PLAY
Ground Vehicles
TOG II
III
Rank
AB
5.3
RB
5.3
SB
5.3
Battle rating
Great Britain
Game nation
Heavy tank
Main role
Premium vehicle
Status
General information

The TOG II is a prototype super-heavy tank designed in 1940 by the Special Vehicle Development Committee a.k.a "The Old Gang", which consisted of the original designers of British tanks during World War I. The tank is a follow-up design of the TOG I, which was designed with the expectation that the next world war would devolve into static trench warfare much like the first. To achieve this, the TOG II has a very long and relatively narrow hull to help it traverse trenches effectively, and at one point even planned to be equipped with sponson turrets to ward off infantry attacks from the sides. As speed was not a priority, the TOG II's top speed was expected to be around 25 km/h, though in reality it could only achieve 13.7 km/h due to its sheer weight.

Unfortunately for the TOG II, as World War II developed into an Europe-wide conflict, it became increasingly clear that trench warfare was not how warfare would be waged during the conflict. With the advent of mobile warfare, the sheer size and lack of speed of the TOG II meant that it was hopelessly obsolete from its inception. In an attempt to keep the project relevant, "The Old Gang" tried mounted various modern and experimental armaments onto the TOG II, with the most notable attempt being the use of the prototype turret of the Challenger tank with a 28-pounder gun. However, this proved fruitless, as the TOG II was fundamentally not designed for mobile warfare, and the project was cancelled in 1943. The sole prototype of the TOG II is currently preserved at the Bovington Tank Museum.

Introduced during Update "Kings of Battle" as the reward for the "Dreams Come True" 11th Anniversary event, the TOG II is a gargantuan "super-heavy" tank designed for a static trench warfare scenario that never came to be. As such, the tank's distinctively long hull sticks out like a sore thumb among the ranks of its contemporaries. Unfortunately for the TOG II, the tank is only really called a "super-heavy" due to its sheer weight of 81 tons (with add-on armour), while its overall armour is mediocre at best. Being designed to climb over trenches and that alone, the tank ends up being quite slow and won't be outrunning anything. Fortunately, the TOG II has a large 28-pounder (94 mm) gun as its ace up its sleeve to make up for its other shortcomings. The gun has high penetration and with the high turret traverse speed the TOG II can effectively threaten tanks well above its BR. The TOG II thus excels at fire support from behind friendly tanks, or slowly advancing towards the enemies with your teammates to cover your weak flanks.



Survivability and armour
Armour front / side / back
Hull 101 / 76 / 19 mm
Turret 127 / 89 / 89 mm
Visibility 119 %
Crew 8 persons
Mobility
Max speed
Forward 1415 km/h
Backward 1415 km/h
Power-to-weight ratio 7.76.912.310 hp/t
Engine power 600531954775 hp
Weight 77.5 t
Optics
Gunner
Commander
Driver
Optics zoom
3.0x–6.0x
Armaments
94 mm 28pdr OQF cannon
Ammunition 68 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 23.119.63726.73328.152.838.1 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC204202192180169159
HE131313131313
7.92 mm BESA machine gun (coaxial)
Ammunition 4,950 rounds
Belt capacity 225 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/AP-I/AP-T986300
94 mm 28pdr OQF cannon
Ammunition 68 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 23.119.63726.73328.152.838.1 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC204202192180169159
HE131313131313
76 mm OQF 3-inch Howitzer Mk I
Ammunition 45 rounds
Reload basic crew → aces
8.1 → 6.3 s
Vertical guidance -3 / 3°
Horizontal guidance -4 / 4°
Turret Rotation Speed basic crew → aces
Horizontal 10.58.916.812.11512.82417.3 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
Smoke444444
7.92 mm BESA machine gun (coaxial)
Ammunition 4,950 rounds
Belt capacity 225 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/AP-I/AP-T986300
Economy
Repair cost
AB 1,595 SL
RB 1,768 SL
SB 2,443 SL
Crew training 10,000 SL
Experts 250,000 SL
Aces 630 GE
Research Aces 870,000 RP
Reward multiplier AB / RB / SB
2 x (100 / 155 / 170) % SL
2 x 160 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
Rating by players
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Settings
Settings
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