Difference between pages "M47" and "Wellington Mk III"

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{{Specs-Card|code=us_m47_patton_II}}
+
{{Specs-Card|code=wellington_mk3}}
 
{{About
 
{{About
| about = American medium tank '''{{PAGENAME}}'''
+
| about = British bomber '''{{PAGENAME}}'''
| usage = the version in the Italian tree
+
| usage = other uses
| link = M47 (105/55)
+
| link = Wellington (Family)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_M47.jpg|420px|thumb|left]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was introduced in [[Update 1.45 "Steel Generals"]] along with the rest of American Ground Forces. It uses a similar hull as its predecessor, the [[M46|M46 Patton]], but features a new turret and a better gun.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Flight Performance ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
+
{| class="wikitable" style="text-align:center" width="70%"
'''Armour type:'''
+
! rowspan="2" | Characteristics
 
+
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
*Cast homogeneous armour (Front hull, Turret)  
+
! rowspan="2" | Max altitude<br>(metres)
*Rolled homogeneous armour (Side, Rear, Roof)
+
! colspan="2" | Turn time<br>(seconds)
 
+
! colspan="2" | Rate of climb<br>(metres/second)
{| class="wikitable"
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
+
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| Hull || 101.6 mm (59°) ''Front Glacis''<br> 76.2 mm (52°) ''Lower Glacis'' || 63.5 mm || 76.2 mm || 25.4 mm
+
! Stock
 +
| 398 || 384 || rowspan="2" | {{Specs|ceiling}} || 31.3 || 32.5 || 3.1 || 3.1 || rowspan="2" | 650
 
|-
 
|-
| Turret || 101.6 mm || 76.2 mm || 50.8 mm || 22.2 mm
+
! Upgraded
|-
+
| 441 || 418 || 28.4 || 30.0 || 10.2 || 5.3
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 76.2 mm || 25.4 mm
 
 
|-
 
|-
 
|}
 
|}
'''Notes:'''
 
 
* Suspension wheels are 20 mm thick, tracks are 30 mm thick.
 
 
In Rank V, the M47 Patton does not have suitable armour against the numerous 88 mm, 100 mm, and 122 mm calibres running around the field. However, it makes up for that with a potent 90 mm cannon with new ammunition able to fight back. Due to the armour thickness of the Rank V tanks, it is recommended to use the M47 Patton's speed to flank the enemy, then engage them on their sides to detonate their ammo racks or knock out the crew.
 
  
=== Mobility ===
+
====Details====
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
+
{| class="wikitable" style="text-align:center" width="50%"
 
 
{{tankMobility|abMinHp= 1255|rbMinHp= 716|<!--AoAweight=(optional) -->}}
 
 
 
== Armaments ==
 
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
{{main|M36 (90 mm)}}
 
 
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="6" | [[M36 (90 mm)|90 mm M36]]
+
! colspan="5" | Features
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
 
|-
 
|-
| colspan="3" | 70 || -5°/+19° || ±180° || N/A
+
| || || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
|}
|-
+
 
! style="width:4em" |Mode
+
{| class="wikitable" style="text-align:center" width="50%"
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| ''Arcade'' || 21.42 || 29.60 || 36.00 || 39.70 || 42.30
+
! colspan="7" | Limits
 
|-
 
|-
| ''Realistic'' || 21.42 || 25.20 || 30.60 || 33.80 || 36.00
+
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 355 || 264 || 223 || ~5 || ~3
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 9.75 || 8.63 || 7.95 || 7.50
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 
|-
 
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
|-
 
| M318A1 shot || AP || 191 || 189 || 175 || 160 || 147 || 134
 
|-
 
| M71A1 shell || HE || 13 || 13 || 13 || 13 || 13 || 13
 
|-
 
| M82 shot || APCBC || 182 || 180 || 168 || 153 || 140 || 128
 
 
|-
 
|-
| M304 shot || APCR || 264 || 260 || 245 || 226 || 210 || 191
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
| M332 shot || APCR || 355 || 347 || 321 || 290 || 262 || 237
+
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| M431 shell || HEATFS || 320 || 320 || 320 || 320 || 320 || 320  
+
| < 275 || < 275 || < 310 || > 320
 
|-
 
|-
 
|}
 
|}
{| class="wikitable sortable" style="text-align:center" width="100%"
+
 
! colspan="11" | Shell details
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="3" | Compressor (RB/SB)
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! colspan="3" | Setting 1
! 50%
 
