SWITCH | Switch radar search on/off | unknown | Yes |
ID_SENSOR_MODE_SWITCH | Change radar mode | unknown | Yes |
ID_SENSOR_SCAN_PATTERN_SWITCH | Change radar search mode | unknown | Yes |
ID_SENSOR_RANGE_SWITCH | Change radar scope scale | unknown | Yes |
ID_SENSOR_TARGET_SWITCH | Select radar target to lock on | unknown | Yes |
ID_SENSOR_TARGET_LOCK | Lock radar target on | unknown | Yes |
ID_SENSOR_VIEW_SWITCH | Switch radar indicator type | unknown | Yes |
ID_SENSOR_SWITCH_TANK | Switch radar search on/off | Tank | Yes |
ID_SENSOR_MODE_SWITCH_TANK | Change radar mode | Tank | Yes |
ID_SENSOR_SCAN_PATTERN_SWITCH_TANK | Change radar search mode | Tank | Yes |
ID_SENSOR_RANGE_SWITCH_TANK | Change radar scope scale | Tank | Yes |
ID_SENSOR_TARGET_SWITCH_TANK | Select radar target to lock on | Tank | Yes |
ID_SENSOR_TARGET_LOCK_TANK | Lock radar target on | Tank | Yes |
ID_SENSOR_VIEW_SWITCH_TANK | Switch radar indicator type | Tank | Yes |
ID_MFD_1_PAGE | Switch MFD mode first | unknown | Yes |
ID_MFD_2_PAGE | Switch MFD mode second | unknown | Yes |
ID_MFD_3_PAGE | Switch MFD mode third | unknown | Yes |
ID_MFD_ZOOM | Switch MFD camera zoom | unknown | Yes |
ID_HELI_GUNNER_NIGHT_VISION | Switch NVD mode | unknown | Yes |
ID_NEXT_BULLET_TYPE | Next bullet type | unknown | Yes |
ID_SHIP_NEXT_BULLET_TYPE | Next bullet type | Ship | Yes |
ID_SHIP_SELECTWEAPON_WHEEL_MENU | Weapon selection menu | Ship | Yes |
ID_HELICOPTER_MODE_HEADER | Controls mode | Helicopter | Yes |
ID_HELICOPTER_OTHER_HEADER | Miscellaneous | Helicopter | Yes |
helicopter_collective | Enable prop. pitch axis | Helicopter | No |
helicopter_collective_rangeMin | Prop. pitch down | Helicopter | No |
helicopter_collective_rangeMax | Prop. pitch up | Helicopter | No |
helicopter_collective_rangeDec | Prop. pitch down | Helicopter | No |
helicopter_collective_rangeInc | Prop. pitch up | Helicopter | No |
helicopter_collective_rangeSet | Reset prop. pitch axis | Helicopter | No |
helicopter_cyclic_pitch | Enable pitch axis | Helicopter | No |
helicopter_cyclic_pitch_rangeMin | Pitch down | Helicopter | No |
helicopter_cyclic_pitch_rangeMax | Pitch up | Helicopter | No |
helicopter_cyclic_pitch_rangeDec | Pitch down | Helicopter | No |
helicopter_cyclic_pitch_rangeInc | Pitch up | Helicopter | No |
helicopter_cyclic_pitch_rangeSet | Reset pitch axis | Helicopter | No |
helicopter_cyclic_roll | Enable roll axis | Helicopter | No |
helicopter_cyclic_roll_rangeMin | Roll left | Helicopter | No |
helicopter_cyclic_roll_rangeMax | Roll right | Helicopter | No |
helicopter_cyclic_roll_rangeDec | Roll left | Helicopter | No |
helicopter_cyclic_roll_rangeInc | Roll right | Helicopter | No |
helicopter_cyclic_roll_rangeSet | Reset roll axis | Helicopter | No |
helicopter_pedals | Enable yaw axis | Helicopter | No |
helicopter_pedals_rangeMin | Yaw left | Helicopter | No |
helicopter_pedals_rangeMax | Yaw right | Helicopter | No |
helicopter_pedals_rangeDec | Yaw left | Helicopter | No |
helicopter_pedals_rangeInc | Yaw right | Helicopter | No |
helicopter_pedals_rangeSet | Reset yaw axis | Helicopter | No |
helicopter_fire | Enable fire axis | Helicopter | No |
helicopter_fire_rangeSet | Reset fire axis | Helicopter | No |
helicopter_fire_rangeMin | Minimum fire axis | Helicopter | No |
helicopter_fire_rangeMax | Maximum fire axis | Helicopter | No |
helicopter_fire_rangeDec | Decrease fire axis | Helicopter | No |
helicopter_fire_rangeInc | Increase fire axis | Helicopter | No |
ID_TOGGLE_INSTRUCTOR_HELICOPTER | Toggle controls mode | Helicopter | Yes |
ID_CONTROL_MODE_HELICOPTER | Hover mode | Helicopter | Yes |
ID_FBW_MODE_HELICOPTER | Toggle SAS mode | Helicopter | Yes |
ID_FBW_MODE | Toggle SAS mode | unknown | Yes |
ID_FIRE_MGUNS_HELICOPTER | Small-caliber guns | Helicopter | Yes |
ID_FIRE_CANNONS_HELICOPTER | Large-caliber guns | Helicopter | Yes |
ID_FIRE_ADDITIONAL_GUNS_HELICOPTER | Additional guns | Helicopter | Yes |
ID_BOMBS_HELICOPTER | Drop bomb | Helicopter | Yes |
ID_BOMBS_SERIES_HELICOPTER | Drop bomb series | Helicopter | Yes |
ID_ROCKETS_SERIES_HELICOPTER | Fire rocket salvo | Helicopter | Yes |
ID_WEAPON_LOCK_HELICOPTER | Weapon lock | Helicopter | Yes |
ID_LOCK_TARGETING_AT_POINT_HELICOPTER | Sight stabilization | Helicopter | Yes |
ID_TARGET_CAMERA_HELICOPTER | Tracking Camera: Enemy | Helicopter | Yes |
ID_AIM_CAMERA_HELICOPTER | Aiming mode | Helicopter | Yes |
ID_CAMERA_TPS_HELICOPTER | External View | Helicopter | Yes |
ID_CAMERA_FPS_HELICOPTER | Cockpit view | Helicopter | Yes |
ID_CAMERA_VIRTUAL_TARGET_FPS_HELICOPTER | Shooter (ATGM) | Helicopter | Yes |
ID_CAMERA_VIRTUAL_FPS_HELICOPTER | Virtual Cockpit | Helicopter | Yes |
ID_CAMERA_GUNNER_HELICOPTER | Gunner View | Helicopter | Yes |
ID_GEAR_HELICOPTER | Toggle Gear | Helicopter | Yes |
ID_AEROBATICS_SMOKE_HELICOPTER | Aerobatics smoke | Helicopter | Yes |
ID_TOGGLE_COCKPIT_DOOR_HELICOPTER | Open cockpit | Helicopter | Yes |
ID_TOGGLE_COCKPIT_LIGHTS_HELICOPTER | Cockpit lighting | Helicopter | Yes |
ID_TOGGLE_COLLIMATOR_HELICOPTER | Toggle Sight | Helicopter | Yes |
ID_TOGGLE_LASER_DESIGNATOR_HELICOPTER | Toggle Laser Designator | Helicopter | Yes |
ID_TOGGLE_LASER_DESIGNATOR | Toggle Laser Designator | unknown | Yes |
helicopter_target_camera | Enable tracking/aiming axis | Helicopter | No |
helicopter_target_camera_rangeMax | Maximum tracking/aiming axis | Helicopter | No |
helicopter_target_camera_rangeMin | Minimum tracking/aiming axis | Helicopter | No |
helicopter_weapon_aim_heading_rangeSet | Reset yaw axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_heading_rangeMin | Minimum yaw axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_heading_rangeMax | Maximum yaw axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_heading_rangeDec | Decrease yaw axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_heading_rangeInc | Increase yaw axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_pitch | Enable pitch axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_pitch_rangeSet | Reset pitch axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_pitch_rangeMin | Minimum pitch axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_pitch_rangeMax | Maximum pitch axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_pitch_rangeDec | Decrease pitch axis for aim weapons | Helicopter | No |
helicopter_weapon_aim_pitch_rangeInc | Increase pitch axis for aim weapons | Helicopter | No |
helicopter_atgm_aim_x | Enable missile control X-axis | Helicopter | No |
helicopter_atgm_aim_x_rangeSet | Reset missile control X-axis | Helicopter | No |
helicopter_atgm_aim_x_rangeMin | Minimum missile control X-axis | Helicopter | No |
helicopter_atgm_aim_x_rangeMax | Maximum missile control X-axis | Helicopter | No |
helicopter_atgm_aim_x_rangeDec | Decrease missile control X-axis | Helicopter | No |
helicopter_atgm_aim_x_rangeInc | Increase missile control X-axis | Helicopter | No |
helicopter_atgm_aim_y | Enable missile control Y-axis | Helicopter | No |
helicopter_atgm_aim_y_rangeSet | Reset missile control Y-axis | Helicopter | No |
helicopter_atgm_aim_y_rangeMin | Minimum missile control Y-axis | Helicopter | No |
helicopter_atgm_aim_y_rangeMax | Maximum missile control Y-axis | Helicopter | No |
helicopter_atgm_aim_y_rangeDec | Decrease missile control Y-axis | Helicopter | No |
helicopter_atgm_aim_y_rangeInc | Increase missile control Y-axis | Helicopter | No |
ID_SUBMARINE_CONTROL_HEADER | Submarine | Submarine | Yes |
ID_SUBMARINE_MOVE_HEADER | Movement | Submarine | Yes |
ID_SUBMARINE_FIRE_HEADER | Weaponry | Submarine | Yes |
ID_SUBMARINE_VIEW_HEADER | Camera control | Submarine | Yes |
ID_SUBMARINE_OTHER_HEADER | Miscellaneous | Submarine | Yes |
ID_SUBMARINE_OPERATIONS_HEADER | Quick settings | Submarine | Yes |
submarine_main_engine | Submarine main engine | Submarine | No |
submarine_main_engine_rangeSet | Stop main engine | Submarine | No |
submarine_main_engine_rangeMin | Back main engine | Submarine | No |
submarine_main_engine_rangeMax | Ahead main engine | Submarine | No |
submarine_main_engine_rangeDec | Back main engine | Submarine | No |
submarine_main_engine_rangeInc | Ahead main engine | Submarine | No |
submarine_steering | Submarine rudder control | Submarine | No |
submarine_steering_rangeSet | Rudder amidships | Submarine | No |
submarine_steering_rangeMin | Left rudder | Submarine | No |
submarine_steering_rangeMax | Right rudder | Submarine | No |
submarine_steering_rangeDec | Left rudder | Submarine | No |
submarine_steering_rangeInc | Right rudder | Submarine | No |
submarine_depth | Depth control | Submarine | No |
submarine_depth_rangeSet | Reset depth control | Submarine | No |
submarine_depth_rangeMin | Increase depth | Submarine | No |
submarine_depth_rangeMax | Decrease depth | Submarine | No |
submarine_depth_rangeDec | Increase depth | Submarine | No |
submarine_depth_rangeInc | Decrease depth | Submarine | No |
ID_SUBMARINE_FULL_STOP | All Stop | Submarine | Yes |
ID_TOGGLE_VIEW_SUBMARINE | Toggle View (submarine / torpedo) | Submarine | Yes |
ID_SUBMARINE_WEAPON_TORPEDOES | Launch torpedoes | Submarine | Yes |
ID_SUBMARINE_SWITCH_ACTIVE_SONAR | Toggle submarine active sonar | Submarine | Yes |
ID_SUBMARINE_WEAPON_TOGGLE_ACTIVE_SENSOR | Toggle torpedo active sonar | Submarine | Yes |
ID_SUBMARINE_WEAPON_TOGGLE_SELF_HOMMING | Toggle torpedo self homing | Submarine | Yes |
ID_SUBMARINE_ACOUSTIC_COUNTERMEASURES | Noisemakers | Submarine | Yes |
submarine_camx | View in battle - Submarine (horizontal) | Submarine | No |
submarine_camx_rangeMin | View in battle - Submarine (horizontal) - minimum value | Submarine | No |
