PLAY
Helicopters
YAH-64
VI
Rank
AB
10.3
RB
11.3
SB
10.3
Battle rating
USA
Game nation
Attack helicopter
Main role
480,000
Research
1,010,000
SL
Purchase
Squadron vehicle
Status
General information

Following the cancellation of the Lockheed AH-56 Cheyenne on August 9, 1972, as a result of its huge airframe and poor all-weather performance, the US Army launched the Advanced Attack Helicopter (AAH) program. Drawing from the experience of the Vietnam War, an attack helicopter was requested with a lower minimum top speed of 269 km/h, a twin-engine configuration for better survivability, heavier weaponry, and a longer combat radius than the AH-1 Cobra already in service. Bell, the Boeing Vertol/Grumman group, Hughes, Lockheed Martin, and Sikorsky all submitted proposals for the new AAH program. In July 1973, the US Department of Defense chose Bell and Hughes as the final candidates, and both companies were instructed to construct their prototype helicopters for flight testing. Hughes' prototype YAH-64 first flew on September 30, 1975, whereas Bell's prototype YAH-63 first flew on October 1, 1975. In 1976, the YAH-64 was chosen, primarily due to its more damage-tolerant four-blade main rotor and more stable landing gear layout. Initially, the US Army intended that the new helicopter would be armed with a 30 mm cannon and 16 TOW ATGMs. However, as the still-in-development air-to-ground missile (AGM-114) Hellfire promised better range and lethality than the TOW ATGM, the anti-tank missile armament specification was later changed to 16 AGM-114 Hellfires, which became the mainstay of the US Army attack helicopter anti-armour weaponry.

Introduced in Update "Direct Hit", the YAH-64 is a two-seat, twin-engine ground attack helicopter with the gunner (front) and pilot (rear) sitting in tandem, similar to the AH-1 Cobra. Equipped with a thermal imaging device and armed with the AGM-114B Hellfires as its primary anti-armour weapon, it can easily spot targets from a long distance and engage targets as far away as 8 km using semi-active laser homing (SALH), which is significantly beyond the range of most SPAA vehicles, with the exception of some radar-guided SAM missiles. Players can also choose to equip Hydra-70 M247 rockets for light anti-armour purposes, which is made easier by the installation of a ballistic computer on board. As an early prototype of the iconic AH-64 Apache attack helicopter, the YAH-64 lacks IRCM and flare/chaff countermeasures. It also lacks any air-to-air missiles, limiting its capacity to engage air targets effectively.


Camouflages:

Flight performance
Max speed
at 1,000 m 300262321278 km/h
Rate of Climb 10.55.713.57.6 m/s
Max altitude 4,500 m
General characteristics
Crew 2 persons
Gross weight 6.1 t
Engine 2 x General Electric T700-GE-700
Main rotor diameter 14.6 m
Offensive armament
30 mm M230E-1 cannon
Ammunition 1,200 rounds
Fire rate 625 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEDP515151515151
Suspended armament
Max weight 5,000 kg

NameWeightSlot
19 × 231.6 kg
2 × 128.3 kg
4 × 198.5 kg
Economy
Repair cost Basic → Reference
AB 9,246 → 13,638 SL
RB 4,340 → 6,401 SL
SB 5,531 → 8,158 SL
Crew training 290,000 SL
Experts 1,010,000 SL
Aces 2,600 GE
Research Aces 1,010,000 RP
Reward multiplier AB / RB / SB
100 / 240 / 360 % SL
226 % RP
Total cost of modifications 301,000 RP
440,000 SL
Talisman cost 2,700 GE

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
2
Flight performance: Not enough ratings
Survivability: Not enough ratings
Defensive capabilities: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content