Difference between revisions of "Category:Achievements"
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== Overview == | == Overview == | ||
− | '''Achievements''' are | + | '''Achievements''' are challenges that players complete by performing actions in-game. They do not have to be unlocked or activated by the player - progress on all achievements is registered automatically any time the game is running. However, some are tiered, so all previous tiers of that achievement must be completed before progress can be made on a given tier (Achievement I precedes Achievement II which precedes Achievement III etc). |
− | '''Titles''' are tags that players can unlock after | + | '''Titles''' are tags that players can unlock after completing specific tasks. They are similar to achievements in that a player works on all of them automatically. However, unlike achievements, after a title's associated challenge has been completed the player can publicly display the title. Once a player has unlocked a title, they can select it from a list within their in-game profile. Once the title is selected, other players will see said title below the player's name while in battle. |
− | '''Medals''' are given to players to represent | + | '''Medals''' are given to players to represent reaching a notable or challenging milestone, similar to military decorations awarded in real life. Once the specific requirements are met, the medal is displayed to the public on the player's in-game profile. |
− | '''Challenges''' are similar to achievements, they can be completed at any time during the game and are divided into levels. | + | '''Challenges''' are similar to achievements, they can be completed at any time during the game and are divided into levels. However, challenges are divided based on the in-game nations and can only be completed by way of playing with or against specific nations. |
− | '''Battle awards''' are like mini-achievements, resetting at the end of each | + | '''Battle awards''' are like mini-achievements, resetting at the end of each match and being earned anew in the next match. Each one of these will provide a silver lion {{sl}} reward after the match ends. Awards can be given for a multitude of tasks, but are only given to the people that did the best at that task on each team. If there is a tie, the player with the highest score is given the award. |
'''Streaks''' are earned for continuous, successive acts during a match. The player is rewarded for his ongoing efforts with silver lions {{sl}}. There is no limit for the number of streaks earnable in a match. | '''Streaks''' are earned for continuous, successive acts during a match. The player is rewarded for his ongoing efforts with silver lions {{sl}}. There is no limit for the number of streaks earnable in a match. | ||
+ | |||
+ | '''Profile Icons''' are images used to represent the player. Icons can be earned and selected similarly to titles, by completing required tasks in the standard game or receiving them as a reward for participating in events. Additionally, many tasks are divided by nation similar to challenges. | ||
=Achievements= | =Achievements= | ||
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=Titles= | =Titles= | ||
{{main|Titles}} | {{main|Titles}} | ||
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+ | =Medals= | ||
+ | {{main|Medals}} | ||
=Challenges= | =Challenges= | ||
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= Profile Icons = | = Profile Icons = | ||
− | {{main| | + | {{main|Profile icons}} |
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Latest revision as of 18:29, 30 July 2024
Contents
Overview
Achievements are challenges that players complete by performing actions in-game. They do not have to be unlocked or activated by the player - progress on all achievements is registered automatically any time the game is running. However, some are tiered, so all previous tiers of that achievement must be completed before progress can be made on a given tier (Achievement I precedes Achievement II which precedes Achievement III etc).
Titles are tags that players can unlock after completing specific tasks. They are similar to achievements in that a player works on all of them automatically. However, unlike achievements, after a title's associated challenge has been completed the player can publicly display the title. Once a player has unlocked a title, they can select it from a list within their in-game profile. Once the title is selected, other players will see said title below the player's name while in battle.
Medals are given to players to represent reaching a notable or challenging milestone, similar to military decorations awarded in real life. Once the specific requirements are met, the medal is displayed to the public on the player's in-game profile.
Challenges are similar to achievements, they can be completed at any time during the game and are divided into levels. However, challenges are divided based on the in-game nations and can only be completed by way of playing with or against specific nations.
Battle awards are like mini-achievements, resetting at the end of each match and being earned anew in the next match. Each one of these will provide a silver lion reward after the match ends. Awards can be given for a multitude of tasks, but are only given to the people that did the best at that task on each team. If there is a tie, the player with the highest score is given the award.
Streaks are earned for continuous, successive acts during a match. The player is rewarded for his ongoing efforts with silver lions . There is no limit for the number of streaks earnable in a match.
Profile Icons are images used to represent the player. Icons can be earned and selected similarly to titles, by completing required tasks in the standard game or receiving them as a reward for participating in events. Additionally, many tasks are divided by nation similar to challenges.
Achievements
Titles
Medals
Challenges
Awards and Streaks
Player ranks
Profile Icons
Pages in category "Achievements"
The following 7 pages are in this category, out of 7 total.