Difference between pages "Typhoon Mk Ia" and "Help:Creating articles"

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{{Specs-Card|code=typhoon_mk1a}}
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{{Notice|Dear reader! The War Thunder Wiki team thanks you for participating in the project, as well as what you most likely went to this page for - the desire to add, edit and create new articles in our encyclopedia.}}
{{About
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| about = British fighter '''{{PAGENAME}}'''
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This manual will help you fully familiar with the rules and features of editing articles in the War Thunder Wiki, even if you have never been familiar with either our wiki or any other online encyclopedias built on the MediaWiki engine.
| and
+
 
| usage = other versions
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If you are interested in help on a specific section, then use this navigation block:
| link-1 = Typhoon Mk Ib
+
 
| link-2 = Typhoon Mk Ib/L
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__TOC__
 +
 
 +
== General principles of creating and editing articles ==
 +
* The purpose of the work in the encyclopedia is to create articles that will be of interest both to beginners and experienced players who know the battles in the sky, on land, and at sea.
 +
* Pages on a vehicle already available or recently added to the game will appear in the encyclopedia and are filled in with an [[:Category:Design_templates|empty template]] automatically, so it's forbidden to create your own pages on the vehicles, even if they are missing at the moment!
 +
* When creating or editing articles, adhere to the [[:Category:Design_templates|design template]], this will allow the moderator to approve your edits faster, and it is more convenient for readers to navigate the article.
 +
* All articles in the War Thunder Wiki are not written as a subjective "guide", but as a technical article. Adhere to the scientific style of writing and evaluate the technique, relying only on the facts and not on personal preferences. Text written in the first person is also not allowed. It is recommended to use the journalistic style only in the section "Usage in the battles".
 +
* The articles on the War Thunder Wiki are to be written with an emphasis on the game play of Realistic battles; however, the description of the features in Arcade and Simulator battles are also welcome. You are not limited in scope, but do not forget that "brevity is the sister of talent".
 +
* Copying distributed text-based materials is allowed, but discouraged and using them on the WT Wiki without prior processing is still not recommended. If the volume of the copied text takes up most of the article, moderators have the right to not accept the editing.
 +
* Usage of illustrations in the form of game screenshots, and at opportunities - archival photos, fan art, as well as video reviews or historical newsreels, is welcomed.
 +
* All of the following are prohibited on the War Thunder Wiki: copyrighted materials; offensive or abusive language; materials that promote discrimination at any level; reference to psychotropic or narcotic substances or their use; extremist materials; erotic content; materials violating international law, laws of the Russian Federation and the War Thunder User Agreement.
 +
* Images of the swastika and other signs prohibited by international law, if they are present on the used images and video materials, should be retouched (changed beyond recognition or completely hidden by using the graphic editors available to you).
 +
* In any other cases, rules applicable to the War Thunder game and website are also applicable to the War Thunder Wiki.
 +
 
 +
==Creating a page==
 +
{{Notice
 +
|Editing articles in the War Thunder Wiki is an ability only available to registered users!
 +
|!
 +
}}
 +
 
 +
Since all pages on vehicles are created automatically, you just have to find the desired page through an internal search or special navigation pages on aviation, ground, or naval equipment, after which you can immediately start editing. But at the moment, War Thunder Wiki also contains articles on weapons, game mechanics, and historical articles. The pages for these articles are not automatically created, so if you decide to write one of these articles, then first you have to create the corresponding page yourself. To create a new article you need:
 +
 
 +
# Search for a similar page on the WT Wiki
 +
#: Before creating a new page, make sure that no one has created this yet. Use the wiki search, wiki map, and search engines.
 +
# Choose a name
 +
#: The title of the page should be short enough, but at the same time fully correspond to what the article will be devoted to. You can read more about naming articles in wiki projects in the article: [[Wikipedia:Article_titles|Naming of articles]]. In addition to the rules mentioned above, the War Thunder Wiki also has additional rules on the classification of titles, for example:
 +
#* The article about the Soviet 76 mm tank gun F-34 would be called "F-34 (76 mm)" (F-34 is the name of the gun itself, and 76 mm is its calibre).
 +
#* The article about the pilot Golovachev would be called "Golovachev Pavel Yakovlevich" (the full name in the nominative case).
 +
#* The article about the general rules of manoeuvring on airplanes would be called "Air manoeuvres" (a brief description of the content of the article in the nominative case).
 +
# Create the New Page
 +
#: There are several ways to access a non-existent page on any wiki:
 +
## Enter the name in the search box on the wiki and click on the red link:
 +
##:[[File:CreatingArticles - Page Searchbox.gif|class=dynamic_image]]
 +
## Enter the name in the address bar:
 +
##:[[File:CreatingArticles - Page AddressName.gif|class=dynamic_image]]
 +
## In the text of any existing article, create a link with the name of your new page and click on it in preview mode. There are instructions for [[Help:Creating_articles#Wiki_markup|creating these links]] in this section.
 +
 
 +
Then you just need to click the button "Create" (or "Create source" if you prefer to work with wiki markup directly), then click the "Save page" button at the bottom - then the page is created.
 +
 
 +
== Article writing and editing ==
 +
If the page on which you want to write an article has already been created, or you have created it yourself, you can safely get to work. Also, do not forget that editing articles already written by other users is only necessary if you want to supplement them with more detailed information, or if the written article has obvious errors and inaccuracies. To edit any existing page you need to click "Edit" ( or "Edit Source" if you prefer to work with wiki markup directly) at the upper right corner of the page. If you want to edit a specific section of the article, then the title of each section also has corresponding buttons. Below is a detailed help on editing articles.
 +
 
 +
<gallery>
 +
File:CreatingArticles - Edit PageButtons.png|Buttons in the upper right corner of the page
 +
File:CreatingArticles - Edit SectionButtons.png|Buttons right of the section header
 +
</gallery>
 +
 
 +
If the page has just been created and is still completely empty, the first thing to do is to copy the appropriate [[:Category:Design_templates|design template]] into the page if it has not already been done. If the template matching the topic of your article is not in the list provided in the link, you should choose the template that best suits your content and customize it yourself for your article (recommended only for experienced users). If there is already a template on the page that marks its basic topic, you should work with it.
 +
 
 +
At the beginning and at the end of an existing page, the necessary navigation patterns may be present, for example, "Specs-Card".
 +
 
 +
{{Notice
 +
|In order to avoid damage to the content and structure of the article, it is strictly forbidden to delete such templates and any other obscure markup elements!
 +
|!!
 
}}
 
}}
  
== Description ==
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So that no one makes changes to the article as long as you're writing it, put the template code "Writing" with your signature at the very top of the page, for example: <code><nowiki>{{Writing|~~~~}}</nowiki></code>. Do note this announcement is for a limited time and may be removed by moderators to show the page is free once more to be edited.
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
Before collecting material for a new article, you should familiarise yourself with examples of existing high-quality articles in order to better understand the process of writing and designing your future text.
{{break}}
+
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.29.
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In the empty design template, there are explanations below each section to show how to best sort or describe the edited information. In brief, we can describe the collection of information for an article on the vehicle as follows: you must play this vehicle yourself, understand all the main combat characteristics of this machine, and identify its positive and negative qualities directly in combat. You also need to learn about the most common opponents, and at the same time check the effectiveness of the weapons of the surveyed vehicles. Try different tactics, usage in battles, and describe the most effective employment for this machine. Learn about its real history of creation and use in battle, find historical photos or chronicles and, of course, make or find some good game screenshots on [https://live.warthunder.com/feed/all/ War Thunder Live].
 +
 
 +
The main principles of creating a new article:
 +
* Write articles from a third-person perspective in a scientific style;
 +
* Use competent language, be sure to re-read and check the text for errors;
 +
* Rely only on the actual characteristics of the equipment; it is not necessary to describe the subjective impressions of any machine;
 +
* Do not insert a lot of dry technical information and abbreviations, the reader may get confused by the text, oversaturated with insignificant details, and as a result it becomes difficult to perceive such an article. When it is imperative to use complex technical concepts, disclose them in the text using the Annotation template or in a footnote;
 +
* Do not completely copy text from third-party sources. If the description of some of the details cannot do without copying, at least rewrite the text in your own words, highlighting the most important and interesting points;
 +
* When specifying the game characteristics of the equipment, use automatically substituted data, this will eliminate the need to edit the text if they are changed in one of the future patches;
 +
* Do not duplicate links to other articles - for each concept, insert the link only once at the first use.
 +
* Add images and videos on the subject of the article, but use them in moderation and use only materials in good resolution and quality.
  
