Difference between revisions of "M8 Scott"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' (shortened to '''{{specs|pseudonym}}''') is a rank {{Specs|rank}} American tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.67 "Assault"]].
+
The '''75 mm Howitzer Motor Carriage M8 (M8 HMC)''' is a self-propelled howitzer vehicle used by the U.S. Army during World War II. It was built on the chassis of the Light Tank M5 and was armed with an M116 howitzer mounted on an M7 mount. Similarly to how the [[LVT(A)(4)]] evolved from the [[LVT(A)(1)]] as the 37 mm M6 tank gun proved insufficient for the fire support role, trials with a close-support version of installing the same 75 mm M2 howitzer began first with the Light Tank M3 chassis. However, such a design is inherently problematic as the tank is nose-heavy and can tilt forward during driving. They also deemed the fighting compartment to be extremely cramped. This design was immediately revised by transferring the same 75 mm M2 howitzer to the new Light Tank M5 chassis, which included a new engine and a new fighting compartment design with a well-sloped front that gave greater room and significantly improved protection. Following that, additional modifications were made, including replacing the fixed combat compartment with a new manually rotated turret mounting the same tank gun to allow greater space for the crew. The prototype was eventually designated the 75 mm Howitzer Motor Carriage M8.
  
An infantry support variant of the [[M5A1]] light tank produced in World War II, the main difference in the {{PAGENAME}} is the open-top turret housing the 75 mm M2 howitzer. The 75 mm howitzer features large explosive shells, however it suffers from a relatively low muzzle velocity that hinders the long-range fighting performance of the {{PAGENAME}}.
+
Introduced in [[Update 1.67 "Assault"]], the M8 HMC has a similar playstyle to the LVT(A)(4), but with a smaller profile and greater mobility. Since the primary 75 mm M2 howitzer fires low-velocity projectiles, long-range engagement is undesirable. However, given the low velocity of the shells, it is possible to engage opponents who are not in the line of sight, such as by moving behind low obstacles and firing shells in a short arc to target enemies behind the cover. Nonetheless, it is a unique vehicle with a different playstyle than the typical light tanks used by the U.S. Army ground forces in the early ranks.
  
 
== General info ==
 
== General info ==
Line 59: Line 59:
 
{{main|M2 Howitzer (75 mm)}}
 
{{main|M2 Howitzer (75 mm)}}
  
Thanks to its HEAT shell, the M8 Scott's firepower can handle everything with ease, from destroying soft targets with overpressure like the LVT(A) to knocking out common foes like the [[Chi-Ha (Family)|Chi-Ha]] with a single shot to piercing tough adversaries like the [[B1 bis|B1]] and [[Matilda III|Matilda]]. The extremely slow turret traverse makes close quarter combat super challenging. Its short gun is also bad for long range engagements: it requires the player to be crystal clear of what they are doing, and have great situational awareness to predict the enemies' location in order to make up for the slow turret traverse and slow muzzle velocity.
+
Thanks to its HEAT shell, the M8 Scott's firepower can handle everything with ease, from destroying soft targets with overpressure like the LVT(A) to knocking out common foes like the [[Chi-Ha (Family)|Chi-Ha]] with a single shot to piercing tough adversaries like the [[B1 bis|B1]] and [[Matilda III|Matilda]]. The extremely slow turret traverse makes close quarter combat super challenging. Its short gun is also bad for long range engagements: it requires the player to be crystal clear of what they are doing, and have great situational awareness to predict the enemies' location in order to make up for the slow turret traverse and slow muzzle velocity.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:M2 Howitzer (75 mm)/Ammunition|M48 shell, M66, M64}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10
 
|-
 
| M66 || HEAT || 89 || 89 || 89 || 89 || 89 || 89
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M48 shell || HE || 381 || 6.3 || 0 || 0.1 || 666 || 79° || 80° || 81°
 
|-
 
| M66 || HEAT || 304 || 6.02 || 0.05 || 0.1 || 548.13 || 62° || 69° || 73°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| M64 || 381 || 6.9 || 13 || 5 || 20 || 50
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M2HB (12.7 mm)}}
 
{{main|M2HB (12.7 mm)}}
 +
The 12.7 mm M2HB is an excellent machine gun at this tier. It not only has the capability to threaten low-tier fighters and ground attack aircraft, but can even threaten armoured vehicles. Generally, the M2 should be saved for emergency situations against ground targets, as generally an HE or HEAT round is objectively more effective.
  