submarine_camx_rangeMax | View in battle - Submarine (horizontal) - maximum value | Submarine | No |
submarine_camx_rangeDec | View in battle - Submarine (horizontal) - decrease value | Submarine | No |
submarine_camx_rangeInc | View in battle - Submarine (horizontal) - increase value | Submarine | No |
submarine_camx_rangeSet | View in battle - Submarine (horizontal) - reset value | Submarine | No |
submarine_camy | View in battle - Submarine (vertical) | Submarine | No |
submarine_camy_rangeMin | View in battle - Submarine (vertical) - minimum value | Submarine | No |
submarine_camy_rangeMax | View in battle - Submarine (vertical) - maximum value | Submarine | No |
submarine_camy_rangeDec | View in battle - Submarine (vertical) - decrease value | Submarine | No |
submarine_camy_rangeInc | View in battle - Submarine (vertical) - increase value | Submarine | No |
submarine_camy_rangeSet | View in battle - Submarine (vertical) - reset value | Submarine | No |
submarine_zoom | Enable submarine zoom axis | Submarine | No |
submarine_zoom_rangeMin | Zoom off | Submarine | No |
submarine_zoom_rangeMax | Zoom on | Submarine | No |
submarine_zoom_rangeSet | Reset submarine zoom axis | Submarine | No |
submarine_mouse_aim_x | Submarine aiming (X-axis) | Submarine | No |
submarine_mouse_aim_x_rangeMin | Turn aim left | Submarine | No |
submarine_mouse_aim_x_rangeMax | Turn aim right | Submarine | No |
submarine_mouse_aim_y | Submarine aiming (Y-axis) | Submarine | No |
submarine_mouse_aim_y_rangeMin | Lower aim | Submarine | No |
submarine_mouse_aim_y_rangeMax | Raise aim | Submarine | No |
ID_SUBMARINE_KILLSTREAK_WHEEL_MENU | Event selection menu | Submarine | Yes |
ID_SUBMARINE_ACTION_BAR_ITEM_6 | Extinguish fire | Submarine | Yes |
ID_SUBMARINE_ACTION_BAR_ITEM_11 | Repair | Submarine | Yes |
ID_SUBMARINE_REPAIR_BREACHES | Repair breaches | Submarine | Yes |
target_camera | Enable tracking/aiming axis | unknown | No |
target_camera_rangeMax | Maximum tracking/aiming axis | unknown | No |
target_camera_rangeMin | Minimum tracking/aiming axis | unknown | No |
weapon_aim_heading | Enable yaw axis for aim weapons | unknown | No |
weapon_aim_heading_rangeSet | Reset yaw axis for aim weapons | unknown | No |
weapon_aim_heading_rangeMin | Minimum yaw axis for aim weapons | unknown | No |
weapon_aim_heading_rangeMax | Maximum yaw axis for aim weapons | unknown | No |
weapon_aim_heading_rangeDec | Decrease yaw axis for aim weapons | unknown | No |
weapon_aim_heading_rangeInc | Increase yaw axis for aim weapons | unknown | No |
weapon_aim_pitch_rangeSet | Reset pitch axis for aim weapons | unknown | No |
weapon_aim_pitch_rangeMin | Minimum pitch axis for aim weapons | unknown | No |
weapon_aim_pitch_rangeMax | Maximum pitch axis for aim weapons | unknown | No |
weapon_aim_pitch_rangeDec | Decrease pitch axis for aim weapons | unknown | No |
weapon_aim_pitch_rangeInc | Increase pitch axis for aim weapons | unknown | No |
mouse_aim_x | Control (X-axis) | unknown | No |
mouse_aim_y | Control (Y-axis) | unknown | No |
gm_mouse_aim_x | Tank aiming (X-axis) | Ground Model | No |
gm_mouse_aim_y | Tank aiming (Y-axis) | Ground Model | No |
ship_mouse_aim_x | Ship aiming (X-axis) | Ship | No |
ship_mouse_aim_y | Ship aiming (Y-axis) | Ship | No |
gm_mouse_aim_x_rangeMin | Turn aim left | Ground Model | No |
gm_mouse_aim_x_rangeMax | Turn aim right | Ground Model | No |
gm_mouse_aim_y_rangeMin | Lower aim | Ground Model | No |
gm_mouse_aim_y_rangeMax | Raise aim | Ground Model | No |
ship_mouse_aim_x_rangeMin | Turn aim left | Ship | No |
ship_mouse_aim_x_rangeMax | Turn aim right | Ship | No |
ship_mouse_aim_y_rangeMin | Lower aim | Ship | No |
ship_mouse_aim_y_rangeMax | Raise aim | Ship | No |
prop_pitch | Propeller Pitch | unknown | No |
prop_pitch_rangeMin | Minimum Propeller Pitch | unknown | No |
prop_pitch_rangeMax | Maximum Propeller Pitch | unknown | No |
prop_pitch_rangeInc | Increase Propeller Pitch | unknown | No |
prop_pitch_rangeDec | Decrease Propeller Pitch | unknown | No |
prop_pitch_rangeSet | Reset Propeller Pitch axis | unknown | No |
mixture | Enable mixture axis | unknown | No |
mixture_rangeMax | Enrich mixture | unknown | No |
mixture_rangeMin | Deplete mixture | unknown | No |
mixture_rangeInc | Enrich mixture | unknown | No |
mixture_rangeDec | Deplete mixture | unknown | No |
mixture_rangeSet | Reset mixture axis | unknown | No |
radiator | Radiator | unknown | No |
radiator_rangeMin | Close radiator shutter | unknown | No |
radiator_rangeMax | Open radiator shutter | unknown | No |
radiator_rangeDec | Close radiator shutter | unknown | No |
radiator_rangeInc | Open radiator shutter | unknown | No |
radiator_rangeSet | Reset radiator axis | unknown | No |
oil_radiator | Oil Radiator | unknown | No |
oil_radiator_rangeMin | Close oil radiator shutter | unknown | No |
oil_radiator_rangeMax | Open oil radiator shutter | unknown | No |
oil_radiator_rangeDec | Close oil radiator shutter | unknown | No |
oil_radiator_rangeInc | Open oil radiator shutter | unknown | No |
oil_radiator_rangeSet | Reset oil radiator axis | unknown | No |
ship_camx | View in battle - Ship (horizontal) | Ship | No |
ship_camx_rangeMin | View in battle - Ship (horizontal) - minimum value | Ship | No |
ship_camx_rangeMax | View in battle - Ship (horizontal) - maximum value | Ship | No |
ship_camx_rangeDec | View in battle - Ship (horizontal) - decrease value | Ship | No |
ship_camx_rangeInc | View in battle - Ship (horizontal) - increase value | Ship | No |
ship_camx_rangeSet | View in battle - Ship (horizontal) - reset value | Ship | No |
ship_camy | View in battle - Ship (vertical) | Ship | No |
ship_camy_rangeMin | View in battle - Ship (vertical) - minimum value | Ship | No |
ship_camy_rangeMax | View in battle - Ship (vertical) - maximum value | Ship | No |
ship_camy_rangeDec | View in battle - Ship (vertical) - decrease value | Ship | No |
ship_camy_rangeInc | View in battle - Ship (vertical) - increase value | Ship | No |
ship_camy_rangeSet | View in battle - Ship (vertical) - reset value | Ship | No |
hangar_camera_x | Enable view in hangar (X-axis) | unknown | No |
hangar_camera_x_rangeMin | View in hangar (X-axis) - minimum value | unknown | No |
hangar_camera_x_rangeMax | View in hangar (X-axis) - maximum value | unknown | No |
hangar_camera_x_rangeDec | View in hangar (X-axis) - decrease value | unknown | No |
hangar_camera_x_rangeInc | View in hangar (X-axis) - increase value | unknown | No |
hangar_camera_x_rangeSet | View in hangar (X-axis) - reset value | unknown | No |
hangar_camera_y | Enable view in hangar (Y-axis) | unknown | No |
hangar_camera_y_rangeMin | View in hangar (Y-axis) - minimum value | unknown | No |
hangar_camera_y_rangeMax | View in hangar (Y-axis) - maximum value | unknown | No |
hangar_camera_y_rangeDec | View in hangar (Y-axis) - decrease value | unknown | No |
hangar_camera_y_rangeInc | View in hangar (Y-axis) - increase value | unknown | No |
hangar_camera_y_rangeSet | View in hangar (Y-axis) - reset value | unknown | No |
decal_move_x | Enable decal movement (X-axis) | unknown | No |
decal_move_x_rangeMin | Decal movement (X-axis) - minimum value | unknown | No |
decal_move_x_rangeMax | Decal movement (X-axis) - maximum value | unknown | No |
decal_move_x_rangeDec | Decal movement (X-axis) - decrease value | unknown | No |
decal_move_x_rangeInc | Decal movement (X-axis) - increase value | unknown | No |
decal_move_x_rangeSet | Decal movement (X-axis) - reset value | unknown | No |
decal_move_y | Enable decal movement (Y-axis) | unknown | No |
decal_move_y_rangeMin | Decal movement (Y-axis) - minimum value | unknown | No |
decal_move_y_rangeMax | Decal movement (Y-axis) - maximum value | unknown | No |
decal_move_y_rangeDec | Decal movement (Y-axis) - decrease value | unknown | No |
decal_move_y_rangeInc | Decal movement (Y-axis) - increase value | unknown | No |
decal_move_y_rangeSet | Decal movement (Y-axis) - reset value | unknown | No |
cam_fwd | Free cam (forward) | unknown | No |
cam_fwd_rangeMin | Free cam (forward) — maximum value | unknown | No |
cam_fwd_rangeMax | Free cam (forward) — minimum value | unknown | No |
cam_fwd_rangeDec | Free cam (forward) — decrease value | unknown | No |
cam_fwd_rangeInc | Free cam (forward) — increase value | unknown | No |
cam_fwd_rangeSet | Free cam (forward) - reset value | unknown | No |
cam_strafe | Free cam (strafe) | unknown | No |
cam_strafe_rangeMin | Free cam (strafe) — maximum value | unknown | No |
cam_strafe_rangeMax | Free cam (strafe) — minimum value | unknown | No |
cam_strafe_rangeDec | Free cam (strafe) — decrease value | unknown | No |
cam_strafe_rangeInc | Free cam (strafe) — increase value | unknown | No |
cam_strafe_rangeSet | Free cam (strafe) - reset value | unknown | No |
cam_vert | Free cam (vertical) | unknown | No |
cam_vert_rangeMin | Free cam (vertical) — maximum value | unknown | No |
cam_vert_rangeMax | Free cam (vertical) — minimum value | unknown | No |
cam_vert_rangeDec | Free cam (vertical) — decrease value | unknown | No |
cam_vert_rangeInc | Free cam (vertical) — increase value | unknown | No |
cam_vert_rangeSet | Free cam (vertical) - reset value | unknown | No |
cam_roll | Free cam (roll) | unknown | No |
cam_roll_rangeMin | Free cam (roll) — maximum value | unknown | No |
cam_roll_rangeMax | Free cam (roll) — minimum value | unknown | No |
cam_roll_rangeDec | Free cam (roll) — decrease value | unknown | No |
cam_roll_rangeInc | Free cam (roll) — increase value | unknown | No |
cam_roll_rangeSet | Free cam (roll) - reset value | unknown | No |
