Difference between revisions of "P.108A serie 2"

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(Added tables and basic info.)
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{{Specs-Card|code=p_108a_serie2}}
 
{{Specs-Card|code=p_108a_serie2}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[P.108_(Disambiguation)|P.108 (Disambiguation)]]''}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[P.108_(Disambiguation)|P.108 (Disambiguation)]]''}}
 +
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 +
 
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Italian attacker {{Battle-rating|2}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]]. It features a 102 mm cannon in its fuselage, one of the largest armament placed onto an aircraft.
 +
 
 +
The P.108 serie 2 is your normal P.108, but with a 102 mm anti-shipping gun containing 50 rounds. In saying that, your basically an over sized HS 129 or PBJ-H1. The main reason for not seeing the aircraft on air AB, Rb or even Sim is due to the fact the plane is demanding on takeoff due to its low horsepower engines and will not take off if combat flaps or take-off flaps are down (if you don't, its going to be quite hard to take off). The defensive weaponry is decent for its battle rating but will not survive if it get up tiered to 4.3.
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 3,049 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 420 || 413 || 7,500 || 33.0 || 34.1 || 5.0 || 5.9 || 750
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 3,049 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| ? || ? || 7,500 || ??.? || ??.? || ?.? || ?.? || 750
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| ??? || ??? || ??? || ~?? || ~?
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < ??? || < ??? || < ??? || > ???
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ??? hp || ?,??? hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* No armour plating
 +
* No armour glazing
 +
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Cannon 102/35 mod 14 (102 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 102 mm 102/35 mod 14 cannon (50 rpg)
  
=== Suspended armament ===
+
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
  
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 +
{{main|Breda-SAFAT da 12.7 mm (12.7 mm)|Breda-SAFAT da 7.7 mm (7.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 +
 
 +
* 2 x 12.7 mm Breda-SAFAT machine gun, 2 x wing turret (300 rpg = 600 total)
 +
* 1 x 12.7 mm Breda-SAFAT machine gun, dorsal turret (400 rpg)
 +
* 1 x 7.7 mm Breda-SAFAT machine gun, 2 x beam turret (400 rpg)
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
The Piaggio P.108A Serie 2 is a 4 engine attacker. Despite being a attacker the 102 mm cannon is relatively inaccurate which means the targets that suits this plane the best is usually stationary targets that the 102 mm cannon can penetrate and destroy. The plane's defensive firepower is relatively poor and you should try to avoid enemy planes as much as possible. If a enemy plane is lining up to attack you from the front, try to swing your plane and give him the tail of the plane so your gunners can shoot back at the enemy aircraft.
  
 +
Stay low and do not go above 1,900 m and speed is key try to maintain a speed of close to 200 kph as that gives you wiggle room as your stall speed is 155 kph despite the massive weight.
 +
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
|-
 +
| III
 +
| Wing's Repair
 +
| Engine
 +
|
 +
|
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
|
 +
|-
 +
|}
 +
# The first tier modifications to be unlocked should be ''Radiator'' and ''Fuselage'' repair then ''Offensive 7 mm''. This is so you can improve the poor performance of the plane. The belts should be last as no matter what the defensive firepower of the plane with or with out the belts would still remain poor.
 +
# The second tier upgrades should start with the ''Airframe'' so your plane is a bit more durable. Then get the ''New 7 mm MGs (turret)'' and ''Offensive 120 mm'' for increase in firepower and defensive armament. Finally go get the ''Compressor''.
 +
# The Third tier modifications should start of with the ''Engine'', then unlock the ''Wing Repair''. Last of all unlock the ''Offensive 12.7 mm''.
 +
# The fourth tier modification should start of with the ''New 12.7 mm MGs (turret)'' then ''Cover''. And your last two modification should be ''Engine Injection'' and ''New 102 mm Cannons''.
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* 102 mm cannon can prove devastating on a direct hit
 +
* Large amount of ammo for the cannon
 +
* 2 turrets are placed on the distant engines allowing for more guns to face backwards
  
'''Cons:'''
+
'''cons'''  
*
+
* Low accuracy cannon and sluggish airframe make lining up shots very difficult
 +
* Gunners are bunched together and easily knocked out
 +
* Turrets on the engines cannot face forwards
 +
* Relatively Weak Defensive armament
 +
* Head on attacks are usually fatal for this plane
 +
* Massive target
 +
* Prone to fuel tank fire due to tremendous fuel load
  
 
== History ==
 
== History ==
Line 43: Line 246:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 253:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Italian bombers}}