 
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{| class="wikitable" style="text-align:center" width="50%"
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|-
 
|-
 
|}
 
|}
The [[M2HB (12.7 mm)]] is an excellent machine gun at this tier. It not only has the capability to threaten low tier fighters and ground attack aircraft, but can even threaten armored vehicles. Generally, the M2 should be saved for emergency situations against ground targets, as generally an HE or HEAT round is objectively more effective.
 
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
In general, the M8 Scott plays like a beefed-up M5A1. The massive increase in gun calibre and destructive potential means gives it more flexibility when engaging heavier armored targets. Like the M3/M5 Stuart, playing this tank aggressively will almost always guarantee a place on the leaderboard. Push for the cap and then take it without hesitation. Should an enemy get there first, enter the cap and flank the target. Get behind their turret and go for a shot to the turret rear. Once the capture point is held, find a good hull down position and use the 75 mm HEAT to destroy any and all oncoming tanks.
+
In general, the M8 Scott plays like a beefed-up M5A1. The massive increase in gun calibre and destructive potential gives it more flexibility when engaging heavier armoured targets. Like the M3/M5 Stuart, playing this tank aggressively will almost always guarantee a place on the leaderboard. Push for the cap and then take it without hesitation. Should an enemy get there first, enter the cap and flank the target. Get behind their turret and go for a shot to the turret rear. Once the capture point is held, find a good hull down position and use the 75 mm HEAT to destroy any and all oncoming tanks.
  
 
Against heavier armour, the need to find a good hidden position is critical. On certain tanks, the addition of track armour can give the M8 difficulty in penetrating them. Hence a good hull down position on their flank can provide a good position to hit their side armour, with almost certain destruction coming from it.
 
Against heavier armour, the need to find a good hidden position is critical. On certain tanks, the addition of track armour can give the M8 difficulty in penetrating them. Hence a good hull down position on their flank can provide a good position to hit their side armour, with almost certain destruction coming from it.
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'''Pros:'''
 
'''Pros:'''
  
* When hull-down its double layer turret front can bounce some low-calibre or low-penetrating shells like the [[Pz.II (Disambiguation)|Pz.II]]s' 20 mm
+
* When hull-down its double layer turret front can bounce some low-calibre or low-penetrating shells like the [[Pz.II (Disambiguation)|Pz.II]]s' 20 mm
* Speed and mobility akin to the [[M5A1]] light tanks, allowing it to manoeuvre and flank with ease
+
* Speed and mobility akin to the [[M5A1]] light tanks, allowing it to manoeuvre and flank with ease
 
* Great firepower: thanks to its HEAT shell, the M8 can handle every vehicle it faces
 
* Great firepower: thanks to its HEAT shell, the M8 can handle every vehicle it faces
 
* Extremely rare gun depression of -20 degrees making it able to peek above almost every slope and launch surprise attacks
 
* Extremely rare gun depression of -20 degrees making it able to peek above almost every slope and launch surprise attacks
 
* Short reload time for the calibre allows quick follow-up shots
 
* Short reload time for the calibre allows quick follow-up shots
 
* Low muzzle velocity shell's parabolic path can allow for shooting over hills which can be surprisingly useful
 