The Typhoon Mk Ia is a fast fighter for its rank but has poor turning due to its thick wings; however, it can outturn Fw 190s at its BR with rudder turning or a little bit of luck.
+
== Editing with the visual editor ==
 +
The visual editor is the WYSIWYG page editor contained in the [https://www.mediawiki.org/wiki/Extension:VisualEditor VisualEditor extension] for MediaWiki. It allows users to make edits without having to learn the wiki markup syntax. To edit the text using the visual editor, you must click the "Edit" button in the upper right corner of the page or the right side of the title of any section, or the "Create" button if you decide to create a page from scratch. The visual editor has a simple and intuitive interface, but its capabilities are limited, so for more detailed page markup you need to use the wiki code editor (read more below).
  
The Typhoon Mk Ia is a great fighter for the rank it is at. The first thing you will notice with the Typhoon Mk Ia is that it is insanely fast for its BR, so diving at a five to ten-degree angle, if you are being attacked or if your attack failed, is a solid choice if you have the altitude. However, if you are playing Arcade battles with this plane the diving tactic may not work since the Arcade battle maps are quite small. This is still worth trying since it is a low tier plane and because of that has a low repair cost.
+
When you start editing the page using the visual editor, a toolbar will appear at the top of the screen:
 +
[[File:CreatingArticles - Visual Toolbar.png|class=dynamic_image]]
 +
 
 +
This panel contains the following icons:
 +
 
 +
{| class="wikitable" width="100%"
 +
| [[File:CreatingArticles - Visual UndoRedo.png]] || '''Undo''' and '''Redo''' the changes you made.
 +
|-
 +
| [[File:CreatingArticles - Visual Headerformat.png|class=dynamic_image]] || '''Paragraph''' drop-down menu: this allows you to change the formatting of the selected paragraph. To change the paragraph style, place the cursor in a paragraph and select an item in this menu (you do not have to select any text). Headings of sections are formed by the item "Heading", subsections - "Sub-heading 2", "Sub-heading 3", and so on. Normal text formatting - "Paragraph".
 +
|-
 +
| [[File:CreatingArticles - Visual Formatting.gif|class=dynamic_image]] || Pressing «'''<u>A</u>'''» will open the '''Formatting''' drop-down menu (for the menu commands to work, you must first select the text to which you intend to apply the formatting):
 +
* "Bold" ( '''B''' ) makes the selected text bold.
 +
* The "Italic" item ( ''I'' ) converts the selected text to italic.
 +
* The "superscript index" (x<sup>I</sup>) makes the selected text smaller and slightly higher than the surrounding text.
 +
* The "Subscript Index" (x<sub>I</sub>) makes the selected text smaller and slightly lower than the surrounding text.
 +
* The item "Strikethrough" (<s>S</s>) adds a solid stripe through the selected text (crosses out the selected text).
 +
* The "Computer Code" item (a set of curly brackets: '''{}''' ) changes the font of the selected text to monospaced, which makes it different from the surrounding (proportional) text.
 +
* "Underline" (<u>U</u>) adds a solid line to the selected text.
 +
* The "Language" item (文<small>A</small>) allows you to mark the language (for example, Japanese) and the direction (for example, from right to left) of the selected text.
 +
* The "Big" item (<small><small>A</small></small>A) increases the size of the selected text.
 +
* Small" (A<small><small>A</small></small>) reduces the size of the selected text.
 +
* The last item is called "Clear Styling", removes all formatting from the selected text, including links.
 +
If you did not select the text in advance, the choice of the formatting style will apply to the text that you will begin to enter immediately after the selection.
 +
|-
 +
| [[File:CreatingArticles - Visual Link.png]] || '''Link Tool''': The chain link icon denotes link tool. Clicking it will open the link insertion window (the selected text will be the visible part of the link):
  
One other thing worth noting (the major draw to this plane, really) is that the Typhoon Mk Ia has 12 x 0.303 caliber machine guns, which is a heck of a lot of guns and means that it has a large chance to set fires with the high amount of incendiary in the belts; for this reason, it is plausible to switch to tracer, as 100% of the tracer belt contains incendiary. Be warned: the tracer rounds are much less powerful than the regular ones, so keep that in mind.
+
[[File:CreatingArticles - Visual LinkSearch.png]]
  
This fighter is an excellent bomber hunter (remember that fire chance?)
+
The window will prompt you to enter the name of the internal page (in the "Search pages" section) to which the link will link, or the URL of the external page (in the "External link" section).
  
Another plausible idea is to uninstall the New 7.7s modification once you have it, should your aim be crap or you not be used to the guns. This will increase the weapons spread and turn the plane into a flying shotgun, but also increase the chance of gun jamming. To reduce the risk of this, boom and extend with this plane and keep your bursts disciplined, only firing once within 500 meters with a convergence of 400 to make the best use of the rather weak 7.7s.
+
|-
 +
| [[File:CreatingArticles - Visual Cite.gif|class=dynamic_image]] || '''Cite''': used to add inline quotes (also called "footnotes"). The place to display text for all footnotes on the page must be selected via the Insert menu "References list" (if this is not done, then by default all footnotes will be displayed at the very bottom of the page).
  
== General info ==
+
To reuse an existing footnote in another part of the text, you must click the "Reuse" button.
=== Flight Performance ===
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
  
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="8" | Characteristics
+
| [[File:CreatingArticles - Visual ListsIndents.png]] || '''Lists and Indents''': The first two items allow you to format selected paragraphs as "Bullet List" or "Numbered List". The last two items allow you to reduce or increase the indent from the left edge for elements of the same list.
 +
|-
 +
| [[File:CreatingArticles - Visual Insert.png]] || '''Insert''' allows you to insert into the text of the article various elements:
 +
* The "Media" icon (picture with mountains) opens the image insertion dialog. For more information, see [[Help:Inserting pictures|"Inserting Pictures"]].
 +
* The "Template" icon (puzzle piece) allows you to insert and edit templates. Read more in the article [[Help:Templates|"Templates"]].
 +
* The "Table" icon inserts a 4x4 table into the text (the number of cells can be increased or decreased using the corresponding buttons).
 +
* The "Comment" icon (exclamation mark) allows you to insert a comment invisible to readers, which can only be seen in edit mode.
 +
* The "Your signature" feature is unusable, so ignore.
 +
* The "Gallery" icon (set of photos) allows you to put an image gallery on the page. For more information, see [[Help:Inserting pictures|"Inserting Pictures"]].
 +
* The "References list" icon (three books) allows you to determine where in the page explanatory texts will be placed for footnotes (recommended before the "See also" section).
 
|-
 
|-
! colspan="8" | ''Stock''
+
| [[File:CreatingArticles - Visual SpecialCharacters.png]] || The '''Ω''' icon brings up a window with "'''Special characters'''". Click on the desired symbol to insert it into the text.
 +
|}
 +
 
 +
Saving changes: after you finish editing the article, click the blue "Save changes" button on the toolbar right side. If you have not made any changes, the button will remain inactive (gray). To undo all changes made, simply close the browser window or go to the Read tab above the toolbar. Clicking the "Save Page" button will open the following dialog box:
 +
 