Revision as of 14:51, 12 December 2018

Rank 7 USA
F-5C Pack
P.108A serie 2
p_108a_serie2.png
P.108A serie 2
AB RB SB
1.7 2.3 3.0
Research:3 000 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the aircraft P.108A serie 2. For other uses, see P.108 (Disambiguation)

Description

GarageImage P.108A serie 2.jpg


The P.108A serie 2 is a Rank I Italian attacker with a battle rating of 1.7 (AB), 2.3 (RB), and 3.0 (SB). It was introduced in Update 1.69 "Regia Aeronautica". It features a 102 mm cannon in its fuselage, one of the largest armament placed onto an aircraft.

The P.108 serie 2 is your normal P.108, but with a 102 mm anti-shipping gun containing 50 rounds. In saying that, your basically an over sized HS 129 or PBJ-H1. The main reason for not seeing the aircraft on air AB, Rb or even Sim is due to the fact the plane is demanding on takeoff due to its low horsepower engines and will not take off if combat flaps or take-off flaps are down (if you don't, its going to be quite hard to take off). The defensive weaponry is decent for its battle rating but will not survive if it get up tiered to 4.3.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 3,049 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
420 413 7,500 33.0 34.1 5.0 5.9 750
Upgraded
Max Speed
(km/h at 3,049 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 7,500  ??.?  ??.?  ?.?  ?.? 750

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
 ???  ???  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

The P.108A serie 2 is armed with:

  • 102 mm 102/35 mod 14 cannon (50 rpg)

The P.108A serie 2 can be outfitted with the following ordinance:

  • 2 x 12.7 mm Breda-SAFAT machine gun, 2 x wing turret (300 rpg = 600 total)
  • 1 x 12.7 mm Breda-SAFAT machine gun, dorsal turret (400 rpg)
  • 1 x 7.7 mm Breda-SAFAT machine gun, 2 x beam turret (400 rpg)

Usage in the battles

The Piaggio P.108A Serie 2 is a 4 engine attacker. Despite being a attacker the 102 mm cannon is relatively inaccurate which means the targets that suits this plane the best is usually stationary targets that the 102 mm cannon can penetrate and destroy. The plane's defensive firepower is relatively poor and you should try to avoid enemy planes as much as possible. If a enemy plane is lining up to attack you from the front, try to swing your plane and give him the tail of the plane so your gunners can shoot back at the enemy aircraft.

Stay low and do not go above 1,900 m and speed is key try to maintain a speed of close to 200 kph as that gives you wiggle room as your stall speed is 155 kph despite the massive weight.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wing's Repair Engine
IV Engine Injection Cover
  1. The first tier modifications to be unlocked should be Radiator and Fuselage repair then Offensive 7 mm. This is so you can improve the poor performance of the plane. The belts should be last as no matter what the defensive firepower of the plane with or with out the belts would still remain poor.
  2. The second tier upgrades should start with the Airframe so your plane is a bit more durable. Then get the New 7 mm MGs (turret) and Offensive 120 mm for increase in firepower and defensive armament. Finally go get the Compressor.
  3. The Third tier modifications should start of with the Engine, then unlock the Wing Repair. Last of all unlock the Offensive 12.7 mm.
  4. The fourth tier modification should start of with the New 12.7 mm MGs (turret) then Cover. And your last two modification should be Engine Injection and New 102 mm Cannons.

Pros and cons

Pros:

  • 102 mm cannon can prove devastating on a direct hit
  • Large amount of ammo for the cannon
  • 2 turrets are placed on the distant engines allowing for more guns to face backwards

cons

  • Low accuracy cannon and sluggish airframe make lining up shots very difficult
  • Gunners are bunched together and easily knocked out
  • Turrets on the engines cannot face forwards
  • Relatively Weak Defensive armament
  • Head on attacks are usually fatal for this plane
  • Massive target
  • Prone to fuel tank fire due to tremendous fuel load

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Italy bombers
Fiat  B.R.20DR · B.R.20M M1
Savoia-Marchetti  S.81 · S.M.79 serie 1 · S.M.79 B · S.M.79 serie 8 · S.M.79 AS · S.M.79 bis/T.M
CANT  Z.1007 bis serie 3 · Z.1007 bis serie 5
Piaggio  P.108B serie 1 · P.108B serie 2
  Foreign:
Germany  ▄Ju 87 R-2 · ▄Ju 87 D-3
Hungary  ◔Tu-2S-59