AH-64A

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RANK 6 USA
"APACHE" | AH-64A Peten
AH-64A
ah_64a.png
GarageImage AH-64A.jpg
AH-64A
AB RB SB
10.3 10.3 10.3
Research:390 000 Specs-Card-Exp.png
Purchase:1 010 000 Specs-Card-Lion.png
Show in game

Description

The AH-64A is a rank VI American attack helicopter with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Flight performance

Max speed
at 1 000 m300 km/h
Max altitude5 400 m
Engine2 х General Electric T700-GE-701 turboshaft
Take-off weight8 t
Characteristics Max Speed
(km/h at 1,000 m)
Max altitude
(metres)
AB RB
Stock 275 257 5400
Upgraded 324 300

Survivability and armour

Flares
Fireable blocks that can switch the attention of IR-guided missiles to themselves
IRCM
Protects against IR-guided missiles
Crew2 people
Speed of destruction
Structural460 km/h
Gear420 km/h

Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.

Modifications and economy

Repair costBasic → Reference
AB2 900 → 4 405 Sl icon.png
RB5 130 → 7 792 Sl icon.png
SB6 000 → 9 114 Sl icon.png
Total cost of modifications294 000 Rp icon.png
865 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training290 000 Sl icon.png
Experts1 010 000 Sl icon.png
Aces2 600 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 290 / 360 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
15 000 Rp icon.png
Cost:
44 000 Sl icon.png
300 Ge icon.png
Mods jet engine.png
Engine
Research:
18 000 Rp icon.png
Cost:
53 000 Sl icon.png
370 Ge icon.png
Mods cd 98 main rotor.png
Replacing helicopter blades
Research:
18 000 Rp icon.png
Cost:
53 000 Sl icon.png
370 Ge icon.png
Mods heli flak jacket.png
Flak jacket
Research:
15 000 Rp icon.png
Cost:
44 000 Sl icon.png
300 Ge icon.png
Mods heli structure.png
Helicopter frame
Research:
22 000 Rp icon.png
Cost:
65 000 Sl icon.png
450 Ge icon.png
Mods thermal sight.png
NVD
Research:
18 000 Rp icon.png
Cost:
53 000 Sl icon.png
370 Ge icon.png
Mods armor cover.png
Cover
Research:
32 000 Rp icon.png
Cost:
94 000 Sl icon.png
650 Ge icon.png
Mods weapon.png
aden_new_gun
Research:
15 000 Rp icon.png
Cost:
44 000 Sl icon.png
300 Ge icon.png
Mods heli false thermal targets.png
Flares
Research:
15 000 Rp icon.png
Cost:
44 000 Sl icon.png
300 Ge icon.png
Mod arrow 0.png
Mods atgm heli preset.png
AGM-114
Research:
22 000 Rp icon.png
Cost:
65 000 Sl icon.png
450 Ge icon.png
Mod arrow 1.png
Mods counterMeasures.png
IRCM
Research:
22 000 Rp icon.png
Cost:
65 000 Sl icon.png
450 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
AIM-9L
Research:
18 000 Rp icon.png
Cost:
53 000 Sl icon.png
370 Ge icon.png
Mod arrow 0.png
Mods atgm heli preset.png
AGM-114 2
Research:
32 000 Rp icon.png
Cost:
94 000 Sl icon.png
650 Ge icon.png
Mods air to air missile.png
AIM-92 Stinger
Research:
32 000 Rp icon.png
Cost:
94 000 Sl icon.png
650 Ge icon.png

Armaments

Night vision devices
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Offensive armament

Weapon 130 mm M230E-1 cannon
Ammunition1 200 rounds
Fire rate625 shots/min
Main article: M230E-1 (30 mm)

The AH-64A is armed with:

  • 1 x 30 mm M230E-1 cannon (1,200 rpg)