 +
[[File:CreatingArticles - Visual Savebox.png]]
 +
 
 +
In it, you can write a short description of your actions, mark the edit as a small change with "This is a minor edit", and/or add the page to your personal watch list with "Watch this page". You can also view your changes using the "Review your changes" button. The "Resume editing" button will close the window and return you to the page you edited.
 +
 
 +
Recorded changes will not be displayed on the page immediately, first they will have to approve the moderator. If the page is not approved for too long (more than a week), you can independently contact one of the active moderators or administrators on his personal wiki page in the Discussions section or on the forum.
 +
 
 +
== Editing with the wiki text editor (for advanced users) ==
 +
Although the visual editor has an intuitive interface and is very convenient for editing, its capabilities are rather limited. The wiki text (or code) editor in the War Thunder Wiki is the standard MediaWiki engine editor with the [https://www.mediawiki.org/wiki/Extension:WikiEditor WikiEditor editing panel], which provides users with additional features and makes editing easier.
 +
 
 +
To edit pages using the code editor, you must click the "Edit source" button in the upper right-hand corner of the page, or the right side of the title of any section, or "Create source" if you decide to create a page from scratch. The code editor requires the user to have at least a basic knowledge of wiki markup, the basic principles of which are described in the section below.
 +
 
 +
When you start editing with the code editor, a toolbar and a wiki text entry box appear on the page:
 +
 
 +
[[File:CreatingArticles - Editor Toolbar.png|class=dynamic_image]]
 +
 
 +
The items on the code editor panel are very simple and straightforward, and they can often coincide with the items on the visual editor toolbar, but there are some differences:
 +
 
 +
{| class="wikitable" width="100%"
 +
| [[File:CreatingArticles - Editor BoldandItalic.png]] || The "'''Bold'''" and "'''Italic'''" buttons will frame the selected text with <nowiki>'''</nowiki> or <nowiki>''</nowiki> character sets, causing the format setting respectively (this is how bold and italic wiki-markup text are indicated)
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,157 m)
+
| [[File:CreatingArticles - Editor Link.png]] || The "'''Link'''" button opens a window to insert a link:
! rowspan="2" | Max altitude<br>(meters)
+
 
! colspan="2" | Turn time<br>(seconds)
+
[[File:CreatingArticles - Editor Link Window.png|class=dynamic_image]]
! colspan="2" | Rate of climb<br>(meters/second)
+
 
! rowspan="2" | Take-off run<br>(meters)
+
In this window, you can enter the name of the internal page on the wiki where the link will be referred to, or the URL address of the external page (you must change the type of link in the switch from "To a wiki page" to "To an external web page"), as well as the text that will be shown to users instead of the link address. If you select the necessary text before clicking the "Link" button, this selected text will fill both fields in the default dialog box to expedite the process.
 +
 
 
|-
 
|-
! AB
+
| [[File:CreatingArticles - Editor EmbeddedFile.png]] || The "'''Embedded File'''" button allows you to upload a file, such as an image, into the text of the article. For more information, see [[Help:Inserting pictures|"Inserting Pictures"]].
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 612 || 596 || {{Specs|ceiling}} || 21.9 || 22.5 || 14.5 || 14.5 || 580
+
| [[File:CreatingArticles - Editor Reference.png]] || The "'''Reference'''" button allows you to insert a footnote in the article. At the same time, it is necessary to preset the "Notes" section and the <nowiki></references></nowiki> tag before the "See also". Otherwise, footnote texts will be displayed at the very bottom of the page.
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
| [[File:CreatingArticles - Editor SpecialCharacters.png]] || The "'''Special characters'''" drop-down button opens a menu with special characters. Click on the desired symbol to insert it into the text.
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,157 m)
+
| [[File:CreatingArticles - Editor Help.png]] || The '''Help''' button opens a small wiki reference material.
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
 
|-
 
|-
! AB
+
| [[File:CreatingArticles - Editor SaveChanges.png]] || The "'''Save Changes'''" button saves all edits made.
! RB
+
 
! AB
+
Recorded changes will not be displayed on the page immediately, first they will have to approve the moderator. If the page is not approved for too long (more than a week), you can independently contact one of the active moderators or administrators on his personal wiki page in the Discussions section or on the forum.
! RB
+
 
! AB
 
! RB
 
 
|-
 
|-
| 656 || 634 || {{Specs|ceiling}} || 20.1 || 21.0 || 20.1 || 17.1 || 580
+
| [[File:CreatingArticles - Editor ShowPreview.png]] || The button "'''Show Preview'''" allows you to view how the page with all current edits will look.
 
|-
 
|-
 +
| [[File:CreatingArticles - Editor Cancel.png]] || The "'''Cancel'''" button cancels all current edits and returns you to the page being edited.
 
|}
 
|}
  
====Details====
+
The other buttons, such as "'''Show Changes'''," the "'''Change summary''' dialogue box," the check boxes of "This is a minor edit" and "Watch this page" all have similar to same features as described in the visual editor.
{| class="wikitable" style="text-align:center"
+
 
 +
The Advanced button opens the extended toolbar:
 +
 
 +
[[File:CreatingArticles - Editor Advanced.png]]
 +
 
 +
It includes the following items:
 +
 
 +
{| class="wikitable" width="100%"
 +
| [[File:CreatingArticles - Editor AdvancedHeaderformat.png]] || The drop-down menu "'''Title'''" allows you to make the selected text section title.
 +
|-
 +
| [[File:CreatingArticles - Editor AdvancedLists.png]] || The "'''Bulleted list'''" and "'''Numbered list'''" buttons make paragraphs marked as bullet points or numbered items, respectively.
 
|-
 
|-
! colspan="5" | Features
+
| [[File:CreatingArticles - Editor AdvancedNoWiki.png]] || The "'''No wiki formatting'''" button frames the selected text with <nowiki><nowiki></nowiki> tags, which allow you to ignore the wiki markup in them, displaying it as plain text.
 
|-
 
|-
! Combat flaps
+
| [[File:CreatingArticles - Editor AdvancedNewLine.png]] || The "'''New Line'''" button inserts the <nowiki><br></nowiki> tag at the cursor location, which allows you to switch to a new line without creating a new paragraph. This button is '''not recommended to be used''', and it is best to transfer lines simply by leaving one empty line between them (a new paragraph according to the rules of wiki markup).
! Take-off flaps
 
! Landing flaps
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || || X || X    <!-- ✓ -->
+
| [[File:CreatingArticles - Editor AdvancedTextSize.png]] || The "'''Big'''", "'''Small'''", "'''Superscript'''" and "'''Subscript'''" buttons change the selected text, making it correspondingly: more main text, less main text, less and above main text, less and less main text.
 
|-
 
|-
 +
| [[File:CreatingArticles - Editor AdvancedGallery.png]] || The "'''Picture gallery'''" button inserts a gallery of pictures into the text. For more information, see [[Help:Inserting_pictures|Insert illustrations]].
 +
|-
 +
| [[File:CreatingArticles - Editor AdvancedRedirect.png]] || The "'''Redirect'''" button inserts a code that redirects the current page to another at the specified address. This feature is recommended for experienced users only.
 +
|-
 +
| [[File:CreatingArticles - Editor AdvancedTable.png]] || The "'''Table'''" button opens a dialog box in which you can adjust the parameters of the table before inserting it into the text.
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
== Wiki markup ==
 +
The table below shows the main wiki markup tools for text formatting:
 +
 
 +
{| class="wikitable" width="100%" cellpadding="0"
 +
!width="20%"| Description !! Code !! Result
 
|-
 
|-
! colspan="5" | Limits
+
| Headings of different levels
 +
||
 +
== Level 2 ==
 +
=== Level 3 ===
 +
==== Level 4 ====
 +
===== Level 5 =====
 +
====== Level 6 ======
 +
||
 +
 
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
!colspan="3"| "Magic" words
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flaps<br> (km/h)
 
! colspan="2" | Max Static G
 
 
|-
 
|-
! +
+
| Hides page contents
! -
+
||
 +
<nowiki>__NOTOC__</nowiki>
 +
||
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 420 || ~11 || ~5
+
!colspan="3"| Text formatting (different types can be combined)
 
|-
 
|-
|}
+
| Paragraph (separated by an empty line) =
 +
||
 +
Paragraph 1. Proposal 1.
 +
Sentence 2.
 +
 
 +
Paragraph 2. Proposal 3.
 +
||
 +
Paragraph 1. Proposal 1. Sentence 2.
  