* Low muzzle velocity shell's parabolic path can allow for shooting over hills which can be surprisingly useful
* 12.7 mm heavy machine gun is very lethal at the battle rating as most tanks have thin armour, for example the [[BT-7]], [[Marder III|Marder]]
+
* 12.7 mm heavy machine gun is very lethal at the battle rating as most tanks have thin armour, for example the [[BT-7]], [[Marder III|Marder]]
 +
* Said 12.7 mm heavy machine gun  is mounted on a pretty tall position allowing for firing over obstacles
  
 
'''Cons:'''
 
'''Cons:'''
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== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
  
* ''topic on the official game forum;''
+
* [[wikipedia:Howitzer_Motor_Carriage_M8|[Wikipedia] Howitzer Motor Carriage M8]]
* ''other literature.''
+
* [https://www.tanks-encyclopedia.com/ww2/US/M8_Scott.php <nowiki>[Tank Encyclopedia]</nowiki> H.M.C. M8 "Scott"]
 +
* [https://www.militaryfactory.com/armor/detail.php?armor_id=496 <nowiki>[Military Factory]</nowiki> M8 Scott (Howitzer Motor Carriage M8)]
  
 
{{USA tank destroyers}}
 
{{USA tank destroyers}}

Latest revision as of 14:41, 20 October 2024

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the American tank destroyer M8 Scott. For other versions, see M8 General Scott (Family). For other uses, see M8 (Disambiguation).
M8 HMC
us_m8_scott.png
GarageImage M8 Scott.jpg
ArtImage M8 HMC.png
M8 HMC
AB RB SB
1.3 1.3 1.3
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

The 75 mm Howitzer Motor Carriage M8 (M8 HMC) is a self-propelled howitzer vehicle used by the U.S. Army during World War II. It was built on the chassis of the Light Tank M5 and was armed with an M116 howitzer mounted on an M7 mount. Similarly to how the LVT(A)(4) evolved from the LVT(A)(1) as the 37 mm M6 tank gun proved insufficient for the fire support role, trials with a close-support version of installing the same 75 mm M2 howitzer began first with the Light Tank M3 chassis. However, such a design is inherently problematic as the tank is nose-heavy and can tilt forward during driving. They also deemed the fighting compartment to be extremely cramped. This design was immediately revised by transferring the same 75 mm M2 howitzer to the new Light Tank M5 chassis, which included a new engine and a new fighting compartment design with a well-sloped front that gave greater room and significantly improved protection. Following that, additional modifications were made, including replacing the fixed combat compartment with a new manually rotated turret mounting the same tank gun to allow greater space for the crew. The prototype was eventually designated the 75 mm Howitzer Motor Carriage M8.

Introduced in Update 1.67 "Assault", the M8 HMC has a similar playstyle to the LVT(A)(4), but with a smaller profile and greater mobility. Since the primary 75 mm M2 howitzer fires low-velocity projectiles, long-range engagement is undesirable. However, given the low velocity of the shells, it is possible to engage opponents who are not in the line of sight, such as by moving behind low obstacles and firing shells in a short arc to target enemies behind the cover. Nonetheless, it is a unique vehicle with a different playstyle than the typical light tanks used by the U.S. Army ground forces in the early ranks.

General info

Survivability and armour

Armourfront / side / back
Hull28 / 28 / 25
Turret38 / 25 / 25
Crew4 people
Visibility79 %

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 28.5 mm (48-49°) Front Glacis
38.1 mm (15-30°) Lower glacis
28.5 mm Front
25.4 mm Rear
25.4 mm (1-47°) Top
25.4 mm (1-20°) Bottom
12.7 mm
Turret 38.1 mm (6-40°) Turret front
38.1 mm (1-65°) Gun mantlet
25.4 mm (18-20°) 25.4 mm (1°) N/A

Notes:

  • Suspension wheels are 15 mm thick while tracks are 10 mm thick.
  • Tracks are peppered on the turret sides that give 17 mm extra where they are.
  • Belly armour is 12.7 mm thick

