Difference between revisions of "ZiS-43"

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== Description ==
 
== Description ==
 
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}-->
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{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. This SPAAG was introduced in [[Update 1.65 "Way of the Samurai"]]. A 37 mm cannon placed in an anti-aircraft turret on a ZiS-42M half-track chassis, the ZIS-43 was a prototype built in November 1942 which underwent testing but never entered production.
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. This SPAAG was introduced in [[Update 1.65 "Way of the Samurai"]]. A 37 mm cannon placed in an anti-aircraft turret on a ZiS-42M half-track chassis, the ZIS-43 was a prototype built in November 1942 which underwent testing but never entered production.
  
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If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
'''Armour type:'''
 
'''Armour type:'''
 +
 
* Rolled homogeneous armour
 
* Rolled homogeneous armour
 
* Structural steel (Gun mount)
 
* Structural steel (Gun mount)
 
* Wood (Truck bed)
 
* Wood (Truck bed)
 +
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
 +
 
* Suspension wheels are 15 mm thick, tracks are 7 mm, wheels are 2 mm thick.
 
* Suspension wheels are 15 mm thick, tracks are 7 mm, wheels are 2 mm thick.
 
*Due to the vehicle hurried construction, it is mostly a patchwork of 10mm steel plates welded onto the underlying chassis.
 
*Due to the vehicle hurried construction, it is mostly a patchwork of 10mm steel plates welded onto the underlying chassis.
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=== Mobility ===
 
=== Mobility ===
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
{| class="wikitable" style="text-align:center"
+
 
|-
+
{{tankMobility|abMinHp= 128|rbMinHp= 80|<!--AoAweight=(optional) -->}}
! colspan="3" |Mobility characteristic
 
|-
 
!Weight (tons)
 
! colspan="1" |Add-on Armor<br>weight (tons)
 
! colspan="1" |Max speed (km/h)
 
|-
 
| rowspan="2" |8.7|| colspan="1" rowspan="2" |N/A|| colspan="1" |38 (AB)
 
|-
 
|35 (RB/SB)
 
|-
 
! colspan="3" |Engine power (horsepower)
 
|-
 
! colspan="1" |Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|128
 
|___
 
|-
 
|''Realistic/Simulator''
 
|80
 
|___
 
|-
 
! colspan="3" |Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" |Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|14.71
 
|__.__
 
|-
 
|''Realistic/Simulator''
 
|9.19
 
|__.__
 
|-
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
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! style="width:4em" |Prior + Ace qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
|''Arcade''|| 32 || 44 || __.__ || __.__ || __.__
+
|''Arcade''|| 26.46 || 36.56 || __.__ || __.__ || 52.24
 
|-
 
|-
|''Realistic''|| 21 || 25 || __.__ || __.__ || __.__
+
|''Realistic''|| 17.85 || 21.00 || __.__ || __.__ || 30.00
 
|-
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
! colspan="4" | Reloading rate (seconds)
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! colspan="1" style="width:4em" |Prior + Ace qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
| 1.3 || __.__ || __.__ || 1.0
+
| 1.30 || __.__ || __.__ || 1.00
 +
|}
 +
 
 +
=== Ammunition ===
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| BR-167 || AP-T ||71|| 68 || 57 || 46 || 37 ||30
 +
|-
 +
| UO-167 || HEFI-T* || 3 || 3 || 3 || 3 || 3 || 3
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| BR-167 || AP-T || 880 || 0.76 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 +
|-
 +
| UO-167 || HEFI-T || 866 || 0.74 || 0.2 || 0.1 || 34 || +0° || 79° || 80° || 81°
 +
|-
 
|}
 
|}
  
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Despite the vehicle potent armament, it is not built for direct front-line combat. It is poorly armoured, tall, slow and unstable. If necessary, it is possible to penetrate most vehicles sides or rear but sticking to anti-aircraft duty will yield the best results. Do not stay in spawn however, most planes will attack your teammates busy fighting instead of you.
 
Despite the vehicle potent armament, it is not built for direct front-line combat. It is poorly armoured, tall, slow and unstable. If necessary, it is possible to penetrate most vehicles sides or rear but sticking to anti-aircraft duty will yield the best results. Do not stay in spawn however, most planes will attack your teammates busy fighting instead of you.
 +
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| UO-167
 +
| Horizontal Drive
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| BR-167
 +
| Adjustment of Fire
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
|
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* 37 mm is deadly to anything it penetrates, planes or tanks
 
* 37 mm is deadly to anything it penetrates, planes or tanks
 +
* The gun is able to shoot targets directly in front of the vehicle, unlike some of the previous AA trucks
 
* Most vehicles can be engaged at close range if needed
 
* Most vehicles can be engaged at close range if needed
 
* Low armour means APHE won't always fuze
 
* Low armour means APHE won't always fuze
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* Fairly high penetration (70 mm)
 
* Fairly high penetration (70 mm)
 
* Full turret rotation
 
* Full turret rotation
* Cabin does not hinder penetration, unlike other half-tracks
+
* Driver and commander are protected in an enclosed driving compartment, which is well protected against small calibre machine gun rounds
 
* Four crew members allow you to continue with only two after taking damage
 
* Four crew members allow you to continue with only two after taking damage
 +
* Half-track mount gives better cross-country movement than previous trucks
  
 
'''Cons:'''
 
'''Cons:'''
  
 +
* Thin-skinned vehicle, HE rounds will destroy it
 
* Very tall for self-propelled anti-aircraft vehicle
 
* Very tall for self-propelled anti-aircraft vehicle
 
* Slow fire rate allows planes to fly between shots
 
* Slow fire rate allows planes to fly between shots
 +
* Open turret configuration, open to machine gun fire
 