{| class="wikitable" style="text-align:center"
+
Paragraph 2. Proposal 3.
 
|-
 
|-
! colspan="4" | Optimal velocities
+
| Horizontal bar
 +
||
 +
Text before
 +
----
 +
Text after
 +
||
 +
Text before
 +
----
 +
Text after
 
|-
 
|-
! Ailerons<br>(km/h)
+
| Italic text
! Rudder<br>(km/h)
+
||
! Elevators<br>(km/h)
+
<nowiki>''Italics''</nowiki>
! Radiator<br>(km/h)
+
||
 +
''Italics''
 
|-
 
|-
| < 390 || < 440 || < 480 || > 337
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| Bold text
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<nowiki>'''Bold'''</nowiki>
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'''Bold'''
 
|-
 
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+
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{| class="wikitable" style="text-align:center"
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|-
 
|-
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 +
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|-
 
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|-
 
|-
! Optimal altitude
+
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! 100% Engine power
+
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! WEP Engine power
+
# Section 1
 +
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# Section 1
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## Subsection 1
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|-
 
|-
| 1,447 m || 1,960 hp || 2,077 hp
+
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|-
 
|-
! colspan="3" | Setting 2
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 +
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<pre># one
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# one
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|-
 
|-
! Optimal altitude
+
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! 100% Engine power
+
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! WEP Engine power
+
<nowiki><code>Monospace text</ code></nowiki>
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<code>Monospace text</code>
 
|-
 
|-
| 4,981 m || 1,650 hp || 1,749 hp
+
| [[Template:Annotation|Annotation]] (Tool tip)
 +
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 +
<nowiki>{{Annotation|Text|Hint}}</nowiki>
 +
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{{Annotation|Text|Hint}}
 
|-
 
|-
|}
+
| [[Template:Quote|Quote]] (More in the link)
 +
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 +
<pre>Text before
  
=== Survivability and armour ===
+
{{Quote
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
+
|Quote text
 +
|Author
 +
}}
  
* 3 mm Steel - Armored engine plate
+
Text after</pre>
* 1 mm Steel - Fore cockpit plate
+
||
* 12.7 mm Steel - Armor plate behind pilot's seat
+
Text before
* 42.8 mm Bulletproof glass - Armored windscreen
 
  
== Armaments ==
+
{{Quote
=== Offensive armament ===
+
|Quote text
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
+
|Author
{{main|Browning .303 (7.7 mm)}}
+
}}
  
The '''''{{PAGENAME}}''''' is armed with:
+
Text after
 
+
|-
* 12 x 7.7 mm Browning .303 machine guns, wing-mounted (500 rpg outer x2 + 460 rpg center x2 + 500 rpg inner x2 = 5,840 total)(Rate of Fire - 12,000rpm combined)
+
| Disable wiki markup
 
+
||
=== Suspended armament ===
+
<nowiki><nowiki> '''Text''' ''without'' markup </ nowiki></nowiki>
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
||
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)}}
+
<nowiki>'''Text''' ''without'' markup </nowiki>
 
+
|-
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
|Fully preformatted text
 
+
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* Without load
+
<pre>
* 2 x 250 lb G.P. 250 lb Mk.IV bombs (500 lb total)
+
<pre> The text '''preformatted''' and ''markup '''does not apply''''' </ pre>
* 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)
+
</pre>
 
+
||
== Usage in battles ==
+
<pre>The text '''preformatted''' and ''markup '''does not apply'''''</pre>
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
|-
 
+
|Comment
;<nowiki>Air Arcade Battles:</nowiki>
+
||
 
+
<pre><!-- This is a comment -->
In regards to air arcade battles you will want to use Boom & Zoom tactics, as the aircraft's high power (for 2.7) and wing loading allows for high speed passes on lower flying planes. She has 2,000 WEP horses working for her; use 'em.
+
Comments are visible only when editing.</pre>
 
+
||
When encountering fighters, avoid turn-fights most of the time as this aircraft simply doesn't turn well except against the Fw 190 and most American planes with the exceptions being the F4F-3, the F4F-4, and the F6F-5. Do rudder turn in 1v1s and use combat flaps; against Arcade players you'll win the majority of the time, as Arcade people generally don't know the rudder-turn trick.
+
<!-- This is a comment -->
 
+
Comments are visible only when editing.
The best bet in a bad situation is to either outrun pursuers by engaging WEP and diving, which forces them to break off pursuit, or to just run flat out and hope the magic lead indicator doesn't land them a cockpit shot. Bobbing the plane up and down in the vertical slightly does prevent this.
+
|-
 
+
!colspan="3"| Tables
Set gun convergence at or in excess of 400, as 500 seems to work the best for Boom and Zoom. Do note that due to the fact that in Arcade wingrip is a non-element, you can dive down in excess of 3 kilometers to chew up enemy planes going for ground targets, then climb back to altitude with your remaining prey none the wiser.
+
|-
 
+
| Standard table
This wiki can't help you if you persist in flying straight into furballs.
+
||
 
+
<nowiki>{| class="standard"
;<nowiki>Ground Realistic Battles: </nowiki>
+
|-
 
+
! Latin || Cyrillic || Numbers
*'''Tank realistic battle: "In fast, target blast, out fast."''' One of the unique capacities the Typhoon occupies is having the ability to carry two 500 lb bombs which provides ground strike capabilities.
+
|-
 
+
| D || Г || 3
It is important to learn how to use MEC (manual engine controls) as they are crucial for getting the most potential out of this aircraft, given the lack of auto propeller pitch control.
+
|-
 
+
| E || Щ || 2
Using MEC, (which should ideally be within reach of your keyboard hand if on PC, such as the number keys above the WASD keys) hold down the button for 100% Propeller Pitch and Mixture, while using the mouse wheel to control the throttle. Use it to get a quick takeoff, and then set it to 90-93% throttle (using whichever key is assigned to engine control toggle 1) and cruise to the battlefield. It is recommended to keep an eye on the map by toggling M periodically, to indicate potential targets. By the time you are at the Area of Operations, you should have a target in mind. Fly around the far outskirts of the map, to an angle of approach that you think will be the opposite of where your target is looking. Considering you will likely be going over 250mph, wait until your target is about to be in sight, then toggle engine controls back on, hold the MECs to 100%, dump the throttle, Gear on/Flaps Landing (once below 250mph), Gear Off. doing so will effectively perform a hard braking manoeuvre, slowing you down enough to accurately place your munitions. Make sure to set the timers on the bombs to at least 3-5 seconds, as the bombs going off too early will likely destroy your aircraft with the shock wave.
+
|-
 
+
| F || Б || 11
Once you've dropped your bombs, flaps raised, throttle WEP and run out of there as quickly as possible before the enemy SPAA can react.
+
|}</nowiki>
 
+
||
The biggest advantage to this method is you can effectively enter the airspace, and engage targets faster most other aircraft, with as little warning to enemy forces as possible excepting enemy aircraft. At the same time, because of your brutal acceleration, you can engage a target and then use your superior speed (against ground attackers like Stukas, Russian light bombers, Japanese light bombers) to annihilate enemy air forces using your 12 machine guns.
+
{| class="standard"
 
 
*'''Air Realistic Battles:'''
 
 
 
The biggest threat to the Typhoon in a downtier is the He-100 D-1 as it can match you for top airspeed in level flight, however, the Typhoon can accelerate far better<ref><!-- citation needed --></ref>, meaning that you are not without hope.
 