! 100%
 
 
|-
 
|-
| M318A1 shot || AP || 912 || 10.91 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
| M71A1 shell || HE || 732 || 10.55 || 0.1 || 0.5 || 925 || +0° || 79° || 80° || 81°
+
| 310 m || 1,325 hp || 1,621 hp
|-
 
| M82 shot || APCBC || 853 || 10.94 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71°
 
 
|-
 
|-
| M304 shot || APCR || 1,021 || 7.56 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
+
! colspan="3" | Setting 2
 
|-
 
|-
| M332 shot || APCR || 1,249 || 5.64 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72°
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
| M431 shell || HEATFS || 1,216 || 5.8 || 0.0 || 0.1 || 712.64 || +0° || 65° || 72° || 75°
+
| 3,810 m || 1,200 hp || 1,468 hp
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke characteristic
 
|-
 
! Ammunition
 
! Velocity <br /> in m/s
 
! Projectile<br />Mass in kg
 
! ''Screen radius <br /> in m''
 
! ''Screen time <br /> in s''
 
! ''Screen hold time <br /> in s:''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
| M313 || 821 || 10.7 || 13 || 5 || 20 || 50
 
 
|-
 
|-
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
=== Survivability and armour ===
[[File:Ammoracks_M47.png|right|thumbnail|300px|[[Ammo racks|Ammo racks]] of the M47 Patton II.]]
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
{| class="wikitable sortable" style="text-align:center"
+
* 9 mm Steel plate in the pilot's seat.
|-
+
 
! class="wikitable unsortable" |Full<br /> ammo
+
== Armaments ==
! class="wikitable unsortable" |1st<br /> rack empty
+
=== Suspended armament ===
! class="wikitable unsortable" |2nd<br /> rack empty
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
! class="wikitable unsortable" |3rd<br /> rack empty
+
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)|AN-M65A1 (1,000 lb)|H.C. 4,000 lb Mk.II (4,000 lb)|Mark XII}}
! class="wikitable unsortable" |4th<br /> rack empty
+
 
! class="wikitable unsortable" |Visual<br /> discrepancy
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
|-
+
* 10 x 250 lb G.P. 250 lb Mk.IV bombs (2,500 lb total)
| '''70''' || 65&nbsp;''(+5)'' || 62&nbsp;''(+8)'' || 60&nbsp;''(+10)'' || 1&nbsp;''(+69)'' || style="text-align:center" | no
+
* 18 x 250 lb G.P. 250 lb Mk.IV bombs (4,500 lb total)
|-
+
* 9 x 500 lb G.P. 500 lb Mk.IV bombs (4,500 lb total)
|}
+
* 2 x 1,000 lb AN-M65A1 bombs + 6 x 250 lb G.P. 250 lb Mk.IV bombs (3,500 lb total)
 +
* 2 x 18 inch Mark XII torpedoes
 +
* 1 x 4,000 lb H.C. 4,000 lb Mk.II bomb (4,000 lb total)
 +
 
 +
=== Defensive armament ===
 +
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 +
{{main|Browning .303 (7.7 mm)}}
  
Turret empty: 60&nbsp;''(+10)''
+
The '''''{{PAGENAME}}''''' is defended by:
 +
* 2 x 7.7 mm Browning .303 machine guns, nose turret (1,200 rpg = 2,400 total)
 +
* 4 x 7.7 mm Browning .303 machine guns, rear turret (2,000 rpg = 8,000 total)
 +
* 1 x 7.7 mm Browning .303 machine gun, 2 x side turrets (1,200 rpg)
  
=== Machine guns ===
+
== Usage in battles ==
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
{{main|M2HB (12.7 mm)}}
 
  
 +
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
+
! colspan="7" | MEC elements
|-
 
