AH-64A

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RANK 6 USA
"APACHE" | AH-64A Peten
AH-64A
ah_64a.png
AB
RB
SB
General characteristics
Brief
Detailed
10.3/10.3/10.3BR
2 peopleCrew
8 tTake-off weight
Flight characteristics
2 х General Electric T700-GE-701 turboshaftEngine
Speed of destruction
460 km/hStructural
420 km/hGear
Offensive armament
30 mm M230E-1 cannonWeapon 1
1200 roundsAmmunition
625 shots/minFire rate
Suspended armament
76 x 70 mm Hydra-70 M247 rocketSetup 1
8 x AGM-114B Hellfire missilesSetup 2
4 x AGM-114B Hellfire missiles
38 x 70 mm Hydra-70 M247 rocket
Setup 3
8 x AGM-114B Hellfire missiles
38 x 70 mm Hydra-70 M247 rocket
Setup 4
16 x AGM-114B Hellfire missilesSetup 5
2 x AIM-9L Sidewinder air-to-air missilesSetup 6
4 x AIM-92 Stinger air-to-air missilesSetup 7
2 x AIM-9L Sidewinder air-to-air missiles
38 x 70 mm Hydra-70 M247 rocket
Setup 8
4 x AIM-92 Stinger air-to-air missiles
76 x 70 mm Hydra-70 M247 rocket
Setup 9
4 x AGM-114B Hellfire missiles
2 x AIM-9L Sidewinder air-to-air missiles
Setup 10
8 x AGM-114B Hellfire missiles
4 x AIM-92 Stinger air-to-air missiles
Setup 11
2 x AIM-9L Sidewinder air-to-air missiles
8 x AGM-114B Hellfire missiles
Setup 12
4 x AIM-92 Stinger air-to-air missiles
16 x AGM-114B Hellfire missiles
Setup 13
Economy
390000 Rp icon.pngResearch
1010000 Sl icon.pngPurchase
Sl icon.png5200 / 7898/4680 / 7108/2500 / 3797Repair
290000 Sl icon.pngCrew training
1010000 Sl icon.pngExperts
2600 Ge icon.pngAces
226 % Rp icon.pngReward for battle
380 % Sl icon.png330 % Sl icon.png130 % Sl icon.png

Description

GarageImage AH-64A.jpg


The AH-64A is a rank VI American attack helicopter with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Flight performance

Characteristics Max Speed
(km/h at 1,000 m)
Max altitude
(metres)
AB RB
Stock 275 257 5,400
Upgraded 324 300

Survivability and armour

Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.

Armaments

Offensive armament

Main article: M230E-1 (30 mm)

The AH-64A is armed with:

  • 1 x 30 mm M230E-1 cannon (1,200 rpg)

Suspended armament

The AH-64A can be outfitted with the following ordnance:

  • 76 x Hydra-70 M247 rockets
  • 8 x AGM-114B Hellfire missiles
  • 4 x AGM-114B Hellfire missiles + 38 x Hydra-70 M247 rockets
  • 8 x AGM-114B Hellfire missiles + 38 x Hydra-70 M247 rockets
  • 16 x AGM-114B Hellfire missiles
  • 2 x AIM-9L Sidewinder missiles
  • 4 x AIM-92 Stinger missiles
  • 2 x AIM-9L Sidewinder missiles + 38 x Hydra-70 M247 rockets
  • 4 x AIM-92 Stinger missiles + 76 x Hydra-70 M247 rockets
  • 4 x AGM-114B Hellfire missiles + 2 x AIM-9L Sidewinder missiles
  • 8 x AGM-114B Hellfire missiles + 4 x AIM-92 Stinger missiles
  • 8 x AGM-114B Hellfire missiles + 2 x AIM-9L Sidewinder missiles
  • 16 x AGM-114B Hellfire missiles + 4 x AIM-92 Stinger missiles

Usage in battles

Overview:

The AH-64A is an excellent helicopter for attacking ground targets, and can also hold its own against many enemy aircraft. Through adequate use of cover, teamwork, and game sense, the Apache can easily dismantle enemy teams. An Apache pilot must understand all of the tools at their disposal.

The Apache has an arsenal of weapons. The most effective anti-tank weapon in the Apache's arsenal is the AGM-114 Hellfire, which uses a top attack trajectory to destroy ground vehicles. There is functionally very little difference between the AGM-114B and K variants, used on early and late Apaches respectively.

Staying Alive:

Flying the Apache effectively can be more difficult than most players would imagine. Trying to deal with threats from enemy air and ground vehicles while continuing to attack the enemy team can be difficult. If distracted, a pilot can quickly lose situational awareness. Being successful in the Apache requires situational awareness above all else. Due to the fragility of the helicopter, any blindspot can lead to a quick and sudden death. Additionally, the mobility of the Apache is adequate but not impressive, so evasive manoeuvres are not always effective.

Using cover is a very important part of staying alive in the Apache. Always stay behind a hill or building in ground battles. When exposing yourself in order to fire on the enemy, be mindful to not gain too much altitude. Most importantly, Always listen to your RWR. If you hear an alarm, take evasive action immediately.

