PLAY
Bluewater Fleet
IJN Satsuki
I
Rank
AB
3.3
RB
3.3
Battle rating
Japan
Game nation
Destroyer
Main role
250
GE
Purchase
Premium vehicle
Status
Imperial Japan
Operator country
General information

Satsuki (皐月, Namesake: (month of) May) was the fifth Mutsuki-class destroyer of the Imperial Japanese Navy, launched in March 1925. Her first assignment was with the 5th Destroyer Squadron of the Third Fleet, taking part in the first wave of Operation M, capturing the city of Aparri on the island of Luzon. She later participated in the invasions of Malaya, Cam Ranh Bay in Vietnam, and Java. After the dissolution of the squadron in March 1942, Satsuki took on convoy escort duties in the Southwest Area Fleet. She later became heavily involved in transport runs and troop evacuations in the Solomon Islands, notably supporting operations at Guadalcanal and Kolombangara, frequently coming under aerial attack but never reporting any kills with her anti-air weaponry. By mid-1944, Satsuki was reassigned to Escort Squadron 31 and continued convoy escort duties between Japan, the Philippines, and Singapore. On 21 September 1944, while stationed at Manila Bay, she was struck by three direct bomb hits from dive bombers of Task Force 38, resulting in the deaths of 52 crew members. She was finally removed from the Navy List on 10 November 1944, while her surviving crew members returned to Japan.

Introduced in Update "New Power", Satsuki is a premium equivalent of Mutsuki. Other than the higher reward multipliers and a unique skin, both vessels are identical in all aspects. As such, Satsuki is an excellent vessel for sniping enemy ships at range. Her primary armament is one of the most powerful in her BR, largely owing to excellent high-velocity SAP shells with a large explosive filler. This is supplemented by some of the best long-range torpedoes in-game and mines or depth charges. However, she struggles against enemy torpedo boats and aircraft, being defended by just two 7.7 mm machine guns, far too little to pose a real threat.


Camouflages:

Specification
Armour
Main fire tower 15 / 15 / 0 mm
Hull 15 mm (steel)
Superstructure 15 mm (steel)
Number of sections 7
Displacement 1,800 t
Crew 148 persons
Max speed
Forward 69598462 km/h
Backward 32284029 km/h
Primary armament
4 × Turret — 120 mm/45 3rd Year Type cannon
Ammunition 960 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -7 / 33°
Turret Rotation Speed
Horizontal 54.354.3 °/s
Vertical 43.443.4 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
1000 m2500 m5000 m7500 m10000 m15000 m
HE242424242424
HE-TF242424242424
SAP1169778665951
Secondary armament
2 × Turret — 7.7 mm Type 92 machine gun
Ammunition 3,880 rounds
Belt capacity 97 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 600 shots/min
Vertical guidance -10 / 60°
Turret Rotation Speed
Horizontal 7563.87563.8 °/s
Vertical 7563.87563.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T/AP/T1098765
AP/AP/AP/T1098765
IT/IT/IT/AP1098765
Additional armament
Setup 1 12 × 610 mm Type 90 torpedo
Setup 2 8 × Type 95 depth charge
Setup 3 12 × 610 mm Type 90 torpedo
8 × Type 95 depth charge
Setup 4 16 × Type 93 mod1 moored contact mine
Setup 5 12 × 610 mm Type 90 torpedo
16 × Type 93 mod1 moored contact mine
Economy
Repair cost
AB 137 SL
RB 236 SL
Crew training 150 SL
Experts 1,000 SL
Aces 20 GE
Research Aces 145,000 RP
Reward multiplier AB / RB
2 x (35 / 60) % SL
2 x 75 % RP
Total cost of modifications 4,680 RP
480 SL

Seakeeping
Unsinkability
Firepower
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