PLAY
Aviation
J6K1
IV
Rank
AB
6.3
RB
6.7
SB
6.3
Battle rating
Japan
Game nation
Fighter
Main role
Premium vehicle
Status
Imperial Japan
Operator country
General information

The J6K1, designated as Jinpū (陣風), was a land-based interceptor that evolved from the J3K, a cancelled fighter project that depended on the delayed Mitsubishi Ha-43 / MK9 engine. Kawanishi, the manufacturer of both models, switched to the Nakajima Ha-45 / NK9 Homare engine for the J6K1 as soon as it was available. The Imperial Japanese Navy inspected the first wooden mockup in 1944 and considered three possible armaments with different combinations of 13.2 mm machine guns, 20 mm cannons, and 30 mm cannons. However, the J6K1 was soon dropped in favour of the N1K2-J Shiden Kai. The J6K might have been reconsidered as a heavier high-altitude interceptor in the final months of the war, but it was again rejected in favour of the proposed A7M3-J Reppū Kai.

The J6K1 was introduced during Update 1.95 "Northern Wind" as the main air reward for the 2019 Winter event Operation F.R.O.S.T. It is an extremely capable fighter thanks to its excellent handling at medium speeds and dangerous set of weaponry. The Jinpū comes armed with six 20 mm cannons in the wings and two additional 13.2 mm machine guns near the nose. With the tracer belt (full HE composition), the 20 mm cannons can easily destroy enemy aircraft and bombers. If needed, players can also equip armoured target belts to attack ground targets along with the two different bomb loadouts. Furthermore, the 20 mm cannons have plenty of ammunition which means players can be generous with firing from strange angles or far distances. As for performance, the Jinpū is a relatively big fighter but the manoeuvrability is still very competitive against other fighters. However, players should be careful with deploying the flaps as that’s one of the saving graces for the Jinpū when it comes to dogfighting.


Where to purchase:
Camouflages:

Flight performance
Max speed
at 10,000 m 685642711661 km/h
Rate of Climb 1611.921.111.9 m/s
Turn time 1819.417.218.9 s
Max altitude 13,000 m
Takeoff Run 400 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 4.2 t
Engine Nakajima Homare 42
Length 10.1 m
Wingspan 12.5 m

Limits:
Max Speed Limit (IAS) 780 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 280 km/h
Gear Speed Limit (IAS) 320 km/h
Offensive armament
6 × 20 mm Type 99 Model 2 cannon
Ammunition 1,200 rounds
Fire rate 490 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/FI/FI/APHE2624171064
HEF-T/HEF/HEF/APHE2624171064
APHE/APHE/APHE/APHE/HEF/HEF-T2624171064
HEF-T443333
HEF/HEF/HEF/APHE/APHE2624171064
2 × 13.2 mm Type 3 machine gun
Ammunition 400 rounds
Fire rate 798 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/AP/AP/IAI2826191386
T/AP/AP/IAI/IAI2826191386
T/AP/AP/AP/IAI2826191386
IAI333300
Suspended armament
Setup 1 4 × 60 kg Navy Type 97 Number 6 ground bomb
Setup 2 2 × 250 kg Navy Type 98 Number 25 bomb
Economy
Repair cost
AB 2,072 SL
RB 4,864 SL
SB 7,615 SL
Crew training 10,000 SL
Experts 340,000 SL
Aces 1,200 GE
Research Aces 1,140,000 RP
Reward multiplier AB / RB / SB
2 x (120 / 240 / 530) % SL
2 x 178 % RP
Premium vehicle
All modifications are unlocked

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
7
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content