Difference between pages "Type 62" and "Talk:Night Vision Devices"

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(Copied over info from the Type 62 (USSR) article. Would appreciate it if someone could add an ammunition table with the most recent pen values)
 
(Table example and placement: new section)
 
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{{Specs-Card|code=cn_type_62}}
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== Table of vehicles ==
  
== Description ==
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Can we pick a preferred format and standardise the vehicle table a bit? It looks a odd having five different variations of ticks and crosses. --[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 18:08, 26 September 2019 (UTC)
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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:* It is currently a WIP, a few of us were looking at different options of what might work best, we should have a finalized format later today or tomorrow. I am thinking the Ground Vehicle table needs to be alphabetized or else it looks goofy to have all the flags in order, just my thought. -[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 18:12, 26 September 2019 (UTC)
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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::* I'll go ahead and alphabetise it (as best I can) once you guys have decided on a theme, since I don't really want to have to try and move the styles over to the new version -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 18:24, 26 September 2019 (UTC)
{{break}} -->
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:::* Sounds good!! -[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 18:38, 26 September 2019 (UTC)
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese light tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]]. This Chinese vehicle is identical to the [[Type 62 (USSR)|Type 62]] originally introduced in the Soviet tree.
 
  
== General info ==
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== Table example and placement ==
=== Survivability and armour ===
 
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
  
The Type 62's armor is very light for its rank and should not be relied upon against any serious anti-tank fire. Frontal protection is generally sufficient to resist heavy machine guns and possibly smaller autocannons that would have destroyed the preceding [[Type 63-I]], but the same cannot be said for the side, rear, and roof armor. The Type 62's best defense is not being seen.
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It would be nice if NVD table examples were doubled here as well. I can add IR flashlight table to Optics as well, as it hurts nobody, but it still would make more sense to be here (at least so that if person is not interested in reading one page or another, they do not miss it).
  
'''Armour type:'''
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Also, if the NVD list is 100% correct I can go ahead and bomb all the vehicle pages with the expanded table, correct?
* Rolled homogeneous armour (Hull, Turret roof)
 
* Cast homogeneous armour (Turret)
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 35 mm (57°) ''Front glacis'' <br> 25 mm (50°) ''Lower glacis'' || 25 mm || 15 mm (7-52°) || 20 mm ''Front'' <br> 15 mm ''Engine deck'' <br> 5 mm ''Engine grille''
 
|-
 
| Turret || 50 mm (9-59°) ''Turret front'' <br> 50 mm (2-66°) ''Gun mantlet'' || 35 mm (11-44°) || 32 mm (11-46°) || 20 mm
 
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 30 mm || 20 mm
 
|-
 
|}
 
'''Notes:'''
 
* Suspension wheels are 20 mm thick while tracks are 15 mm thick.
 
 
 
 
 
=== Mobility ===
 
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.''-->
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
!colspan="3" | Mobility characteristic
 
|-
 
! Weight (tons)
 
!colspan="1" | Add-on Armor<br>weight (tons)
 
!colspan="1" | Max speed (km/h)
 
|-
 
|rowspan="2" | 20.2 || colspan="1" rowspan="2" | N/A || colspan="1" | 78 (AB)
 
|-
 
|70 (RB/SB)
 
|-
 
!colspan="3" | Engine power (horsepower)
 
|-
 
!colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|775
 
|954
 
|-
 
|''Realistic/Simulator''
 
|442
 
|500
 
|-
 
!colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
!colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|38.37
 
|47.23
 
|-
 
|''Realistic/Simulator''
 
|21.88
 
|24.75
 
|-
 
|}
 
 
 
== Armaments ==
 
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''-->
 
 
 
{{main|Type 62-85TS (85 mm)}}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="6" | [[Type 62-85TS (85 mm)|85 mm Type 62-85TS]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 47 || -5°/+22° || ±180° || N/A
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 5.9 || __.__ || __.__  || __.__  || __.__
 
|-
 
| ''Realistic'' || 5.9 || __.__ || __.__  || __.__  || __.__
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 9.60 || __.__ || __.__  || __.__
 
|-
 
|}
 
 
 