 
 
In an uptier or midtier match there are many more threats: the 109, which can shred you with its cannons, has a better climb rate and turn rate, and generally outperforms the Typhoon in all but speed; the Italian pasta planes, which are generally powerful and require situational counters, and the Ki-44-II, which is arguably the most dangerous of them, as its maximum speed nearly equals that of the Typhoon's at a similar altitude, its turning rate is better and its climbing rate exceeds the Typhoon's by at least one meter per second. Beating the Ki-44 requires discipline and good aim; should you find yourself in a turnfight (''why)'', put on combat flaps (which the Typhoon does have as opposed to the Spitfires) and rudder turn in order to keep up with the lighter Japanese plane. Do note that the Typhoon performs better at high altitudes - in excess of 18,000 feet or 5,500 meters. Do not engage in turn-fights except with Fw 190s and twin-engine planes.
 
 
 
If all else fails, run on the deck: the Typhoon can reach in excess of 550 kph with WEP at 500 feet, 512 kph without, and outspeeds every other plane at 2.7 with no known exception. The Typhoon's WEP is exceptional and lasts far longer before overheat than most other planes in the game at every altitude. Her rate of cooling also sits in the top half of those planes in War Thunder - especially after the Rank II Spitfires got their engine rework.
 
 
 
Against a skilled pilot the A6M2 and A6M3 are non-issues; they simply do not have the speed, climb rate, or toughness to compete. Do be aware that if these planes catch you at low speed and low altitude you're very, very dead. If you are fortunate enough to possess some altitude, pitch down, run, then climb back up until you have the energy to re-engage.
 
 
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="7" | MEC elements
+
! Latin || Cyrillic || Numbers
 
|-
 
|-
! rowspan="2" | Mixer
+
| D || Г || 3
! rowspan="2" | Pitch
 
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
 
|-
 
|-
! Oil
+
| E || Щ || 2
! Water
 
! Type
 
 
|-
 
|-
| Controllable || rowspan="2" | Controllable<br>Not auto controlled
+
| F || Б || 11
 
|}
 
|}
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
| rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Combined || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
+
| Wikitable
 +
||
 +
<nowiki>{| class="wikitable"
 +
|-
 +
! Title 1 || Title 2
 +
|-
 +
| Cell 1*1 || Cell 2*1
 +
|-
 +
| Cell 1*2 || Cell 2*2
 +
|-
 +
| Cell 1*3 || Cell 2*3
 +
|}</nowiki>
 +
||
 +
{| class="wikitable"
 +
|-
 +
! Title 1 || Title 2
 +
|-
 +
| Cell 1*1 || Cell 2*1
 +
|-
 +
| Cell 1*2 || Cell 2*2
 
|-
 
|-
 +
| Cell 1*3 || Cell 2*3
 
|}
 
|}
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
 
|-
 
|-
| I
+
!colspan="3"| Links
| Fuselage repair
 
| Radiator
 
|
 
| Offensive 7 mm
 
|
 
 
|-
 
|-
| II
+
| Internal link
|
+
||
| Compressor
+
<nowiki>[[T-34-85|Displayed text]]</nowiki>
| Airframe
+
||
|
+
[[T-34-85|Displayed text]]
| HSBC mk.2
 
 
|-
 
|-
| III
+
| Internal link to subsection
| Wings repair
+
||
| Engine
+
<nowiki>[[Help:Creating articles#Wiki markup|Wiki markup]]</nowiki>
|
+
||
| New 7 mm MGs
+
[[Help:Creating articles#Wiki markup|Wiki markup]]
| HMBC mk.2
 
 
|-
 
|-
| IV
+
| Wikipedia link
|
+
||
| Engine injection
+
<nowiki>[[wikipedia:Article titles|Displayed text]]</nowiki>
| Cover
+
||
|
+
[[wikipedia:Article titles|Displayed text]]
|
 
 
|-
 
|-
 +
| External reference
 +
||
 +
<nowiki>[https://warthunder.com Displayed text]</nowiki>
 +
||
 +
[https://warthunder.com Displayed text]
 
|}
 
|}
  
* Of the rank I upgrades, only ''Offensive 7 mm'' is of noticeable effect to allow for belt choice for the 7.7 mm armaments. The next level's ''Compressor'' should be the first choice, with ''Airframe'' and the ''HSBC mk.2'' as unattractive choices. Having the option of a last-ditch ground attack with the bombs may save the occasional game though. For rank III: ''Engine'', ''New 7 mm MGs'' and ''Wings repair'' in that order, just having the ability to perform long, accurate burst fire (against bombers) makes the armament upgrade worthwhile. The last level is ''Engine Injection''. The remaining modules can be chosen for research by personal preference.
+
== Conclusion ==
 
+
Not the main question, but rather important for every novice editor: “Will I get anything for contributing to the War Thunder Wiki?”. As a typical wiki editor, no you will not receive any Golden Eagles for the work you do. Your work is still very important and whatever time you spend adding, editing and updating the wiki is much appreciated by thousands of War Thunder Wiki readers! There is however an opportunity for those who get accepted into the Wiki Share Program in a coordinated effort with administrators and moderators to earn Golden Eagles for work completed in writing articles and updating vehicle pages. As a member of the Wiki Share Program, it is possible each month, for the War Thunder Wiki team to award Golden Eagles to active participants.
=== Pros and cons ===
 
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
 
 
'''Pros:'''
 
 
 
* Great speed, especially in a dive
 
* A lot of guns
 
* Powerful engine
 
* Can carry bombs
 
* Average climb rate, similar climb rate to the [[Bf 109 E-3]]
 
* A great fighter in AB, a great fighter-bomber in RB and SB. The Typhoon is a versatile aircraft
 
 
 
'''Cons:'''
 
 
 
* Slow roll rate
 
* 7mm machine guns will not do much against anything with armour
 
* Volatile
 
* Poor turn fighter, especially at low speed
 
 
 
== History ==
 
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 
 
 
=== In-game description ===
 
The Hawker Typhoon was a single-seat, all-metal monoplane fighter, first designed as a high-speed interceptor.
 
 
 
Even before the new Hurricane fighter was launched into full-scale production, the engineers of Hawker Aircraft Ltd.'s design office, headed by Sir Sydney Camm, embarked on the development of а next-generation interceptor for the RAF. It was proposed that the new aircraft would be equipped with a new engine whose power would surpass that of the Rolls-Royce Merlin.
 
 
 
Hawker Aircraft received a contract to develop two prototypes: one had a Rolls-Royce Vulture liquid-cooled engine (an Х-block); the second had a Napier Sabre engine (an Н-block). Both engines had 24 cylinders and provided about 2,000 hp.
 
 
 
The first prototype was named the Hawker Tornado and featured a ventral radiator in the same position that the Hurricane did. The second prototype, named the Typhoon, was equipped with a distinctive chin-mounted radiator in the forward fuselage.
 
 
 
Since the development of the Rolls-Royce Vulture engine progressed more quickly, the Hawker Tornado was the first to be test flown in October 1939. The first Hawker Typhoon (P5212) prototype made its maiden flight in February 1940.
 
 
 
After delays caused by the Battle of Britain, the full-scale production of Typhoon Mk IA, with a 2,100 hp Napier Sabre Mk.IIA engine and a de Havilland Hydromatic three-bladed propeller, was launched. Work on the Hawker Tornado was ceased due to serious problems with the Rolls-Royce Vulture engine after the first production aircraft was built.
 
