PLAY
Ground Vehicles
▄M18
IV
Rank
AB
5.3
RB
6.0
SB
6.0
Battle rating
Italy
Game nation
Light tank
Main role
54,000
RP
Research
185,000
SL
Purchase
General information

The M18 (Italy) is a Italian light tank. It was introduced in Update "Starfighters".

The M18 "Hellcat" was the epitome of the American tank destroyer doctrine, it was very fast, very mobile, and has a powerful gun, though with a large trade-off with only 12.7 mm (0.5 inches) of armour.

The M18 "Hellcat" compensates the lack of anti-tank capability by having absurdly fast manoeuvrability. While it loses access to APCR, this is justified seeing how it doesn't face very armoured vehicles, the likes of Panther D, Tiger H1.

Unlike the other tank destroyers known in the game, the M18 "Hellcat" has access to a 360° traversable turret, allowing players to have a greater arc of fire than a typical casemate tank destroyer like the StuG III, but at the expense of a slightly higher profile. Americans tank destroyers also have very high manoeuvrability compared to other nation's tank destroyers, allowing it to flank the enemy.

The main weak point of M18 is its very thin armour, a feature that actually allows the M18 to reach its high speed. The thin armour makes it possible for any enemy tanks to penetrate the vehicle. A single hit would destroy many critical components in the M18 or cripple the crew. The only saving grace is that standard AP rounds may over-penetrate the armour, doing minimal damage to the internals. Thus, when facing the M18, it's best to use AP rounds with explosive fillers or HE and HEAT rounds while avoiding usage of pure AP rounds.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 12 / 12 / 12 mm
Turret 25 / 12 / 12 mm
Visibility 81 %
Crew 5 persons
Mobility
Max speed
Forward 8089 km/h
Backward 2629 km/h
Power-to-weight ratio 262349.640.3 hp/t
Engine power 460407878713 hp
Weight 17.7 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
76 mm M1 cannon
Ammunition 45 rounds
Reload basic crew → aces
7.9 → 6.1 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP1341321211099989
HE161614131110
APCBC14914613311910695
Smoke333333
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 70°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
Economy
Repair cost Basic → Reference
AB 2,099 → 2,863 SL
RB 2,703 → 3,687 SL
SB 3,174 → 4,329 SL
Crew training 52,000 SL
Experts 185,000 SL
Aces 710 GE
Research Aces 480,000 RP
Reward multiplier AB / RB / SB
100 / 150 / 190 % SL
166 % RP
Total cost of modifications 46,900 RP
85,400 SL
Talisman cost 1,500 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Characteristics:
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