Suspended armament

Number of setups13
List of setups
Setup 176 x 70 mm Hydra-70 M247 rocket
Setup 28 x AGM-114B Hellfire missiles
Setup 34 x AGM-114B Hellfire missiles
38 x 70 mm Hydra-70 M247 rocket
Setup 48 x AGM-114B Hellfire missiles
38 x 70 mm Hydra-70 M247 rocket
Setup 516 x AGM-114B Hellfire missiles
Setup 62 x AIM-9L Sidewinder air-to-air missiles
Setup 74 x AIM-92 Stinger air-to-air missiles
Setup 82 x AIM-9L Sidewinder air-to-air missiles
38 x 70 mm Hydra-70 M247 rocket
Setup 94 x AIM-92 Stinger air-to-air missiles
76 x 70 mm Hydra-70 M247 rocket
Setup 104 x AGM-114B Hellfire missiles
2 x AIM-9L Sidewinder air-to-air missiles
Setup 118 x AGM-114B Hellfire missiles
4 x AIM-92 Stinger air-to-air missiles
Setup 122 x AIM-9L Sidewinder air-to-air missiles
8 x AGM-114B Hellfire missiles
Setup 134 x AIM-92 Stinger air-to-air missiles
16 x AGM-114B Hellfire missiles

The AH-64A can be outfitted with the following ordnance:

  • 76 x Hydra-70 M247 rockets
  • 8 x AGM-114B Hellfire missiles
  • 4 x AGM-114B Hellfire missiles + 38 x Hydra-70 M247 rockets
  • 8 x AGM-114B Hellfire missiles + 38 x Hydra-70 M247 rockets
  • 16 x AGM-114B Hellfire missiles
  • 2 x AIM-9L Sidewinder missiles
  • 4 x AIM-92 Stinger missiles
  • 2 x AIM-9L Sidewinder missiles + 38 x Hydra-70 M247 rockets
  • 4 x AIM-92 Stinger missiles + 76 x Hydra-70 M247 rockets
  • 2 x AIM-9L Sidewinder missiles + 4 x AGM-114B Hellfire missiles
  • 4 x AIM-92 Stinger missiles + 8 x AGM-114B Hellfire missiles
  • 2 x AIM-9L Sidewinder missiles + 8 x AGM-114B Hellfire missiles
  • 4 x AIM-92 Stinger missiles + 16 x AGM-114B Hellfire missiles

Usage in battles

Overview:

The AH-64A is an excellent helicopter for attacking ground targets, and can also hold its own against many enemy aircraft. Through adequate use of cover, teamwork, and game sense, the Apache can easily dismantle enemy teams. An Apache pilot must understand all of the tools at their disposal.

The Apache has an arsenal of weapons. The most effective anti-tank weapon in the Apache's arsenal is the AGM-114 Hellfire, which uses a top attack trajectory to destroy ground vehicles. There is functionally very little difference between the AGM-114B and K variants, used on early and late Apaches respectively.

Staying Alive:

Flying the Apache effectively can be more difficult than most players would imagine. Trying to deal with threats from enemy air and ground vehicles while continuing to attack the enemy team can be difficult. If distracted, a pilot can quickly lose situational awareness. Being successful in the Apache requires situational awareness above all else. Due to the fragility of the helicopter, any blindspot can lead to a quick and sudden death. Additionally, the mobility of the Apache is adequate but not impressive, so evasive manoeuvres are not always effective.

Using cover is a very important part of staying alive in the Apache. Always stay behind a hill or building in ground battles. When exposing yourself in order to fire on the enemy, be mindful to not gain too much altitude. Most importantly, Always listen to your RWR. If you hear an alarm, take evasive action immediately.

Additionally, it is important to know when to use flares. Flares are extremely effective against heat-seeking missiles, but useless against any other missiles. It is the responsibility of the Apache pilot to recognize the threat and decide whether to use flares or not.

Air-to-Air (Heatseekers and Gun):

The Apache is surprisingly potent in air-to-air combat. Engagements should be conducted primarily through the use of the Stinger or AIM-9L missiles.