! colspan="7" | ''Coaxial mount''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 2,200 (200) || 577 || N/A || N/A
 
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! Oil
! rowspan="1" | Fire rate <br> (shots/minute)
+
! Water
! rowspan="1" | Vertical <br> guidance
+
! Type
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 1,000 (200) || 577 || -10°/+50° || ±120°
+
| Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
== Usage in battles ==
+
===Modules===
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
 
 
The M47 is very much a glass cannon.  With a powerful gun, but weak amour, this vehicle should be played carefully, and out of sight of the enemy.  As such, it is often beneficial to use an ambush or flanking-based play-style.  Attacking enemies without being seen will maximize this tank's capabilities.
 
 
 
The stock APBC shell is quite weak compared to the shells used by the M47's enemies.  While working towards the much better HEAT-FS shell, it is advisable to shoot for enemies' tracks and gun barrels if the main hull is too-well protected for the APBC shell to penetrate.  Doing so will help to incapacitate your enemies and support your better-armed teammates.  Additionally, the M47 should never have any trouble dealing with soft targets.  With two 12.7 mm machine guns in addition to the main cannon, light tanks and armoured cars can be dispatched with ease.  (On a side note, these machine guns can be used to spot enemy targets, alerting your team to their presence.)
 
 
 
Once the HEAT-FS shell is unlocked, the M47 may be played more like a classic medium tank.  There will be few vehicles that the upgraded shell cannot penetrate.  It is recommended to play near friendly vehicles, in case support is needed--even with an upgraded shell, the M47 is not a lone wolf, and will suffer without the backup of its allies. 
 
 
 
The M47 has above-average mobility, and achieving flanking positions should not pose too much difficulty.  However, the tank does have a high-profile, making it easily spotted.  Combined with the vehicle's poor armour, this makes it especially important to stay out of the enemy's sight.
 
 
 
=== Modules ===
 
 
{| class="wikitable"
 
{| class="wikitable"
! Tier
+
! colspan="1" | Tier
! colspan="2" | Mobility
+
! colspan="2" | Flight performance
! Protection
+
! colspan="1" | Survivability
! colspan="3" | Firepower
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Tracks
+
| Fuselage repair
|
+
| Radiator
| Parts
 
| M82 shot
 
| Horizontal Drive
 
 
|
 
|
 +
| Turret 7 mm
 +
| TC mk.I
 
|-
 
|-
 
| II
 
| II
| Suspension
+
|
| Brake System
+
| Compressor
| FPE
+
| Airframe
| M304 shot
+
|
| Adjustment of Fire
+
| LBC mk.I
| NVD
 
 
|-
 
|-
 
| III
 
| III
| Filters
+
| Wings repair
|
+
| Engine
| Crew Replenishment
+
| Protective vest
| M332 shot
+
| New 7 mm MGs (turret)
| Elevation Mechanism
+
| SBC mk.I
| Rangefinder
 
 
|-
 
|-
 
| IV
 
| IV
| Transmission
 
| Engine
 
 
|
 
|
| M431 shell
+
| Engine injection
| Artillery Support
+
| Cover
| M313
+
|
 +
| MBC mk.I
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
 +
* Has twice as many tail guns as its predecessor
 +
* Can carry a reasonable maximum payload for a medium bomber
 +
* Engines seem to be indestructible and will remain operational even under heavy fire
 +
* Can survive belly landings if need be
 +
* Half-decent at operating in the gunship role
 +
* Engines are capable of using WEP
  
* Good mobility, same handling as the [[M46|M46]]
+
'''Cons:'''
* Great turret traverse speed once upgraded
+
* Weaponry consists purely of 7.7 mm machine guns, making fighting against fighters a serious challenge at best
* Decent front armour, more sloped than the M46
+
* Low speed makes the lack of defensive guns painfully obvious
* 320 mm HEATFS ammunition once unlocked
+
* Anything with a cannon will be able to destroy the bomber without much effort
 
+
* Gun turrets have no protective armour, leaving turret gunners vulnerable
'''Cons'''
+
* Although you can carry torpedoes, they are some of the worst ones in the game due to the terrible drop requirements
 
+
* Tail controls are easily knocked out from fighters or flak
* Overall bad armour for Rank V matches, especially in the turret
 
* The gun is not very good with stock ammo, recommended to unlock HEATFS as soon as possible
 
* Mobility is limited or even rather poor until modifications are purchased.
 