brake_left | Left brake | unknown | No |
brake_left_rangeMin | Release left brake | unknown | No |
brake_left_rangeMax | Apply left brake | unknown | No |
brake_left_rangeDec | Release left brake | unknown | No |
brake_left_rangeInc | Apply left brake | unknown | No |
brake_left_rangeSet | Reset left brake axis | unknown | No |
brake_right | Right brake | unknown | No |
brake_right_rangeMin | Release right brake | unknown | No |
brake_right_rangeMax | Apply right brake | unknown | No |
brake_right_rangeDec | Release right brake | unknown | No |
brake_right_rangeInc | Apply right brake | unknown | No |
brake_right_rangeSet | Reset right brake axis | unknown | No |
ID_REPLAY_RESET_CAMERA_ROLL | Reset camera roll | Replay | Yes |
ID_REPLAY_TOGGLE_PLAYER_VISIBILITY | Toggle player visibility | Replay | Yes |
ID_REPLAY_TOGGLE_DOF | Toggle depth of field | Replay | Yes |
ID_REPLAY_TOGGLE_LERP | Toggle linear/spline interpolation | Replay | Yes |
ID_REPLAY_CAMERA_FREE | Free camera | Replay | Yes |
ID_REPLAY_CAMERA_FREE_PARENTED | Free chase camera | Replay | Yes |
ID_REPLAY_CAMERA_FREE_ATTACHED | Free attached camera | Replay | Yes |
ID_REPLAY_CAMERA_HOVER | Hover camera | Replay | Yes |
ID_AILERONS_LEFT | Ailerons Left | unknown | Yes |
ID_AILERONS_RIGHT | Ailerons Right | unknown | Yes |
ID_ELEVATOR_UP | Elevator Up | unknown | Yes |
ID_ELEVATOR_DOWN | Elevator Down | unknown | Yes |
ID_RUDDER_LEFT | Rudder Left | unknown | Yes |
ID_RUDDER_RIGHT | Rudder Right | unknown | Yes |
ID_THROTTLE_MORE | Increase Throttle | unknown | Yes |
ID_THROTTLE_LESS | Decrease Throttle | unknown | Yes |
ID_LOCK_TARGET | Lock Target | unknown | Yes |
ID_NEXT_TARGET | Lock Next Target | unknown | Yes |
ID_PREV_TARGET | Lock Prev Target | unknown | Yes |
ID_FIRE | Fire guns/cannons | unknown | Yes |
ID_BOMBS | Drop bomb | unknown | Yes |
ID_BOMBS_SERIES | Drop bomb series | unknown | Yes |
ID_BAY_DOOR | Open bomb bay door | unknown | Yes |
ID_ROCKETS | Fire rocket | unknown | Yes |
ID_ROCKETS_SERIES | Fire rocket salvo | unknown | Yes |
ID_ATGM | Fire missile | Ground Model | Yes |
ID_SCHRAEGE_MUSIK | unknown | Yes | |
ID_SHOOT_ARTILLERY | Call for artillery strike | unknown | Yes |
ID_TRIM | Trim aircraft | unknown | Yes |
ID_HELICOPTER_TRIM | Trim helicopter | Helicopter | Yes |
ID_TRIM_SAVE | Trimmers fixation | unknown | Yes |
ID_HELICOPTER_TRIM_SAVE | Trimmers fixation | Helicopter | Yes |
ID_FLAPS | Toggle Flaps | unknown | Yes |
ID_FLAPS_DOWN | Flaps Down | unknown | Yes |
ID_FLAPS_UP | Flaps Up | unknown | Yes |
ID_TOGGLE_VIEW | Toggle View | unknown | Yes |
ID_TOGGLE_VIEW_GM | Sniper mode | Ground Model | Yes |
ID_ENABLE_GUN_STABILIZER_GM | Stabilizer mode | Ground Model | Yes |
ID_TOGGLE_VIEW_SHIP | Aiming mode | Ship | Yes |
ID_TOGGLE_GM_CROSSHAIR_LIGHTING | Crosshair lighting | Ground Model | Yes |
ID_RELOAD_USER_SIGHT_GM | Reload custom sight | Ground Model | Yes |
ID_GEAR | Toggle Gear | unknown | Yes |
ID_TACTICAL_MAP | Tactical Map | unknown | Yes |
ID_ZOOM | Zoom Camera | unknown | Yes |
ID_ZOOM_TOGGLE | Zoom Camera | unknown | Yes |
ID_ZOOM_HARDCORE | Zoom Camera (Simulator) | unknown | Yes |
ID_TARGET_CAMERA | Tracking Camera: Enemy | unknown | Yes |
ID_AIM_CAMERA | Aiming mode | unknown | Yes |
ID_CAMERA_FOLLOW_OBJECT | Tracking Camera: Bomb/Torpedo | unknown | Yes |
ID_CONTINUE | Continue | unknown | Yes |
ID_CONTINUE_SETUP | Continue | unknown | Yes |
ID_SKIP_CUTSCENE | Skip Cutscene | unknown | Yes |
ID_CONTROL_CAMERA_SHIFT | View Camera | unknown | Yes |
ID_HATVIEW_UP | Up view | unknown | Yes |
ID_HATVIEW_DOWN | Rear View | unknown | Yes |
ID_HATVIEW_LEFT | Left View | unknown | Yes |
ID_HATVIEW_RIGHT | Right View | unknown | Yes |
ID_CAMERA_NEUTRAL | Mouse look activation | unknown | Yes |
ID_CAMERA_VIEW_DOWN | Look down | unknown | Yes |
ID_CAMERA_VIEW_BACK | Look back | unknown | Yes |
ID_SCREENSHOT | Screenshot | unknown | Yes |
ID_SCREENSHOT_WO_HUD | Screenshot without interface | unknown | Yes |
ID_TOGGLE_CHAT | General chat | unknown | Yes |
ID_TOGGLE_CHAT_TEAM | Chat | unknown | Yes |
ID_TOGGLE_CHAT_PARTY | Team chat | unknown | Yes |
ID_TOGGLE_CHAT_SQUAD | Squad chat | unknown | Yes |
ID_TOGGLE_CHAT_MODE | Switch chat mode | unknown | Yes |
ID_MIXTURE_INCREASE | Enrich Mixture | unknown | Yes |
ID_MIXTURE_DECREASE | Deplete Mixture | unknown | Yes |
ID_RADIATOR_INCREASE | Open Cowl | unknown | Yes |
ID_RADIATOR_DECREASE | Close Cowl | unknown | Yes |
ID_PROP_PITCH_INCREASE | Increase Prop. Pitch | unknown | Yes |
ID_PROP_PITCH_DECREASE | Decrease Prop. Pitch | unknown | Yes |
ID_COMPLEX_ENGINE | Engine controls mode | unknown | Yes |
ID_TOGGLE_ENGINE | Toggle Engine | unknown | Yes |
ID_CENTER_MOUSE_JOYSTICK | Center Mouse Joystick | unknown | Yes |
ID_HELICOPTER_CENTER_MOUSE_JOYSTICK | Center Mouse Joystick | Helicopter | Yes |
ID_FIRE_MGUNS | Small-caliber guns | unknown | Yes |
ID_RELOAD_GUNS | Reload guns | unknown | Yes |
ID_FIRE_CANNONS | Large-caliber guns | unknown | Yes |
ID_FIRE_ADDITIONAL_GUNS | Additional guns | unknown | Yes |
ID_CAMERA_TPS | External View | unknown | Yes |
ID_CAMERA_FPS | Cockpit view | unknown | Yes |
ID_CAMERA_VIRTUAL_FPS | Virtual Cockpit | unknown | Yes |
ID_CAMERA_DEFAULT | Default view | unknown | Yes |
ID_TRIM_AILERONS_PLUS | Aileron Trim Right | unknown | Yes |
ID_TRIM_AILERONS_MINUS | Aileron Trim Left | unknown | Yes |
ID_TRIM_AILERONS_NEUTRAL | Aileron Trim Neutral | unknown | Yes |
ID_TRIM_ELEVATOR_PLUS | Elevator Trim Positive | unknown | Yes |
ID_TRIM_ELEVATOR_MINUS | Elevator Trim Negative | unknown | Yes |
ID_TRIM_ELEVATOR_NEUTRAL | Elevator Trim Neutral | unknown | Yes |
ID_TRIM_RUDDER_PLUS | Rudder Trim Right | unknown | Yes |
ID_TRIM_RUDDER_MINUS | Rudder Trim Left | unknown | Yes |
ID_TRIM_RUDDER_NEUTRAL | Rudder Trim Neutral | unknown | Yes |
ID_ENGINE_CONTROL_HEADER | Engine Control | unknown | Yes |
ID_SPECTATOR_CAMERA_ROTATION | Spectator camera rotation | unknown | Yes |
ID_TOGGLE_FORCE_SPECTATOR_CAM_ROT | Free spectator camera rotation | unknown | Yes |
tip | Keep the current assignment. | unknown | No |
neutral_cam_pos | Re-center the camera. | unknown | No |
ID_AILERONS_AXIS | Ailerons (Axis) | unknown | Yes |
ID_ELEVATOR_AXIS | Elevator (Axis) | unknown | Yes |
ID_RUDDER_AXIS | Rudder (Axis) | unknown | Yes |
ID_THROTTLE_AXIS | Throttle (Axis) | unknown | Yes |
ID_WHEEL_BRAKE | Wheel brake | unknown | Yes |
ID_AIR_BRAKE | Toggle Airbrake | unknown | Yes |
ID_CAMERA_GUNNER | Gunner View | unknown | Yes |
ID_CAMERA_BOMBVIEW | Bomber View | unknown | Yes |
ID_PROP_PITCH_AUTO | Toggle Auto Prop Pitch | unknown | Yes |
turbo_charger | R.P.M. control of the turbocharger | unknown | No |
turbo_charger_rangeMin | Turbocharger R.P.M. down | unknown | No |
turbo_charger_rangeMax | Turbocharger R.P.M. up | unknown | No |
turbo_charger_rangeSet | Reset turbocharger R.P.M. axis | unknown | No |
ID_TOGGLE_AUTO_TURBO_CHARGER | Automatic control of the turbocharger | unknown | Yes |
ID_RADIATOR_AUTO | Toggle Auto Radiator | unknown | Yes |
ID_SUPERCHARGER | Toggle Supercharger | unknown | Yes |
ID_MPSTATSCREEN | Statistics | unknown | Yes |
ID_AEROBATICS_SMOKE | Aerobatics smoke | unknown | Yes |
ID_TOGGLE_CONTOURS | Show contours of vehicles | unknown | Yes |
ID_BAILOUT | Leave the vehicle | unknown | Yes |
ID_RESET_TARGET | Reset target | unknown | Yes |
ID_FLIGHT_STICK_CONTROL_HEADER | Axis Modifiers | unknown | Yes |
ID_TOGGLE_COLLIMATOR | Toggle Sight | unknown | Yes |
ID_ZOOM_MORE | Zoom In | unknown | Yes |
ID_ZOOM_LESS | Zoom Out | unknown | Yes |
ID_GAME_PAUSE | Pause | unknown | Yes |
ID_REPLAY_PAUSE | Pause | Replay | Yes |
ID_FLIGHTMENU | Menu | unknown | Yes |
ID_FLIGHTMENU_SETUP | Menu | unknown | Yes |
ID_TRIM_RESET | Reset trimming | unknown | Yes |
ID_HELICOPTER_TRIM_RESET | Reset trimming | Helicopter | Yes |
ID_PREV_PLANE | Switch to previous vehicle | Plane | Yes |
ID_NEXT_PLANE | Switch to next vehicle | Plane | Yes |
ID_TOGGLE_FOLLOWING_CAMERA | Switch to player's view | unknown | Yes |
ID_PTT_ALL | Push-to-talk (all) | unknown | Yes |
ID_PTT_TEAM | Push-to-talk (team) | unknown | Yes |
ID_PTT | Push-to-talk | unknown | Yes |
ID_MAGNETO_INCREASE | Next magneto position | unknown | Yes |
ID_MAGNETO_DECREASE | Previous magneto position | unknown | Yes |
ID_TOGGLE_PROP_FEATHERING | Toggle Prop feathering | unknown | Yes |
ailerons | Enable roll axis | unknown | No |
ailerons_rangeMin | Roll left | unknown | No |
ailerons_rangeMax | Roll right | unknown | No |
ailerons_rangeDec | Roll left | unknown | No |
ailerons_rangeInc | Roll right | unknown | No |
ailerons_rangeSet | Reset roll axis | unknown | No |
elevator | Enable pitch axis | unknown | No |
elevator_rangeMin | Pitch down | unknown | No |
elevator_rangeMax | Pitch up | unknown | No |
elevator_rangeDec | Pitch down | unknown | No |
elevator_rangeInc | Pitch up | unknown | No |
elevator_rangeSet | Reset pitch axis | unknown | No |
rudder | Enable yaw axis | unknown | No |
rudder_rangeMin | Yaw left | unknown | No |
rudder_rangeMax | Yaw right | unknown | No |
rudder_rangeDec | Yaw left | unknown | No |
rudder_rangeInc | Yaw right | unknown | No |
rudder_rangeSet | Reset yaw axis | unknown | No |
throttle | Enable throttle axis | unknown | No |
throttle_rangeMin | Throttle down | unknown | No |
throttle_rangeMax | Throttle up | unknown | No |
throttle_rangeDec | Throttle down | unknown | No |
throttle_rangeInc | Throttle up | unknown | No |
throttle_rangeSet | Reset throttle axis | unknown | No |
gm_throttle_rangeMin | Tank throttle down | Ground Model | No |
gm_throttle_rangeMax | Tank throttle up | Ground Model | No |