The Stinger is a simple but effective air-to-air missile. It has an excellent seeker head and can obtain all aspect lock on almost any air target within 3-5 km (even propeller aircraft with a low heat signature). However, the Stinger can be easily fooled by flares or outmanoeuvred by a fast enemy aircraft. The best way to use the Stinger against enemy aircraft is when they are heading directly towards you. If fired at the right second, most enemies will struggle to dodge a Stinger.

The AIM-9L is another great choice for shooting enemy aircraft. The AIM-9L is larger, faster, and more manoeuvrable. Additionally, the AIM-9L is more resistant to flares and countermeasures than the Stinger. The issue with this missile is the fact that it must be taken instead of other ordinances while the Stingers are carried on the side of the pylons.

If the enemy gets close, the 30 mm autocannon can be extremely effective. The gun will automatically aim with optical lock, so Apache pilots can aim accurately while taking evasive manoeuvres.

Close Range Air-to-Ground (Gun and Rockets):

At close range, the Apache has excellent offensive capability. The 30 mm autocannon is incredibly accurate even at surprisingly far distances. This cannon uses a High Explosive Dual Purpose round that can engage lightly armoured targets. Rocket pods can also be used, with the CCIP computer helping maintain accuracy even at further distances. Be careful when trying to use the Hellfire missile at close range. It can do a direct attack at closer ranges (rather than its usual top attack) but if fired at an odd angle, it may not have time to manoeuvre onto the target if fired at closer ranges.

The problem with trying to engage at close range is that doing so will put the Apache in huge amounts of danger. Enemy tanks will be able to quickly destroy the Apache with their main guns or anti-aircraft machine guns.

HellfireTrajectory.png

Long Range Air-to-Ground (Hellfire): At longer ranges, the Hellfire missile can be used to full effect. The Hellfire will guide on its target as shown in the attached diagram. This is known as top attack. Being that it takes this path to the enemy target, the Hellfire can take upward of 30 seconds to reach its target at longer ranges. Do not fire at enemies that are about to move to cover, and make sure to fire multiple missiles at once in order to deal maximum damage. Because the Hellfire is laser guided, multiple missiles can be fired at once. They should be fired at intervals of 5-10 seconds, where between missiles the Apache can switch to a new ground target. This will allow for the quick destruction of multiple enemies. This tactic can be incredibly effective. Although the time to target for the most recently fired Hellfire is available on the HUD, pilots will have to keep track of all the missiles they have fired by memory and quick calculations.

Combatting enemy anti-aircraft vehicles can be a challenge. Always remain in cover and move unpredictably in combat. Use the radar warning receiver to obtain the general direction of enemy AA, and then attack with a Hellfire. An effective strategy is to fire a Hellfire, break optical lock to gain cover and avoid counterfire, and then pop back up and get lock again several seconds before the Hellfire hits. This strategy if applied correctly will result in a hit, as the Hellfire is smart enough to begin following the laser designator again once the Apache re-obtains its lock.

Pros and cons

Pros:

  • Excellent ground attack armaments like the unique Hellfire missile and accurate 30 mm cannon
  • Adequate air to air capability with the Stinger or AIM-9L missiles
  • Adequate speed and manoeuvrability
  • Adequate countermeasure ability with Radar Warning Receiver and flares
  • Good overall durability with two pilots

Cons:

  • Hellfire missiles have a long time to target
  • Easily destroyed by Ka-50/52 and enemy airplanes

History

The AH-64A Apache is the first variant of the famed AH-64 Apache attack helicopter. Designed by Hughes Aircraft, the AH-64 was built as a competitor in the US Army Advanced Attack Helicopter Competition, which it ultimately won. The Apache saw a variety of service in roles such as tank-killing and close air support, using a wide variety of munitions including Hellfire air-to-surface missiles and Hydra-70 unguided rockets. The AH-64A has been replaced by the AH-64D Apache Longbow, which benefits from improved combat capabilities.[1][2]

Design and development

YAH-64A Prototype in 1982.

