PLAY
Aviation
F3D-1
V
Rank
AB
7.7
RB
7.0
SB
7.0
Battle rating
USA
Game nation
Strike aircraft
Main role
82,000
RP
Research
240,000
SL
Purchase
General information

During 1945, the Navy was discussing the idea of a jet-powered aircraft that could operate from carriers. In addition, it was required to have radar and fly in night conditions. Out of 4 companies, Douglas' proposal would ultimately earn the Navy's full attention and they were awarded contracts to build 3 prototypes. Soon after, the name Skyknight was chosen for the project. In 1948, the XF3D-1 was ready for its first flight. It was to be powered by two J34-WE-22 engines and a preliminary radar as the APQ-65 was unavailable at the time. Two XF3D-1's were built with the SCR-720 radar until the third prototype which received the planned APQ-65. After test flights showed the Skyknight to be a capable aircraft, 28 F3D-1s were ordered for both the USMC and USN. The production F3D-1 received a few changes such as better engines (J-34-WE-34) and gained around 5,000 lbs (2,267 kg) in weight.

Introduced in Update 1.75 "La Résistance", the F3D-1 is a very capable aircraft that can fit many roles. In air-to-air combat, the F3D-1 can hold its own with its good turn rate and four M3 cannons mounted in the nose. In addition, the Skyknight receives an attacker airspawn which greatly helps its capability. The Skyknight can also be effectively used against ground targets due to its high-powered cannons, bombs, and Tiny Tim rockets. The cannons have plentiful ammo and have 16 seconds of trigger time. Players can confidently use the F3D-1 Skyknight against air and ground targets.


Camouflages:

Flight performance
Max speed
at 1,524 m 846783869809 km/h
Rate of Climb 18.813.623.314.7 m/s
Turn time 303228.831.3 s
Max altitude 10,668 m
Takeoff Run 700 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 2 persons
Gross weight 11.4 t
Engine 2 x Westinghouse J34-WE-34
Length 13.8 m
Wingspan 15.2 m

Limits:
Max Speed Limit (IAS) 932 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 314 km/h
Gear Speed Limit (IAS) 314 km/h
Offensive armament
4 × 20 mm M3 cannon
Ammunition 800 rounds
Fire rate 750 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-I/AP-T3633231596
AP-T/AP-T/HEF-I/HEF-I3633231596
HEF-I/HEF-I/HEF-I/AP-T3633231596
AP-T/AP-T/AP-T/HEF-I3633231596
HEF-I543333
Suspended armament
Setup 1 2 × 500 lb AN-M64A1 bomb
Setup 2 2 × Tiny Tim rockets
Setup 3 2 × 1000 lb AN-M65A1 bomb
Setup 4 2 × 2000 lb AN-M66A2 bomb
Economy
Repair cost Basic → Reference
AB 3,140 → 4,208 SL
RB 6,491 → 8,698 SL
SB 9,859 → 13,211 SL
Crew training 68,000 SL
Experts 240,000 SL
Aces 1,400 GE
Research Aces 620,000 RP
Reward multiplier AB / RB / SB
120 / 250 / 600 % SL
184 % RP
Total cost of modifications 71,400 RP
117,600 SL
Talisman cost 1,900 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
14
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content