===== [[Ammo racks|Ammo racks]] =====
 
[[File:Ammoracks_Type-62.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the Type-62.]]
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
! class="wikitable unsortable" |Full<br /> ammo
 
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|| '''47''' || 45&nbsp;''(+2)'' || 37&nbsp;''(+10)'' || 31&nbsp;''(+16)'' || 23&nbsp;''(+24)'' || 21&nbsp;''(+26)'' || 1&nbsp;''(+46)'' || style="text-align:left" | no
 
|-
 
|}
 
Turret empty: 37&nbsp;(+10)
 
 
 
 
 
=== Machine guns ===
 
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 
 
 
{{main|DShK (12.7 mm)|SGMT (7.62 mm)}}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | [[DShK (12.7 mm)|12.7 mm DShK]]
 
|-
 
! colspan="7" | ''Pintle mount''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 300 (50) || 600 || -2°/+25° || ±180°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | [[SGMT (7.62 mm)|7.62 mm SGMT]]
 
|-
 
! colspan="7" | ''Coaxial mount''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 3,200 (250) || 600 || N/A || N/A
 
|-
 
|}
 
 
 
 
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
 
 
With its excellent mobility, the Type-62 is great for getting from point to point and setting up ambushes. However it is important to note that the reload rate is around the same or even slower than most enemy tanks, so making your first shot count is always going to determine whether you survive the engagement or not. Aiming for the turret or ammo racks of the enemy are great options, as they usually ensure ammo rack detonations or that the enemy won't be able to fire back at you if not.
 
 
 
Also note that going on rough terrain and over piles of rubble is not recommended while at risk to be shot at by the enemy, as the gun takes a very long time to adjust in the vertical. With the the HEAT-FS shell, staying at range is also possible, as it is much easier for you to hide your tank from the enemy while not losing accuracy and penetration of the HEAT-FS shell.
 
 
 
When facing heavy and medium tanks of the enemy, try to knock out their gun to allow you to get a clear shot of their side, as the stock shells for the 85mm gun on the Type-62 can't reliably penetrate tanks such as the [[T29]] and [[Tiger II (H)]] up front. However, with the HEAT-FS and APCR shells unlocked you'll be able to deal with heavily armoured tanks easier, so getting those early on is a must.
 
 
 
The hardest tanks to destroy in the Type-62 will be the T29 and Tiger II (H), as APHEBC and APCBC shells cannot penetrate these tanks from the front. When facing against these tanks, your best option is to get their ammo racks or turret crew from the side while they're busy dealing with your teammates, or, if they see you, relocating without them seeing you and getting them unawares. With the HEAT-FS shell it is possible to even penetrate the King Tiger's upper front plate if they underestimate you and don't angle their hull.
 
 
 
 
 
=== Pros and cons ===
 
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
 
 
 
'''Pros:'''
 
* Good acceleration, can reach fast travel speed quickly
 
* Small profile, easier to hide compared to the Type 63-I
 
* Better frontal protection than the Type 63-I
 
* Access to Type 1956 HEAT-FS round capable of penetrating 300 mm of armour, lethal against even heavy tanks
 
* APHEBC shells are great for side shots, can OHKO many tanks at its rank
 
* Pintle-mounted 12.7 mm MG can be used for fending off aircraft or light vehicles
 
* Decent ammo reserve for its size, 47 shells
 
 
 
'''Cons:'''
 
* Poor gun handling, turret rotation and elevation speeds are sluggish
 
* Thin armor, low crew survivability
 
* Somewhat slow reload
 
* Bad gun depression
 
* Can be confused for [[Type 62 (USSR) | the other Type 62]] located in the Soviet tree in Simulator Battles
 
 
 
 
 
== History ==
 
<!--''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''-->
 
===Development===
 
After World War II, China stayed in a state of conflict as part of the Chinese Civil War, pitting the Chinese Nationalists against the Communists. The Communist Party were victorious and they established the People's Republic of China (PRC) in 01 October 1949. In 14 February 1950, the Chinese signed an alliance treaty with the Soviet Union, which allowed the Soviet Union to support China economically and militarily, leading to many money loans and arms trade. One of the weapons given in arms trade was the Soviet's new main battle tank, the T-54. The tank became the basis of the Soviet's aid in building up China's tank manufacturing facility in 1956, starting with Soviet-made parts before transitioning to Chinese parts. The T-54 tank design was then accepted into the Chinese People's Liberation Army (PLA) in 1959 as the [[Type 59]].
 