Mobility

Speedforward / back
AB70 / 19 km/h
RB and SB64 / 17 km/h
Number of gears8 forward
2 back
Weight15.6 t
Engine power
AB565 hp
RB and SB296 hp
Power-to-weight ratio
AB36.2 hp/t
RB and SB19.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 70 19 15.6 420 565 26.92 36.22
Realistic 64 17 262 296 16.79 18.97

Modifications and economy

Repair costBasic → Reference
AB200 → 247 Sl icon.png
RB219 → 270 Sl icon.png
SB253 → 312 Sl icon.png
Total cost of modifications4 450 Rp icon.png
2 670 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 20 / 30 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
300 Rp icon.png
Cost:
180 Sl icon.png
60 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
250 Rp icon.png
Cost:
150 Sl icon.png
50 Ge icon.png
Mods new tank break.png
Brake System
Research:
250 Rp icon.png
Cost:
150 Sl icon.png
50 Ge icon.png
Mods new tank filter.png
Filters
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
70 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
95 Ge icon.png
Mods new tank engine.png
Engine
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
95 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
300 Rp icon.png
Cost:
180 Sl icon.png
60 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
250 Rp icon.png
Cost:
150 Sl icon.png
50 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
70 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
300 Rp icon.png
Cost:
180 Sl icon.png
60 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
250 Rp icon.png
Cost:
150 Sl icon.png
50 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
70 Ge icon.png
Mods tank ammo.png
75mm_us_M89_Smoke_ammo_pack
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
95 Ge icon.png

Armaments

Main armament

Ammunition46 rounds
Reloadbasic crew → aces
4.3 → 3.3 s
Vertical guidance-20° / 40°
Main article: M2 Howitzer (75 mm)

Thanks to its HEAT shell, the M8 Scott's firepower can handle everything with ease, from destroying soft targets with overpressure like the LVT(A) to knocking out common foes like the Chi-Ha with a single shot to piercing tough adversaries like the B1 and Matilda. The extremely slow turret traverse makes close quarter combat super challenging. Its short gun is also bad for long range engagements: it requires the player to be crystal clear of what they are doing, and have great situational awareness to predict the enemies' location in order to make up for the slow turret traverse and slow muzzle velocity.

75 mm M2 Howitzer Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 46 -20°/+40° ±180° N/A 5.28 7.31 8.88 9.82 10.45 4.29 3.80 3.50 3.30
Realistic 3.57 4.20 5.10 5.64 6.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M48 shell HE 10 10 10 10 10 10
M66 HEAT 89 89 89 89 89 89
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M48 shell HE 381 6.3 0 0.1 666 79° 80° 81°
M66 HEAT 304 6.02 0.05 0.1 548.13 62° 69° 73°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M64 381 6.9 13 5 20 50

Ammo racks

Ammo racks of the M8 Scott
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
46 35 (+11) 23 (+23) 12 (+34) (+45) No

Machine guns

Ammunition400 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-5° / 70°
Main article: M2HB (12.7 mm)

The 12.7 mm M2HB is an excellent machine gun at this tier. It not only has the capability to threaten low-tier fighters and ground attack aircraft, but can even threaten armoured vehicles. Generally, the M2 should be saved for emergency situations against ground targets, as generally an HE or HEAT round is objectively more effective.

12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 400 (200) 576 -5°/+70° ±180°

Usage in battles

In general, the M8 Scott plays like a beefed-up M5A1. The massive increase in gun calibre and destructive potential gives it more flexibility when engaging heavier armoured targets. Like the M3/M5 Stuart, playing this tank aggressively will almost always guarantee a place on the leaderboard. Push for the cap and then take it without hesitation. Should an enemy get there first, enter the cap and flank the target. Get behind their turret and go for a shot to the turret rear. Once the capture point is held, find a good hull down position and use the 75 mm HEAT to destroy any and all oncoming tanks.