gm_throttle_rangeSet | Reset tank throttle axis | Ground Model | No |
camx | Enable camera X-axis | unknown | No |
camx_rangeMin | Look left | unknown | No |
camx_rangeMax | Look right | unknown | No |
camx_rangeDec | Look left | unknown | No |
camx_rangeInc | Look right | unknown | No |
camx_rangeSet | Reset camera X-axis | unknown | No |
gm_camx | Enable tank camera X-axis | Ground Model | No |
gm_camx_rangeMin | Look left | Ground Model | No |
gm_camx_rangeMax | Look right | Ground Model | No |
gm_camx_rangeSet | Reset tank camera X-axis | Ground Model | No |
camy | Enable camera Y-axis | unknown | No |
camy_rangeMin | Look down | unknown | No |
camy_rangeMax | Look up | unknown | No |
camy_rangeDec | Look down | unknown | No |
camy_rangeInc | Look up | unknown | No |
camy_rangeSet | Reset camera Y-axis | unknown | No |
gm_camy | Enable tank camera Y-axis | Ground Model | No |
gm_camy_rangeMin | Look down | Ground Model | No |
gm_camy_rangeMax | Look up | Ground Model | No |
gm_camy_rangeSet | Reset tank camera Y-axis | Ground Model | No |
turret_x | Enable turret X-axis | unknown | No |
turret_x_rangeMin | Turn turret left | unknown | No |
turret_x_rangeMax | Turn turret right | unknown | No |
turret_x_rangeDec | Turn turret left | unknown | No |
turret_x_rangeInc | Turn turret right | unknown | No |
turret_x_rangeSet | Reset turret X-axis | unknown | No |
turret_y | Enable turret Y-axis | unknown | No |
turret_y_rangeMin | Turn turret down | unknown | No |
turret_y_rangeMax | Turn turret up | unknown | No |
turret_y_rangeDec | Turn turret down | unknown | No |
turret_y_rangeInc | Turn turret up | unknown | No |
turret_y_rangeSet | Reset turret Y-axis | unknown | No |
zoom | Enable zoom axis | unknown | No |
zoom_rangeMin | Zoom off | unknown | No |
zoom_rangeMax | Zoom on | unknown | No |
zoom_rangeDec | Zoom off | unknown | No |
zoom_rangeInc | Zoom on | unknown | No |
zoom_rangeSet | Reset zoom axis | unknown | No |
gm_zoom | Enable tank zoom axis | Ground Model | No |
gm_zoom_rangeMin | Zoom off | Ground Model | No |
gm_zoom_rangeMax | Zoom on | Ground Model | No |
gm_zoom_rangeSet | Reset tank zoom axis | Ground Model | No |
ship_zoom | Enable ship zoom axis | Ship | No |
ship_zoom_rangeMin | Zoom off | Ship | No |
ship_zoom_rangeMax | Zoom on | Ship | No |
ship_zoom_rangeSet | Reset ship zoom axis | Ship | No |
fire | Enable cannon axis | unknown | No |
fire_rangeMin | Cannon off | unknown | No |
fire_rangeMax | Cannon on | unknown | No |
fire_rangeDec | Cannon off | unknown | No |
fire_rangeInc | Cannon on | unknown | No |
fire_rangeSet | Reset cannon axis | unknown | No |
ID_FIRE_CONTROL_HEADER | Fire controls | unknown | Yes |
ID_VIEW_CONTROL_HEADER | View controls | unknown | Yes |
ID_MENU_CONTROL_HEADER | Interface controls | unknown | Yes |
enable | Enable axis | unknown | No |
rangeMin | Minimum value | unknown | No |
rangeMax | Maximum value | unknown | No |
rangeInc | Increase value | unknown | No |
rangeDec | Decrease value | unknown | No |
rangeSet | Reset axis value | unknown | No |
ID_REPLAY_CAMERA_RANDOMIZE | Random camera position | Replay | Yes |
ID_REPLAY_CAMERA_GUN | Gun view | Replay | Yes |
ID_REPLAY_CAMERA_WING | Wing view | Replay | Yes |
ID_REPLAY_CAMERA_FLYBY | Fly by view | Replay | Yes |
ID_REPLAY_CAMERA_OPERATOR | Operator view | Replay | Yes |
ID_REPLAY_CAMERA_ZOOM_IN | Zoom in | Replay | Yes |
ID_REPLAY_CAMERA_ZOOM_OUT | Zoom out | Replay | Yes |
ID_REPLAY_SLOWER | Replay slow down | Replay | Yes |
ID_REPLAY_FASTER | Replay speed up | Replay | Yes |
ID_REPLAY_AVI_WRITER | Replay video | Replay | Yes |
ID_REPLAY_SHOW_MARKERS | Show markers in replay | Replay | Yes |
ID_TOGGLE_INSTRUCTOR | Toggle controls mode | unknown | Yes |
ID_SHOW_VOICE_MESSAGE_LIST | Radio messages for team | Voice Message | Yes |
ID_SHOW_VOICE_MESSAGE_LIST_SQUAD | Radio messages for squad | Voice Message | Yes |
ID_VOICE_MESSAGE_1 | Radio message 1 | Voice Message | Yes |
ID_VOICE_MESSAGE_2 | Radio message 2 | Voice Message | Yes |
ID_VOICE_MESSAGE_3 | Radio message 3 | Voice Message | Yes |
ID_VOICE_MESSAGE_4 | Radio message 4 | Voice Message | Yes |
ID_VOICE_MESSAGE_5 | Radio message 5 | Voice Message | Yes |
ID_VOICE_MESSAGE_6 | Radio message 6 | Voice Message | Yes |
ID_VOICE_MESSAGE_7 | Radio message 7 | Voice Message | Yes |
ID_VOICE_MESSAGE_8 | Radio message 8 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_1 | Quick radio message #1 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_2 | Quick radio message #2 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_3 | Quick radio message #3 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_4 | Quick radio message #4 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_5 | Quick radio message #5 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_6 | Quick radio message #6 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_7 | Quick radio message #7 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_8 | Quick radio message #8 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_9 | Quick radio message #9 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_10 | Quick radio message #10 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_11 | Quick radio message #11 | Voice Message | Yes |
ID_FAST_VOICE_MESSAGE_12 | Quick radio message #12 | Voice Message | Yes |
ID_BASIC_CONTROL_HEADER | Basic | unknown | Yes |
ID_FULL_AERODYNAMICS_HEADER | Full Aerodynamics | unknown | Yes |
ID_MISC_CONTROL_HEADER | Miscellaneous | unknown | Yes |
ID_PLANE_CONTROL_HEADER | Aircraft | Plane | Yes |
ID_PLANE_MODE_HEADER | Controls mode | Plane | Yes |
ID_PLANE_FIRE_HEADER | Weaponry | Plane | Yes |
ID_PLANE_AXES_HEADER | Main control axes | Plane | Yes |
ID_PLANE_MECHANIZATION_HEADER | Mechanization | Plane | Yes |
ID_PLANE_GUNNERS_HEADER | Gunners | Plane | Yes |
ID_PLANE_VIEW_HEADER | Camera control | Plane | Yes |
ID_PLANE_OTHER_HEADER | Miscellaneous | Plane | Yes |
ID_INSTRUCTOR_HEADER | Instructor | unknown | Yes |
ID_PLANE_MOUSE_AIM_HEADER | Aiming | Plane | Yes |
ID_PLANE_JOYSTICK_HEADER | Mouse-joystick | Plane | Yes |
ID_HELICOPTER_JOYSTICK_HEADER | Mouse-joystick | Helicopter | Yes |
ID_TRIM_CONTROL_HEADER | Trimming | unknown | Yes |
ID_HELICOPTER_TRIM_CONTROL_HEADER | Trimming | Helicopter | Yes |
ID_MANUAL_ENGINE_CONTROL_HEADER | Manual engine control | unknown | Yes |
ID_PLANE_OPERATIONS_HEADER | Quick settings | Plane | Yes |
ID_TANK_CONTROL_HEADER | Tank | Tank | Yes |
ID_TANK_MOVE_HEADER | Movement | Tank | Yes |
ID_TANK_FIRE_HEADER | Weaponry | Tank | Yes |
ID_TANK_VIEW_HEADER | Camera control | Tank | Yes |
ID_TANK_SUSPENSION_HEADER | Suspension control | Tank | Yes |
ID_TANK_OTHER_HEADER | Miscellaneous | Tank | Yes |
ID_TANK_OPERATIONS_HEADER | Quick settings | Tank | Yes |
ID_SHIP_CONTROL_HEADER | Ship | Ship | Yes |
ID_SHIP_MOVE_HEADER | Movement | Ship | Yes |
ID_SHIP_FIRE_HEADER | Weaponry | Ship | Yes |
ID_SHIP_VIEW_HEADER | Camera control | Ship | Yes |
ID_SHIP_OTHER_HEADER | Miscellaneous | Ship | Yes |
ID_SHIP_OPERATIONS_HEADER | Quick settings | Ship | Yes |
ID_COMMON_CONTROL_HEADER | Common | Common | Yes |
ID_COMMON_BASIC_HEADER | Basic | Common | Yes |
ID_COMMON_ARTILLERY_HEADER | Artillery strike on tactical map | Common | Yes |
ID_COMMON_INTERFACE_HEADER | Interface | Common | Yes |
ID_COMMON_VOICE_HEADER | Voice messages | Common | Yes |
ID_COMMON_TRACKER_HEADER | Tracker controls | Common | Yes |
ID_COMMON_OPERATIONS_HEADER | Quick settings | Common | Yes |
ID_REPLAY_CONTROL_HEADER | Spectator Camera | Replay | Yes |
ID_TRACKER_RESET_POSITION | Reset tracking position | Tank | Yes |
ID_HELP | Help | unknown | Yes |
ID_HIDE_HUD | Hide HUD | unknown | Yes |
ID_TOGGLE_1_ENGINE_CONTROL | First engine controls | unknown | Yes |
ID_TOGGLE_2_ENGINE_CONTROL | Second engine controls | unknown | Yes |
ID_TOGGLE_3_ENGINE_CONTROL | Third engine controls | unknown | Yes |
ID_TOGGLE_4_ENGINE_CONTROL | Fourth engine controls | unknown | Yes |
ID_TOGGLE_5_ENGINE_CONTROL | Fifth engine controls | unknown | Yes |
ID_TOGGLE_6_ENGINE_CONTROL | Sixth engine controls | unknown | Yes |
ID_ENABLE_ALL_ENGINE_CONTROL | Controls for all engines | unknown | Yes |
gm_throttle | Tank throttle | Ground Model | No |
gm_steering | Tank steering | Ground Model | No |
gm_steering_rangeMin | Tank steering left | Ground Model | No |
gm_steering_rangeMax | Tank steering right | Ground Model | No |
gm_steering_rangeSet | Reset tank steering axis | Ground Model | No |
gm_brake_left | Enable tank left brake axis | Ground Model | No |
gm_brake_left_rangeMin | Minimum tank left brake axis | Ground Model | No |
gm_brake_left_rangeMax | Maximum tank left brake axis | Ground Model | No |
gm_brake_left_rangeDec | Decrease tank left brake axis | Ground Model | No |
gm_brake_left_rangeInc | Increase tank left brake axis | Ground Model | No |
gm_brake_left_rangeSet | Reset tank left brake axis | Ground Model | No |
gm_brake_right | Enable tank right brake axis | Ground Model | No |
gm_brake_right_rangeMin | Minimum tank right brake axis | Ground Model | No |
gm_brake_right_rangeMax | Maximum tank right brake axis | Ground Model | No |
gm_brake_right_rangeDec | Decrease tank right brake axis | Ground Model | No |
gm_brake_right_rangeInc | Increase tank right brake axis | Ground Model | No |
gm_brake_right_rangeSet | Reset tank right brake axis | Ground Model | No |
gm_clutch | Tank clutch | Ground Model | No |
gm_clutch_rangeMin | Reduce transmission | Ground Model | No |
gm_clutch_rangeMax | Increase transmission | Ground Model | No |
gm_sight_distance | Sight distance control | Ground Model | No |