 
 
Subsequent to the results found during flight trials, the tail fin of the Typhoon Mk.IA was enlarged to improve longitudinal stability and the aircraft obtained its distinctive rudder with a straight rear edge. The starboard door and the folding part of the canopy were used to enter the fighter's cockpit; in an emergency both doors and the folding part of the canopy could be jettisoned.
 
 
 
The armament provided for the aircraft consisted of wing-mounted machine guns in the ""A"" type wing (Mk.IA) and cannons in the ""B"" type wing (Mk.IB). The first 110 fighters built were of the Typhoon Mk.IA version, with 12 wing-mounted 0.303 inch Colt-Browning Mk.II machine guns, because of the shortage of belt-feed mechanisms for the Hispano Mk.II cannons.
 
 
The early service life of the Typhoon was less than impressive. With a relatively poor rate of climb and sluggish performance at high altitudes, it was not able to maintain pace with the latest enemy fighters in its planned role as an interceptor. Furthermore, the first RAF squadrons to use the Typhoon found, like the test pilots who had helped to develop the Typhoon, that an alarming number of accidents, sometimes fatal, were attributed to the new fighter. Hawker was able to ascertain that the cause of many accidents was metal fatigue resulting in several cases of the entire tail section detaching in flight. However, even after this issue was resolved, high speed buffeting and an unreliable engine caused the early Typhoons to be less than popular with their crews.
 
 
 
== Media ==
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
The conditions for obtaining Golden Eagles as a Wiki Share Member are simple: only qualitative changes made by a participant for an accounting calendar month and approved by moderators are evaluated. Qualitative edits imply the creation of a solid good article, the addition of missing important and relevant sections in already existing articles and/or multiple minor additions and corrections in already existing articles to help improve their content and relevance to the player base. In this case, all edits should be relevant and useful, and when making additions or corrections to existing articles, you should always adhere to the style of the text used in them.
* ''links to approximate analogues of other nations and research trees.''
 
  
== External links ==
+
'''FAQ:'''
''Paste links to sources and external resources, such as:''
+
*"How many eagles will I get for this edit?"
 +
:The amount of remuneration is calculated individually, based on all edits made during the month.
 +
*"When does the reward come?"
 +
:The reward for the account (the month during which you made edits) calendar month will come at the beginning of the next.
 +
*"How do I know that I will receive a reward?"
 +
:If you have made quality edits within a month, then you will certainly receive a reward. The reward will be credited to your in-game account automatically. If unforeseen difficulties or questions arise, the responsible administrator can contact you on the wiki or on the game forum to clarify details.
  
* ''topic on the official game forum;''
+
If you're interested in getting more involved with the Wiki, check out the [[WSP|Wiki Share Program]]!
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
  
{{AirManufacturer Hawker}}
+
[[Category:Help]]
{{Britain fighters}}
 
<references />
 

Revision as of 23:13, 15 January 2020

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
Msg-info.png Dear reader! The War Thunder Wiki team thanks you for participating in the project, as well as what you most likely went to this page for - the desire to add, edit and create new articles in our encyclopedia.

This manual will help you fully familiar with the rules and features of editing articles in the War Thunder Wiki, even if you have never been familiar with either our wiki or any other online encyclopedias built on the MediaWiki engine.

If you are interested in help on a specific section, then use this navigation block:

General principles of creating and editing articles

  • The purpose of the work in the encyclopedia is to create articles that will be of interest both to beginners and experienced players who know the battles in the sky, on land, and at sea.
  • Pages on a vehicle already available or recently added to the game will appear in the encyclopedia and are filled in with an empty template automatically, so it's forbidden to create your own pages on the vehicles, even if they are missing at the moment!
  • When creating or editing articles, adhere to the design template, this will allow the moderator to approve your edits faster, and it is more convenient for readers to navigate the article.
  • All articles in the War Thunder Wiki are not written as a subjective "guide", but as a technical article. Adhere to the scientific style of writing and evaluate the technique, relying only on the facts and not on personal preferences. Text written in the first person is also not allowed. It is recommended to use the journalistic style only in the section "Usage in the battles".
  • The articles on the War Thunder Wiki are to be written with an emphasis on the game play of Realistic battles; however, the description of the features in Arcade and Simulator battles are also welcome. You are not limited in scope, but do not forget that "brevity is the sister of talent".
  • Copying distributed text-based materials is allowed, but discouraged and using them on the WT Wiki without prior processing is still not recommended. If the volume of the copied text takes up most of the article, moderators have the right to not accept the editing.
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Creating a page

Msg-important.png Editing articles in the War Thunder Wiki is an ability only available to registered users!

Since all pages on vehicles are created automatically, you just have to find the desired page through an internal search or special navigation pages on aviation, ground, or naval equipment, after which you can immediately start editing. But at the moment, War Thunder Wiki also contains articles on weapons, game mechanics, and historical articles. The pages for these articles are not automatically created, so if you decide to write one of these articles, then first you have to create the corresponding page yourself. To create a new article you need:

  1. Search for a similar page on the WT Wiki
    Before creating a new page, make sure that no one has created this yet. Use the wiki search, wiki map, and search engines.
  2. Choose a name
    The title of the page should be short enough, but at the same time fully correspond to what the article will be devoted to. You can read more about naming articles in wiki projects in the article: Naming of articles. In addition to the rules mentioned above, the War Thunder Wiki also has additional rules on the classification of titles, for example:
    • The article about the Soviet 76 mm tank gun F-34 would be called "F-34 (76 mm)" (F-34 is the name of the gun itself, and 76 mm is its calibre).
    • The article about the pilot Golovachev would be called "Golovachev Pavel Yakovlevich" (the full name in the nominative case).
    • The article about the general rules of manoeuvring on airplanes would be called "Air manoeuvres" (a brief description of the content of the article in the nominative case).
  3. Create the New Page
    There are several ways to access a non-existent page on any wiki:
    1. Enter the name in the search box on the wiki and click on the red link:
      CreatingArticles - Page Searchbox.gif
    2. Enter the name in the address bar:
      CreatingArticles - Page AddressName.gif
    3. In the text of any existing article, create a link with the name of your new page and click on it in preview mode. There are instructions for creating these links in this section.

Then you just need to click the button "Create" (or "Create source" if you prefer to work with wiki markup directly), then click the "Save page" button at the bottom - then the page is created.

Article writing and editing

If the page on which you want to write an article has already been created, or you have created it yourself, you can safely get to work. Also, do not forget that editing articles already written by other users is only necessary if you want to supplement them with more detailed information, or if the written article has obvious errors and inaccuracies. To edit any existing page you need to click "Edit" ( or "Edit Source" if you prefer to work with wiki markup directly) at the upper right corner of the page. If you want to edit a specific section of the article, then the title of each section also has corresponding buttons. Below is a detailed help on editing articles.

If the page has just been created and is still completely empty, the first thing to do is to copy the appropriate design template into the page if it has not already been done. If the template matching the topic of your article is not in the list provided in the link, you should choose the template that best suits your content and customize it yourself for your article (recommended only for experienced users). If there is already a template on the page that marks its basic topic, you should work with it.

At the beginning and at the end of an existing page, the necessary navigation patterns may be present, for example, "Specs-Card".

Msg-warning.png In order to avoid damage to the content and structure of the article, it is strictly forbidden to delete such templates and any other obscure markup elements!

So that no one makes changes to the article as long as you're writing it, put the template code "Writing" with your signature at the very top of the page, for example: {{Writing|~~~~}}. Do note this announcement is for a limited time and may be removed by moderators to show the page is free once more to be edited.

Before collecting material for a new article, you should familiarise yourself with examples of existing high-quality articles in order to better understand the process of writing and designing your future text.