Against heavier armour, the need to find a good hidden position is critical. On certain tanks, the addition of track armour can give the M8 difficulty in penetrating them. Hence a good hull down position on their flank can provide a good position to hit their side armour, with almost certain destruction coming from it.

Tanks like the Panzer IV F2 and it's line of tanks can be a serious headache for the vehicle to encounter. Aim for the right side of their turret and knock-out their gunner first, then aim for the middle of their hull (upper or lower glacis works) for a final shot. Outside of that most of the heavy armour will be out of the M8's BR range, leaving most encountered vehicles viable to destroy.

Pros and cons

Pros:

  • When hull-down its double layer turret front can bounce some low-calibre or low-penetrating shells like the Pz.IIs' 20 mm
  • Speed and mobility akin to the M5A1 light tanks, allowing it to manoeuvre and flank with ease
  • Great firepower: thanks to its HEAT shell, the M8 can handle every vehicle it faces
  • Extremely rare gun depression of -20 degrees making it able to peek above almost every slope and launch surprise attacks
  • Short reload time for the calibre allows quick follow-up shots
  • Low muzzle velocity shell's parabolic path can allow for shooting over hills which can be surprisingly useful
  • 12.7 mm heavy machine gun is very lethal at the battle rating as most tanks have thin armour, for example the BT-7, Marder
  • Said 12.7 mm heavy machine gun is mounted on a pretty tall position allowing for firing over obstacles

Cons:

  • Open-top turret exposes crew to overpressure and aircraft strafing fire
  • Thin armour and tight crew makes it very vulnerable to tank destroyers that have APHE shells, like the SU-76
  • Poor steering at high speeds
  • Extremely slow turret traverse
  • Shells have low muzzle velocity and huge drop, hard for shooting long-range or moving targets

History

Development

In United State's entry into World War II, the troops in the front lines require a support vehicle similar to those in use by the German forces in the form of the StuG III. The project for such vehicle began as a design submitted in late 1941, which was a M5 Light Tank mated with a howitzer on the hull front, designated the T41. This design didn't pass as the howitzer on the hull sacrificed crew protection. The design was revised on the same M5 light tank and instead had the M5 turret removed and replaced with an open-topped turret similar to the US tank destroyers M10 and M18, which mounted a 75 mm howitzer. This change caused the hatches for the driver and assistant driver to be placed on the glacis front rather than the hull roof. This design, called the T17E1 HMC was approved and put into production under the designation 75 mm Howitzer Motor Carriage M8, or the M8 Scott. The 75 mm M2 howitzer was the initial armament of the M8 before switching to the updated 75 mm M3 howitzer later in production. The howitzer was capable of firing smoke M89 or high-explosive M48 rounds, the vehicle could hold 46 of these 75 mm rounds. The M8 does not have any machine guns on the coaxial or hull-mounted area, but a .50 cal Browning was mounted on the rear right corner of the turret for infantry defense. The vehicle was put into production in April 1942 and continued until January 1944, of which a total of 1,778 units were produced by Cadillac only.

Combat usage

These vehicles would go on to serve in the Italian Campaign, European Campaign, and in the Pacific in the hands of the US Army. The M8 saw use in American service until the M7 Priest 105 mm self-propelled gun could be fielded in large numbers, which stopped the M8 production and service in American units. After being phased out of American service, the M8 was then given to the Free French forces that use them in the Western Front of the European operations. The French continue to use them all the way to 1954 in the French-Indochina conflict in use by South-Vietnamese forces. Other users of the M8 included the Khmers national army, Laos, China, and the Philippines.

Media

Skins
Images
Videos

See also

External links


USA tank destroyers
M10  M10 GMC
M36  M36 GMC · M36B2
T95  T28 · T95
M109  M109A1
ATGM  LOSAT · M901
Wheeled  M3 GMC · T55E1
Other  M8 HMC · M50 · M56
China  ▃LVT(A)(4) (ZIS-2)