PLAY
Bluewater Fleet
USS Wilkinson
II
Rank
AB
4.7
RB
4.7
Battle rating
USA
Game nation
Destroyer
Main role
1,150
GE
Purchase
Premium vehicle
Status
General information

The USS Wilkinson was a Mitscher-class destroyer. She was laid down on 1st February 1950 and commissioned on 29th July 1954. Initially built and classified as a destroyer, she was reclassified as a destroyer escort. Her main armament consisted of 5 inch/54 Mark 18 cannons in two single turrets, with one located on the bow and the second aft. Secondary armament was made up of two 3 inch/50 Mk.34 twin mounts with one on the bow behind the 5 inch turret, and the second one located aft between the radar mast and the 5 inch turret. Four twin 20 mm Oerlikon Mk. II autocannons were also present for short range protection. The ship was also outfitted with surface-to-air and surface-to-surface search radars. Wilkinson's size rivalled several light cruisers of the WWII-era. She spent her entire career exercising in the Atlantic. She was decommissioned due to budget cuts on 19th December 1969, and sold for scrap on 13th June 1975.

Introduced in Update "Winged Lions", the Wilkinson benefits from Cold War-era electronics in the form of an anti-aircraft radar and very fast fire control adjustment. The radar allows the Wilkinson to maximise the AA power of the dual-purpose automatic 127 mm cannons, which can compensate for the otherwise very low number of anti-aircraft mounts on the vessel. The fire control assists fighting surface combatants, with a low computation time of 8 seconds and 4 seconds to update. This will allow the Wilkinson to better aim at longer distances, and provides a valuable tool for newer players.


Camouflages:

Specification
Armour
Main fire tower 3 / 3 / 3 mm
Hull 16 mm (steel)
Superstructure 4 mm (steel)
Number of sections 7
Displacement 4,855 t
Crew 403 persons
Max speed
Forward 68588361 km/h
Backward 29253526 km/h
Primary armament
2 × Turret — 127 mm/54 Mark 18 cannon
Ammunition 700 rounds
Reload basic crew → aces
2 → 1.5 s
Vertical guidance -15 / 85°
Turret Rotation Speed
Horizontal 2521.32521.3 °/s
Vertical 40344034 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE363636363636
SP Common206183156138125109
HE-VT363636363636
Secondary armament
2 × Turret — 2 × 3-inch/70 Mk.37 cannon
Ammunition 4,000 rounds
Reload basic crew → aces
0.8 → 0.6 s
Vertical guidance -15 / 85°
Turret Rotation Speed
Horizontal 5042.55042.5 °/s
Vertical 3529.83529.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE888888
HE-VT888888
Additional armament
Setup 1 4 × 533 mm Mark 35 torpedo
Setup 2 22 × 320 mm Mark 108 Weapon alfa antisubmarine rocket launcher
Setup 3 22 × 320 mm Mark 108 Weapon alfa antisubmarine rocket launcher
4 × 533 mm Mark 35 torpedo
Economy
Repair cost
AB 1,216 SL
RB 1,980 SL
Crew training 6,900 SL
Experts 46,000 SL
Aces 320 GE
Research Aces 500,000 RP
Reward multiplier AB / RB
2 x (165 / 400) % SL
2 x 130 % RP
Premium vehicle
All modifications are unlocked

Seakeeping
Unsinkability
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
5
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content