In the empty design template, there are explanations below each section to show how to best sort or describe the edited information. In brief, we can describe the collection of information for an article on the vehicle as follows: you must play this vehicle yourself, understand all the main combat characteristics of this machine, and identify its positive and negative qualities directly in combat. You also need to learn about the most common opponents, and at the same time check the effectiveness of the weapons of the surveyed vehicles. Try different tactics, usage in battles, and describe the most effective employment for this machine. Learn about its real history of creation and use in battle, find historical photos or chronicles and, of course, make or find some good game screenshots on War Thunder Live.

The main principles of creating a new article:

  • Write articles from a third-person perspective in a scientific style;
  • Use competent language, be sure to re-read and check the text for errors;
  • Rely only on the actual characteristics of the equipment; it is not necessary to describe the subjective impressions of any machine;
  • Do not insert a lot of dry technical information and abbreviations, the reader may get confused by the text, oversaturated with insignificant details, and as a result it becomes difficult to perceive such an article. When it is imperative to use complex technical concepts, disclose them in the text using the Annotation template or in a footnote;
  • Do not completely copy text from third-party sources. If the description of some of the details cannot do without copying, at least rewrite the text in your own words, highlighting the most important and interesting points;
  • When specifying the game characteristics of the equipment, use automatically substituted data, this will eliminate the need to edit the text if they are changed in one of the future patches;
  • Do not duplicate links to other articles - for each concept, insert the link only once at the first use.
  • Add images and videos on the subject of the article, but use them in moderation and use only materials in good resolution and quality.

Editing with the visual editor

The visual editor is the WYSIWYG page editor contained in the VisualEditor extension for MediaWiki. It allows users to make edits without having to learn the wiki markup syntax. To edit the text using the visual editor, you must click the "Edit" button in the upper right corner of the page or the right side of the title of any section, or the "Create" button if you decide to create a page from scratch. The visual editor has a simple and intuitive interface, but its capabilities are limited, so for more detailed page markup you need to use the wiki code editor (read more below).

When you start editing the page using the visual editor, a toolbar will appear at the top of the screen: CreatingArticles - Visual Toolbar.png

This panel contains the following icons:

CreatingArticles - Visual UndoRedo.png Undo and Redo the changes you made.
CreatingArticles - Visual Headerformat.png Paragraph drop-down menu: this allows you to change the formatting of the selected paragraph. To change the paragraph style, place the cursor in a paragraph and select an item in this menu (you do not have to select any text). Headings of sections are formed by the item "Heading", subsections - "Sub-heading 2", "Sub-heading 3", and so on. Normal text formatting - "Paragraph".
CreatingArticles - Visual Formatting.gif Pressing «A» will open the Formatting drop-down menu (for the menu commands to work, you must first select the text to which you intend to apply the formatting):
  • "Bold" ( B ) makes the selected text bold.
  • The "Italic" item ( I ) converts the selected text to italic.
  • The "superscript index" (xI) makes the selected text smaller and slightly higher than the surrounding text.
  • The "Subscript Index" (xI) makes the selected text smaller and slightly lower than the surrounding text.
  • The item "Strikethrough" (S) adds a solid stripe through the selected text (crosses out the selected text).
  • The "Computer Code" item (a set of curly brackets: {} ) changes the font of the selected text to monospaced, which makes it different from the surrounding (proportional) text.
  • "Underline" (U) adds a solid line to the selected text.
  • The "Language" item (文A) allows you to mark the language (for example, Japanese) and the direction (for example, from right to left) of the selected text.
  • The "Big" item (AA) increases the size of the selected text.
  • Small" (AA) reduces the size of the selected text.
  • The last item is called "Clear Styling", removes all formatting from the selected text, including links.

If you did not select the text in advance, the choice of the formatting style will apply to the text that you will begin to enter immediately after the selection.

CreatingArticles - Visual Link.png Link Tool: The chain link icon denotes link tool. Clicking it will open the link insertion window (the selected text will be the visible part of the link):

CreatingArticles - Visual LinkSearch.png

The window will prompt you to enter the name of the internal page (in the "Search pages" section) to which the link will link, or the URL of the external page (in the "External link" section).

CreatingArticles - Visual Cite.gif Cite: used to add inline quotes (also called "footnotes"). The place to display text for all footnotes on the page must be selected via the Insert menu "References list" (if this is not done, then by default all footnotes will be displayed at the very bottom of the page).

To reuse an existing footnote in another part of the text, you must click the "Reuse" button.

CreatingArticles - Visual ListsIndents.png Lists and Indents: The first two items allow you to format selected paragraphs as "Bullet List" or "Numbered List". The last two items allow you to reduce or increase the indent from the left edge for elements of the same list.
CreatingArticles - Visual Insert.png Insert allows you to insert into the text of the article various elements:
  • The "Media" icon (picture with mountains) opens the image insertion dialog. For more information, see "Inserting Pictures".
  • The "Template" icon (puzzle piece) allows you to insert and edit templates. Read more in the article "Templates".
  • The "Table" icon inserts a 4x4 table into the text (the number of cells can be increased or decreased using the corresponding buttons).
  • The "Comment" icon (exclamation mark) allows you to insert a comment invisible to readers, which can only be seen in edit mode.
  • The "Your signature" feature is unusable, so ignore.
  • The "Gallery" icon (set of photos) allows you to put an image gallery on the page. For more information, see "Inserting Pictures".
  • The "References list" icon (three books) allows you to determine where in the page explanatory texts will be placed for footnotes (recommended before the "See also" section).
CreatingArticles - Visual SpecialCharacters.png The Ω icon brings up a window with "Special characters". Click on the desired symbol to insert it into the text.

Saving changes: after you finish editing the article, click the blue "Save changes" button on the toolbar right side. If you have not made any changes, the button will remain inactive (gray). To undo all changes made, simply close the browser window or go to the Read tab above the toolbar. Clicking the "Save Page" button will open the following dialog box:

CreatingArticles - Visual Savebox.png

In it, you can write a short description of your actions, mark the edit as a small change with "This is a minor edit", and/or add the page to your personal watch list with "Watch this page". You can also view your changes using the "Review your changes" button. The "Resume editing" button will close the window and return you to the page you edited.

Recorded changes will not be displayed on the page immediately, first they will have to approve the moderator. If the page is not approved for too long (more than a week), you can independently contact one of the active moderators or administrators on his personal wiki page in the Discussions section or on the forum.

Editing with the wiki text editor (for advanced users)

Although the visual editor has an intuitive interface and is very convenient for editing, its capabilities are rather limited. The wiki text (or code) editor in the War Thunder Wiki is the standard MediaWiki engine editor with the WikiEditor editing panel, which provides users with additional features and makes editing easier.

To edit pages using the code editor, you must click the "Edit source" button in the upper right-hand corner of the page, or the right side of the title of any section, or "Create source" if you decide to create a page from scratch. The code editor requires the user to have at least a basic knowledge of wiki markup, the basic principles of which are described in the section below.

When you start editing with the code editor, a toolbar and a wiki text entry box appear on the page:

CreatingArticles - Editor Toolbar.png

The items on the code editor panel are very simple and straightforward, and they can often coincide with the items on the visual editor toolbar, but there are some differences:

CreatingArticles - Editor BoldandItalic.png The "Bold" and "Italic" buttons will frame the selected text with ''' or '' character sets, causing the format setting respectively (this is how bold and italic wiki-markup text are indicated)
CreatingArticles - Editor Link.png The "Link" button opens a window to insert a link:

CreatingArticles - Editor Link Window.png

In this window, you can enter the name of the internal page on the wiki where the link will be referred to, or the URL address of the external page (you must change the type of link in the switch from "To a wiki page" to "To an external web page"), as well as the text that will be shown to users instead of the link address. If you select the necessary text before clicking the "Link" button, this selected text will fill both fields in the default dialog box to expedite the process.