gm_sight_distance_rangeMin | Sight distance: minimum | Ground Model | No |
gm_sight_distance_rangeMax | Sight distance: maximum | Ground Model | No |
gm_sight_distance_rangeSet | Sight distance: reset axis | Ground Model | No |
ID_FIRE_GM | Fire from the main caliber gun | Ground Model | Yes |
ID_FIRE_GM_SECONDARY_GUN | Fire from secondary guns | Ground Model | Yes |
ID_FIRE_GM_MACHINE_GUN | Fire from machine guns | Ground Model | Yes |
ID_FIRE_GM_SPECIAL_GUN | Fire from special guns | Ground Model | Yes |
ID_TRANS_GEAR_UP | Tank transmission gear / cruise control: up | unknown | Yes |
ID_TRANS_GEAR_DOWN | Tank transmission gear / cruise control: down | unknown | Yes |
ID_TRANS_GEAR_NEUTRAL | Tank transmission gear: neutral | unknown | Yes |
ID_REPAIR_TRACKS | Repair of tracks | Tank | Yes |
ID_REPAIR_TANK | Tank repair | Tank | Yes |
ID_TARGETING_HOLD_GM | Target tracking (tank) | Ground Model | Yes |
ID_LOCK_TARGET_GM | Target tracking (tank) | Ground Model | Yes |
ID_TARGETING_HOLD_SHIP | Target tracking (ship) | Ship | Yes |
ID_SHORT_STOP | Short stop (tank) | unknown | Yes |
ID_SHOW_MOUSE_CURSOR | Show mouse cursor | unknown | Yes |
ID_ACTION_BAR_ITEM_1 | Select the first type of shells | unknown | Yes |
ID_ACTION_BAR_ITEM_2 | Select the second type of shells | unknown | Yes |
ID_ACTION_BAR_ITEM_3 | Select the third type of shells | unknown | Yes |
ID_ACTION_BAR_ITEM_4 | Select the fourth type of shells | unknown | Yes |
ID_ACTION_BAR_ITEM_5 | Artillery strike | unknown | Yes |
ID_ACTION_BAR_ITEM_6 | Fire extinguisher | unknown | Yes |
ID_ACTION_BAR_ITEM_7 | Air battles: aircraft #1 | unknown | Yes |
ID_ACTION_BAR_ITEM_8 | Air battles: aircraft #2 | unknown | Yes |
ID_ACTION_BAR_ITEM_9 | Air battles: aircraft #3 | unknown | Yes |
ID_ACTION_BAR_ITEM_10 | Towing rope | unknown | Yes |
ID_ACTION_BAR_ITEM_11 | Action 11 | unknown | Yes |
ID_ACTION_BAR_ITEM_12 | Crew Replenishment | unknown | Yes |
ID_IGNITE_BOOSTERS | Ignite boosters | unknown | Yes |
ID_SELECT_GM_GUN_RESET | Reset weapon selection | Ground Model | Yes |
ID_SELECT_GM_GUN_PRIMARY | Select primary weapon | Ground Model | Yes |
ID_SELECT_GM_GUN_SECONDARY | Select secondary weapon | Ground Model | Yes |
ID_SELECT_GM_GUN_MACHINEGUN | Select machine gun | Ground Model | Yes |
ID_SMOKE_SCREEN | Smoke grenades | unknown | Yes |
ID_SHIP_SMOKE_GRENADE | Smoke grenades | Ship | Yes |
ID_SMOKE_SCREEN_GENERATOR | Smoke screening | unknown | Yes |
ID_SHIP_SMOKE_SCREEN_GENERATOR | Smoke screening | Ship | Yes |
ID_SUSPENSION_PITCH_UP | Incline backwards | unknown | Yes |
ID_SUSPENSION_PITCH_DOWN | Incline forward | unknown | Yes |
ID_SUSPENSION_ROLL_UP | Incline right | unknown | Yes |
ID_SUSPENSION_ROLL_DOWN | Incline left | unknown | Yes |
ID_SUSPENSION_CLEARANCE_UP | Decrease clearance | unknown | Yes |
ID_SUSPENSION_CLEARANCE_DOWN | Increase clearance | unknown | Yes |
ID_SUSPENSION_RESET | Central position of the suspension | unknown | Yes |
ID_SHOW_HERO_MODULES | Show the status of the vehicle modules | unknown | Yes |
ID_KILLSTREAK_WHEEL_MENU | Event selection menu | unknown | Yes |
ID_SHIP_KILLSTREAK_WHEEL_MENU | Event selection menu | Ship | Yes |
ID_CHANGE_ARTILLERY_TARGETING_MODE | Toggle artillery aiming modes | unknown | Yes |
ID_ARTILLERY_CANCEL | Cancel artillery aiming | unknown | Yes |
ID_TOGGLE_COCKPIT_DOOR | Open cockpit | unknown | Yes |
ID_TOGGLE_COCKPIT_LIGHTS | Cockpit lighting | unknown | Yes |
ID_CAMERA_DRIVER | Driver camera | unknown | Yes |
ID_CAMERA_BINOCULARS | Binoculars | unknown | Yes |
ID_ZOOM_HOLD_GM | Zoom Camera | Ground Model | Yes |
ID_ENABLE_GM_DIRECTION_DRIVING | Driver assistance mode | Ground Model | Yes |
ID_TOGGLE_TRANSMISSION_MODE_GM | Transmission mode | Ground Model | Yes |
ID_RANGEFINDER | Rangefinder | unknown | Yes |
ID_TOGGLE_GUNNERS | Toggle gunners | unknown | Yes |
ID_SCOUT | Active scouting | unknown | Yes |
ID_SHORT_BRAKE | Short brake | unknown | Yes |
ship_main_engine | Main engine | Ship | No |
ship_main_engine_rangeSet | Stop main engine | Ship | No |
ship_main_engine_rangeMin | Back main engine | Ship | No |
ship_main_engine_rangeMax | Ahead main engine | Ship | No |
ship_main_engine_rangeDec | Back main engine | Ship | No |
ship_main_engine_rangeInc | Ahead main engine | Ship | No |
ship_port_engine | Port side engine | Ship | No |
ship_port_engine_rangeSet | Stop port engine | Ship | No |
ship_port_engine_rangeMin | Back port engine | Ship | No |
ship_port_engine_rangeMax | Ahead port engine | Ship | No |
ship_port_engine_rangeDec | Back port engine | Ship | No |
ship_port_engine_rangeInc | Ahead port engine | Ship | No |
ship_star_engine | Starboard engine | Ship | No |
ship_star_engine_rangeSet | Stop starboard engine | Ship | No |
ship_star_engine_rangeMin | Back starboard engine | Ship | No |
ship_star_engine_rangeMax | Ahead starboard engine | Ship | No |
ship_star_engine_rangeDec | Back starboard engine | Ship | No |
ship_star_engine_rangeInc | Ahead starboard engine | Ship | No |
ship_steering | Ship steering | Ship | No |
ship_steering_rangeSet | Rudder amidships | Ship | No |
ship_steering_rangeMin | Left rudder | Ship | No |
ship_steering_rangeMax | Right rudder | Ship | No |
ship_steering_rangeDec | Left rudder | Ship | No |
ship_steering_rangeInc | Right rudder | Ship | No |
ID_CHANGE_CREW | Toggling between the Driver's and the Gunner's place | unknown | Yes |
ID_REPLAY_TRACK_ADD_KEYFRAME | Add keyframe | Replay | Yes |
ID_REPLAY_TRACK_REMOVE_KEYFRAME | Remove last keyframe | Replay | Yes |
ID_REPLAY_TRACK_PLAY_STOP | Enable/disable flying camera on a path | Replay | Yes |
ID_REPLAY_TRACK_CLEAR_ALL | Remove all keyframes | Replay | Yes |
ID_SHIP_WEAPON_PRIMARY | Select primary weapon | Ship | Yes |
ID_SHIP_WEAPON_MACHINEGUN | Select anti-aircraft weapons | Ship | Yes |
ID_SHIP_WEAPON_SECONDARY | Select secondary weapon | Ship | Yes |
ID_SHIP_WEAPON_ALL | Shooting | Ship | Yes |
ID_SHIP_WEAPON_TORPEDOES | Launch torpedoes | Ship | Yes |
ID_SHIP_WEAPON_DEPTH_CHARGE | Depth charges | Ship | Yes |
ID_SHIP_WEAPON_ROCKETS | Rockets | Ship | Yes |
ID_SHIP_WEAPON_MINE | Mines | Ship | Yes |
ID_SHIP_WEAPON_MORTAR | Mortar | Ship | Yes |
ID_SHIP_SMOKE | Smokescreen | Ship | Yes |
ID_SHIP_WEAPON_PRIMARY_AND_MACHINEGUN | Primary weapon + anti-aircraft weapons | Ship | Yes |
ID_SHIP_WEAPON_PRIMARY_AND_SECONDARY | Primary weapon + secondary weapon | Ship | Yes |
ID_SHIP_ACTION_BAR_ITEM_1 | Primary weapon: first type of shell | Ship | Yes |
ID_SHIP_ACTION_BAR_ITEM_2 | Primary weapon: second type of shell | Ship | Yes |
ID_SHIP_ACTION_BAR_ITEM_3 | Secondary weapon: first type of shell | Ship | Yes |
ID_SHIP_ACTION_BAR_ITEM_4 | Secondary weapon: second type of shell | Ship | Yes |
ID_SHIP_ACTION_BAR_ITEM_5 | Artillery strike | Ship | Yes |
ID_SHIP_ACTION_BAR_ITEM_10 | Towing rope | Ship | Yes |
ID_SHIP_TORPEDO_SIGHT | Torpedo aiming | Ship | Yes |
ID_SHIP_TOGGLE_GUNNERS | Toggle gunners targets | Ship | Yes |
ID_SHIP_SELECT_TARGET_AI_PRIM | Manual targeting of the primary caliber | Ship | Yes |
ID_SHIP_SELECT_TARGET_AI_SEC | Manual targeting of the auxiliary caliber | Ship | Yes |
ID_SHIP_SELECT_TARGET_AI_MGUN | Manual targeting to the anti-aircraft caliber | Ship | Yes |
ID_HELICOPTER_CONTROL_HEADER | Helicopter | Helicopter | Yes |
ID_HELICOPTER_AXES_HEADER | Movement | Helicopter | Yes |
ID_HELICOPTER_FIRE_HEADER | Weaponry | Helicopter | Yes |
ID_HELICOPTER_VIEW_HEADER | Camera control | Helicopter | Yes |
ID_HELICOPTER_INSTRUCTOR_HEADER | Instructor | Helicopter | Yes |
ID_HELICOPTER_OPERATIONS_HEADER | Quick settings | Helicopter | Yes |
helicopter_climb | Enable hovering height axis | Helicopter | No |
helicopter_climb_rangeSet | Reset hovering height axis | Helicopter | No |
helicopter_climb_rangeMin | Minimum hovering height axis | Helicopter | No |
helicopter_climb_rangeMax | Maximum hovering height axis | Helicopter | No |
helicopter_climb_rangeDec | Decrease hovering height axis | Helicopter | No |
helicopter_climb_rangeInc | Increase hovering height axis | Helicopter | No |
ID_FIRE_HELICOPTER | Fire guns | Helicopter | Yes |
ID_ROCKETS_HELICOPTER | Fire rockets | Helicopter | Yes |
ID_ATGM_HELICOPTER | Fire air-to-ground missile | Helicopter | Yes |
ID_ZOOM_HOLD_HELICOPTER | Zoom Camera | Helicopter | Yes |
ID_TOGGLE_VIEW_HELICOPTER | Toggle View | Helicopter | Yes |
ID_TARGETING_HOLD_HELICOPTER | Target tracking | Helicopter | Yes |
helicopter_roll | Enable roll axis | Helicopter | No |
helicopter_roll_rangeMin | Roll left | Helicopter | No |
helicopter_roll_rangeMax | Roll right | Helicopter | No |
helicopter_roll_rangeDec | Roll left | Helicopter | No |
helicopter_roll_rangeInc | Roll right | Helicopter | No |
helicopter_roll_rangeSet | Reset roll axis | Helicopter | No |
helicopter_pitch | Enable pitch axis | Helicopter | No |
helicopter_pitch_rangeMin | Pitch down | Helicopter | No |
helicopter_pitch_rangeMax | Pitch up | Helicopter | No |
helicopter_pitch_rangeDec | Pitch down | Helicopter | No |
helicopter_pitch_rangeInc | Pitch up | Helicopter | No |
helicopter_pitch_rangeSet | Reset pitch axis | Helicopter | No |
helicopter_yaw | Enable yaw axis | Helicopter | No |
helicopter_yaw_rangeMin | Yaw left | Helicopter | No |
helicopter_yaw_rangeMax | Yaw right | Helicopter | No |
helicopter_yaw_rangeDec | Yaw left | Helicopter | No |
helicopter_yaw_rangeInc | Yaw right | Helicopter | No |
helicopter_yaw_rangeSet | Reset yaw axis | Helicopter | No |
helicopter_throttle | Enable prop. pitch axis | Helicopter | No |
helicopter_throttle_rangeMin | Prop. pitch down | Helicopter | No |