The AH-64 was first conceived of in the early 1970s as a durable, capable advanced attack helicopter to succeed the Bell AH-1 Cobra. The helicopter was designed for the Advanced Attack Helicopter competition, a United States army tender for a new helicopter. After reviewing proposals, the army decided to allow only two bidders; Hughes' YAH-64 and Bell's YAH-63.[1] The YAH-64 was selected as the winner, as it was deemed to be slightly more durable. As a result, the US Army decided to order pre-production models. However, the actual pre-production took much longer than expected. Though the YAH-64 prototype first flew in 1975 and received a production order in 1976,[1] the selection of weapons and avionics tenders took an additional six years. Nevertheless, the Army approved a full production contract in 1982.

The YAH-64 was equipped with a tandem cockpit for the crew of two, a gunner/co-pilot and the pilot. The helicopter is powered by a single General Electric turboshaft driving a four-bladed propeller, allowing speeds of up to 296 km/h.[1] The landing gear is mounted in a tail-dragger configuration and cannot be retracted. The helicopter is armed with a single 30 mm M230 chain gun, as well as wing hardpoints for various underwing ordnance options including Hellfire ATGMs and Hydra-70 rockets.[1]

Operational history

The AH-64A began entering service in 1982, following the completion of the Advanced Attack Helicopter program. Full-scale production was started by 1983.[2] The helicopter went on to serve in a variety of conflicts, and distinguished itself as a highly capable ground attacker and air support vehicle. The Apache participated in both Operation Restore Hope and Desert Storm, as well as the 1989 action in Panama, where its advanced sensor capabilities proved to be valuable in night-time raids.[2] During Operation Desert Storm, Apache helicopters were responsible for destroying over 500 enemy armoured vehicles; they performed just as well during the liberation of Kuwait, destroying 245 enemy vehicles without any losses.[2]

The Apache was later fielded in the Middle East as well as in Bosnia, where it enjoyed continuous success. As well, it has been exported to many international customers, including Egypt, Greece, Israel, Saudi Arabia and the United Arab Emirates.[2] In total, McDonnell Douglas, who purchased Hughes Aircraft in 1984, delivered 937 AH-64A model Apaches: 821 to the United States, and 116 to international customers.[2]

In the 1990s, the AH-64D Apache Longbow began to enter service. It was designed as an advanced version of the Apache, carrying a prolific over-the-rotor fire control radar and the ability to mount fire-and-forget Hellfire Longbow missiles. As a result, almost all Apache-operating nations have converted their existing AH-64 helicopters to the AH-64D standard. The United States started converting their AH-64A Apaches starting from 1998, and all conversions were completed by 2008.[2] As a result, the AH-64A variant is now in limited service with foreign nations, and has been superseded by the more advanced AH-64D variant.[1]

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the helicopter;
  • links to approximate analogues of other nations and research trees.

External links

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Editors of Vertipedia. (2020)
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Pike, J. (2000)

Works Cited

  • Editors of Vertipedia. (2020). Vertipedia - Boeing AH-64A Apache. Retrieved November 20, 2020, from https://vertipedia.vtol.org/aircraft/getAircraft/aircraftID/31
  • Pike, J. (2000, May 29). AH-64 Apache. Retrieved November 20, 2020, from https://fas.org/man/dod-101/sys/ac/ah-64.htm


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Helicopters 
Attack  AH-64A · AH-64D
Export / Licensed  AH-64A Peten · ▄WAH-64D · ▅AH-64DJP
See Also  Tupolev Design Bureau · Westland Helicopters · Fuji Heavy Industries
  For Boeing-built ships, see Boeing Marine Branch

USA helicopters
Attack  AH-1F · AH-1G · AH-1Z · AH-64A · AH-64A Peten · AH-64D · H-34
Utility  UH-1B · UH-1C · UH-1C XM-30