In naval battles, torpedo bombers are the silent predators of the skies. They may lack the raw speed of fighters or the reliable bombs dropped by dive bombers, but what they bring to the battlefield is unmatched striking power against ships. Sometimes, a single well-placed torpedo can cripple even the mightiest vessel, but using these planes effectively requires more than just flying low and dropping a torpedo at random. Success depends on understanding your plane, the torpedo and the correct approach. This guide will teach you how to wield torpedo bombers with precision, making every run count.
The B-18A Bolo is an American medium bomber designed in the interwar period, developed from the Douglas DC-2 civilian airliner. It is the first medium bomber available in the American aviation tech tree, and despite its somewhat low top speed, weak defensive armament and rather poor manoeuvrability, its bomb capacity is actually pretty adequate for different missions and allows players to obtain satisfying results when using this aircraft.
The P-26 Peashooter is a family of American monoplane fighters developed by Boeing during the interwar period. In War Thunder, it serves as an introduction to the USA’s aviation tech tree, where it stands out for being a monoplane fighter, rather than a biplane, contrary to what other nations have at its tier. That being said, its flight performance and armament is not too dissimilar from those biplanes, albeit with some minor differences.
The Ho-Ni family of self-propelled artilleries/tank destroyers were developed in the latter half of the Pacific War to provide tank regiments with fire support and engage Allied designs such as the M4 Sherman, which featured armour that Japanese tanks struggled to pierce. In War Thunder, two versions of this SPG, the Ho-Ni I and the Ho-Ni III, are available in the Japanese tech tree, and can be very powerful if used right.