helicopter_throttle_rangeMax | Prop. pitch up | Helicopter | No |
helicopter_throttle_rangeDec | Prop. pitch down | Helicopter | No |
helicopter_throttle_rangeInc | Prop. pitch up | Helicopter | No |
helicopter_throttle_rangeSet | Reset prop. pitch axis | Helicopter | No |
helicopter_zoom | Enable zoom axis | Helicopter | No |
helicopter_zoom_rangeMin | Zoom off | Helicopter | No |
helicopter_zoom_rangeMax | Zoom on | Helicopter | No |
helicopter_zoom_rangeDec | Zoom off | Helicopter | No |
helicopter_zoom_rangeInc | Zoom on | Helicopter | No |
helicopter_zoom_rangeSet | Reset zoom axis | Helicopter | No |
helicopter_camx | Enable camera X-axis | Helicopter | No |
helicopter_camx_rangeMin | Look left | Helicopter | No |
helicopter_camx_rangeMax | Look right | Helicopter | No |
helicopter_camx_rangeDec | Look left | Helicopter | No |
helicopter_camx_rangeInc | Look right | Helicopter | No |
helicopter_camx_rangeSet | Reset camera X-axis | Helicopter | No |
helicopter_camy | Enable camera Y-axis | Helicopter | No |
helicopter_camy_rangeMin | Look down | Helicopter | No |
helicopter_camy_rangeMax | Look up | Helicopter | No |
helicopter_camy_rangeDec | Look down | Helicopter | No |
helicopter_camy_rangeInc | Look up | Helicopter | No |
helicopter_camy_rangeSet | Reset camera Y-axis | Helicopter | No |
helicopter_mouse_aim_x | Enable aiming X-axis | Helicopter | No |
helicopter_mouse_aim_x_rangeMin | Turn aim left | Helicopter | No |
helicopter_mouse_aim_x_rangeMax | Turn aim right | Helicopter | No |
helicopter_mouse_aim_x_rangeDec | Turn aim left | Helicopter | No |
helicopter_mouse_aim_x_rangeInc | Turn aim right | Helicopter | No |
helicopter_mouse_aim_x_rangeSet | Reset aiming X-axis | Helicopter | No |
helicopter_mouse_aim_y | Enable aiming Y-axis | Helicopter | No |
helicopter_mouse_aim_y_rangeMin | Lower aim | Helicopter | No |
helicopter_mouse_aim_y_rangeMax | Raise aim | Helicopter | No |
helicopter_mouse_aim_y_rangeDec | Lower aim | Helicopter | No |
helicopter_mouse_aim_y_rangeInc | Raise aim | Helicopter | No |
helicopter_mouse_aim_y_rangeSet | Reset aiming Y-axis | Helicopter | No |
ID_SHIP_ACTION_BAR_ITEM_6 | Extinguish fire | Ship | Yes |
ID_SHIP_ACTION_BAR_ITEM_11 | Repair | Ship | Yes |
ID_REPAIR_BREACHES | Repair breaches | unknown | Yes |
ID_SHIP_LOCK_SHOOT_DISTANCE | Manual aim correction | Ship | Yes |
ID_SHIP_FULL_STOP | Halt | Ship | Yes |
ship_sight_distance | Enable distance correction axis | Ship | No |
ship_sight_distance_rangeMin | Minimum distance correction axis | Ship | No |
ship_sight_distance_rangeMax | Maximum distance correction axis | Ship | No |
ship_sight_distance_rangeDec | Decrease distance correction axis | Ship | No |
ship_sight_distance_rangeInc | Increase distance correction axis | Ship | No |
ship_sight_distance_rangeSet | Reset distance correction axis | Ship | No |
ship_shoot_direction | Enable direction correction axis | Ship | No |
ship_shoot_direction_rangeMin | Minimum direction correction axis | Ship | No |
ship_shoot_direction_rangeMax | Maximum direction correction axis | Ship | No |
ship_shoot_direction_rangeDec | Decrease direction correction axis | Ship | No |
ship_shoot_direction_rangeInc | Increase direction correction axis | Ship | No |
ship_shoot_direction_rangeSet | Reset direction correction axis | Ship | No |
ID_LOCK_TARGETING_AT_POINT_SHIP | Target pointing | Ship | Yes |
ID_SINGLE_SHOT_SHIP | Ranging shot | Ship | Yes |
ID_CHANGE_SHOT_FREQ | Change rate of fire | unknown | Yes |
ID_CHANGE_SHOT_FREQ_HELICOPTER | Change rate of fire | Helicopter | Yes |
ID_BLOCK_TURRET | Control fire by pilot | unknown | Yes |
ID_AGM | Fire air-to-ground missile | Ground Model | Yes |
ID_AAM | Fire air-to-air missile | unknown | Yes |
ID_AAM_HELICOPTER | Fire air-to-air missile | Helicopter | Yes |
ID_FLARES | Fire flares | unknown | Yes |
ID_FLARES_SERIES_HELICOPTER | Fire flares series | Helicopter | Yes |
ID_FLARES_HELICOPTER | Fire flares | Helicopter | Yes |
ID_CHUTE | Drag chute | unknown | Yes |
ID_CONTROL_HEADER_UFO | ᚢᚣᚥᚨᚲ | UFO | Yes |
ID_MODE_HEADER_UFO | Controls mode | UFO | Yes |
ID_TOGGLE_INSTRUCTOR_UFO | Toggle controls mode | UFO | Yes |
ID_AXES_HEADER_UFO | Movement | UFO | Yes |
roll_ufo | Enable roll axis | UFO | No |
roll_ufo_rangeMin | Roll left | UFO | No |
roll_ufo_rangeMax | Roll right | UFO | No |
roll_ufo_rangeDec | Roll left | UFO | No |
roll_ufo_rangeInc | Roll right | UFO | No |
roll_ufo_rangeSet | Reset roll axis | UFO | No |
pitch_ufo | Enable pitch axis | UFO | No |
pitch_ufo_rangeMin | Pitch down | UFO | No |
pitch_ufo_rangeMax | Pitch up | UFO | No |
pitch_ufo_rangeDec | Pitch down | UFO | No |
pitch_ufo_rangeInc | Pitch up | UFO | No |
pitch_ufo_rangeSet | Reset pitch axis | UFO | No |
yaw_ufo | Enable yaw axis | UFO | No |
yaw_ufo_rangeMin | Yaw left | UFO | No |
yaw_ufo_rangeMax | Yaw right | UFO | No |
yaw_ufo_rangeDec | Yaw left | UFO | No |
yaw_ufo_rangeInc | Yaw right | UFO | No |
yaw_ufo_rangeSet | Reset yaw axis | UFO | No |
thrust_vector_forward_ufo | Enable forward-backward thrust vector | UFO | No |
thrust_vector_forward_ufo_rangeSet | Reset forward-backward thrust vector | UFO | No |
thrust_vector_forward_ufo_rangeMin | Movement backward | UFO | No |
thrust_vector_forward_ufo_rangeMax | Movement forward | UFO | No |
thrust_vector_forward_ufo_rangeDec | Movement backward | UFO | No |
thrust_vector_forward_ufo_rangeInc | Movement forward | UFO | No |
thrust_vector_lateral_ufo | Enable left-right thrust vector | UFO | No |
thrust_vector_lateral_ufo_rangeSet | Reset left-right thrust vector | UFO | No |
thrust_vector_lateral_ufo_rangeMin | Movement left | UFO | No |
thrust_vector_lateral_ufo_rangeMax | Movement right | UFO | No |
thrust_vector_lateral_ufo_rangeDec | Movement left | UFO | No |
thrust_vector_lateral_ufo_rangeInc | Movement right | UFO | No |
thrust_vector_vertical_ufo | Enable up-down thrust vector | UFO | No |
thrust_vector_vertical_ufo_rangeSet | Reset up-down thrust vector | UFO | No |
thrust_vector_vertical_ufo_rangeMin | Movement down | UFO | No |
thrust_vector_vertical_ufo_rangeMax | Movement up | UFO | No |
thrust_vector_vertical_ufo_rangeDec | Movement down | UFO | No |
thrust_vector_vertical_ufo_rangeInc | Movement up | UFO | No |
ID_FIRE_HEADER_UFO | Weaponry | UFO | Yes |
ID_FIRE_LASERGUNS_UFO | Fire from Laser Guns | UFO | Yes |
ID_FIRE_RAILGUNS_UFO | Fire from Railguns | UFO | Yes |
fire_ufo | Enable fire axis | UFO | No |
fire_ufo_rangeSet | Reset fire axis | UFO | No |
fire_ufo_rangeMin | Minimum fire axis | UFO | No |
fire_ufo_rangeMax | Maximum fire axis | UFO | No |
fire_ufo_rangeDec | Decrease fire axis | UFO | No |
fire_ufo_rangeInc | Increase fire axis | UFO | No |
ID_TORPEDOES_UFO | Launch torpedoes | UFO | Yes |
ID_TORPEDO_LOCK_UFO | Lock target for torpedo | UFO | Yes |
ID_VIEW_HEADER_UFO | Camera control | UFO | Yes |
ID_TOGGLE_VIEW_UFO | Toggle View | UFO | Yes |
zoom_ufo | Enable zoom axis | UFO | No |
zoom_ufo_rangeMin | Zoom off | UFO | No |
zoom_ufo_rangeMax | Zoom on | UFO | No |
zoom_ufo_rangeDec | Zoom off | UFO | No |
zoom_ufo_rangeInc | Zoom on | UFO | No |
zoom_ufo_rangeSet | Reset zoom axis | UFO | No |
camx_ufo | Enable camera X-axis | UFO | No |
camx_ufo_rangeMin | Look left | UFO | No |
camx_ufo_rangeMax | Look right | UFO | No |
camx_ufo_rangeDec | Look left | UFO | No |
camx_ufo_rangeInc | Look right | UFO | No |
camx_ufo_rangeSet | Reset camera X-axis | UFO | No |
camy_ufo | Enable camera Y-axis | UFO | No |
camy_ufo_rangeMin | Look down | UFO | No |
camy_ufo_rangeMax | Look up | UFO | No |
camy_ufo_rangeDec | Look down | UFO | No |
camy_ufo_rangeInc | Look up | UFO | No |
camy_ufo_rangeSet | Reset camera Y-axis | UFO | No |
mouse_aim_x_ufo | Enable aiming X-axis | UFO | No |
mouse_aim_x_ufo_rangeMin | Turn aim left | UFO | No |
mouse_aim_x_ufo_rangeMax | Turn aim right | UFO | No |
mouse_aim_x_ufo_rangeDec | Turn aim left | UFO | No |
mouse_aim_x_ufo_rangeInc | Turn aim right | UFO | No |
mouse_aim_x_ufo_rangeSet | Reset aiming X-axis | UFO | No |
mouse_aim_y_ufo | Enable aiming Y-axis | UFO | No |
mouse_aim_y_ufo_rangeMin | Lower aim | UFO | No |
mouse_aim_y_ufo_rangeMax | Raise aim | UFO | No |
mouse_aim_y_ufo_rangeDec | Lower aim | UFO | No |
mouse_aim_y_ufo_rangeInc | Raise aim | UFO | No |
mouse_aim_y_ufo_rangeSet | Reset aiming Y-axis | UFO | No |
ID_INSTRUCTOR_HEADER_UFO | Instructor | UFO | Yes |
ID_OTHER_HEADER_UFO | Miscellaneous | UFO | Yes |
ID_GEAR_UFO | Hover mode | UFO | Yes |
ID_WALKER_CONTROL_HEADER | Walker | Walker | Yes |
ID_WALKER_MOVE_HEADER | Movement | Walker | Yes |
ID_WALKER_FIRE_HEADER | Weaponry | Walker | Yes |
ID_WALKER_VIEW_HEADER | Camera control | Walker | Yes |
ID_WALKER_OTHER_HEADER | Miscellaneous | Walker | Yes |
walker_throttle | Throttle | Walker | No |
walker_steering | Steering | Walker | No |
walker_steering_rangeMin | Steering left | Walker | No |
walker_steering_rangeMax | Steering right | Walker | No |
walker_steering_rangeSet | Reset steering axis | Walker | No |
ID_WALKER_TORSO_UP | Raise torso | Walker | Yes |
ID_WALKER_TORSO_DOWN | Lower torso | Walker | Yes |
ID_FIRE_WALKER | Fire from the main caliber gun | Walker | Yes |
ID_FIRE_WALKER_SECONDARY_GUN | Fire from secondary guns | Walker | Yes |
ID_FIRE_WALKER_MACHINE_GUN | Fire from machine guns | Walker | Yes |
ID_FIRE_WALKER_SPECIAL_GUN | Fire from special guns | Walker | Yes |
ID_WALKER_SMOKE_SCREEN | Smoke grenades | Walker | Yes |
ID_REPAIR_WALKER | Repair | Walker | Yes |
