PLAY
Aviation
B-17G
IV
Rank
AB
5.0
RB
5.3
SB
6.3
Battle rating
Israel
Game nation
Bomber
Main role
63,000
RP
Research
200,000
SL
Purchase
General information

By 1948, B-17s were no longer in service with the USAF as bombers. And since the IAF was desperate to acquire any combat-worthy aircraft, they got their hands on 3 privately owned, unarmed units that were flown to Czechoslovakia and armed with 7.62 mm MGs, makeshift bomb sights and German bomb racks. The planes bombed several targets during their journey to Israel, and during the entire Arab-Israeli War of 1948, the 3 planes flew 200 sorties. After being used as radio transceivers during the Sinai War of 1956, they were finally fully decommissioned in 1958.

The B-17 was introduced along with the initial Israeli air tree in Update "Winged Lions". At its BR, it's vulnerable to almost any plane, but especially those with air spawns or good climb rates. Planes like the Ta 152H, F8F-1B, and Bf 109s are common threats thanks to their good armament and climb capabilities. Like all strategic bombers, the B-17 is capable of destroying an entire base, however once spawned pilots should try to climb to more than 6000 m to be safe at least until the base is destroyed. When facing enemy planes, the weakest position is the front. Thus, when a dangerous enemy plane is detected, pilots should give the rear of the plane to the enemy to make shots harder.


Camouflages:

Flight performance
Max speed
at 7,680 m 510476532491 km/h
Rate of Climb 4.62.37.52.3 m/s
Turn time 3638.134.937.1 s
Max altitude 11,156 m
Takeoff Run 600 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 10 persons
Gross weight 25.8 t
Engine 4 x Wright R-1820-97
Length 22.8 m
Wingspan 31.6 m

Limits:
Max Speed Limit (IAS) 516 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 249 km/h
Gear Speed Limit (IAS) 290 km/h
Defensive armament
4 × Turret — 2 × 12.7 mm M2 Browning machine gun
Ammunition 3,950 rounds
Fire rate 750 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/AP/AP/I3027201396
AP/AP/AP/API-T3027201396
AP-I/I/AP-I/API-T2826181174
5 × Turret — 12.7 mm M2 Browning machine gun
Ammunition 2,300 rounds
Fire rate 750 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/AP/AP/I3027201396
AP/AP/AP/API-T3027201396
AP-I/I/AP-I/API-T2826181174
Suspended armament
Setup 1 16 × 100/50 kg G.P. bomb
Setup 2 8 × 250/50 kg G.P. bomb
Setup 3 12 × 250/50 kg G.P. bomb
Setup 4 6 × 500/50 G.P. bomb
Economy
Repair cost Basic → Reference
AB 2,617 → 3,562 SL
RB 7,554 → 10,281 SL
SB 15,696 → 21,362 SL
Crew training 57,000 SL
Experts 200,000 SL
Aces 1,100 GE
Research Aces 520,000 RP
Reward multiplier AB / RB / SB
120 / 230 / 550 % SL
172 % RP
Total cost of modifications 52,800 RP
90,200 SL
Talisman cost 1,700 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
5
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content