PLAY
Ground Vehicles
M4
II
Rank
AB
3.7
RB
3.7
SB
3.7
Battle rating
USA
Game nation
Medium tank
Main role
5,600
RP
Research
22,000
SL
Purchase
General information

Entering production just a month after the M4A1, the M4 Sherman is the second variant of the early-generation Medium Tank M4 (Sherman) family. The Continental R975 radial engine from the M3 and M3A1 light tanks was utilised in the M4 variant. Before the M4 variant even went into production, the great majority of its weaknesses were sorted out. This greatly contributed to the overall M4 Sherman medium tank's reputation for dependability and ease of maintenance. The M4 variant had a welded body and a cast turret that housed the 75 mm M3 tank gun from the M3 Lee. Some early-production M4s have three hull machine guns and two turret-mounted machine guns. The hull weapons were all M1919A4 light machine guns, two fixed and one in a ball mount for use by the co-drivers, but these were quickly removed in the late-production M4s. For practically the entire production run, the turret armament remained unchanged: the 75 mm M3 tank gun with the M1919A4 coaxial light machine gun and the M2HB Browning heavy machine gun mounted on the roof. From July 1942 to January 1944, a total of 6,748 units of the M4 variant were produced, as well as 1,641 units of the modified M4 (105) variant outfitted with a 105 mm howitzer for infantry support. The gun mantlet was improved as well, from the M34 to the more protected M34A1. The turret would be the same as that seen on all early-generation M4 Sherman variants and would be interchangeable.

Introduced in Update 1.45 "Steel Generals", the M4 is the continuation of the M4 Sherman medium tank family. It was painted in the U.S. Army's standard olive-drab green camouflage. The hull of the M4 variant is welded, resulting in a sharper-edged hull shape than the cast hull of the M4A1 variant. All M4 Sherman early-generation variants had the same cast turret and featured a better-protected M34A1 gun mount for the 75 mm M3 tank gun (excluding the M4A1). The glacis of the hull slopes at 56 degrees, as is typical of early-generation M4 Sherman variants. It is vital to pay attention to the hatches that protrude from the hull's sloping contour, as these cause interruptions in the slope and hinder the overall efficacy of the sloped armour. To give additional protection, armour plates are welded in front of the interruptions. However, this remained a significant weakness from the frontal hull context, and most experienced opponents will aim for it. Other highlights on the front glacis include the bundled desert-coloured jerry cans in the driver's region and the road wheel directly on the transmission cover. Furthermore, the additional appliqué armour plates over the sponson ammunition area on the side hull was another distinguishing feature of the M4 Sherman medium tanks. While this provides some protection, it also serves as an indication for the opponent to aim for ammo rack detonation. Overall, the playstyle is extremely similar to all early-generation M4 Sherman variants.



Survivability and armour
Armour front / side / back
Hull 50 / 38 / 38 mm
Turret 76 / 50 / 50 mm
Visibility 102 %
Crew 5 persons
Mobility
Max speed
Forward 3943 km/h
Backward 56 km/h
Power-to-weight ratio 13.111.624.920.3 hp/t
Engine power 400354763620 hp
Weight 30.6 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
75 mm M3 cannon
Ammunition 97 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -10 / 25°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP918878675749
HE101010101010
APCBC10410293847568
Smoke333333
12.7 mm M2HB machine gun
Ammunition 600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 25°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M1919A4 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 716 → 921 SL
RB 823 → 1,059 SL
SB 1,047 → 1,347 SL
Crew training 6,300 SL
Experts 22,000 SL
Aces 210 GE
Research Aces 220,000 RP
Reward multiplier AB / RB / SB
50 / 70 / 80 % SL
124 % RP
Total cost of modifications 10,390 RP
13,830 SL
Talisman cost 750 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
21
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content