ID_TOGGLE_VIEW_WALKER | Sniper mode | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_1 | Select the first type of shells | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_2 | Select the second type of shells | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_3 | Select the third type of shells | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_4 | Select the fourth type of shells | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_5 | Artillery strike | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_6 | Fire extinguisher | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_7 | Air battles: aircraft #1 | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_8 | Air battles: aircraft #2 | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_9 | Air battles: aircraft #3 | Walker | Yes |
ID_WALKER_ACTION_BAR_ITEM_12 | Crew Replenishment | Walker | Yes |
ID_WALKER_KILLSTREAK_WHEEL_MENU | Event selection menu | Walker | Yes |
walker_camx | View in battle - Walker (horizontal) | Walker | No |
walker_camx_rangeMin | View in battle - Walker (horizontal) - minimum value | Walker | No |
walker_camx_rangeMax | View in battle - Walker (horizontal) - maximum value | Walker | No |
walker_camx_rangeDec | View in battle - Walker (horizontal) - decrease value | Walker | No |
walker_camx_rangeInc | View in battle - Walker (horizontal) - increase value | Walker | No |
walker_camx_rangeSet | View in battle - Walker (horizontal) - reset value | Walker | No |
walker_camy | View in battle - Walker (vertical) | Walker | No |
walker_camy_rangeMin | View in battle - Walker (vertical) - minimum value | Walker | No |
walker_camy_rangeMax | View in battle - Walker (vertical) - maximum value | Walker | No |
walker_camy_rangeDec | View in battle - Walker (vertical) - decrease value | Walker | No |
walker_camy_rangeInc | View in battle - Walker (vertical) - increase value | Walker | No |
walker_camy_rangeSet | View in battle - Walker (vertical) - reset value | Walker | No |
walker_zoom | Enable walker zoom axis | Walker | No |
walker_zoom_rangeMin | Zoom off | Walker | No |
walker_zoom_rangeMax | Zoom on | Walker | No |
walker_zoom_rangeSet | Reset walker zoom axis | Walker | No |
walker_mouse_aim_x | Walker aiming (X-axis) | Walker | No |
walker_mouse_aim_x_rangeMin | Turn aim left | Walker | No |
walker_mouse_aim_x_rangeMax | Turn aim right | Walker | No |
walker_mouse_aim_y | Walker aiming (Y-axis) | Walker | No |
walker_mouse_aim_y_rangeMin | Lower aim | Walker | No |
walker_mouse_aim_y_rangeMax | Raise aim | Walker | No |
ID_TOGGLE_GM_ENGINE | Turn OFF/ON engine | Ground Model | Yes |
ID_TANK_NIGHT_VISION | Night vision mode | Tank | Yes |
ID_WEAPON_LOCK_TANK | Lock on target | Tank | Yes |
ID_IR_PROJECTOR | IR spotlight | unknown | Yes |
ID_THERMAL_WHITE_IS_HOT | Changing the color scheme of the thermal sight | unknown | Yes |
ID_THERMAL_WHITE_IS_HOT_HELI | Changing the color scheme of the thermal sight | unknown | Yes |
Effects
This is a list of all known effects, primarily for use with the unitPlayEffect action
ID | Category |
---|---|
7_20_hit_stone | Shell Hit/Damage |
7_20_hit_glass | Shell Hit/Damage |
7_20_hit_wood | Shell Hit/Damage |
7_20_hit_ground | Shell Hit/Damage |
7_20_hit_snow | Shell Hit/Damage |
7_20_hit_sand | Shell Hit/Damage |
20_37_ap_hit_ground | Shell Hit/Damage |
20_37_ap_hit_sand | Shell Hit/Damage |
20_37_ap_hit_snow | Shell Hit/Damage |
20_37_ap_hit_stone | Shell Hit/Damage |
20_37_ap_hit_snow_stone | Shell Hit/Damage |
20_37_he_hit_stone | Shell Hit/Damage |
20_37_he_hit_snow_stone | Shell Hit/Damage |
20_37_he_hit_ground | Shell Hit/Damage |
20_37_he_hit_snow | Shell Hit/Damage |
37_50_ap_hit_ground | Shell Hit/Damage |
37_50_ap_hit_snow | Shell Hit/Damage |
37_50_ap_hit_stone | Shell Hit/Damage |
37_50_ap_hit_snow_stone | Shell Hit/Damage |
37_50_he_hit_ground | Shell Hit/Damage |
37_50_he_hit_snow | Shell Hit/Damage |
37_50_he_hit_stone | Shell Hit/Damage |
37_50_he_hit_snow_stone | Shell Hit/Damage |
50_75_ap_hit_ground | Shell Hit/Damage |
50_75_ap_hit_snow | Shell Hit/Damage |
50_75_ap_hit_stone | Shell Hit/Damage |
50_75_ap_hit_snow_stone | Shell Hit/Damage |
50_75_he_hit_ground | Shell Hit/Damage |
50_75_he_hit_snow | Shell Hit/Damage |
50_75_he_hit_stone | Shell Hit/Damage |
50_75_he_hit_snow_stone | Shell Hit/Damage |
75_122_ap_hit_ground | Shell Hit/Damage |
75_122_ap_hit_snow | Shell Hit/Damage |
75_122_ap_hit_stone | Shell Hit/Damage |
75_122_ap_hit_snow_stone | Shell Hit/Damage |
75_122_he_hit_ground | Shell Hit/Damage |
75_122_he_hit_snow | Shell Hit/Damage |
75_122_he_hit_stone | Shell Hit/Damage |
75_122_he_hit_snow_stone | Shell Hit/Damage |
122_152_ap_hit_ground | Shell Hit/Damage |
122_152_ap_hit_snow | Shell Hit/Damage |
122_152_ap_hit_stone | Shell Hit/Damage |
122_152_ap_hit_snow_stone | Shell Hit/Damage |
122_152_he_hit_ground | Shell Hit/Damage |
122_152_he_hit_snow | Shell Hit/Damage |
122_152_he_hit_stone | Shell Hit/Damage |
122_152_he_hit_snow_stone | Shell Hit/Damage |
122_he_steel | Shell Hit/Damage |
atgm_hit | Shell Hit/Damage |
cannon_hit_ship_cumulative | Shell Hit/Damage |
ps_hit_150mm_cumulative | Shell Hit/Damage |
cannon_hit_ship_ap | Shell Hit/Damage |
autocannon_hit_ship_he | Shell Hit/Damage |
air_hit | Shell Hit/Damage |
cannon_air_hit | Shell Hit/Damage |
cannon_hit_light | Shell Hit/Damage |
cannon_hit_armor | Shell Hit/Damage |
cannon_hit_apds | Shell Hit/Damage |
cannon_hit_armor_cumulative | Shell Hit/Damage |
bullet_hit_light | Shell Hit/Damage |
bullet_hit_armor_cumulative | Shell Hit/Damage |
bullet_hit_armor | Shell Hit/Damage |
bullet_HE_hit_armor | Shell Hit/Damage |
old_ship_hit_ball | Shell Hit/Damage |
ship_hit_fire | Shell Hit/Damage |
hit_pieces | Shell Hit/Damage |
ground_model_hit | Shell Hit/Damage |
ufo_hit | Shell Hit/Damage |
ufo_hit_red | Shell Hit/Damage |
cannon_ricochet | Shell Hit/Damage |
part_cut | Shell Hit/Damage |
part_damage | Shell Hit/Damage |
ground_splash | Explosion/Splash |
smoke_shell_explosion | Explosion/Splash |
big_ground_splash | Explosion/Splash |
art_ground_splash | Explosion/Splash |
big_art_ground_splash | Explosion/Splash |
big_art_snow_splash | Explosion/Splash |
bullet_self_expl | Explosion/Splash |
bullet_dist_fuze_expl | Explosion/Splash |
water_splash | Explosion/Splash |
water_splash_20_76 | Explosion/Splash |
water_splash_76_00_he | Explosion/Splash |
water_splash_76_00 | Explosion/Splash |
big_water_splash | Explosion/Splash |
flare_explosion | Explosion/Splash |
chaff_explosion | Explosion/Splash |
rocket_expl | Explosion/Splash |
crv7_expl | Explosion/Splash |
hydra_expl | Explosion/Splash |
hlfr_expl | Explosion/Splash |
bomb_ground_explosion_big | Explosion/Splash |
bomb_ground_explosion_huge | Explosion/Splash |
bomb_ground_explosion_big_sfx | Explosion/Splash |
bomb_ground_explosion_med | Explosion/Splash |
bomb_ground_explosion_small | Explosion/Splash |
bomb_water_explosion_big | Explosion/Splash |
bomb_water_explosion_huge | Explosion/Splash |
bomb_water_explosion_med | Explosion/Splash |
bomb_water_explosion_small | Explosion/Splash |
bomb_splash | Explosion/Splash |
torpedo_explosion | Explosion/Splash |
torpedo_explosion_unit_bubble | Explosion/Splash |
torpedo_explosion_unit | Explosion/Splash |
stone_splash | Explosion/Splash |
122_he_stone_splash | Explosion/Splash |
122_he_wood_splash | Explosion/Splash |
122_ap_stone_splash | Explosion/Splash |
20_ap_wood_splash | Explosion/Splash |
20_ap_water_splash | Explosion/Splash |
120-203_water_splash | Explosion/Splash |
120-203_smoke_water_splash | Explosion/Splash |
120-203_he_water_splash | Explosion/Splash |
aircraft_propellers_water_splashes | Explosion/Splash |
aircraft_wheels_water_splashes | Explosion/Splash |
rotor_water_splashes | Explosion/Splash |
explosion_plane | Explosion/Splash |
explosion_pony | Explosion/Splash |
land_explosion_plane | Explosion/Splash |
explosion_plane_pieces | Explosion/Splash |
water_explosion_plane | Explosion/Splash |
tank_water_splashes | Explosion/Splash |
road_barrier_splash | Explosion/Splash |
tank_explosion | Explosion/Splash |
slug_explosion | Explosion/Splash |
tank_fuel_explosion | Explosion/Splash |
old_ship_expl | Explosion/Splash |
old_ship_expl_battle_area | Explosion/Splash |
ship_explosion | Explosion/Splash |
ship_explosion_large | Explosion/Splash |
ship_explosion_large_second | Explosion/Splash |
pumpkin_expl | Explosion/Splash |
medium_water_splash | Explosion/Splash |
water_units_move_splash | Explosion/Splash |
shell_expl_long_fireworks | Explosion/Splash |
shell_expl_long | Explosion/Splash |
shell_expl_short | Explosion/Splash |
explosion_pieces | Explosion/Splash |
explosion_pieces_gm | Explosion/Splash |
water_explosion_pieces | Explosion/Splash |
ground_model_expl | Explosion/Splash |
ship_model_expl | Explosion/Splash |
ship_model_expl_sfx | Explosion/Splash |
object_ground_explosion | Explosion/Splash |
object_water_explosion | Explosion/Splash |
building_expl | Explosion/Splash |
tree_expl | Explosion/Splash |
ground_explosion_fx | Explosion/Splash |
rocks_explosion_fx | Explosion/Splash |
beton_explosion_fx | Explosion/Splash |
buildings_explosion_fx | Explosion/Splash |
huge_explosion_fx | Explosion/Splash |
rain_splash | Explosion/Splash |
water_small_splash | Explosion/Splash |
ad_explosion_small | Explosion/Splash |
ad_explosion_big | Explosion/Splash |
ad_chemicals_explosion_small | Explosion/Splash |
ad_explosion_mine | Explosion/Splash |
ad_explosion_glass | Explosion/Splash |
ad_explosion_glass_snow | Explosion/Splash |
ad_paper_splash_medium | Explosion/Splash |
ground_shock_wave_dust | Explosion/Splash |
water_shock_wave | Explosion/Splash |
impact_dust | Explosion/Splash |
ship_water_splashes | Movement |
ship_rear_water_splashes | Movement |