* High recoil causes the entire chassis to wobble, making continuous fire extremely inaccurate
 
* High recoil causes the entire chassis to wobble, making continuous fire extremely inaccurate
* Sluggish
+
* Sluggish maneuverability
 
* Extremely vulnerable to 12.7 mm machine guns
 
* Extremely vulnerable to 12.7 mm machine guns
 
* Slow turret traverse
 
* Slow turret traverse
* Needs to advance in order to turn
+
* Needs to move forward in order to turn
* Armor protection is not sufficient to stop aircraft fire
+
* Armour protection is not sufficient to stop aircraft fire
 
* Vulnerable to artillery strikes
 
* Vulnerable to artillery strikes
 
* Can be hull-broken
 
* Can be hull-broken
 +
* Has a rather unusual tendency to wobble side-to-side when driving, making it harder to fire on the move
  
 
== History ==
 
== History ==
Line 155: Line 206:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--Paste links to sources and external resources, such as:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.''
+
* ''other literature.''-->
 +
 
 +
* [https://warthunder.com/en/news/4383-development-zis-43-when-you-need-a-bigger-bang-en/ [Devblog<nowiki>]</nowiki> ZiS-43: When You Need a Bigger Bang]
  
 
{{USSR anti-aircraft vehicles}}
 
{{USSR anti-aircraft vehicles}}

Revision as of 23:25, 18 May 2020

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
ussr_zis_43.png
ZiS-43
AB RB SB
4.0 2.7 2.7
Class:
Research:6 900 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
Show in game

Description

GarageImage ZiS-43.jpg


The ZiS-43 is a rank II Soviet self-propelled anti-aircraft vehicle with a battle rating of 4.0 (AB) and 2.7 (RB/SB). This SPAAG was introduced in Update 1.65 "Way of the Samurai". A 37 mm cannon placed in an anti-aircraft turret on a ZiS-42M half-track chassis, the ZIS-43 was a prototype built in November 1942 which underwent testing but never entered production.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Structural steel (Gun mount)
  • Wood (Truck bed)
Armour Front Sides Rear Roof
Driver's cabin 10 mm (20-82°)
7.5 mm Hatches and Doors
10 mm (14-27°) 10 mm (6°) 10 mm
Turret 15 mm (2-32°) 10 mm (4-6°) N/A N/A
Cargo bed 10 mm 10 mm 10 mm 10 mm

Notes:

  • Suspension wheels are 15 mm thick, tracks are 7 mm, wheels are 2 mm thick.
  • Due to the vehicle hurried construction, it is mostly a patchwork of 10mm steel plates welded onto the underlying chassis.
  • The turret crew have their heads visible from the front and sides. They are fully exposed in the rear and above.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 39 9 8.7 128 172 14.71 19.77
Realistic 35 9 80 90 9.2 10.34

Armaments

Main armament

Main article: 61-K (37 mm)
61-K (37 mm)
Capacity (Belt capacity each) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
Stabilizer
260 (5) 160 -5°/+85° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 26.46 36.56 __.__ __.__ 52.24
Realistic 17.85 21.00 __.__ __.__ 30.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
1.30 __.__ __.__ 1.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
BR-167 AP-T 71 68 57 46 37 30
UO-167 HEFI-T* 3 3 3 3 3 3
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
BR-167 AP-T 880 0.76 N/A N/A N/A -1° 47° 60° 65°
UO-167 HEFI-T 866 0.74 0.2 0.1 34 +0° 79° 80° 81°

Usage in battles

Despite the vehicle potent armament, it is not built for direct front-line combat. It is poorly armoured, tall, slow and unstable. If necessary, it is possible to penetrate most vehicles sides or rear but sticking to anti-aircraft duty will yield the best results. Do not stay in spawn however, most planes will attack your teammates busy fighting instead of you.

Modules

Tier Mobility Protection Firepower
I Tracks Parts UO-167 Horizontal Drive
II Suspension Brake System FPE BR-167 Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros:

  • 37 mm is deadly to anything it penetrates, planes or tanks
  • The gun is able to shoot targets directly in front of the vehicle, unlike some of the previous AA trucks
  • Most vehicles can be engaged at close range if needed
  • Low armour means APHE won't always fuze
  • Most light machine guns will struggle to penetrate
  • Fairly high penetration (70 mm)
  • Full turret rotation
  • Driver and commander are protected in an enclosed driving compartment, which is well protected against small calibre machine gun rounds
  • Four crew members allow you to continue with only two after taking damage
  • Half-track mount gives better cross-country movement than previous trucks

Cons:

  • Thin-skinned vehicle, HE rounds will destroy it
  • Very tall for self-propelled anti-aircraft vehicle
  • Slow fire rate allows planes to fly between shots
  • Open turret configuration, open to machine gun fire
  • High recoil causes the entire chassis to wobble, making continuous fire extremely inaccurate
  • Sluggish maneuverability
  • Extremely vulnerable to 12.7 mm machine guns
  • Slow turret traverse
  • Needs to move forward in order to turn
  • Armour protection is not sufficient to stop aircraft fire
  • Vulnerable to artillery strikes
  • Can be hull-broken
  • Has a rather unusual tendency to wobble side-to-side when driving, making it harder to fire on the move

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR anti-aircraft vehicles
GAZ-AAA  GAZ-AAA (4M) · GAZ-AAA (DShK)
BTR-152  BTR-152A · BTR-152D
Wheeled/Half-tracked  GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43
Radar SPAAG  ZSU-23-4 · ZSU-23-4M4 · ZSU-37-2
SAM  Strela-10M2 · 2S6 · Pantsir-S1
Other  ZUT-37 · ZSU-37 · BTR-ZD · ZSU-57-2
Czechoslovakia  M53/59
North Vietnam  ▂Phòng không T-34