Additionally, it is important to know when to use flares. Flares are extremely effective against heat-seeking missiles, but useless against any other missiles. It is the responsibility of the Apache pilot to recognize the threat and decide whether to use flares or not.

Air-to-Air (Heatseekers and Gun):

The Apache is surprisingly potent in air-to-air combat. Engagements should be conducted primarily through the use of the Stinger or AIM-9L missiles.

The Stinger is a simple but effective air-to-air missile. It has an excellent seeker head and can obtain all aspect lock on almost any air target within 3-5 km (even propeller aircraft with a low heat signature). However, the Stinger can be easily fooled by flares or outmanoeuvred by a fast enemy aircraft. The best way to use the Stinger against enemy aircraft is when they are heading directly towards you. If fired at the right second, most enemies will struggle to dodge a Stinger.

The AIM-9L is another great choice for shooting enemy aircraft. The AIM-9L is larger, faster, and more manoeuvrable. Additionally, the AIM-9L is more resistant to flares and countermeasures than the Stinger. The issue with this missile is the fact that it must be taken instead of other ordinances while the Stingers are carried on the side of the pylons.

If the enemy gets close, the 30 mm autocannon can be extremely effective. The gun will automatically aim with optical lock, so Apache pilots can aim accurately while taking evasive manoeuvres.

Close Range Air-to-Ground (Gun and Rockets):

At close range, the Apache has excellent offensive capability. The 30 mm autocannon is incredibly accurate even at surprisingly far distances. This cannon uses a High Explosive Dual Purpose round that can engage lightly armoured targets. Rocket pods can also be used, with the CCIP computer helping maintain accuracy even at further distances. Be careful when trying to use the Hellfire missile at close range. It can do a direct attack at closer ranges (rather than its usual top attack) but if fired at an odd angle, it may not have time to manoeuvre onto the target if fired at closer ranges.

The problem with trying to engage at close range is that doing so will put the Apache in huge amounts of danger. Enemy tanks will be able to quickly destroy the Apache with their main guns or anti-aircraft machine guns.

HellfireTrajectory.png

Long Range Air-to-Ground (Hellfire): At longer ranges, the Hellfire missile can be used to full effect. The Hellfire will guide on its target as shown in the attached diagram. This is known as top attack. Being that it takes this path to the enemy target, the Hellfire can take upward of 30 seconds to reach its target at longer ranges. Do not fire at enemies that are about to move to cover, and make sure to fire multiple missiles at once in order to deal maximum damage. Because the Hellfire is laser guided, multiple missiles can be fired at once. They should be fired at intervals of 5-10 seconds, where between missiles the Apache can switch to a new ground target. This will allow for the quick destruction of multiple enemies. This tactic can be incredibly effective. Although the time to target for the most recently fired Hellfire is available on the HUD, pilots will have to keep track of all the missiles they have fired by memory and quick calculations.

Combatting enemy anti-aircraft vehicles can be a challenge. Always remain in cover and move unpredictably in combat. Use the radar warning receiver to obtain the general direction of enemy AA, and then attack with a Hellfire. An effective strategy is to fire a Hellfire, break optical lock to gain cover and avoid counterfire, and then pop back up and get lock again several seconds before the Hellfire hits. This strategy if applied correctly will result in a hit, as the Hellfire is smart enough to begin following the laser designator again once the Apache re-obtains its lock.

Modules

Tier Flight performance Survivability Weaponry
I Compressor Flak jacket Flares New 30 mm cannons
II Helicopter frame AGM-114 IRCM
III Engine Replacing helicopter blades NVD AIM-9L
IV Cover AGM-114 2 AIM-92 Stinger

Pros and cons

Pros:

  • Excellent ground attack armaments like the unique Hellfire missile and accurate 30 mm cannon
  • Adequate air to air capability with the Stinger or AIM-9L missiles
  • Adequate speed and manoeuvrability
  • Adequate countermeasure ability with Radar Warning Receiver and flares
  • Good overall durability with two pilots

Cons:

  • Hellfire missiles have a long time to target
  • Easily destroyed by Ka-50/52 and enemy airplanes

History

Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Development

Production

Service

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the helicopter;
  • links to approximate analogues of other nations and research trees.

External links


Boeing Aircraft
Aircraft 
Fighters  P-26A-33 · P-26A-34 M2 · P-26B-35
Bombers  B-17E · B-17E/L · B-17G-60-VE
  B-29A-BN
Export  P-26A-34
Captured  ▅B-17E
  ▂Tu-4* · ␗Tu-4*
  *Unlicensed Reverse-Engineered B-29
Helicopters 
Attack  AH-64A · AH-64D
Export / Licensed  AH-64A Peten · ▄WAH-64D · ▅AH-64DJP
See Also  Tupolev Design Bureau · Westland Helicopters · Fuji Heavy Industries

USA helicopters
Attack  AH-1F · AH-1G · AH-1Z · AH-64A · AH-64A Peten · AH-64D · H-34
Utility  UH-1B · UH-1C · UH-1C XM-30