Difference between revisions of "ZSU-37"

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== Description ==
 
== Description ==
The ZSU-57 is a rank III anti aircraft vehicle with a battle rating of 4.0 in all modes. It was introduced in update 1.43 in October 2014.
+
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]].
  
 
It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.
 
It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.
Line 8: Line 11:
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
 +
 +
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 +
 
'''Armour type:'''
 
'''Armour type:'''
  
*Rolled homogeneous armour (Gun shield)
+
* Rolled homogeneous armour
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!Armour!!Front!!Sides!!Rear!!Roof
+
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 35 mm (60°) ''Front glacis'' <br> 45 mm (30°) ''Lower glacis'' <br> 60 mm (34-84°) ''Driver's port'' || 15 mm || 10 mm ''Top'' <br /> 15 mm (32°) ''Bottom'' || 6 mm
 
|-
 
|-
|Hull||35 mm (60°) Upper glacis
+
| Turret || 15 mm (16°) ''Turret front'' <br> 15 mm (0-12°) ''Gun mantlet'' || 15 mm (1-2°) || 8 mm || N/A
45 mm (31°) Lower glacis
 
|15 mm||10 mm||6 mm
 
 
|-
 
|-
|Turret||15 mm (16°)||15 mm||8 mm||N/A
 
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
  
* The turret has an armored basket which is 10mm thick.
+
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.
* There is a gun shield which is 15mm thick.
+
* Belly armour is 10 mm thick.
 +
* The turret has an armoured basket which is 10 mm thick
  
 
=== Mobility ===
 
=== Mobility ===
 +
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
 +
{{tankMobility|abMinHp= 199|rbMinHp= 124|<!--AoAweight=(optional) -->}}
 +
 +
== Armaments ==
 +
=== Main armament ===
 +
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 +
{{main|61-K (37 mm)}}
 +
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" |Mobility characteristic
+
! colspan="6" |[[61-K (37 mm)]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity (Belt capacity each)
 +
! rowspan="1" |Fire rate <br>(shots/minute)
 +
! rowspan="1" |Vertical<br>guidance
 +
! rowspan="1" |Horizontal<br>guidance
 +
|-
 +
| colspan="3" |318 (5)||160||-5°/+85°||±180°
 +
|-
 +
! colspan="6" |Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
!Weight (tons)
+
|''Arcade''||30.7||43||__.__||__.__||__.__
! colspan="1" |Add-on Armor
 
weight (tons)
 
! colspan="1" |Max speed (km/h)
 
 
|-
 
|-
| rowspan="2" |12.2|| colspan="1" rowspan="2" |N/A|| colspan="1" |46 (AB)
+
|''Realistic''|| 20.8 ||24.5||__.__||__.__||__.__
 
|-
 
|-
|42 (RB/SB)
+
! colspan="4" |Reloading rate (seconds)
 
|-
 
|-
! colspan="3" |Engine power (horsepower)
+
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
! colspan="1" |Mode
+
| 1.3 ||__.__||__.__|| 1.0
!Stock
+
|}
!Upgraded
+
 
 +
==== Ammunition ====
 +
 
 +
* '''Default:''' {{Annotation|AP-T|Armor-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}
 +
* '''UO-167:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}
 +
* '''BR-167:''' {{Annotation|AP-T|Armor-piercing tracer}}
 +
* '''BR-167P:''' {{Annotation|HVAP-T|High-velocity armor-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary (self destroying)}}
 +
 
 +
{| class="wikitable sortable"
 +
! colspan="7" |Penetration statistics
 
|-
 
|-
|Arcade
+
! rowspan="2" |Ammunition
|209
+
! colspan="6" |'''Penetration @ 0° Angle of Attack (mm)'''
|245
 
 
|-
 
|-
|Realistic/Simulator
+
!10 m
|128
+
!100 m
|140
+
!500 m
 +
!1,000 m
 +
!1,500 m
 +
!2,000 m
 
|-
 
|-
! colspan="3" |Power-to-weight ratio (hp/ton)
+
|Default
 +
|71
 +
|68
 +
|57
 +
|46
 +
|37
 +
|30
 
|-
 
|-
! colspan="1" |Mode
+
|UO-167
!Stock
+
|3
!Upgraded
+
|3
 +
|3
 +
|3
 +
|3
 +
|3
 
|-
 
|-
|Arcade
+
|BR-167
|17.1
+
|71
|20.1
+
|68
 +
|57
 +
|46
 +
|37
 +
|30
 
|-
 
|-
|Realistic/Simulator
+
|BR-167P
|10.5
+
|102
|11,5
+
|95
 +
|80
 +
|59
 +
|35
 +
|28
 
|}
 
|}
== Armaments ==
 
=== Main armament ===
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
=== Additional armament ===
+
== Usage in battles ==
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
'''Overview:'''
 +
 
 +
The ZSU-37 is a dedicated AA, however the gun can also threaten enemy ground vehicles. Air targets should be the ZSU-37's main priority. The ZSU-37 has thin armour and low survivability, but it should stay near friendly tanks, as it may prove useful in supporting them with its cannon. Staying near the front can also help with shooting down enemy aircraft, as the ZSU-37 will be close to them when they make attack runs on friendly vehicles.
 +
 
 +
'''Tips:'''
  