trp_propeller_water_splashes | Movement |
ship_propeller_underwater_splashes | Movement |
ship_propeller_water_splashes | Movement |
trail_smoke | Movement |
motor_exhaust | Movement |
jet_exhaust | Movement |
jet_start_exhaust | Movement |
jet_afterburner_exhaust | Movement |
pony_exhaust | Movement |
motor_exhaust_wep | Movement |
trail_inversion | Movement |
trail_oil | Movement |
trail_fuel | Movement |
contrail | Movement |
trail_jet | Movement |
track_dirt_back | Movement |
track_dirt_front | Movement |
track_dirt_top | Movement |
track_move_dirt | Movement |
track_sand_back | Movement |
track_sand_front | Movement |
track_sand_top | Movement |
track_move_sand | Movement |
track_snow_back | Movement |
track_snow_front | Movement |
track_snow_top | Movement |
track_move_snow | Movement |
tank_broken_exhaust | Movement |
tank_exhaust_nightvision | Movement |
tank_exhaust | Movement |
tank_modern_light_exhaust | Movement |
water_jet | Movement |
trail_water | Movement |
ufo_exhaust | Movement |
ufo_exhaust_red | Movement |
ship_exhaust | Movement |
ps_exhaust_blur | Movement |
ps_exhaust | Movement |
ps_exhaust_large | Movement |
ps_steam | Movement |
boat_exhaust | Movement |
ship_water_jet_ap | Movement |
ship_water_jet | Movement |
jet_flame | Movement |
aircraft_propellers_ground_dust | Movement |
aircraft_wheels_ground_dust | Movement |
aircraft_wheels_ground_friction | Movement |
rotor_ground_dust | Movement |
rotor_snow_dust | Movement |
rotor_sand_dust | Movement |
rotor_water_foam | Movement |
aircraft_wheels_dust | Movement |
jet_haze | Movement |
haze_cruisemissile | Movement |
motor_100throttle | Movement |
motor_wep | Movement |
flare_smoke | Smoke |
chaff_smoke | Smoke |
rocket_smoke | Smoke |
crv7_smoke | Smoke |
hydra_smoke_cruisemissile | Smoke |
hydra_smoke_modern | Smoke |
hydra_smoke | Smoke |
fx1400_smoke | Smoke |
hlfr_smoke | Smoke |
pylon_smoke_cruisemissile | Smoke |
pylon_smoke | Smoke |
land_crash_smoke | Smoke |
major_engine_smoke | Smoke |
minor_engine_smoke | Smoke |
major_fuel_smoke | Smoke |
major_skin_smoke | Smoke |
wrecked_smoke | Smoke |
aerobatics_smoke_wing_1 | Smoke |
aerobatics_smoke_wing_2 | Smoke |
aerobatics_smoke_wing_3 | Smoke |
aerobatics_smoke_wing_4 | Smoke |
aerobatics_smoke_wing_5 | Smoke |
aerobatics_smoke_wing_6 | Smoke |
aerobatics_smoke_wing_7 | Smoke |
aerobatics_smoke_tail_1 | Smoke |
aerobatics_smoke_tail_2 | Smoke |
aerobatics_smoke_tail_3 | Smoke |
aerobatics_smoke_tail_4 | Smoke |
aerobatics_smoke_tail_5 | Smoke |
aerobatics_smoke_tail_6 | Smoke |
aerobatics_smoke_tail_7 | Smoke |
longlife_aerobatics_smoke_wing_1 | Smoke |
longlife_aerobatics_smoke_wing_2 | Smoke |
longlife_aerobatics_smoke_wing_3 | Smoke |
longlife_aerobatics_smoke_wing_4 | Smoke |
longlife_aerobatics_smoke_wing_5 | Smoke |
longlife_aerobatics_smoke_wing_6 | Smoke |
longlife_aerobatics_smoke_wing_7 | Smoke |
longlife_aerobatics_smoke_tail_1 | Smoke |
longlife_aerobatics_smoke_tail_2 | Smoke |
longlife_aerobatics_smoke_tail_3 | Smoke |
longlife_aerobatics_smoke_tail_4 | Smoke |
longlife_aerobatics_smoke_tail_5 | Smoke |
longlife_aerobatics_smoke_tail_6 | Smoke |
longlife_aerobatics_smoke_tail_7 | Smoke |
gun_smoke_0 | Smoke |
gun_smoke_1 | Smoke |
gun_smoke_2 | Smoke |
tank_smokescreen | Smoke |
tank_engine_smoke | Smoke |
tank_smoke_small | Smoke |
tank_smoke_big | Smoke |
pv_point_smoke_blue | Smoke |
pv_point_smoke_white | Smoke |
pv_point_smoke_red | Smoke |
tank_light_smoke | Smoke |
location_smoke_city | Smoke |
ship_smoke | Smoke |
ship_smoke_large | Smoke |
ground_model_gray_smoke | Smoke |
cut_tail_smoke | Smoke |
ground_model_smoke | Smoke |
crash_smoke_burst_fx | Smoke |
crash_smoke_fx | Smoke |
hangar_smoke_fx | Smoke |
ground_smoke | Smoke |
volcano_smoke | Smoke |
lava_smoke | Smoke |
white_smoke | Smoke |
am_ap_smoke_fx | Smoke |
location_factory_smoke_large_fx | Smoke |
location_ground_smoke_distortion | Smoke |
location_factory_smoke_small_fx | Smoke |
flare_fire | Fire/Gun Fire |
chaff_fire | Fire/Gun Fire |
rocket_fire_cruisemissile | Fire/Gun Fire |
rocket_fire | Fire/Gun Fire |
hlfr_fire | Fire/Gun Fire |
land_crash_fire | Fire/Gun Fire |
major_engine_fire | Fire/Gun Fire |
major_fuel_fire | Fire/Gun Fire |
major_skin_fire | Fire/Gun Fire |
big_gun_flame | Fire/Gun Fire |
big_gun_flame_recoilless | Fire/Gun Fire |
40mm_gun_flame | Fire/Gun Fire |
20mm_gun_flame_gatling | Fire/Gun Fire |
200mm_gun_flame | Fire/Gun Fire |
400mm_gun_flame | Fire/Gun Fire |
gunpowder_gun_flame | Fire/Gun Fire |
aaa_gun_flame | Fire/Gun Fire |
big_gun_turbo_flame | Fire/Gun Fire |
big_gun_mb_flame | Fire/Gun Fire |
mg_flame_muzzle_brake | Fire/Gun Fire |
machine_gun_flame | Fire/Gun Fire |
small_gun_flame | Fire/Gun Fire |
small_gun_mb_flame | Fire/Gun Fire |
23mm_aa_gun_flame | Fire/Gun Fire |
tank_engine_fire | Fire/Gun Fire |
tank_ammo_fire | Fire/Gun Fire |
tank_fire_small | Fire/Gun Fire |
tank_fire_big | Fire/Gun Fire |
location_fire_composite | Fire/Gun Fire |
bonfire_composite | Fire/Gun Fire |
ship_engine_fire_underwater | Fire/Gun Fire |
ship_engine_fire | Fire/Gun Fire |
ship_fire | Fire/Gun Fire |
ship_fire_large | Fire/Gun Fire |
ship_ammo_fire_underwater | Fire/Gun Fire |
ship_ammo_fire | Fire/Gun Fire |
ship_ammo_fire_large | Fire/Gun Fire |
pumpkin_flame | Fire/Gun Fire |
fireworks_fountain | Fire/Gun Fire |
firework_large_single | Fire/Gun Fire |
firework_large_yellow_single | Fire/Gun Fire |
firework_large_red_single | Fire/Gun Fire |
firework_large_green_single | Fire/Gun Fire |
firework_large_blue_single | Fire/Gun Fire |
firework_score_ginger | Fire/Gun Fire |
firework_score_turquoise | Fire/Gun Fire |
ground_model_fire | Fire/Gun Fire |
ship_model_fire | Fire/Gun Fire |
shell_ejection_effect | Fire/Gun Fire |
shell_reject | Fire/Gun Fire |
flare_launch | Fire/Gun Fire |
start_torpedo_submerged | Fire/Gun Fire |
start_torpedo | Fire/Gun Fire |
ad_car_wreck | Destruction/Wreck |
ad_car_wreck_small | Destruction/Wreck |
ad_buildings_destructions_big | Destruction/Wreck |
ad_buildings_straw_destructions_big | Destruction/Wreck |
ad_buildings_destructions_part | Destruction/Wreck |
ad_metal_buildings_destructions_part | Destruction/Wreck |
ad_hydrant_destruction | Destruction/Wreck |
ad_hydrant_destruction_faded | Destruction/Wreck |
part_meet_ground | Collision |
part_meet_water | Collision |
propellor_meet_ground | Collision |
propellor_meet_water | Collision |
tank_collision_unit | Collision |
ship_collision_unit_steel_underwater | Collision |
ship_collision_unit_ground_underwater | Collision |
ship_collision_unit_steel | Collision |
ship_collision_unit_wood | Collision |
ship_collision_unit_ground_wood | Collision |
ship_collision_unit_ground_steel | Collision |
tank_scrape | Collision |
ship_scrape_steel | Collision |
ship_scrape_wood | Collision |
ship_scrape_ground_wood | Collision |
ship_scrape_ground_steel | Collision |
crash_loudspeaker | Collision |
lightning_ball | Lightning |
hangar_hmb_light_hangar_ny | Lightning |
hangar_hmb_light | Lightning |
hangar_hmb_light_noshaft | Lightning |
hangar_hmb_low_light_yellow | Lightning |
light_indoor_20 | Lightning |
light_indoor_10_yellow | Lightning |
ground_light | Lightning |
ground_flash | Lightning |
lightning_ray | Lightning |
lightning_ball_continuous | Lightning |
golden_light_area_fx | Lightning |
location_lighthouse_50_fx | Lightning |
hydra_bubbles | Environment |
bomb_reflection | Environment |
aircraft_ground_dust | Environment |
pv_gun_dust_special | Environment |
ji_ha_death | Environment |
xmass_tree_sparklers_composite | Environment |
repair_ground | Environment |
water_units_dust | Environment |
tank_dust | Environment |
wind_particles | Environment |
haze | Environment |
area_fx_0 | Environment |
area_fx_1 | Environment |
ps_bubbles | Environment |
ps_bubbles_dust | Environment |
water_foam | Environment |
ad_wood_pieces | Environment |
ad_wood_small | Environment |
ad_wood_big | Environment |
ad_wood_metal_big | Environment |
ad_wood_snow_big | Environment |
ad_wood_metal_snow_big | Environment |
ad_snowman | Environment |
ad_fence_wood_small | Environment |
ad_wood_snow_small | Environment |
ad_shlagbaum | Environment |
ad_dust_red_bricks | Environment |
ad_dust_stucco | Environment |
ad_dust_snow | Environment |
ad_tree_felling_snow_medium | Environment |
ad_tree_felling_leaves_green_medium | Environment |
ad_tree_felling_leaves_fall_medium | Environment |
ad_tree_felling_leaves_sakura_medium | Environment |
ad_tree_felling_leaves_green_small | Environment |
ad_bush_felling_leaves_green | Environment |
ad_bush_felling_leaves_fall | Environment |
ad_bush_felling_leaves_sakura | Environment |
ad_tree_felling_medium_ground | Environment |
ad_tree_felling_small_ground | Environment |
ad_metal | Environment |
ad_church_bell | Environment |
ad_metal_small | Environment |
ad_metal_snow | Environment |
ad_metal_snow_small | Environment |
ad_metal_fence_grid | Environment |
ad_dust_bollard | Environment |
ad_sand | Environment |
ad_haystack | Environment |
ad_icefloe_big | Environment |
ad_windows_big | Environment |
px_ground_fx | Environment |
px_ground_sand_fx | Environment |
px_ground_snow_fx | Environment |
px_fracture_fx | Environment |
location_sand_wind_composite_fx | Environment |
location_sand_wind_dense_composite_fx | Environment |
location_waterfall_10m_composite_fx | Environment |
location_waterfall_50m_composite_fx | Environment |
world_map_click | Misc |
world_map_marker | Misc |
world_map_hover | Misc |
waypoint_ground | Misc |
waypoint_ground_arrow | Misc |
rocket_drown | Misc |
torpedo_ground | Misc |
torpedo_broken | Misc |