* Bad gun depression of -5°
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
===Development===
 
The '''M47 Patton''' came about only a few years after its predecessor, the [[M46|M46 Patton]]. The basis of this design was the [[M26|M26 Pershing]], which was deemed insufficiently mobile for its role as a medium tank. The M46 was mainly the M26 Pershing with a new engine, transmission, and a redesigned 90 mm gun. While a good solution for the lacking M26 Pershing design, it was only considered a stopgap solution while the experimental ''T42 medium tank'' was being developed. However, the Korean War put a stop in that development due to an urgent need of tanks, so the T42 project, which would produce a completely new tank design, was put on hold.
 
  
An interim decision was made to mount the turret from the T42 onto the hull of the M46 Patton, this modified tank was designated the '''M47 Patton''' and entered production in 1951. A common nickname for the tank was the ''Patton II'', due to the same name as the M46 Patton, this was changed to ''Patton 47'' a few weeks later. The M47 Patton featured most of the armament seen from the M26 Pershing and M46 Patton, with a 90 mm gun and a coaxial and hull-mounted .30 cal machine gun, and a .50 cal machine gun on top of the turret. The M47 Patton has the distinction of being the last American tank with the hull-mounted machine gun on the bow. The new turret required the hull to be redesigned with a larger turret ring and had a "needle-nose" design with the turret mantlet heavily sloped towards the cannon, the design's heavy sloping nature also helped improve protection. The turret also had a large protrusion at the back to act as storage. An M12 stereoscopic range finder was also mounted on a turret, which was difficult to use, but would appear in every American tank design from here on until the M1 Abrams design.
+
=== In-game description ===
 
+
The Vickers Wellington was a twin-engine medium bomber used by RAF Bomber Command and Coastal Command. In May 1939, a prototype Wellington was fitted with Bristol Hercules engines; after successful trials with a converted Mk.IC, this model was launched for full-scale production at the beginning of 1941 under the designation of Wellington Mk.III (Type 417).
Though technically a medium tank by the army standards, a new standardization in US Army tank designation on November 9, 1950, had the entire system changed from the weight of the tank to the calibre of the vehicle's gun. Therefore in the 1950s, the "Medium Tank M47 Patton" name was changed to '''90 mm Gun Tank M47 Patton'''. This designation would go on for future American tank designs. The M47 Patton began production in June 1951 before its standardization at the Detroit Tank Arsenal. Delays in the production schedule caused a long period of testing to occur until it was standardized in May 1952. Production ran until November 1953 with a total production number of more than 9,000 M47 Pattons between Detroit and Alco.
 
 
 
===Usage===
 
The M47 Patton came out only a year before the improved M48 Patton. Because of this, the M47 was declared a "limited standard" in American service, and those still in American hands were replaced by the M48 Patton tanks. It was declared obsolete by 1957 and were only retained by infantry divisions until replaced by anti-tank missiles in the 1960s. The M47 Patton was given out in large numbers to a number of countries in NATO and SEATO, such as Pakistan, Jordan, Turkey, Iran, Croatia, France, West Germany, and Spain. The M47 Patton would see service in combat in both Indo-Pakistani Wars, the Six Day War, the Iran-Iraq war, the Invasion of Cyprus, and the Croatian War of Independence. Today, they are still being used in Spain as armour recovery vehicles in artillery and infantry units.
 
  
The M47 Pattons were promising new designs developed from the M46 Pattons to improve its combat capabilities with a newer turret. However, it did not serve much in America due to the M48 Patton development, which was a completely new design and had nearly no identical parts with its predecessor. It served very well in other countries as their primary armour forces, but those left in the states were used as targets in firing ranges, mainly for training or as tests for future anti-tank developments. In the 1970s, one was tested against the [[M60|M60 Main Battle Tank]], the successor to the M48 Patton, and its 105 mm L7 gun. The HEAT round fired from the gun penetrated the frontal armour of the M47 Patton with relative ease, armour which was considered superb at its time of introduction. The test went on with many M47 tanks and would prove that conventional steel armour in tank warfare was becoming obsolete in the face of new tank ammo.
+
Production Mk.III aircraft were equipped with two 1,590 hp Bristol Hercules Mk.XI radial, air-cooled engines.
  
