PLAY
Coastal Fleet
Chidori
V
Rank
AB
3.7
RB
3.7
Battle rating
Japan
Game nation
Frigate
Main role
280,000
RP
Research
780,000
SL
Purchase
Imperial Japan
Operator country
General information

The Chidori (千鳥, namesake: Plover) was a 600-ton Chidori-class vessel that was designed to avoid the restrictions of the London Navy Treaty on destroyer tonnage. It was classified as a torpedo boat instead of a destroyer, even though it had half the firepower of the Fubuki-class destroyer. However, the Chidori class had problems with stability and weight due to its excessive armament. The 3rd ship of the class, Tomozuru, capsized during a naval exercise and raised doubts about the quality of Japanese ships. The Chidori class was modified by reducing and changing its weapons (from 12.7 cm to 12 cm guns and removing one torpedo mount) and adding bulges. The remaining 16 ships out of 20 planned were canceled and the funds were redirected to a new Ōtori-class torpedo boat, which had better balance.

The Chidori was introduced in Update "Raining Fire". Designed as a lighter vessel carrying destroyer armament to evade the Naval Treaty, in War Thunder as her final 1944 refit she hasn't escaped, and instead faces the destroyers she was designed to mimic with weaker firepower. Only offering a single dual 533 mm torpedo mount and three 12 cm cannons, she plays like a weaker and more vulnerable Mutsuki-class, but at the end of the tree resulting in a lengthier grind for the same destroyer introductory gameplay. One of the redeeming factors Chidori has as a 1944 refit is her array of 25 mm anti-air which is far superior to her opponents and will leave pilots surprised to face heavy AA resistance at this tier.


Camouflages:

Specification
Armour
Hull 16 mm (steel)
Superstructure 4 mm (steel)
Number of sections 6
Displacement 822 t
Crew 120 persons
Max speed
Forward 52447353 km/h
Backward 18152519 km/h
Primary armament
2 × Turret — 120 mm/45 3rd Year Type cannon
Ammunition 480 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -7 / 33°
Turret Rotation Speed
Horizontal 54.354.3 °/s
Vertical 43.443.4 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE242424242424
HE-TF242424242424
SAP1169778665951
Secondary armament
2 × Turret — 2 × 25 mm/60 Type 96 automatic cannon
Ammunition 6,000 rounds
Belt capacity 15 rounds
Reload basic crew → aces
2.6 → 2 s
Fire rate 261 shots/min
Vertical guidance -10 / 85°
Turret Rotation Speed
Horizontal 1311.11311.1 °/s
Vertical 97.797.7 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-T/HEF/AP-T/HEI555344373229
AP-T/AP-T/AP-T/HEF555344373229
HEF-T/HEI/HEI/HEI444444
6 × Turret — 25 mm/60 Type 96 automatic cannon
Ammunition 9,000 rounds
Belt capacity 15 rounds
Reload basic crew → aces
2.6 → 2 s
Fire rate 261 shots/min
Vertical guidance -10 / 75°
Turret Rotation Speed
Horizontal 7563.87563.8 °/s
Vertical 6555.36555.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-T/HEF/AP-T/HEI555344373229
AP-T/AP-T/AP-T/HEF555344373229
HEF-T/HEI/HEI/HEI444444
Additional armament
Setup 1 2 × 533 mm Type 89 torpedo
Setup 2 12 × Type 95 depth charge
Setup 3 32 × Type 95 depth charge
Setup 4 32 × Type 95 depth charge
12 × Type 95 depth charge
Setup 5 2 × 533 mm Type 89 torpedo
12 × Type 95 depth charge
Setup 6 2 × 533 mm Type 89 torpedo
32 × Type 95 depth charge
Setup 7 2 × 533 mm Type 89 torpedo
32 × Type 95 depth charge
12 × Type 95 depth charge
Economy
Repair cost Basic → Reference
AB 9,892 → 12,672 SL
RB 14,266 → 18,275 SL
Crew training 220,000 SL
Experts 780,000 SL
Aces 1,700 GE
Research Aces 720,000 RP
Reward multiplier AB / RB
250 / 470 % SL
196 % RP
Total cost of modifications 242,000 RP
375,000 SL
Talisman cost 2,100 GE

Research order:

Seakeeping
Unsinkability
Firepower
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