CreatingArticles - Editor EmbeddedFile.png The "Embedded File" button allows you to upload a file, such as an image, into the text of the article. For more information, see "Inserting Pictures".
CreatingArticles - Editor Reference.png The "Reference" button allows you to insert a footnote in the article. At the same time, it is necessary to preset the "Notes" section and the </references> tag before the "See also". Otherwise, footnote texts will be displayed at the very bottom of the page.
CreatingArticles - Editor SpecialCharacters.png The "Special characters" drop-down button opens a menu with special characters. Click on the desired symbol to insert it into the text.
CreatingArticles - Editor Help.png The Help button opens a small wiki reference material.
CreatingArticles - Editor SaveChanges.png The "Save Changes" button saves all edits made.

Recorded changes will not be displayed on the page immediately, first they will have to approve the moderator. If the page is not approved for too long (more than a week), you can independently contact one of the active moderators or administrators on his personal wiki page in the Discussions section or on the forum.

CreatingArticles - Editor ShowPreview.png The button "Show Preview" allows you to view how the page with all current edits will look.
CreatingArticles - Editor Cancel.png The "Cancel" button cancels all current edits and returns you to the page being edited.

The other buttons, such as "Show Changes," the "Change summary dialogue box," the check boxes of "This is a minor edit" and "Watch this page" all have similar to same features as described in the visual editor.

The Advanced button opens the extended toolbar:

CreatingArticles - Editor Advanced.png

It includes the following items:

CreatingArticles - Editor AdvancedHeaderformat.png The drop-down menu "Title" allows you to make the selected text section title.
CreatingArticles - Editor AdvancedLists.png The "Bulleted list" and "Numbered list" buttons make paragraphs marked as bullet points or numbered items, respectively.
CreatingArticles - Editor AdvancedNoWiki.png The "No wiki formatting" button frames the selected text with <nowiki> tags, which allow you to ignore the wiki markup in them, displaying it as plain text.
CreatingArticles - Editor AdvancedNewLine.png The "New Line" button inserts the <br> tag at the cursor location, which allows you to switch to a new line without creating a new paragraph. This button is not recommended to be used, and it is best to transfer lines simply by leaving one empty line between them (a new paragraph according to the rules of wiki markup).
CreatingArticles - Editor AdvancedTextSize.png The "Big", "Small", "Superscript" and "Subscript" buttons change the selected text, making it correspondingly: more main text, less main text, less and above main text, less and less main text.
CreatingArticles - Editor AdvancedGallery.png The "Picture gallery" button inserts a gallery of pictures into the text. For more information, see Insert illustrations.
CreatingArticles - Editor AdvancedRedirect.png The "Redirect" button inserts a code that redirects the current page to another at the specified address. This feature is recommended for experienced users only.
CreatingArticles - Editor AdvancedTable.png The "Table" button opens a dialog box in which you can adjust the parameters of the table before inserting it into the text.

Wiki markup

The table below shows the main wiki markup tools for text formatting:

Description Code Result
Headings of different levels
== Level 2 ==
=== Level 3 ===
==== Level 4 ====
===== Level 5 =====
====== Level 6 ======
"Magic" words
Hides page contents
__NOTOC__
Text formatting (different types can be combined)
Paragraph (separated by an empty line) =
Paragraph 1. Proposal 1.
Sentence 2.
Paragraph 2. Proposal 3.

Paragraph 1. Proposal 1. Sentence 2.

Paragraph 2. Proposal 3.

Horizontal bar
Text before
----
Text after

Text before


Text after

Italic text
''Italics''

Italics

Bold text
'''Bold'''

Bold

Underlined text
<u>Underline</u>

Underline

Strikethrough text
<s>Strikethrough</s>

Strikethrough

Bulleted list
* Section 1
** Subsection 1
* Section 2
* Section 3
  • Section 1
    • Subsection 1
  • Section 2
  • Section 3
Numbered list
# Section 1
## Subsection 1
## Subsection 2
# Section 2
# Section 3
  1. Section 1
    1. Subsection 1
    2. Subsection 2
  2. Section 2
  3. Section 3
Text indent
Text
: Section 1
:: Subsection 1
: Section 2

Text

Section 1
Subsection 1
Section 2
Mix of different types of lists
# one
# two
#* two point one
#* two point two
# three
#; three item one
#: three def one
# four
#: four def one
#: this looks like a continuation
#: and is often used
#: instead <br />of <br />
# five
## five sub 1
### five sub 1 sub 1
## five sub 2
  1. one
  2. two
    • two point one
    • two point two
  3. three
    three item one
    three def one
  4. four
    four def one
    this looks like a continuation
    and is often used
    instead
    of <br />
  5. five
    1. five sub 1
      1. five sub 1 sub 1
    2. five sub 2
Monospace text
<code>Monospace text</ code>

Monospace text

Annotation (Tool tip)
{{Annotation|Text|Hint}}

Text

Quote (More in the link)
Text before

{{Quote
|Quote text
|Author
}}

Text after

Text before

Quote icon.png

Quote text

— Author

Text after

Disable wiki markup
<nowiki> '''Text''' ''without'' markup </ nowiki>

'''Text''' ''without'' markup

Fully preformatted text
<pre> The text '''preformatted''' and ''markup '''does not apply''''' </ pre>
The text '''preformatted''' and ''markup '''does not apply'''''
Comment
<!-- This is a comment -->
Comments are visible only when editing.

Comments are visible only when editing.

Tables
Standard table
{| class="standard"
|-
! Latin || Cyrillic || Numbers
|-
| D || Г || 3
|-
| E || Щ || 2
|-
| F || Б || 11
|}
Latin Cyrillic Numbers
D Г 3
E Щ 2
F Б 11
Wikitable
{| class="wikitable"
 |-
 ! Title 1 || Title 2
 |-
 | Cell 1*1 || Cell 2*1
 |-
 | Cell 1*2 || Cell 2*2
 |-
 | Cell 1*3 || Cell 2*3
|}
Title 1 Title 2
Cell 1*1 Cell 2*1
Cell 1*2 Cell 2*2
Cell 1*3 Cell 2*3
Links
Internal link
[[T-34-85|Displayed text]]

Displayed text

Internal link to subsection
[[Help:Creating articles#Wiki markup|Wiki markup]]

Wiki markup

Wikipedia link
[[wikipedia:Article titles|Displayed text]]

Displayed text

External reference
[https://warthunder.com Displayed text]

Displayed text

Conclusion

Not the main question, but rather important for every novice editor: “Will I get anything for contributing to the War Thunder Wiki?”. As a typical wiki editor, no you will not receive any Golden Eagles for the work you do. Your work is still very important and whatever time you spend adding, editing and updating the wiki is much appreciated by thousands of War Thunder Wiki readers! There is however an opportunity for those who get accepted into the Wiki Share Program in a coordinated effort with administrators and moderators to earn Golden Eagles for work completed in writing articles and updating vehicle pages. As a member of the Wiki Share Program, it is possible each month, for the War Thunder Wiki team to award Golden Eagles to active participants.

The conditions for obtaining Golden Eagles as a Wiki Share Member are simple: only qualitative changes made by a participant for an accounting calendar month and approved by moderators are evaluated. Qualitative edits imply the creation of a solid good article, the addition of missing important and relevant sections in already existing articles and/or multiple minor additions and corrections in already existing articles to help improve their content and relevance to the player base. In this case, all edits should be relevant and useful, and when making additions or corrections to existing articles, you should always adhere to the style of the text used in them.

FAQ:

  • "How many eagles will I get for this edit?"
The amount of remuneration is calculated individually, based on all edits made during the month.
  • "When does the reward come?"
The reward for the account (the month during which you made edits) calendar month will come at the beginning of the next.
  • "How do I know that I will receive a reward?"
If you have made quality edits within a month, then you will certainly receive a reward. The reward will be credited to your in-game account automatically. If unforeseen difficulties or questions arise, the responsible administrator can contact you on the wiki or on the game forum to clarify details.

If you're interested in getting more involved with the Wiki, check out the Wiki Share Program!