=== In-game description ===
+
Building on the experience amassed by Wellington crews, the defensive armament was upgraded on later models; the Frazer-Nash FN-5A rear turret with two 0.303 inch machine guns was replaced with a Frazer-Nash FN-20 turret holding four 0.303 inch machine guns with 2,000 rounds each. The take-off weight of the Mk.III was increased to 15,650 kg while bomb capacity was reduced to 4,000 lbs (1,814 kg). Originally, the bomber was to be equipped with a ventral turret, the low-drag Frazer-Nash FN-21A, but the further decrease in bomb capacity was deemed to be unacceptable.
The M47 Patton II medium tank, released in the US beginning in June 1951 by the Detroit Tank Arsenal and the American Locomotive Co., was a modernized version of the M46 Patton.
 
  
The M47's frontal hull sheets were more sloped, while infrared viewfinders and a heater were added for the crew. The construction for the cast turret was also updated: it took a step forward from the M46, though the builders reduced its interior space in order to add a cupola and reloader's hatch in its overhangs. As a result, indentations were made that proved excellent at catching shells. That error was rectified for the M48 by making the turret fully domed, similar to the Soviet T-54. The tank's armament was reinforced by modernizing the 90 mm cannon, resulting in an initial velocity of over 900 m/s. The M47 hull also differed from the M46: its front section was more streamlined, while the fan hood between the driver and gunner disappeared. Engine power was added, though the tank's top speed remained the same (although the average terrain it encountered was somewhat higher).
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The Mk.III had its armor reinforced, all fuel tanks were self-sealing and barrage balloon cable cutters were positioned in the leading edge of the wings.
  
As a result, the M47 did not become standard for American tank construction, and it was quickly replaced in its limited role for the US Army (two divisions in West Germany) by the M48. However, it was actively distributed among NATO countries and other US-dependent allies, resulting in total production of 8,676 units.
+
By 1941 the Wellington was used almost exclusively at night and therefore, attention was given to decreasing the area of the glazing that visibly reflected moonlight or searchlight beams during night flights. To that end, the Mk.III differed from the late Mk.IC aircraft by removing side glazing and the side blisters of the bombardier/navigator's cockpit. The only side glazing that remained was from the trapezoidal gun blisters.
  
The M47 Patton II was part of the West German, Austrian, French, Italian, Belgian, Spanish, Jordanian, Japanese, and Turkish armies.
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The Wellington Mk.III was manufactured until the end of 1943, and a combined total of 1,519 bombers were produced.
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 
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{{Youtube-gallery|RuBjkyZT6Yw|'''The Shooting Range #6''' - ''Pages of History'' section at 00:40 discusses the Vickers Wellington.}}
;Skins
 
* [https://live.warthunder.com/feed/camouflages/?q=%23m47 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
 
 
;Videos
 
{{Youtube-gallery|Xwid3UCLr5U|'''The Patton Family''' discusses the {{PAGENAME}} at 2:42 - ''War Thunder Official Channel''}}
 
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
+
* ''reference to the series of the aircraft;''
* ''reference to the series of the vehicles;''
 
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
{{USA medium tanks}}
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{{AirManufacturer Vickers}}
 +
{{Britain bombers}}

Revision as of 14:04, 15 August 2020

RANK 4 FRANCE
Somua SM PACK
wellington_mk3.png
Wellington Mk III
Research:11 000 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
Show in game
This page is about the British bomber Wellington Mk III. For other uses, see Wellington (Family).