=== Machine guns ===
+
The ZSU-37 is best used as a second or third spawn, because aircraft will not spawn at the beginning of the match. Do not engage aircraft too early, as you will only expose yourself. Begin firing at no more than 1-1.5 km range for the best effect. Always watch out for multiple aircraft, as one may hit you with bombs or rockets while you are distracted. The gun is surprisingly potent, and will quickly dispatch most air targets after a few hits, even against heavy fighters and bombers. The 37 mm gun does have a somewhat slow fire rate, so it may be difficult to hit enemy aircraft. It is a good idea to learn the weak spots of enemy ground vehicles you will commonly face near the ZSU-37's BR, as knowing these will allow the ZSU-37 to penetrate enemy tanks with more ease.
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
== Usage in the battles ==
+
=== Modules ===
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| UO-167
 +
| Horizontal Drive
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| BR-167
 +
| Adjustment of Fire
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| BR-167P
 +
| Elevation Mechanism
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Single 37 mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits
 +
* Great anti-armour performance with AP and HVAP-T belts of ~60 mm and ~90 mm penetration respectively at close range, allowing the vehicle to engage lightly armoured vehicles easily from the front, and more heavily armoured ones through the side armour
 +
* Has reasonably better hull armour compared to previous SPAAs
 +
* Reloading is extremely fast; can fire almost constantly until the ammo storage is completely empty
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Crew members are very vulnerable to aerial strafing and tank machine gun fire due to open-top construction
 +
* Struggles in rough terrain and steering is very stiff due to low engine power
 +
* Turret rotation is somewhat sluggish
 +
* Prone to hull-break
 +
* Low fire rate can make landing shots on aircraft difficult, while complicating lead estimation.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
 +
 
 +
=== In-game description ===
 +
Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase.
 +
 
 +
In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi.
 +
 
 +
The vehicle’s design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
 
== Sources ==
 
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{USSR anti-aircraft vehicles}}

Revision as of 09:53, 27 June 2020

Rank 6 USA
F-5C Pack
ussr_zsu_37.png
ZSU-37
AB RB SB
4.0 3.7 3.7
Class:
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game

Description

GarageImage ZSU-37.jpg


The ZSU-37 is a rank III Soviet self-propelled anti-aircraft vehicle with a battle rating of 4.0 (AB) and 3.7 (RB/SB). It was introduced in Update 1.43.

It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 35 mm (60°) Front glacis
45 mm (30°) Lower glacis
60 mm (34-84°) Driver's port
15 mm 10 mm Top
15 mm (32°) Bottom
6 mm
Turret 15 mm (16°) Turret front
15 mm (0-12°) Gun mantlet
15 mm (1-2°) 8 mm N/A

Notes:

  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.
  • Belly armour is 10 mm thick.
  • The turret has an armoured basket which is 10 mm thick

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 46 6 12.2 199 267 16.31 21.89
Realistic 43 6 124 140 10.16 11.48

Armaments

Main armament

Main article: 61-K (37 mm)
61-K (37 mm)
Capacity (Belt capacity each) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
318 (5) 160 -5°/+85° ±180°
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 30.7 43 __.__ __.__ __.__
Realistic 20.8 24.5 __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
1.3 __.__ __.__ 1.0

Ammunition

  • Default: AP-T · HEFI-T*
  • UO-167: HEFI-T*
  • BR-167: AP-T
  • BR-167P: HVAP-T · HEFI-T* · HEFI-T*
Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 71 68 57 46 37 30
UO-167 3 3 3 3 3 3
BR-167 71 68 57 46 37 30
BR-167P 102 95 80 59 35 28

Usage in battles

Overview:

The ZSU-37 is a dedicated AA, however the gun can also threaten enemy ground vehicles. Air targets should be the ZSU-37's main priority. The ZSU-37 has thin armour and low survivability, but it should stay near friendly tanks, as it may prove useful in supporting them with its cannon. Staying near the front can also help with shooting down enemy aircraft, as the ZSU-37 will be close to them when they make attack runs on friendly vehicles.

Tips:

The ZSU-37 is best used as a second or third spawn, because aircraft will not spawn at the beginning of the match. Do not engage aircraft too early, as you will only expose yourself. Begin firing at no more than 1-1.5 km range for the best effect. Always watch out for multiple aircraft, as one may hit you with bombs or rockets while you are distracted. The gun is surprisingly potent, and will quickly dispatch most air targets after a few hits, even against heavy fighters and bombers. The 37 mm gun does have a somewhat slow fire rate, so it may be difficult to hit enemy aircraft. It is a good idea to learn the weak spots of enemy ground vehicles you will commonly face near the ZSU-37's BR, as knowing these will allow the ZSU-37 to penetrate enemy tanks with more ease.

Modules

Tier Mobility Protection Firepower
I Tracks Parts UO-167 Horizontal Drive
II Suspension Brake System FPE BR-167 Adjustment of Fire
III Filters Crew Replenishment BR-167P Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros:

  • Single 37 mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits
  • Great anti-armour performance with AP and HVAP-T belts of ~60 mm and ~90 mm penetration respectively at close range, allowing the vehicle to engage lightly armoured vehicles easily from the front, and more heavily armoured ones through the side armour
  • Has reasonably better hull armour compared to previous SPAAs
  • Reloading is extremely fast; can fire almost constantly until the ammo storage is completely empty

Cons:

  • Crew members are very vulnerable to aerial strafing and tank machine gun fire due to open-top construction
  • Struggles in rough terrain and steering is very stiff due to low engine power
  • Turret rotation is somewhat sluggish
  • Prone to hull-break
  • Low fire rate can make landing shots on aircraft difficult, while complicating lead estimation.

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase.

In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi.

The vehicle’s design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


USSR anti-aircraft vehicles
GAZ-AAA  GAZ-AAA (4M) · GAZ-AAA (DShK)
BTR-152  BTR-152A · BTR-152D
Wheeled/Half-tracked  GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43
Radar SPAAG  ZSU-23-4 · ZSU-23-4M4 · ZSU-37-2
SAM  Strela-10M2 · 2S6 · Pantsir-S1
Other  ZUT-37 · ZSU-37 · BTR-ZD · ZSU-57-2
Czechoslovakia  M53/59
North Vietnam  ▂Phòng không T-34