 
 
While accepted as the main tank of the PLA, the Type 59 was deemed too heavy for some of the terrain and infrastructure on China. A light tank design was requested in the late 1950s, leading to the formal development process in 1958. The first prototype was produced in 1960 as the Type 59-16, which was essentially a down-scaled Type 59 with an 85 mm armament, thinner armour, and smaller profile. Trials commenced until December 1962, when it was accepted as the Type 62, production name WZ 131. It was then put into production in 1963 with roughly 1,393 tank units produced until 1989.
 
 
 
===Combat Usage===
 
The Type 62 light tank was primarily stationed with military units in Southern China where the infrastructure is not as sophisticated. However, the Type 62 would not see its first usage in Chinese hands. A number of them was supplied to the North Vietnamese Army during the Vietnam War, which they used against America and South Vietnam until the end of the war in 1975. The Type 62 then saw use again in 1979 in Vietnam, but mostly in Chinese hands in the Sino-Vietnamese War. However, the Type 62 suffered due to anti-tank weapons such as the ubiquitous rocket launchers penetrating right through the thin armour. The overall consensus of their experiences in Vietnam was that the Type 62 not suitable to act around as a normal tank due to its light armour and armament, and was relegated to recon and fire support.
 
 
 
An upgrade program commenced on the Type 62 led to the Type 62-I variant. The program was based on the experiences in Vietnam, leading to many upgrades such as a laser range finder, a shield for the exterior-mounted 12.7 mm machine gun, and protection against HEAT rounds. The second modernization program began in 2000 to upgrade the Type 62-I into Type 62G which improved the armour layout and turret design of the tank, as well as adding smoke dischargers and a new 105 mm main armament with a modern stabilizer and fire-control system. The Type 62 stayed in the Chinese service up until early 2013.
 
 
 
The Type 62 also saw exportation to many countries, ranging from Albania, Banglades, Cambodia, Congo, Mali, Sudan, Tanzania, Thailand, North Korea, and Zaire. In some cases, such as in North Korea, this led to confusions between the Soviet's T-62 main battle tank due to the labeling of the Type 62 as simply "T-62". Information of the Type 62 in these countries are rather limited or unknown, though most of them seem to still have them in reserves today.
 
 
 
== Media ==
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
 
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
 
 
{{China light tanks}}
 

Revision as of 10:22, 3 October 2019

RANK 5 FRANCE
Somua SM PACK

Table of vehicles

Can we pick a preferred format and standardise the vehicle table a bit? It looks a odd having five different variations of ticks and crosses. --Flame2512 (talk) 18:08, 26 September 2019 (UTC)

  • It is currently a WIP, a few of us were looking at different options of what might work best, we should have a finalized format later today or tomorrow. I am thinking the Ground Vehicle table needs to be alphabetized or else it looks goofy to have all the flags in order, just my thought. -AN_TRN_26 (talk) 18:12, 26 September 2019 (UTC)
  • I'll go ahead and alphabetise it (as best I can) once you guys have decided on a theme, since I don't really want to have to try and move the styles over to the new version -DnaGonite (talk) 18:24, 26 September 2019 (UTC)

Table example and placement

It would be nice if NVD table examples were doubled here as well. I can add IR flashlight table to Optics as well, as it hurts nobody, but it still would make more sense to be here (at least so that if person is not interested in reading one page or another, they do not miss it).

Also, if the NVD list is 100% correct I can go ahead and bomb all the vehicle pages with the expanded table, correct?