PLAY
Ground Vehicles
T 80 U
VIII
Rank
AB
11.3
RB
11.3
SB
11.3
Battle rating
Sweden
Game nation
Medium tank
Main role
570,000
Research
1,140,000
SL
Purchase
Squadron vehicle
Status
General information

Following the end of the Cold War, and a subsequent de-escalation of the hostilities, Sweden planned to modernize its tank battalions. Trials were undertaken between 1991 and 1994. The T-80U, alongside the T-72M1, and other NATO tanks such as the M1A1, the Leclerc, and the Leopard 2A4, participated in these trials. The T-80U however joined very late to the trials, and was not properly evaluated unlike the other designs. The tank suffered from poor visibility and mobility, specially during night time where its optics were deemed much inferior to those fitted by western designs. However, the tank did have excellent protection, it was relatively easy to operate, it had a very powerful engine, and a good transmission that allowed very high top speeds without much crew discomfort. But in the end, the tank was not incorporated; instead, the Leopard 2A4 was adopted as the Strv 121.

Introduced in Update "Fire and Ice", the T 80 U (Sweden) was a contender in Swedish trials for a possible adoption of new tank in the 1990s, the T-80U is not too dissimilar from the Soviet T-80U. The most significant difference is the lack of 3BM46 APFSDS round for the cannon. While it lacks the most powerful kinetic round, it still has the same armour and mobility performance for players used to the T-80U playstyle to quickly acclimate to. It has also the same vulnerabilities: weak ammo racks, and a poor mobility at least compared to western designs. It uses a carousel autoloader, which means that the rounds are very exposed inside the vehicle.



Survivability and armour
Armour front / side / back
Hull 105 / 80 / 50 mm
Turret 180 / 160 / 65 mm
Visibility 78 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 7078 km/h
Backward 1112 km/h
Power-to-weight ratio 27.22451.842.1 hp/t
Engine power 1,2501,1062,3851,937 hp
Weight 46 t
Optics
Gunner
Commander
Driver
Optics zoom
2.7x–12.0x
1.0x–8.0x
Optical device
Armaments
125 mm 2A46M-1 cannon
Ammunition 45 rounds
First-order 28 rounds
Reload 6.5 s
Vertical guidance -5 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 3.12.510.86.94.43.515.49.9 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS550550550550550550
HE424242424242
APFSDS457454445431419406
ATGM700700700700700700
12.7 mm NSVT machine gun
Ammunition 500 rounds
Belt capacity 100 rounds
Reload basic crew → aces
6.5 → 5 s
Fire rate 700 shots/min
Vertical guidance -5 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/IAI/API-T/AP-I(c)34322417128
7.62 mm PKT machine gun (coaxial)
Ammunition 1,250 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 700 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 4,181 → 6,844 SL
RB 4,101 → 6,713 SL
SB 4,816 → 7,884 SL
Crew training 310,000 SL
Experts 1,080,000 SL
Aces 2,200 GE
Research Aces 1,280,000 RP
Reward multiplier AB / RB / SB
160 / 200 / 240 % SL
250 % RP
Total cost of modifications 289,100 RP
471,000 SL
Talisman cost 3,100 GE

Mobility
Protection
Firepower
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Settings
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Characteristics:
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