Description

GarageImage Wellington Mk III.jpg


The Wellington Mk III is a rank II British bomber with a battle rating of 3.0 (AB/RB) and 4.0 (SB). This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight Performance

Characteristics Max Speed
(km/h at 4,572 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 398 384 7000 31.3 32.5 3.1 3.1 650
Upgraded 441 418 28.4 30.0 10.2 5.3

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
530 264 355 264 223 ~5 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 275 < 275 < 310 > 320
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
310 m 1,325 hp 1,621 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,810 m 1,200 hp 1,468 hp

Survivability and armour

  • 9 mm Steel plate in the pilot's seat.

Armaments

Suspended armament

The Wellington Mk III can be outfitted with the following ordnance:

  • 10 x 250 lb G.P. 250 lb Mk.IV bombs (2,500 lb total)
  • 18 x 250 lb G.P. 250 lb Mk.IV bombs (4,500 lb total)
  • 9 x 500 lb G.P. 500 lb Mk.IV bombs (4,500 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs + 6 x 250 lb G.P. 250 lb Mk.IV bombs (3,500 lb total)
  • 2 x 18 inch Mark XII torpedoes
  • 1 x 4,000 lb H.C. 4,000 lb Mk.II bomb (4,000 lb total)

Defensive armament

The Wellington Mk III is defended by:

  • 2 x 7.7 mm Browning .303 machine guns, nose turret (1,200 rpg = 2,400 total)
  • 4 x 7.7 mm Browning .303 machine guns, rear turret (2,000 rpg = 8,000 total)
  • 1 x 7.7 mm Browning .303 machine gun, 2 x side turrets (1,200 rpg)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm TC mk.I
II Compressor Airframe LBC mk.I
III Wings repair Engine Protective vest New 7 mm MGs (turret) SBC mk.I
IV Engine injection Cover MBC mk.I

Pros and cons

Pros:

  • Has twice as many tail guns as its predecessor
  • Can carry a reasonable maximum payload for a medium bomber
  • Engines seem to be indestructible and will remain operational even under heavy fire
  • Can survive belly landings if need be
  • Half-decent at operating in the gunship role
  • Engines are capable of using WEP

Cons:

  • Weaponry consists purely of 7.7 mm machine guns, making fighting against fighters a serious challenge at best
  • Low speed makes the lack of defensive guns painfully obvious
  • Anything with a cannon will be able to destroy the bomber without much effort
  • Gun turrets have no protective armour, leaving turret gunners vulnerable
  • Although you can carry torpedoes, they are some of the worst ones in the game due to the terrible drop requirements
  • Tail controls are easily knocked out from fighters or flak

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

The Vickers Wellington was a twin-engine medium bomber used by RAF Bomber Command and Coastal Command. In May 1939, a prototype Wellington was fitted with Bristol Hercules engines; after successful trials with a converted Mk.IC, this model was launched for full-scale production at the beginning of 1941 under the designation of Wellington Mk.III (Type 417).

Production Mk.III aircraft were equipped with two 1,590 hp Bristol Hercules Mk.XI radial, air-cooled engines.

Building on the experience amassed by Wellington crews, the defensive armament was upgraded on later models; the Frazer-Nash FN-5A rear turret with two 0.303 inch machine guns was replaced with a Frazer-Nash FN-20 turret holding four 0.303 inch machine guns with 2,000 rounds each. The take-off weight of the Mk.III was increased to 15,650 kg while bomb capacity was reduced to 4,000 lbs (1,814 kg). Originally, the bomber was to be equipped with a ventral turret, the low-drag Frazer-Nash FN-21A, but the further decrease in bomb capacity was deemed to be unacceptable.

The Mk.III had its armor reinforced, all fuel tanks were self-sealing and barrage balloon cable cutters were positioned in the leading edge of the wings.

By 1941 the Wellington was used almost exclusively at night and therefore, attention was given to decreasing the area of the glazing that visibly reflected moonlight or searchlight beams during night flights. To that end, the Mk.III differed from the late Mk.IC aircraft by removing side glazing and the side blisters of the bombardier/navigator's cockpit. The only side glazing that remained was from the trapezoidal gun blisters.

The Wellington Mk.III was manufactured until the end of 1943, and a combined total of 1,519 bombers were produced.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Vickers-Armstrongs Aircraft Limited
Bombers  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Captured  ▀Wellington Mk Ic

Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2