PLAY
Ground Vehicles
JPz 4-5
IV
Rank
AB
6.3
RB
6.3
SB
6.3
Battle rating
Germany
Game nation
Tank destroyer
Main role
27,000
RP
Research
185,000
SL
Purchase
FRG
Operator country
General information

In the early stages of the Cold War, the newly formed Bundeswehr faced the issue of combating the massed armoured threat that the Warsaw Pact presents. Reflecting back to the combat effectiveness of "Jagdpanzer" type vehicles in World War II, the Bundeswehr aimed for the procurement of similar tank destroyers to take on Soviet armour. One such design that the Bundeswehr would procure was a cannon-armed tank destroyer known as the Kanonenjagdpanzer. Following a period of development, the prototype developed by Rheinstahl-Hanomag, designated Kanonenjagdpanzer 4-5, would be adopted in 1963 and 770 units would be produced. These 90 mm cannon-armed tank destroyers would see use up until the early 1980s, but variants derived from the vehicles stayed in Bundeswehr service until 2003.

The JPz 4-5 was introduced in Update 1.53 "Firestorm". Players familiar with the StuG and Jagdpanzer series of vehicles earlier in the German tech tree would be familiar with the JPz 4-5's form factor. The vehicle is benefitted by its mobility, allowing players to quickly get into positions for ambushes to minimize the downsides of a turret-less construction. While the 90 mm cannon is not the most intimidating calibre of use, the access to HEATFS shells in the matchmaking means the JPz 4-5 can very easily penetrate any foes it hits.



Survivability and armour
Armour front / side / back
Hull 30 / 20 / 8 mm
Turret 30 / 20 / 8 mm
Visibility 70 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 7076 km/h
Backward 7076 km/h
Power-to-weight ratio 19.617.334.327.8 hp/t
Engine power 500442874710 hp
Weight 25.5 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x–15.9x
4.0x–20.0x
Armaments
90 mm BK90 cannon
Ammunition 51 rounds
Reload basic crew → aces
7.2 → 5.6 s
Vertical guidance -8 / 15°
Horizontal guidance -15 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 5.64.89.8786.813.910.1 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HESH102102102102102102
HE202018171616
HEATFS320320320320320320
7.62 mm MG3A1 machine gun
Ammunition 2,600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,200 shots/min
Vertical guidance -5 / 25°
Horizontal guidance -45 / 45°
Turret Rotation Speed basic crew → aces
Horizontal 2117.936.626.43025.552.237.7 °/s
Vertical 1411.242.727.320166139 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
7.62 mm MG3A1 machine gun (coaxial)
Ammunition 2,600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,200 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,000 → 3,894 SL
RB 3,432 → 4,455 SL
SB 4,657 → 6,045 SL
Crew training 52,000 SL
Experts 185,000 SL
Aces 710 GE
Research Aces 480,000 RP
Reward multiplier AB / RB / SB
110 / 180 / 230 % SL
166 % RP
Total cost of modifications 46,800 RP
85,000 SL
Talisman cost 1,500 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Characteristics:
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